1. National Teaching
Fellow 2012 Ascilite fellow 2013
Harnessing new media, pedagogical
innovation and new approaches to
design
Gráinne Conole, University of Leicester
25th January 2013
E-learning symposium
University of Southampton
2. Outline
• What is innovative teaching?
• E-Learning timeline
• Thetechnological context
• Pedagogical approaches
• Disaggregation of education
• Learning design
• Changing practices
3. Facets oflearning
• Encourages reflection
• Enables dialogue
• Fosters collaboration
• Applies theory
• Creates community
• Enables creativity
• Evidence of learning
• Motivates the learners!
4. Multimedia resources
80s
93
The Internet and the Web
94
Learning objects
Learning Management Systems
95
Mobile devices
98
Learning Design
99
Gaming technologies
00
E-Learning timeline
01
Open Educational Resources
Social and participatory media
04
Virtual worlds
05
07
E-books and smart devices
08
Massive Open Online Courses
5. Technologies
• Transforming everything we do
• New forms of communication
and collaboration
• Multiple rich representations
• Tools to
find, create, manage, share
• Networked, distributed, peer
reviewed, open
• Complex, dynamic and co-
evolving
http://www.flickr.com/photos/oceanflynn/6638184545/
7. Technological trends
• Mobiles and e-books
• Personalised learning
• Cloud computing
• Ubiquitous learning
• BYOD (Bring your own device)
• Technology-Enhanced
learning spaces
• Learning analytics
http://www.nmc.org/horizon-project
8. The MATEL study
http://www.menon.org/matel/
• Productivity and creativity
• Networked collaboration
• Content creation
• Visualisation and simulation
• Learning Management Systems
• Learning environment
• Games
• Devices, interfaces and
connectivity
15. Resources
• Over ten years of the Open
Educational Resource (OER)
movement
• Hundreds of OER
repositories worldwide
• Presence on iTunesU
16. The OPAL metromap
Evaluation shows lack of uptake
by teachers and learners
Shift from development to
community building and
articulation of OER practice
http://www.oer-quality.org/
17. POERUP outputs
• An inventory of more than 100 OER initiatives
http://poerup.referata.com/wiki/Countries_with_OER_initiatives
• 11 country reports and 13 mini-reports
http://poerup.referata.com/wiki/Countries
• 7 in-depth case studies
• 3 EU-wide policy papers
18. Free
Distributed global community
Social inclusion
MOOCS
High dropout rates
Learning income not learning outcome
Marketing exercise http://olds.ac.uk
23. Promise and reality
Social and
participatory media
offer new ways to
communicate and
collaborate
Not fully exploited
Wealth of free Replicating bad pedagogy
resources and tools
Lack of time and skills
24. Learning Design
Shift frombelief-based, implicit
approaches todesign-based,explicit
approaches
Learning Design
A design-based approach to
creation and support of courses
Encouragesreflective,scholarly practices
Promotessharing and discussion
http://www.larnacadeclaration.org/
27. The 7Cs of Learning Design
Vision
Conceptualise
Activities
Capture Communicate Collaborate Consider
Synthesis
Combine
Implementation
Consolidate
http://www2.le.ac.uk/projects/oer/oers/beyond-distance-research-alliance/7Cs-toolkit
28. Course features
http://cloudworks.ac.uk/cloud/view/5950
• Pedagogical approaches
• Principles
• Guidance and support
• Content and activities
• Reflection and demonstration
• Communication and collaboration
29. Theory based Practice based Cultural
Aesthetics
Professional
Principles
Political
Sustainable
International Serendipitous Community based
30. Inquiry based Problem based Case based
Dialogic
Collaborative
Pedagogical
approaches
Situative
Constructivist
Vicarious Didactic Authentic
31. Learning pathway Mentoring Peer support
Scaffolded
Step by step
Guidance &
Support
Study skills
Library support
Tutor directed Help desk Remedial support
34. Structured debate Flash debate Group project
Group
Peer critique
aggregation
Communication &
Collaboration
Group
presentation Group project
Question &
Flash debate For/Against debate
Answer
35. Course Map
Purpose: To start mapping out your module/course, including your plans for
guidance and support, content and the learner experience, reflection and
demonstration, and communication and collaboration.
E-tivityRubric: http://tinyurl.com/SPEED-e5
36. Activity profile
• Types of learner activities
– Assimilative
– Information Handling
– Communication
– Production
– Experiential
– Adaptive
– Assessment
38. The 7Cs of Learning Design
Vision
Conceptualise
Activities
Capture Communicate Collaborate Consider
Synthesis
Combine
Implementation
Consolidate
39. Conceptualise
• Vision for the
course, including: Conceptualise
– Why, who and what you want to
design Course Features
– The key principles and Personas
pedagogical approaches
– The nature of the learners
40. Capture
• Finding and creating
interactive materials Capture
– Undertaking a resource audit of
existing OER Resource Audit
Learner Generate
– Planning for creation of Content
additional multimedia such as
interactive materials, podcasts
and videos
– Mechanism for enabling
learners to create their own
content
41. Communicate
• Designing activities that foster
communication, such as: Communicate
– Looking at the affordances of
the use of different tools to Affordances
promote communication E-moderating
– Designing for effective online
moderating
42. Collaborate
• Designing activities that foster
collaboration, such as: Collaborate
– Looking at the affordances of
the use of different tools to Affordances
promote collaboration CSCL Ped.
Patterns
– Using CSCL (collaborative)
Pedagogical Patterns such as
JIGSAW, Pyramid, etc.
43. Consider
• Designing activities that foster
reflection Collaborate
• Mapping Learning Outcomes
LOs/Assessment
(LOs) to assessment Assessment
• Designing assessment Ped. Patterns
activities, including
– Diagnostic, formative,
summative assessment and
peer assessment
44. Combine
• Combining the learning activities
into the following:
– Course View which provides a Combine
holistic overview of the nature of
the course Course View
– Activity profile showing the
amount of time learners are Activity Profile
spending on different types of
activities Storyboard
– Storyboard: a temporal sequence Learning Pathway
of activities mapped to resources
and tools
– Learning pathway: a temporal
sequence of the learning designs
45. Consolidate
• Putting the completed design
into practice
Combine
– Implementation: in the
classroom, through a VLE or using Implementation
a specialised Learning Design tool
evaluation
– Evaluation of the effectiveness of
the design Refinement
– Refinement based on the Sharing
evaluation findings
– Sharing with peers through social
media and specialised sites like
Cloudworks
46.
47. Changing practices
• Nature of learning,
teaching and research
is changing
• It’s about
– Harnessing new media
– Adopting open practices
• New business models
are emerging