SlideShare une entreprise Scribd logo
1  sur  36
Monday Tuesday
10:00 to 11:00 Introduction to paper prototyping.
Critical assessment of representative
examples.
Stop-motion prototyping.
Introduction to paper prototype evaluation.
Evaluating paper prototypes using
techniques such as expert
evaluation, cognitive walk-through, co-
discovery, wizard of Oz and others.
Critical assessment of representative
examples.
11:00 to 12:00 Initial prototyping activities. Drafting paper prototype evaluation
protocols.
13:00 to 16:00 Prototyping madness (sharing your initial
ideas with the group, 30 seconds per
team).
Further prototyping activities.
Prototyping madness (sharing your ideas
with the group, 30 seconds per team).
Prototyping madness (sharing your draft
evaluation protocols with the group, 30
seconds per team).
Paper prototype refinement through
evaluation.
Prototyping showcase (sharing the results of
your prototyping efforts with the group for
feedback, 2 minutes per team).
Paper
Prototyping
Prototyping
• Prototyping is an interaction design approach
used by designers to acquire feedback from
users about future designs
– While simple, paper prototyping can provide a
great deal of useful feedback which will result in
the design of better products
Explorative prototyping
• Explorative prototyping is used to explore
system requirements in cooperation with
users
– I can be seen as a communication facilitator
designers, developers and users
Experimental prototyping
• Experimental prototyping aims to assess
whether the planned system will be adequate
and acceptable when finished
– Experimental prototypes can be used as
requirements specification
Evolutionary prototyping
• And prototyping can also be evolutionary in
nature
– This is the case when a design evolves through
multiple generations succeeding each other
– In this case, each prototype is an early version of a
product or service that is further worked upon
until the prototype has evolved into a final
solution
Prototypes
• Prototypes may be horizontal or vertical
– Horizontal prototypes cover a very broad range of
the intended future features, but only very little of
the actual functionality of the features is
addressed
– Vertical prototypes address fewer features but, on
the other hand, these are almost fully described.
Prototypes
• Prototypes serve several purposes…
– They incite and facilitate experimentation as they
are inexpensive to alter
• As they focus on content and functionality and turn
attention away from details of graphic design
Prototypes
• Prototypes serve several purposes…
– They incite criticism from users because they are
perceived as being low-cost and low-fidelity
• If a user is presented with an early version of a product
or service that has required substantial work, she or he
is likely to be more reluctant (as well as able) to criticize
it
Prototypes
• Prototypes serve several purposes…
– They have the advantage of ‘grounding’ the
discussion during a stakeholder session, making
the sure the session does not get too much off
track
Prototypes
Prototypes
• The question now should be…
– How do we go about it?
Prototyping process
• You…
– Follow design patterns
– Create a prototype for each (set of) user stories
• Starting by sketching and structuring and eventually
ending with a paper mockup of the envisioned product
or service frontend
– You iterate the prototype and the user stories
• There is an interplay between both so its only
expectable that they will co-evolve
Design patterns
Design patterns
Design patterns
Prototyping user stories
• Well… you start with your user story and end
up with something like this:
Prototyping user stories
• Early prototypes normally evolve through a
sketching and structuring iterative process
– Sketching is normally based on existing design
patterns, unless there is an unusual problem to be
addressed or a novel solution with potential
added value
– Structuring normally follows state transition
diagrams principles, which allows clear validation
of the underlying user stories
Prototyping user stories
• Early prototypes normally evolve through a
sketching and structuring iterative process
Mature paper prototypes
• Mature paper prototypes usually let go of the
state transition diagram and become fully
actionable paper prototypes
– Of course, in this case the processor is the person
animating the prootype
Mature paper prototypes
Mature paper prototypes
• For demonstration purposes, mature paper
prototypes can also be animated using stop
motion animation
However…
However…
• This only makes sense if you have progressed
from your idea’s personas into scenarios and
user stories
– Most likely you have actually address all this in
previous activities but under different names or
even implicitly
• My recommendation is that you reframe what you have
under this heading to better start this interaction
design process
However…
• This only makes sense if you have progressed
from your idea’s personas into scenarios and
user stories
– If this is not so clear for you, please bear with me
for a little longer
Personas
• These are base on observation, interviews,
research
• They can be primary, secondary, etc…
• Personas support design decisions
– But should not entirely replace real users
Personas
Scenarios
• Scenarios describe the context of the
interaction between the personas and the
envisioned product or service
– These consist of goals, expectations, actions and
reactions
– They aim to reflect the real context and usage
Scenarios
User stories
• User stories are written sequences of actions
and events leading to an outcome
– Good user stories are standalone, short and
testable
– They bring users, designers and developers
together
– Users stories are a powerful way to reflect upon
user needs
User stories
• Go more or less like this…
– As a <ROLE>, I want to <DO SOMETHING> so that I
could <GET SOMETHING>
• User stories:
– Describe one specific need
– Are not to detailed
– Are testable
User stories
User stories
Now it’s up to you to
make it happen
paperprototypingateia
.wordpress.com

