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BDMM 4336


                        Digital Consumers
Digital
Consumers
        Class 9
        Fall 2011




@AndreaGenevieve
andream@stedwards.edu
BDMM 4336


                              8 Net Gen Norms
Digital                 1.   Freedom
Consumers               2.   Customizations
                        3.   Scrutiny
        Class 9
                        4.   Integrity
        Fall 2011
                        5.   Collaboration
                        6.   Entertainment
                        7.   Speed
                        8.   Innovation




@AndreaGenevieve
andream@stedwards.edu
BDMM 4336




Digital                 “This is my world.”
Consumers
        Class 9
        Fall 2011       No longer
                        “This is OUR
                         world.”


@AndreaGenevieve
andream@stedwards.edu
BDMM 4336


                                  Freedom
Digital
                        The appeal is having control over your
Consumers                 own destiny.
        Class 9         • Control at work, school and life.
        Fall 2011       • Freedom leads to creativity.
                        • New companies formed from young
                          ideas (Facebook, Rent the Runway)
                        • Freedom to pursue side projects
                        • Freedom= variety


@AndreaGenevieve
andream@stedwards.edu
BDMM 4336


                              Customization
Digital
                        We live in the era of “Mine, mine
Consumers                 mine.”
        Class 9         • Companies who include
        Fall 2011         customization lead
                        • Massive shift for marketing
                        • Area of opportunity
                        • Personally brand everything



@AndreaGenevieve
andream@stedwards.edu
BDMM 4336


                                 Scrutiny
Digital
Consumers
        Class 9
        Fall 2011




                        We examine information to death.
                        • Double and triple check claims
                        • Everything is documented and searchable
                        • Quick to judge
@AndreaGenevieve        • Students teaching teachers
andream@stedwards.edu
BDMM 4336


                                  Integrity
Digital
                        We have a special set of values.
Consumers
                        • Tolerance, honesty, consideration
        Class 9         • Giving back and social
        Fall 2011         entrepreneurship
                        • Make a difference
                        • Transparency




@AndreaGenevieve
andream@stedwards.edu
BDMM 4336


                               Collaboration
Digital
Consumers
        Class 9
        Fall 2011


                        The Net Gen is built on relationships.
                        • We create, we share, we crowdsource.
                        • Mobile collaborations
                        • Collaboration is good for business (99 designs)


@AndreaGenevieve
andream@stedwards.edu
BDMM 4336


                              Entertainment
Digital
                        Everything we look at should be a form
Consumers                 of fun.
        Class 9         • Google campus
        Fall 2011       • Work place flexibility
                        • Sets the bar for more interactive
                          marketing




@AndreaGenevieve
andream@stedwards.edu
BDMM 4336


                                    Speed
Digital
                        The Net Gen has little patience
Consumers
                        • Tasks completed quickly
        Class 9         • Everyone isn’t as quick as we are
        Fall 2011
                        • Speed is expected
                        • New generations will only be worse




@AndreaGenevieve
andream@stedwards.edu
BDMM 4336


                          Fear of Detachment
Digital                 Harrisburg University Campus Facebook Study:
Consumers               • Sept 2010
                        • Students, Faculty and Staff
        Class 9
                        • Blackout on campus to social networks
        Fall 2011
                        • Forced to used other tools to
                          communication
                        • 33% reported feeling less stressed
                        • 25% reported better concentration in class
                        • Find more in the official Press Release
                        • Listen to the NPR story

@AndreaGenevieve
andream@stedwards.edu
BDMM 4336


                                 Innovation
Digital
                        We assume new = innovative.
Consumers
                        • Versions are improved
        Class 9         • Advertising and marketing pull on
        Fall 2011         this craving for new
                        • Play on emotions




@AndreaGenevieve
andream@stedwards.edu
BDMM 4336


                        Physical Side
Digital
Consumers                       •Learn the most
                                from 0-3 and 12-24
        Class 9
        Fall 2011
                                •Brains can
                                CHANGE
                                •Standard tests vs
                                learning
                                •Marketers target
                                at key points in life
@AndreaGenevieve
andream@stedwards.edu
BDMM 4336


                           Games in Education
Digital                 Gaming as a teaching tool.
Consumers               Gaming as a new career frontier.
                        Enter SCVNGR:
        Class 9
        Fall 2011




@AndreaGenevieve
andream@stedwards.edu
BDMM 4336


                            Brains and Games
Digital
                        Did you play video games?
Consumers
                        Why?
        Class 9         Has it taught you anything?
        Fall 2011




@AndreaGenevieve
andream@stedwards.edu
BDMM 4336


                                   Screens
Digital
                        Older generations don’t understand
Consumers                 screens.
        Class 9         • Methodical vs sporadic
        Fall 2011       • Screens allow for skimming
                        • Screens allow multitasking




@AndreaGenevieve
andream@stedwards.edu
BDMM 4336


                                  Creativity
Digital
                        Creativity stems from possibility and
Consumers                 freedom.
        Class 9
        Fall 2011       Need for recharging.
                        Realize there are ways to make your
                          mind sharper by stepping AWAY
                          from the screen.



