12. Metodologías “A software development methodology in software engineering is a framework that is used to structure, plan, and control the process of developing an information system.” Source: Wikipedia Metodologías más comunes - Cascada (Waterfall) - Iterativa - Ágiles - XP - Scrum - Post Ágiles - Lean Development
13. Poor development tools and process which doesn't scale to larger teams. Lack of communication Changing technology, tools or pipelines. Creative's who will change things because "they know better" Unrealistic schedules or delays in the schedules which affect the other teams. Differences of opinions as to how things should work Source: Gamasutra – Globalizing the production for the future
14. Constantly changing specifications Inability to make decisions. Unavailability to review material and comment on it. Lack of documentation and relevant information Asking for too many revisions or changes Unclear feedback and instructions The management team changing their minds Source: Gamasutra – Globalizing the production for the future
19. Lean Development Eliminar el desperdicio Amplificar el aprendizaje Decidir lo más tarde posible. Entregar lo antes posible “Empower” al equipo. Optimizar el conjunto. Crear la integridad.