Contenu connexe

En vedette

Role playing aprendizaje de resolucion confllictos
Role playing aprendizaje de resolucion confllictosRole playing aprendizaje de resolucion confllictos
Role playing aprendizaje de resolucion confllictos
Juan Flores
 
DESARROLLO DE PROTOTIPOS
DESARROLLO DE PROTOTIPOSDESARROLLO DE PROTOTIPOS
DESARROLLO DE PROTOTIPOS
UDEC
 
DIDACTICA JUEGO DE ROLES
DIDACTICA JUEGO DE ROLESDIDACTICA JUEGO DE ROLES
DIDACTICA JUEGO DE ROLES
indira garcia
 
Técnica del role playing
Técnica del role playingTécnica del role playing
Técnica del role playing
sabbyval
 

En vedette (6)

Role playing aprendizaje de resolucion confllictos
Role playing aprendizaje de resolucion confllictosRole playing aprendizaje de resolucion confllictos
Role playing aprendizaje de resolucion confllictos
 
Técnica Juego de roles
Técnica Juego de rolesTécnica Juego de roles
Técnica Juego de roles
 
DESARROLLO DE PROTOTIPOS
DESARROLLO DE PROTOTIPOSDESARROLLO DE PROTOTIPOS
DESARROLLO DE PROTOTIPOS
 
Como hacer un story board
Como hacer un story boardComo hacer un story board
Como hacer un story board
 
DIDACTICA JUEGO DE ROLES
DIDACTICA JUEGO DE ROLESDIDACTICA JUEGO DE ROLES
DIDACTICA JUEGO DE ROLES
 
Técnica del role playing
Técnica del role playingTécnica del role playing
Técnica del role playing
 

Similaire à Paper prototyping

IxDworks mini-workshop: Paper Prototyping
IxDworks mini-workshop: Paper PrototypingIxDworks mini-workshop: Paper Prototyping
IxDworks mini-workshop: Paper Prototyping
InteractionDesign
 

Similaire à Paper prototyping (20)

Paper prototype evaluation
Paper prototype evaluationPaper prototype evaluation
Paper prototype evaluation
 
Design Thinking : Prototyping & Testing
Design Thinking : Prototyping & TestingDesign Thinking : Prototyping & Testing
Design Thinking : Prototyping & Testing
 
EXPERIMENT mixtape
EXPERIMENT mixtapeEXPERIMENT mixtape
EXPERIMENT mixtape
 
Design Thinking - Types of prototypes
Design Thinking - Types of prototypes Design Thinking - Types of prototypes
Design Thinking - Types of prototypes
 
IxDworks mini-workshop: Paper Prototyping
IxDworks mini-workshop: Paper PrototypingIxDworks mini-workshop: Paper Prototyping
IxDworks mini-workshop: Paper Prototyping
 
UX Prototyping (UXiD) - Handout by Anton Chandra and Bahni Mahariasha
UX Prototyping (UXiD) - Handout by Anton Chandra and Bahni MahariashaUX Prototyping (UXiD) - Handout by Anton Chandra and Bahni Mahariasha
UX Prototyping (UXiD) - Handout by Anton Chandra and Bahni Mahariasha
 
