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Social Gaming Games in and as Social Networks Jeroen Elfferich NLGD Festival of Games Ex Machina Social Gaming Technology www.exmachina.nl [email_address] +31 20 617 26 85 www.exmachina.nl
Ex Machina ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],www.exmachina.nl
Julius 4.0 www.exmachina.nl
Games & Advertisers www.exmachina.nl
Games & Analysts www.exmachina.nl
Games & Marketeers ,[object Object],[object Object],[object Object],[object Object],[object Object],www.exmachina.nl From To Hardcore Accessible Teenage boys Everyone
Games & Distribution www.exmachina.nl From To Game-only devices (console) Web, mobile, console, IM are being integrated Closed, proprietary platforms Open, social API’s Rigid structure Episodic, syndication, mash-ups Fixed locations, moments Anytime, anywhere, any device
Games & Business www.exmachina.nl From To One-off purchase Recurring revenue Physical retail store Online distribution Banners Sponsoring, freemiums, in-game ads, cross-game community ads
Games & Gameplay www.exmachina.nl From To Username Avatar Long sessions ‘ Game snacks’ Stand-alone Connected, online Linear Free roaming Isolated ‘ Everything is a Game’
Games & Social www.exmachina.nl From To Anonymous Identity Identity Rich profile Solo Group, clan, team High score (Social) network ranking Individual Community Community (Casual) MMO Single player Multiplayer Top-down gameplay Shared, user-created/edited Friends per game Friends across games
goSupermodel ,[object Object],[object Object],[object Object],www.exmachina.nl
Case goSupermodel: Nintendogs ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],www.exmachina.nl

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Festival Of Games - Social Gaming

  • 1. Social Gaming Games in and as Social Networks Jeroen Elfferich NLGD Festival of Games Ex Machina Social Gaming Technology www.exmachina.nl [email_address] +31 20 617 26 85 www.exmachina.nl
  • 2.
  • 4. Games & Advertisers www.exmachina.nl
  • 5. Games & Analysts www.exmachina.nl
  • 6.
  • 7. Games & Distribution www.exmachina.nl From To Game-only devices (console) Web, mobile, console, IM are being integrated Closed, proprietary platforms Open, social API’s Rigid structure Episodic, syndication, mash-ups Fixed locations, moments Anytime, anywhere, any device
  • 8. Games & Business www.exmachina.nl From To One-off purchase Recurring revenue Physical retail store Online distribution Banners Sponsoring, freemiums, in-game ads, cross-game community ads
  • 9. Games & Gameplay www.exmachina.nl From To Username Avatar Long sessions ‘ Game snacks’ Stand-alone Connected, online Linear Free roaming Isolated ‘ Everything is a Game’
  • 10. Games & Social www.exmachina.nl From To Anonymous Identity Identity Rich profile Solo Group, clan, team High score (Social) network ranking Individual Community Community (Casual) MMO Single player Multiplayer Top-down gameplay Shared, user-created/edited Friends per game Friends across games
  • 11.
  • 12.