@AndreaGenevieve
andream@stedwards.edu
BDMM 4336


                               7 Guidelines
Digital                 1. Work on your wiring (learn
Consumers                  something new)
                        2. Work on your Net Gen wiring
        Class 9            (become fluent in tech)
        Fall 2011
                        3. Multitask wisely
                        4. Know when to focus
                        5. Work hard but take breaks
                        6. Practice scanning
                        7. Study and notice how you learn
                           best.
@AndreaGenevieve
andream@stedwards.edu

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BDMM Class 9 Digital Consumers

  • 1. BDMM 4336 Digital Consumers Digital Consumers Class 9 Fall 2011 @AndreaGenevieve andream@stedwards.edu
  • 2. BDMM 4336 8 Net Gen Norms Digital 1. Freedom Consumers 2. Customizations 3. Scrutiny Class 9 4. Integrity Fall 2011 5. Collaboration 6. Entertainment 7. Speed 8. Innovation @AndreaGenevieve andream@stedwards.edu
  • 3. BDMM 4336 Digital “This is my world.” Consumers Class 9 Fall 2011 No longer “This is OUR world.” @AndreaGenevieve andream@stedwards.edu
  • 4. BDMM 4336 Freedom Digital The appeal is having control over your Consumers own destiny. Class 9 • Control at work, school and life. Fall 2011 • Freedom leads to creativity. • New companies formed from young ideas (Facebook, Rent the Runway) • Freedom to pursue side projects • Freedom= variety @AndreaGenevieve andream@stedwards.edu
  • 5. BDMM 4336 Customization Digital We live in the era of “Mine, mine Consumers mine.” Class 9 • Companies who include Fall 2011 customization lead • Massive shift for marketing • Area of opportunity • Personally brand everything @AndreaGenevieve andream@stedwards.edu
  • 6. BDMM 4336 Scrutiny Digital Consumers Class 9 Fall 2011 We examine information to death. • Double and triple check claims • Everything is documented and searchable • Quick to judge @AndreaGenevieve • Students teaching teachers andream@stedwards.edu
  • 7. BDMM 4336 Integrity Digital We have a special set of values. Consumers • Tolerance, honesty, consideration Class 9 • Giving back and social Fall 2011 entrepreneurship • Make a difference • Transparency @AndreaGenevieve andream@stedwards.edu
  • 8. BDMM 4336 Collaboration Digital Consumers Class 9 Fall 2011 The Net Gen is built on relationships. • We create, we share, we crowdsource. • Mobile collaborations • Collaboration is good for business (99 designs) @AndreaGenevieve andream@stedwards.edu
  • 9. BDMM 4336 Entertainment Digital Everything we look at should be a form Consumers of fun. Class 9 • Google campus Fall 2011 • Work place flexibility • Sets the bar for more interactive marketing @AndreaGenevieve andream@stedwards.edu
  • 10. BDMM 4336 Speed Digital The Net Gen has little patience Consumers • Tasks completed quickly Class 9 • Everyone isn’t as quick as we are Fall 2011 • Speed is expected • New generations will only be worse @AndreaGenevieve andream@stedwards.edu
  • 11. BDMM 4336 Fear of Detachment Digital Harrisburg University Campus Facebook Study: Consumers • Sept 2010 • Students, Faculty and Staff Class 9 • Blackout on campus to social networks Fall 2011 • Forced to used other tools to communication • 33% reported feeling less stressed • 25% reported better concentration in class • Find more in the official Press Release • Listen to the NPR story @AndreaGenevieve andream@stedwards.edu
  • 12. BDMM 4336 Innovation Digital We assume new = innovative. Consumers • Versions are improved Class 9 • Advertising and marketing pull on Fall 2011 this craving for new • Play on emotions @AndreaGenevieve andream@stedwards.edu
  • 13. BDMM 4336 Physical Side Digital Consumers •Learn the most from 0-3 and 12-24 Class 9 Fall 2011 •Brains can CHANGE •Standard tests vs learning •Marketers target at key points in life @AndreaGenevieve andream@stedwards.edu
  • 14. BDMM 4336 Games in Education Digital Gaming as a teaching tool. Consumers Gaming as a new career frontier. Enter SCVNGR: Class 9 Fall 2011 @AndreaGenevieve andream@stedwards.edu
  • 15. BDMM 4336 Brains and Games Digital Did you play video games? Consumers Why? Class 9 Has it taught you anything? Fall 2011 @AndreaGenevieve andream@stedwards.edu
  • 16. BDMM 4336 Screens Digital Older generations don’t understand Consumers screens. Class 9 • Methodical vs sporadic Fall 2011 • Screens allow for skimming • Screens allow multitasking @AndreaGenevieve andream@stedwards.edu
  • 17. BDMM 4336 Creativity Digital Creativity stems from possibility and Consumers freedom. Class 9 Fall 2011 Need for recharging. Realize there are ways to make your mind sharper by stepping AWAY from the screen. @AndreaGenevieve andream@stedwards.edu
  • 18. BDMM 4336 7 Guidelines Digital 1. Work on your wiring (learn Consumers something new) 2. Work on your Net Gen wiring Class 9 (become fluent in tech) Fall 2011 3. Multitask wisely 4. Know when to focus 5. Work hard but take breaks 6. Practice scanning 7. Study and notice how you learn best. @AndreaGenevieve andream@stedwards.edu