Aimee Espiritu oversees the C.I.T.Y. Teen Internship Program and assisted in designing new experiences at the Children's Creativity Museum. She hopes to empower youth through creative hands-on experiences and social transformation. The museum serves about 90,000 people annually and provides programs like the Summer Studio Series where teen interns work with local artists.
National Docent Symposium 2013, Reaching Out: Innovation & Diversity Panel
1. Aimee M. Espiritu, M. Ed.
Children’s Creativity Museum
Youth Programs and Community Arts Manager
For the past 4 years, Aimee has overseen the C.I.T.Y. (Creative Inspiration Through
Youth) Teen Internship Program at the Children’s Creativity Museum. CCM serves
an annual audience of approximately 90,000. In addition, she assisted in the design of
the newest 1st floor experiences and updated programs during the institution’s
transformation from Zeum: San Francisco’s Children’s Museum towards the Children’s
Creativity Museum rebrand in October of 2011. Among the notable programs is the
Summer Studio Series, which provides C.I.T.Y. Teen Interns an opportunity to nurture
their own creative confidence by working with various local Community Artists.
“My hope is to empower youth to recognize their ability to gain significant life-long
leadership skills through creative hands-on experiences and individual social
transformation.”
2. Children’s Creativity Museum
San Francisco, CA
The Children’s Creativity Museum is an interactive art and technology
museum for kids. Our mission is to nurture the 3C’s of 21st-century skills –
Creativity, Collaboration and Communication – in all youth and families.
We believe that the ability to think critically, collaborate broadly,
communicate effectively and generate and prototype multiple solutions, is
the core of a 21st-century education.
We envision a world where creativity, collaboration and communication
inspire new ideas and innovative solutions. We believe that the success of
the next generation will hinge not only on what they know, but also on their
ability to think and act creatively as global citizens.
4. Youth Innovators Workshop
Introduction > > > The greater San Francisco Bay
Area has a vibrant and active
digital media artist community,
which is exploring innovative
new approaches to art-making
that incorporate technology and
digital media.
Now more than ever, the use of
digital tools and technology for
creative work makes artistic
creation accessible for youth.
5. Youth Innovators Workshop
Purpose > > > Building on our popular
Featured Innovators
workshop model, CCM
proposed to launch a bi-
weekly workshop series in
which the museum will bring
in community media artists
to lead 1.5 to 2-hour
weekend workshops for our
90K annual visitors.
Community media artists will
teach youth the basics of
their creative medium and
then lead them in creating an
original digital / technology
art project using that
medium.
6. Youth Innovators Workshop
Goals > > > PARTNERSHIPS
Collaborate with local digital
media artists and creatives in
working with at least 1,000 San
Francisco Bay Area youth to
produce their own original digital
media art and technology-based
projects.
Youth will be able to create projects
such as drawings using
SpinBots, 3D printing, wearable
art, and Instagram-based digital
art.
7. Youth Innovators Workshop
Goals > > > ENGAGEMENT
The proposed workshop series
intends to expose our Bay
Area audience to the
region’s diverse media
artist community.
As the only museum of the 13
in our downtown San
Francisco cultural district
targeting youth, we have a
unique opportunity to engage
the next generation of
museumgoers and artists
through this project.
8. Youth Innovators Workshop
Goals > > > LEARNING
Hands-on workshops led by
participating artists will equip
youth with basic proficiency
in the artists’ creative
processes.
The focus will be on artists
providing youth with
knowledge and inspiration
to continue pursuing art or
technology mediums
beyond the workshop.
9. LIVABILITY
The San Francisco Bay Area’s
proximity to Silicon Valley and
the presence of many
technology start-ups,
positions the region’s digital
media artists to transform
how youth and families think
about art in a digital
economy.
Observing and documenting
the interactions between
artists and young visitors will
help inform future digital art
programming at the museum.
Youth Innovators Workshop
Goals > > >
10. Youth Innovators Workshop
Audience Learning
Outcomes > > >
Collaborate to create a
solution to a unique
challenge
Encourage creative problem
solving
Introduce students to working
with constraints
Basic understanding of
design thinking process
Understand the rules of
brainstorming
Effectively communicate
ideas
11. Summer Studio Series
Introduction > > > Summer Studios allow local
Community Teaching Artists to
collaborate closely with our
C.I.T.Y. Teen Interns to nurture
their own creative confidence.
Teens participate in hands-on
workshops that they would not
otherwise have specific access to.
1-day, 2-day or 3-day intensives
cultivate teens’ existing talents,
expose them to new skills, while
also exposing their interests in
various creative industries.
