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Nick Landry
Senior Technical Evangelist – Microsoft
nick.landry@microsoft.com
Blog: AgeofMobility.com
@ActiveNick | github.com/ActiveNick
Building a Windows 10 Game
with C#, XAML and Win2D
Phone Small Tablet
2-in-1s
(Tablet or Laptop)
Desktops
& All-in-OnesPhablet Large Tablet
Classic
Laptop
Xbox IoTSurface Hub Holographic
Windows 10
What does Windows 10
mean to game developers?
Which approach should I use to build a
Universal Windows Platform game?
Platform SDK
• C++ & DirectX
• Gaming-first (3D,
2D)
• Windows
• Powerful (esp. 3D)
• Can be lean or
resource-hungry
• UI challenges
• Countless libraries
Game Middleware
• Unity, Unreal, etc.
• Gaming-first (3D,
2D)
• Cross-platform
• Powerful (esp. 3D)
• Resource intensive
• UI challenges
• Limited libraries
App Frameworks
• UWP, Xamarin
• App-first (2D)
• X-plat but limited
• Flexible (but 2D
only)
• Leaner execution
• Amazing for UIs
• Countless libraries
2D drawing library
• 2D geometry, text, images, effects, etc…
For the Universal Windows Platform
• Windows 10 and Windows/Phone 8.1
• C++, C# and CLR languages
Open Source
Available today on Nuget.org
Demo: Win2D Example Gallery
• Data visualization
• Simulations
• Creative apps
• Custom controls
• Games
• Much more…
• Let Win2D handle the heavy lifting
• Get the right level of control from Win2DEasy
• Built entirely on DirectX
• A thin layer on the native platformFast
• Built on Direct2D and DirectWrite
• Win2D is a comprehensive wrapperPowerful
• Apache 2.0 License: Download the source code
• View backlog, contact the team on the blog
• File bugs, ask questions, submit patches
Open Source
Demo: Getting Started with Win2D
It’s easy.
It’s fast.
It’s powerful.
It’s open source.
@ActiveNick
http://www.nuget.org/packages/Win2D
http://microsoft.github.io/Win2D
https://github.com/Microsoft/Win2D File an issue
http://blogs.msdn.com/b/win2d Email us
Windows Store Windows Phone Store
https://channel9.msdn.com/Events/Build/2015/2-631
@shawnhargreaves
Building a Windows 10 Game with C#, XAML and Win2D
Building a Windows 10 Game with C#, XAML and Win2D

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Building a Windows 10 Game with C#, XAML and Win2D

  • 1. Nick Landry Senior Technical Evangelist – Microsoft nick.landry@microsoft.com Blog: AgeofMobility.com @ActiveNick | github.com/ActiveNick Building a Windows 10 Game with C#, XAML and Win2D
  • 2.
  • 3. Phone Small Tablet 2-in-1s (Tablet or Laptop) Desktops & All-in-OnesPhablet Large Tablet Classic Laptop Xbox IoTSurface Hub Holographic Windows 10
  • 4. What does Windows 10 mean to game developers?
  • 5.
  • 6. Which approach should I use to build a Universal Windows Platform game?
  • 7. Platform SDK • C++ & DirectX • Gaming-first (3D, 2D) • Windows • Powerful (esp. 3D) • Can be lean or resource-hungry • UI challenges • Countless libraries Game Middleware • Unity, Unreal, etc. • Gaming-first (3D, 2D) • Cross-platform • Powerful (esp. 3D) • Resource intensive • UI challenges • Limited libraries App Frameworks • UWP, Xamarin • App-first (2D) • X-plat but limited • Flexible (but 2D only) • Leaner execution • Amazing for UIs • Countless libraries
  • 8.
  • 9. 2D drawing library • 2D geometry, text, images, effects, etc… For the Universal Windows Platform • Windows 10 and Windows/Phone 8.1 • C++, C# and CLR languages Open Source Available today on Nuget.org
  • 11. • Data visualization • Simulations • Creative apps • Custom controls • Games • Much more…
  • 12. • Let Win2D handle the heavy lifting • Get the right level of control from Win2DEasy • Built entirely on DirectX • A thin layer on the native platformFast • Built on Direct2D and DirectWrite • Win2D is a comprehensive wrapperPowerful • Apache 2.0 License: Download the source code • View backlog, contact the team on the blog • File bugs, ask questions, submit patches Open Source
  • 13. Demo: Getting Started with Win2D
  • 14. It’s easy. It’s fast. It’s powerful. It’s open source.
  • 16. http://www.nuget.org/packages/Win2D http://microsoft.github.io/Win2D https://github.com/Microsoft/Win2D File an issue http://blogs.msdn.com/b/win2d Email us Windows Store Windows Phone Store https://channel9.msdn.com/Events/Build/2015/2-631 @shawnhargreaves