Rapid Prototyping in UX Design
Rapid Prototyping in UX DesignRapid Prototyping in UX Design
Rapid Prototyping in UX Design
 
prototyping-chap-03.ppt
prototyping-chap-03.pptprototyping-chap-03.ppt
prototyping-chap-03.ppt
 
Lean UX workshop @ Makers of Barcelona (MOB) + Agile BCN Meetup
Lean UX workshop @  Makers of Barcelona (MOB) + Agile BCN MeetupLean UX workshop @  Makers of Barcelona (MOB) + Agile BCN Meetup
Lean UX workshop @ Makers of Barcelona (MOB) + Agile BCN Meetup
 
Prototyping and storyboarding.pptx
 Prototyping and storyboarding.pptx Prototyping and storyboarding.pptx
Prototyping and storyboarding.pptx
 
體驗劇場_1050503_W11_原型設計_楊政達
體驗劇場_1050503_W11_原型設計_楊政達體驗劇場_1050503_W11_原型設計_楊政達
體驗劇場_1050503_W11_原型設計_楊政達
 
Tokyo-Tech 2017 EDP-A #3 Prototype and Test
Tokyo-Tech 2017 EDP-A #3 Prototype and TestTokyo-Tech 2017 EDP-A #3 Prototype and Test
Tokyo-Tech 2017 EDP-A #3 Prototype and Test
 
L8_COMP1649_Prototyping_1819.pdf
L8_COMP1649_Prototyping_1819.pdfL8_COMP1649_Prototyping_1819.pdf
L8_COMP1649_Prototyping_1819.pdf
 
Prototyping - the what, why and how at the University of Edinburgh
Prototyping - the what, why and how at the University of EdinburghPrototyping - the what, why and how at the University of Edinburgh
Prototyping - the what, why and how at the University of Edinburgh
 
Prototyping 2013.12.12.
Prototyping 2013.12.12.Prototyping 2013.12.12.
Prototyping 2013.12.12.
 
Understanding User Experience Workshop - Interlink Conference 2012
Understanding User Experience Workshop - Interlink Conference 2012Understanding User Experience Workshop - Interlink Conference 2012
Understanding User Experience Workshop - Interlink Conference 2012
 
Prototyping and Piloting
Prototyping and PilotingPrototyping and Piloting
Prototyping and Piloting
 
How to be a UX Designer (without being a UX Designer)
How to be a UX Designer (without being a UX Designer)How to be a UX Designer (without being a UX Designer)
How to be a UX Designer (without being a UX Designer)
 
Building a Product, from a User Researcher Point of View
Building a Product, from a User Researcher Point of ViewBuilding a Product, from a User Researcher Point of View
Building a Product, from a User Researcher Point of View
 
Jonah Osawa - UX Portfolio
Jonah Osawa - UX PortfolioJonah Osawa - UX Portfolio
Jonah Osawa - UX Portfolio
 

Plus de European Innovation Academy

Plus de European Innovation Academy (20)

Fundraising - Angela Lee
Fundraising - Angela LeeFundraising - Angela Lee
Fundraising - Angela Lee
 
EIA Pitch Keynote_Dirk Lehmann.pptx
EIA Pitch Keynote_Dirk Lehmann.pptxEIA Pitch Keynote_Dirk Lehmann.pptx
EIA Pitch Keynote_Dirk Lehmann.pptx
 
Workshop - Crafting a Pitch Deck - Tomas Caeiro.pptx
Workshop - Crafting a Pitch Deck - Tomas Caeiro.pptxWorkshop - Crafting a Pitch Deck - Tomas Caeiro.pptx
Workshop - Crafting a Pitch Deck - Tomas Caeiro.pptx
 
EIA - Startup Financials - Daniel Vila Boa - 2023-07-31.pptx
EIA - Startup Financials - Daniel Vila Boa - 2023-07-31.pptxEIA - Startup Financials - Daniel Vila Boa - 2023-07-31.pptx
EIA - Startup Financials - Daniel Vila Boa - 2023-07-31.pptx
 
