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VBS2 v2.0 Update, March 2012




Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Scope
Bohemia Interactive Simulations Update

VBS2Fires
 Acceptance testing June 2012


VBS2 v2.0
   Acceptance testing June 2012
   Motivation
   Capabilities
   Contracted development
   Middleware


Next Steps

    Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
BISim Update
Support improvements
 Dedicated US-based support team
   • Steve McCarty is new Support Manager
 Dedicated Documentation Manager position established


BISim US development team matures
 Significant SE Core development
 FalconView integration for USSOCOM


US Army release
management transitioning
to our US office



  Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
BISimulations.com
                 Training
                 Imparting knowledge
                 For example, using VBS2 to instruct soldiers on tactics

                 Simulation
                 Modeling the real world
                 For example, using VBS2 within a crew procedural trainer

                 Development
                 Building content or
                 plug-ins to support
                 training or simulation




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
VBS2Fires
New version to be released to US Army with VBS2 v2.0
Fire planning
 Timeline allowing you to view and edit which guns fire at which targets
Battlespace management
 Visualize No, Restricted and Free Fire Zones in 3D
 Records violations
Target worksheets
 Add, edit, save and load lists of targets and view targets on VBS2 map
Deconfliction
 Including reports in AAR
Visual effects improvements
 Smoke, illum and WP rounds improved
AI reactions
Hotkey support
  Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
VBS2Fires




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
VBS2 v2.0




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Motivations




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Graphics




Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
High detail content




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Soft shadows




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Soft shadows




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Ambient occlusion




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Ambient occlusion




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Parallax mapping




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Per-pixel lighting




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Per-pixel lighting




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Super shaders




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Beacon lights




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Light source object




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Laser white-out




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Water rendering




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Particle effects




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Weapon muzzle blast




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
AT weapon back-blast




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Units and weapons




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High detail faces




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Body armor




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Set BMI and height




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Wounding model




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Wounding model
Video
 Shows amputation and medivac by helicopter
 YouTube video




  Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Fleeing / surrendering




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Low velocity grenades




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Javelin




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Visible unit ranks




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Scuba diving




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Parachuting




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Artificial intelligence




Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
AI path-planning




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
AI path-planning
Video
 Shows path-planning improvements in VBS2 v2.0 compared to v1.60
 Made possible due to multi-core
 YouTube video




  Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Multi-core
FPS improvement due to multi-core
 Number of units refers to number units rendered in the scene

               80
               70
               60
               50
               40
                                                                                                               VBS2 v1.60
               30                                                                                              VBS2 v2.0
               20
               10
                 0
                             100 Static                100 Moving           300 Static
                               Units                      Units               Units

  Copyright © 2012 Bohemia Interactive Simulations s.r.o.     All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Micro AI




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Micro AI
Video
 Shows improvements to AI behaviours
 Note that nothing is scripted, the squad is given one waypoint with
  combat mode “COMBAT”
 YouTube video




  Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Waypoint improvements




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Vehicles




Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Improved damage




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Improved towing




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Boomerang




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Logistics units




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
LCM8




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Wet docks




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Physics improvements

                                                                                       setmass 20000




          setmass 10000



 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Walk below the waterline




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
New content




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Editor




Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
GPS coordinates




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
New status bar




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
New status bar




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Sandstorms




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Sound sources




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
User interface scaling




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Script debugger




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
VBS2 Launcher




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Contracted development




Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Contracted development
Tank Gunnery Enhancements
   Parallax error correction
   Hunter-Killer (commander override)
   Simulation of Challenger II optics
   FCS simulation, including lase / lead
   Gun and optics stabilization, clamp gun
   Physics improvements
   Internal model of
    Challenger II
   Convoy and beacon lights
   Improved sounds
   Vehicle gearing and braking
   Boggy ground
All capability is available in
VBS2 v2.0!
    Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Contracted development
Video
 Shows a small subset of the tank gunnery enhancements funded by the
  UK MOD
 All enhancements could be easily applied to other VBS2 armoured
  vehicles without significant cost
 YouTube video




  Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Contracted development
Multi-channel and fixed frame rate in VBS2




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Contracted development
SE Core integration via VBS2 Content API




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Middleware
The US Army should focus on integration of new
middleware, not development of new games
 Facilitates re-use
 Leverage game industry standards
VBS2 v2.0 leverages middleware:
   PhysX by Nvidia for realistic vehicle and ship physics
   Rotorlib for theoretically correct rotary flight models
   xaitMap and very soon xaitControl for new AI behaviors
   VBS2Fires, VBS2Strike by SimCentric
   LVC Game by Calytrix
   Alelo Virtual Role Players
   Discovery Machine AI Console
BISim stands ready to integrate
Havok middleware!

    Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Future
ArmA3 is our next “game for entertainment” release
   Further graphical enhancements
   3D clouds
   Rag-doll animation
   Inverse kinematics
   Full support for industry standard scripting

Beyond VBS2 v2.0:
 Ease of use
 Multi-server architecture
   • Server redundancy

        … and a number of other important
        yet-to-be-announced features 



    Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Questions?
Presented by:
Peter Morrison
Chief Executive Officer
Bohemia Interactive Simulations




 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.

