Contenu connexe Similaire à Michel Reilhac, Präsentation, playing with reality Filmkongress Similaire à Michel Reilhac, Präsentation, playing with reality Filmkongress (20) Michel Reilhac, Präsentation, playing with reality Filmkongress3. In
China
and
Korea,
men
have
died
after
3
days
non
stop
gaming
online
without
feeding
,
drinking,
nor
sleeping...
4. HIKIKOMORI
In
Japan
,
more
and
more
young
adults
NEVER
leave
their
room.
They
live
and
communicate
exclusively
online.
6. Being
human
is
a
combination
of
:
-‐
a
physical
self
inducing
REALITY
-‐
a
non
physical
self
inducing
FICTION
7. Many
MOO
users
regard
their
MOO
identities
as
more
real
than
their
ROL
selves
MOO:
Multi
users
domainsObject
Oriented
/
ROL:
Rest
Of
Life
11. There
has
to
be
a
medium
so
that
a
contact
is
established
for
one
to
be
present
15. Television,
books
,
cinemas...
are
«
passive
»,
one
way
interfaces
involving
only
the
NON
physical
self
19. ...
the
whole
person
is
immersed
in
a
fiction
world,
physically
as
well
as
non
physically
:
20. «
Kinect
»
types
of
entertainment
where
direct
physical
body
movements
are
the
interface
21. IVRE
(Immersive
Virtual
Reality
Environments)
in
which
the
individual
actually
moves
around
and
interacts
physically
22. Nordic
LARPs
(Live
Action
Role
Play):
where
the
actors
and
the
audience
are
the
same
people
23. «
Hamlet
»
role
played
and
staged
in
the
20’s
in
a
huge
cellar
in
Copenhaguen
24. «
JUST
A
LITTLE
LOVING
»
ended
with
60
people
in
tears
having
to
say
farewell
to
their
characters
26. they
satisfy
our
essential
need
to
transcend
and
escape
our
physical
dimension
27. They
just
use
interactivity
and
participation
for
a
more
immersive
experience:
28. THE
ADDED
POWER
OF
HYBRID
FICTION
Increases
the
length
of
a
fiction
experience
,
even
allowing
permanent
immersion
29. THE
ADDED
POWER
OF
HYBRID
FICTION
Makes
the
fiction
experience
look
and
feel
closer
to
physical
reality
30. THE
ADDED
POWER
OF
HYBRID
FICTION
Allows
sharing
a
real
time
fictional
experience
with
others
through
online
networks
33. We
are
not
ready
to
give
up
physical
reality
as
the
consensus
one
yet
34. What
we
call
reality
feels
real
because
we
know
we
eventually
die
36. ...
and
playing
with
it
raises
serious
ethical
issues
:
37. people
do
not
like
the
feeling
of
being
cheated,
abused
or
lied
to
39. THE
TRUTH
ABOUT
MARIKA
AUDIENCE
STRUCTURE
300
000
for
tv
serie
30
000
for
web
serie
3
000
for
online
gaming
300
for
real
life
events
30
for
hardcore
UGC
gaming
41. THE
TRUTH
ABOUT
MARIKA
A
study
conducted
after
the
event
showed
that
about
35
%
of
the
audience/
participants
felt
cheated
and
abused
when
learning
it
was
all
indeed
fiction
47. Arte
France
m-‐reilhac@artefrance.fr
twitter
:
@michelreilhac