12. Summer Studio Series
Purpose > > > Building on our popular Cloud
Gallery and DIY Studio
Featured Community Artist
model, CCM proposed to
launch a Summer Studio
Series in which the museum
hires local Teaching Artists
to lead 3 to 6-hour intensive
workshops for our 50
C.I.T.Y. Teen Interns.
Community Teaching artists
will teach C.I.T.Y. Teen
Interns the basics of their
creative medium and then
lead them in creating an
original art project using
that medium.
13. Paper Making + Book Binding with Whitney Sharpe & Sarah Howeter //
June 12 & 14, 2013
Summer Studio Series
Partnerships: Community Artists > > >
14. Woven Mural: A Street Art and Aesthetic Intervention Project by Indira Allegra //
July 16 & 18, 2013
Summer Studio Series
Partnerships: Community Artists > > >
15. Graphics + Design by Callen Zimmerman & Marisa Prefer // July 25-26, 2013
Summer Studio Series
Partnerships: Community Artists > > >
16. Summer Studio Series
Improvisational Theater by Dave
Garrett // June 18 & 19, 2013
Urban Sketching by Jane Lin //
June 24 & 26, 2013
Music Production: Making the Band
by Russell Butler // July 23-25, 2013
DIY Fashion by Whitney Sharpe &
Morgan Brown // July 11 & 12, 2013
DJing, Beat making, & Turntablism
by Today’s Future Sound //
July 29-31, 2013
Hip Hop Dance with Rene Ly //
August 1, 2013
Welcome to the Darkside: Traditional
Street Photography by Brian Z.
Shapiro // August 3, 10, & 17, 2013
Partnerships: Community Artists > > >
17. Summer Studio Series
Learning Outcomes
for Teens > > >
Understand how to effectively make
paper then create a hand bound
book by exploring two types of
binding
Understand the basics of
improvisational acting and
storytelling while developing the
confidence to take the stage and
create a narrative out of thin air
Observe and draw their journey by
sketching the buildings, people, and
environments in the field
Creatively guide teens to understand
the construction and
deconstruction of a garment or
personal accessory focusing on
embellishment and alterations
18. Summer Studio Series
Learning Outcomes
for Teens > > >
Obtain basic weaving
terminology, plain weave and
traditional tapestry techniques
used globally to create vivid
images with textiles
Two groups, songwriting and
production, collaborated on
creating a unique composition
and audio recording by learning
basic sound design skills
Ability to create a public work of
art accessible by all and
experiment with a variety of
mediums to create a mural
Shoot photographs on film and
print in a darkroom in order to
learn traditional techniques
19. Mobile Museum Program
Introduction > > > As part of our commitment to
provide high quality arts and
technology experiences for
young people who aren’t able
to access the museum, CCM
has created a mobile museum
program for children ages 8-12
living in San Francisco’s most
underserved communities.
CCM developed and prototyped a
stop-motion clay animation
pop-up experience that is
aligned with and expands the
core offering in the CCM
Animation Studio.
20. Mobile Museum Program
Purpose > > > The Mobile Museum teaches
program participants the art of
clay animation through a series
of eight 90-minute or 2-hour
workshops.
CCM selected 5 after-school sites
and 6 SF Public Libraries to offer
the Mobile Museum Program.
Taking this experience on the road
allows CCM to continue serving a
wide range of after-school
groups and prioritize
neighborhood library branches
within the boundaries of the city’s
most underserved neighborhoods.
21. Mobile Museum Program
Goals > > > PARTNERSHIPS:
Neighborhood Community Centers
Central YMCA After School Programs,
Tenderloin
Jamestown Community Center at Cesar
Chavez Elementary, Mission
Embarcadero YMCA After School
Programs at Bessie Carmichael
Elementary, South of Market
African American Art and Culture
Complex, Western Addition
BVHP YMCA, Bayview-Hunters Point
22. Mobile Museum Program
Goals > > > PARTNERSHIPS:
San Francisco Public Library
Excelsior Branch Library
Visitacion Valley Branch Library
Bernal Heights Branch Library
Chinatown Branch Library
Main Branch Library
Bayview Branch Library
23. Mobile Museum Program
Learning
Outcomes > > >
Students will start thinking about
movement over time
Familiarity with iStopmotion;
beginning object manipulation,
learning to use known objects in
new ways
Story development / Idea generation
Storytelling abilities, ability to plan out
a production
Animation production techniques
Understand the steps involved to take
a film from concept to production