2. Promoting learning experiences with
multimedia
• How can video (communication) enrich the learning experience
of students in LERU universities?
• How can we support teachers in setting up challenging learning
activities for their students across borders of LERU universities?
• How can we share good practices and eventually collaborate on
common video (communication) projects?
Lund University/Ossiannilsson /LU_LERU2011/ CC BY-NC-ND
3. Future of learning in 2020-2030
Learning objectives will focus on
competences rather than knowledge
Learning will be more tailored to the
needs of individuals
Learning will be more active and
Technologies will be an integral part of
connected to real life.
learning and life
Teachers will become lifelong learners
themselves Education needs to change to respond
to the needs of the economy and
society
ICT are creating and impacting change
in learning, but more knowledge is
needed.
Teachers need to be encouraged to be
part of implementing the change
Organizational change is required to
Ala-Mutka, Redecker, Punie, Ferrari, Cachia and Centeno
allow and encourage innovation in (2011). IPTS.
education. http://ipts.jrc.ec.europa.eu/publications/pub.cfm?id=3679
Lund University/Ossiannilsson /LU_LERU2011/ CC BY-NC-ND
4. Key competences 2025/2030
• The present eight Key competences 2006 to be reached 2010.
…and the future
• Environment; nature, sustainability
• Problem-solving; analysing,
critizing, KISS
• Identity; self confindence,
self-esteem, keep independece
• Flexibility to change,
openess to change, adapting to change,
stress management (IPTS, 2010)
Lund University/Ossiannilsson /LU_LERU2011/ CC BY-NC-ND
5. Wikimedia
Commons
iTunes U
Lund University/Ossiannilsson /LU_LERU2011/ CC BY-NC-ND
7. Personalised learning means
ensuring that individual
differences are acknowledged
Steve Wheeler, University of Plymouth, 2011
Lund University/Ossiannilsson /LU_LERU2011/ CC BY-NC-ND
8. The future of learning is augmented
Steve Wheeler, University of Plymouth, 2011
Lund University/Ossiannilsson /LU_LERU2011/ CC BY-NC-ND
9. Augmented
Reality
(AR) is when
technology
Steve Wheeler, University of Plymouth, 2011
recognises
what you are
doing and then
enhances it.
AR apps add
information to
the world
around us. Source: www.geeks.co.uk
Lund University/Ossiannilsson /LU_LERU2011/ CC BY-NC-ND
10. The future of learning is mobile
Steve Wheeler, University of Plymouth, 2011
Lund University/Ossiannilsson /LU_LERU2011/ CC BY-NC-ND http://learningputty.com
11. Learn anything, anywhere
… if you know how
Some rights reserved by Spree2010
Lund University/Ossiannilsson /LU_LERU2011/ CC BY-NC-ND
12. Communicative
Productive media media facilitate
Allow the learner exchanges
to produce between people
something
Student
Learning
Experience
Adaptive Media Narrative
are changed by media tell or
what the show the learner
learner does something
Interactive Media respond
in a limited way to what
the learner does Inspired by Laurillard, 2002
Lund University/Ossiannilsson /LU_LERU2011/ CC BY-NC-ND
and Conole & Fill 2005
13. Communicative
Productive media media
Google
Adobe Connect
docs, Google
Pro
maps
Student
Learning Narrative
Experience media
Podcast
production
tools (Jing)
Interactive Media
Quizz tools (Peerwise)
Inspired by Laurillard, 2002
and flashcards and Conole & Fill 2005
Lund University/Ossiannilsson /LU_LERU2011/ CC BY-NC-ND
20. Re-thinking education
LERU
Co-
operation…
Develop course material…
Projects…
Summer courses…
Research…
CC Some rights reserved by Shahram Sharif
Lund University/Ossiannilsson /LU_LERU2011/ CC BY-NC-ND
21. "The greatest danger in times of
turbulence is not the turbulence. It is to act
with yesterday's logic." - Peter Drucker
Steve Wheeler, University of Plymouth, 2011
Lund University/Ossiannilsson /LU_LERU2011/ CC BY-NC-ND
http://pixdaus.com
22. The International Quality Label for
elearning courseware EFQUEL
Lund University/Ossiannilsson /LU_LERU2011/ CC BY-NC-ND