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VBS2 2.0 Update March 2012

  • 1. VBS2 v2.0 Update, March 2012 Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 2. Scope Bohemia Interactive Simulations Update VBS2Fires  Acceptance testing June 2012 VBS2 v2.0  Acceptance testing June 2012  Motivation  Capabilities  Contracted development  Middleware Next Steps Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 3. BISim Update Support improvements  Dedicated US-based support team • Steve McCarty is new Support Manager  Dedicated Documentation Manager position established BISim US development team matures  Significant SE Core development  FalconView integration for USSOCOM US Army release management transitioning to our US office Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 4. BISimulations.com Training Imparting knowledge For example, using VBS2 to instruct soldiers on tactics Simulation Modeling the real world For example, using VBS2 within a crew procedural trainer Development Building content or plug-ins to support training or simulation Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 5. VBS2Fires New version to be released to US Army with VBS2 v2.0 Fire planning  Timeline allowing you to view and edit which guns fire at which targets Battlespace management  Visualize No, Restricted and Free Fire Zones in 3D  Records violations Target worksheets  Add, edit, save and load lists of targets and view targets on VBS2 map Deconfliction  Including reports in AAR Visual effects improvements  Smoke, illum and WP rounds improved AI reactions Hotkey support Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 6. VBS2Fires Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 7. VBS2 v2.0 Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 8. Motivations Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 9. Graphics Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 10. High detail content Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 11. Soft shadows Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 12. Soft shadows Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 13. Ambient occlusion Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 14. Ambient occlusion Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 15. Parallax mapping Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 16. Per-pixel lighting Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 17. Per-pixel lighting Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 18. Super shaders Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 19. Beacon lights Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 20. Light source object Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 21. Laser white-out Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 22. Water rendering Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 23. Particle effects Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 24. Weapon muzzle blast Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 25. AT weapon back-blast Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 26. Units and weapons Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 27. High detail faces Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 28. Body armor Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 29. Set BMI and height Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 30. Wounding model Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 31. Wounding model Video  Shows amputation and medivac by helicopter  YouTube video Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 32. Fleeing / surrendering Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 33. Low velocity grenades Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 34. Javelin Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 35. Visible unit ranks Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 36. Scuba diving Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 37. Parachuting Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 38. Artificial intelligence Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 39. AI path-planning Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 40. AI path-planning Video  Shows path-planning improvements in VBS2 v2.0 compared to v1.60  Made possible due to multi-core  YouTube video Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 41. Multi-core FPS improvement due to multi-core  Number of units refers to number units rendered in the scene 80 70 60 50 40 VBS2 v1.60 30 VBS2 v2.0 20 10 0 100 Static 100 Moving 300 Static Units Units Units Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 42. Micro AI Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 43. Micro AI Video  Shows improvements to AI behaviours  Note that nothing is scripted, the squad is given one waypoint with combat mode “COMBAT”  YouTube video Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 44. Waypoint improvements Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 45. Vehicles Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 46. Improved damage Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 47. Improved towing Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 48. Boomerang Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 49. Logistics units Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 50. LCM8 Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 51. Wet docks Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 52. Physics improvements setmass 20000 setmass 10000 Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 53. Walk below the waterline Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 54. New content Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 55. Editor Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 56. GPS coordinates Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 57. New status bar Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 58. New status bar Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 59. Sandstorms Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 60. Sound sources Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 61. User interface scaling Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 62. Script debugger Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 63. VBS2 Launcher Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 64. Contracted development Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 65. Contracted development Tank Gunnery Enhancements  Parallax error correction  Hunter-Killer (commander override)  Simulation of Challenger II optics  FCS simulation, including lase / lead  Gun and optics stabilization, clamp gun  Physics improvements  Internal model of Challenger II  Convoy and beacon lights  Improved sounds  Vehicle gearing and braking  Boggy ground All capability is available in VBS2 v2.0! Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 66. Contracted development Video  Shows a small subset of the tank gunnery enhancements funded by the UK MOD  All enhancements could be easily applied to other VBS2 armoured vehicles without significant cost  YouTube video Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 67. Contracted development Multi-channel and fixed frame rate in VBS2 Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 68. Contracted development SE Core integration via VBS2 Content API Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 69. Middleware The US Army should focus on integration of new middleware, not development of new games  Facilitates re-use  Leverage game industry standards VBS2 v2.0 leverages middleware:  PhysX by Nvidia for realistic vehicle and ship physics  Rotorlib for theoretically correct rotary flight models  xaitMap and very soon xaitControl for new AI behaviors  VBS2Fires, VBS2Strike by SimCentric  LVC Game by Calytrix  Alelo Virtual Role Players  Discovery Machine AI Console BISim stands ready to integrate Havok middleware! Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 70. Future ArmA3 is our next “game for entertainment” release  Further graphical enhancements  3D clouds  Rag-doll animation  Inverse kinematics  Full support for industry standard scripting Beyond VBS2 v2.0:  Ease of use  Multi-server architecture • Server redundancy … and a number of other important yet-to-be-announced features  Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  • 71. Questions? Presented by: Peter Morrison Chief Executive Officer Bohemia Interactive Simulations Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.