Business Models - Angela Lee.pptx
Business Models - Angela Lee.pptxBusiness Models - Angela Lee.pptx
Business Models - Angela Lee.pptx
 
Kristi - Sales Keynote 28.07.23
Kristi - Sales Keynote 28.07.23Kristi - Sales Keynote 28.07.23
Kristi - Sales Keynote 28.07.23
 
Zero-budget-marketing_EIA_230723.pptx.pptx
Zero-budget-marketing_EIA_230723.pptx.pptxZero-budget-marketing_EIA_230723.pptx.pptx
Zero-budget-marketing_EIA_230723.pptx.pptx
 
Do's and Don't of Corporate.pdf
Do's and Don't of Corporate.pdfDo's and Don't of Corporate.pdf
Do's and Don't of Corporate.pdf
 
Keynote SEO for StartUps from Kristof Tomasz.pptx
Keynote SEO for StartUps from Kristof Tomasz.pptxKeynote SEO for StartUps from Kristof Tomasz.pptx
Keynote SEO for StartUps from Kristof Tomasz.pptx
 
Landing pages Gilles.pptx
Landing pages Gilles.pptxLanding pages Gilles.pptx
Landing pages Gilles.pptx
 
Neuroscience in marketing.pptx
Neuroscience in marketing.pptxNeuroscience in marketing.pptx
Neuroscience in marketing.pptx
 
26.07_Marketing Tools ( IN AI ERA).pptx.pdf
26.07_Marketing Tools ( IN AI ERA).pptx.pdf26.07_Marketing Tools ( IN AI ERA).pptx.pdf
26.07_Marketing Tools ( IN AI ERA).pptx.pdf
 
What is marketing_EIA.pptx
What is marketing_EIA.pptxWhat is marketing_EIA.pptx
What is marketing_EIA.pptx
 
Growth-mindset-growth-hacking_EIA-Portugal_pptx.pptx
Growth-mindset-growth-hacking_EIA-Portugal_pptx.pptxGrowth-mindset-growth-hacking_EIA-Portugal_pptx.pptx
Growth-mindset-growth-hacking_EIA-Portugal_pptx.pptx
 
PMF_EIA23 by Giles DC
PMF_EIA23 by Giles DCPMF_EIA23 by Giles DC
PMF_EIA23 by Giles DC
 
Show Me the Money_ Unveiling the Secrets of Revenue Models - ZT (1).pptx
Show Me the Money_  Unveiling the Secrets of Revenue Models - ZT (1).pptxShow Me the Money_  Unveiling the Secrets of Revenue Models - ZT (1).pptx
Show Me the Money_ Unveiling the Secrets of Revenue Models - ZT (1).pptx
 
Product-market- fit__Gilles DC_EIA23.pptx
Product-market- fit__Gilles DC_EIA23.pptxProduct-market- fit__Gilles DC_EIA23.pptx
Product-market- fit__Gilles DC_EIA23.pptx
 
"Building a Successful Team" - Jorim
"Building a Successful Team" - Jorim"Building a Successful Team" - Jorim
"Building a Successful Team" - Jorim
 
"FALL in LOVE with the Problem, not the solution" by Anna de Stefano
"FALL in LOVE with the Problem, not the solution" by Anna de Stefano "FALL in LOVE with the Problem, not the solution" by Anna de Stefano
"FALL in LOVE with the Problem, not the solution" by Anna de Stefano
 
Design Thinking Stages - Kaarel Mikkin
Design Thinking Stages - Kaarel Mikkin Design Thinking Stages - Kaarel Mikkin
Design Thinking Stages - Kaarel Mikkin
 

Dernier

The Abortion pills for sale in Qatar@Doha [+27737758557] []Deira Dubai Kuwait
The Abortion pills for sale in Qatar@Doha [+27737758557] []Deira Dubai KuwaitThe Abortion pills for sale in Qatar@Doha [+27737758557] []Deira Dubai Kuwait
The Abortion pills for sale in Qatar@Doha [+27737758557] []Deira Dubai Kuwait
daisycvs
 
Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...
Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...
Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...
daisycvs
 
Al Mizhar Dubai Escorts +971561403006 Escorts Service In Al Mizhar
Al Mizhar Dubai Escorts +971561403006 Escorts Service In Al MizharAl Mizhar Dubai Escorts +971561403006 Escorts Service In Al Mizhar
Al Mizhar Dubai Escorts +971561403006 Escorts Service In Al Mizhar
allensay1
 
Structuring and Writing DRL Mckinsey (1).pdf
Structuring and Writing DRL Mckinsey (1).pdfStructuring and Writing DRL Mckinsey (1).pdf
Structuring and Writing DRL Mckinsey (1).pdf
laloo_007
 

Dernier (20)

Unveiling Falcon Invoice Discounting: Leading the Way as India's Premier Bill...
Unveiling Falcon Invoice Discounting: Leading the Way as India's Premier Bill...Unveiling Falcon Invoice Discounting: Leading the Way as India's Premier Bill...
Unveiling Falcon Invoice Discounting: Leading the Way as India's Premier Bill...
 
Putting the SPARK into Virtual Training.pptx
Putting the SPARK into Virtual Training.pptxPutting the SPARK into Virtual Training.pptx
Putting the SPARK into Virtual Training.pptx
 
Falcon's Invoice Discounting: Your Path to Prosperity
Falcon's Invoice Discounting: Your Path to ProsperityFalcon's Invoice Discounting: Your Path to Prosperity
Falcon's Invoice Discounting: Your Path to Prosperity
 
Lundin Gold - Q1 2024 Conference Call Presentation (Revised)
Lundin Gold - Q1 2024 Conference Call Presentation (Revised)Lundin Gold - Q1 2024 Conference Call Presentation (Revised)
Lundin Gold - Q1 2024 Conference Call Presentation (Revised)
 
Falcon Invoice Discounting: The best investment platform in india for investors
Falcon Invoice Discounting: The best investment platform in india for investorsFalcon Invoice Discounting: The best investment platform in india for investors
Falcon Invoice Discounting: The best investment platform in india for investors
 
The Abortion pills for sale in Qatar@Doha [+27737758557] []Deira Dubai Kuwait
The Abortion pills for sale in Qatar@Doha [+27737758557] []Deira Dubai KuwaitThe Abortion pills for sale in Qatar@Doha [+27737758557] []Deira Dubai Kuwait
The Abortion pills for sale in Qatar@Doha [+27737758557] []Deira Dubai Kuwait
 
joint cost.pptx COST ACCOUNTING Sixteenth Edition ...
joint cost.pptx  COST ACCOUNTING  Sixteenth Edition                          ...joint cost.pptx  COST ACCOUNTING  Sixteenth Edition                          ...
joint cost.pptx COST ACCOUNTING Sixteenth Edition ...
 
Organizational Transformation Lead with Culture
Organizational Transformation Lead with CultureOrganizational Transformation Lead with Culture
Organizational Transformation Lead with Culture
 
Getting Real with AI - Columbus DAW - May 2024 - Nick Woo from AlignAI
Getting Real with AI - Columbus DAW - May 2024 - Nick Woo from AlignAIGetting Real with AI - Columbus DAW - May 2024 - Nick Woo from AlignAI
Getting Real with AI - Columbus DAW - May 2024 - Nick Woo from AlignAI
 
Cracking the 'Career Pathing' Slideshare
Cracking the 'Career Pathing' SlideshareCracking the 'Career Pathing' Slideshare
Cracking the 'Career Pathing' Slideshare
 
Pre Engineered Building Manufacturers Hyderabad.pptx
Pre Engineered  Building Manufacturers Hyderabad.pptxPre Engineered  Building Manufacturers Hyderabad.pptx
Pre Engineered Building Manufacturers Hyderabad.pptx
 
BeMetals Investor Presentation_May 3, 2024.pdf
BeMetals Investor Presentation_May 3, 2024.pdfBeMetals Investor Presentation_May 3, 2024.pdf
BeMetals Investor Presentation_May 3, 2024.pdf
 
Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...
Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...
Quick Doctor In Kuwait +2773`7758`557 Kuwait Doha Qatar Dubai Abu Dhabi Sharj...
 
