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Unit 78: Artistic Styles used in
 Video Games Presentation
          By Jason Finch
Photorealism
• Photorealism is the genre of painting based on using cameras
  and photographs to gather visual information and then from
  this creating a painting that appears to be photographic. The
  term is primarily applied to paintings from the United States
  art movement that began in the late 1960s and early 1970s.
Cell Shading
•   Cell shading is a type of non-photorealistic rendering designed to make
    computer graphics appear to be hand-drawn. Cell-shading is often used to
    mimic the style of a comic book or cartoon. It is somewhat recent,
    appearing from around the beginning of the twenty-first century. In
    addition to computer graphics, it most commonly turns up in video
    games. However, the result of cell-shading has a very simplistic feel like
    that of hand-drawn animation.
Abstraction
•   Abstraction is a process by which higher concepts are derived from the usage and
    classification of literal ("real" or "concrete") concepts, first principles, or other
    methods. "An abstraction" is the product of this process – a concept that acts as a
    super-categorical noun for all subordinate concepts, and connects any related
    concepts as a group, field, or category. Abstractions may be formed by reducing
    the information content of a concept or an observable phenomenon, typically to
    retain only information which is relevant for a particular purpose. For example,
    abstracting a leather soccer ball to the more general idea of a ball retains only the
    information on general ball attributes and behaviour, eliminating the other
    characteristics of that particular ball.
Exaggeration
• Exaggeration is a representation of something in an excessive
  manner. The exaggerator has been a familiar figure in
  Western culture since at least Aristotle's discussion of the
  alazon: 'the boaster is regarded as one who pretends to have
  distinguished qualities which he possesses either not at all or
  to a lesser degree than he pretends...exaggerating'
Sources used
• http://b.vimeocdn.com/ts/548/640/54864084_1280.jpg
• http://en.wikipedia.org/wiki/Photorealism
• http://www.pcgameshardware.com/screenshots/418x627/2009/01/rend
• http://en.wikipedia.org/wiki/Cel-shaded_animation
• http://upload.wikimedia.org/wikipedia/commons/b/b7/Toon-shader.jpg
• http://www.bing.com/images/search?q=cell+shading&view=detail&id=78
• http://en.wikipedia.org/wiki/Abstraction
• http://fc05.deviantart.net/fs71/i/2010/101/e/2/Abstract_backgrou
  nd_by_ValenC.jpg
• http://media.animevice.com/uploads/0/69/548860-
  mangaemotions.jpg
• http://en.wikipedia.org/wiki/Exaggeration
Sources used
• http://b.vimeocdn.com/ts/548/640/54864084_1280.jpg
• http://en.wikipedia.org/wiki/Photorealism
• http://www.pcgameshardware.com/screenshots/418x627/2009/01/rend
• http://en.wikipedia.org/wiki/Cel-shaded_animation
• http://upload.wikimedia.org/wikipedia/commons/b/b7/Toon-shader.jpg
• http://www.bing.com/images/search?q=cell+shading&view=detail&id=78
• http://en.wikipedia.org/wiki/Abstraction
• http://fc05.deviantart.net/fs71/i/2010/101/e/2/Abstract_backgrou
  nd_by_ValenC.jpg
• http://media.animevice.com/uploads/0/69/548860-
  mangaemotions.jpg
• http://en.wikipedia.org/wiki/Exaggeration

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Artistic styles used in computer games

  • 1. Unit 78: Artistic Styles used in Video Games Presentation By Jason Finch
  • 2. Photorealism • Photorealism is the genre of painting based on using cameras and photographs to gather visual information and then from this creating a painting that appears to be photographic. The term is primarily applied to paintings from the United States art movement that began in the late 1960s and early 1970s.
  • 3. Cell Shading • Cell shading is a type of non-photorealistic rendering designed to make computer graphics appear to be hand-drawn. Cell-shading is often used to mimic the style of a comic book or cartoon. It is somewhat recent, appearing from around the beginning of the twenty-first century. In addition to computer graphics, it most commonly turns up in video games. However, the result of cell-shading has a very simplistic feel like that of hand-drawn animation.
  • 4. Abstraction • Abstraction is a process by which higher concepts are derived from the usage and classification of literal ("real" or "concrete") concepts, first principles, or other methods. "An abstraction" is the product of this process – a concept that acts as a super-categorical noun for all subordinate concepts, and connects any related concepts as a group, field, or category. Abstractions may be formed by reducing the information content of a concept or an observable phenomenon, typically to retain only information which is relevant for a particular purpose. For example, abstracting a leather soccer ball to the more general idea of a ball retains only the information on general ball attributes and behaviour, eliminating the other characteristics of that particular ball.
  • 5. Exaggeration • Exaggeration is a representation of something in an excessive manner. The exaggerator has been a familiar figure in Western culture since at least Aristotle's discussion of the alazon: 'the boaster is regarded as one who pretends to have distinguished qualities which he possesses either not at all or to a lesser degree than he pretends...exaggerating'
  • 6. Sources used • http://b.vimeocdn.com/ts/548/640/54864084_1280.jpg • http://en.wikipedia.org/wiki/Photorealism • http://www.pcgameshardware.com/screenshots/418x627/2009/01/rend • http://en.wikipedia.org/wiki/Cel-shaded_animation • http://upload.wikimedia.org/wikipedia/commons/b/b7/Toon-shader.jpg • http://www.bing.com/images/search?q=cell+shading&view=detail&id=78 • http://en.wikipedia.org/wiki/Abstraction • http://fc05.deviantart.net/fs71/i/2010/101/e/2/Abstract_backgrou nd_by_ValenC.jpg • http://media.animevice.com/uploads/0/69/548860- mangaemotions.jpg • http://en.wikipedia.org/wiki/Exaggeration
  • 7. Sources used • http://b.vimeocdn.com/ts/548/640/54864084_1280.jpg • http://en.wikipedia.org/wiki/Photorealism • http://www.pcgameshardware.com/screenshots/418x627/2009/01/rend • http://en.wikipedia.org/wiki/Cel-shaded_animation • http://upload.wikimedia.org/wikipedia/commons/b/b7/Toon-shader.jpg • http://www.bing.com/images/search?q=cell+shading&view=detail&id=78 • http://en.wikipedia.org/wiki/Abstraction • http://fc05.deviantart.net/fs71/i/2010/101/e/2/Abstract_backgrou nd_by_ValenC.jpg • http://media.animevice.com/uploads/0/69/548860- mangaemotions.jpg • http://en.wikipedia.org/wiki/Exaggeration