Al Mizhar Dubai Escorts +971561403006 Escorts Service In Al Mizhar
Al Mizhar Dubai Escorts +971561403006 Escorts Service In Al MizharAl Mizhar Dubai Escorts +971561403006 Escorts Service In Al Mizhar
Al Mizhar Dubai Escorts +971561403006 Escorts Service In Al Mizhar
 
Buy Verified TransferWise Accounts From Seosmmearth
Buy Verified TransferWise Accounts From SeosmmearthBuy Verified TransferWise Accounts From Seosmmearth
Buy Verified TransferWise Accounts From Seosmmearth
 
Structuring and Writing DRL Mckinsey (1).pdf
Structuring and Writing DRL Mckinsey (1).pdfStructuring and Writing DRL Mckinsey (1).pdf
Structuring and Writing DRL Mckinsey (1).pdf
 
Katrina Personal Brand Project and portfolio 1
Katrina Personal Brand Project and portfolio 1Katrina Personal Brand Project and portfolio 1
Katrina Personal Brand Project and portfolio 1
 
CROSS CULTURAL NEGOTIATION BY PANMISEM NS
CROSS CULTURAL NEGOTIATION BY PANMISEM NSCROSS CULTURAL NEGOTIATION BY PANMISEM NS
CROSS CULTURAL NEGOTIATION BY PANMISEM NS
 
Falcon Invoice Discounting: Aviate Your Cash Flow Challenges
Falcon Invoice Discounting: Aviate Your Cash Flow ChallengesFalcon Invoice Discounting: Aviate Your Cash Flow Challenges
Falcon Invoice Discounting: Aviate Your Cash Flow Challenges
 
Falcon Invoice Discounting: Tailored Financial Wings
Falcon Invoice Discounting: Tailored Financial WingsFalcon Invoice Discounting: Tailored Financial Wings
Falcon Invoice Discounting: Tailored Financial Wings
 

Paper prototyping

  • 1.
  • 2. Monday Tuesday 10:00 to 11:00 Introduction to paper prototyping. Critical assessment of representative examples. Stop-motion prototyping. Introduction to paper prototype evaluation. Evaluating paper prototypes using techniques such as expert evaluation, cognitive walk-through, co- discovery, wizard of Oz and others. Critical assessment of representative examples. 11:00 to 12:00 Initial prototyping activities. Drafting paper prototype evaluation protocols. 13:00 to 16:00 Prototyping madness (sharing your initial ideas with the group, 30 seconds per team). Further prototyping activities. Prototyping madness (sharing your ideas with the group, 30 seconds per team). Prototyping madness (sharing your draft evaluation protocols with the group, 30 seconds per team). Paper prototype refinement through evaluation. Prototyping showcase (sharing the results of your prototyping efforts with the group for feedback, 2 minutes per team).
  • 4. Prototyping • Prototyping is an interaction design approach used by designers to acquire feedback from users about future designs – While simple, paper prototyping can provide a great deal of useful feedback which will result in the design of better products
  • 5. Explorative prototyping • Explorative prototyping is used to explore system requirements in cooperation with users – I can be seen as a communication facilitator designers, developers and users
  • 6. Experimental prototyping • Experimental prototyping aims to assess whether the planned system will be adequate and acceptable when finished – Experimental prototypes can be used as requirements specification
  • 7. Evolutionary prototyping • And prototyping can also be evolutionary in nature – This is the case when a design evolves through multiple generations succeeding each other – In this case, each prototype is an early version of a product or service that is further worked upon until the prototype has evolved into a final solution
  • 8. Prototypes • Prototypes may be horizontal or vertical – Horizontal prototypes cover a very broad range of the intended future features, but only very little of the actual functionality of the features is addressed – Vertical prototypes address fewer features but, on the other hand, these are almost fully described.
  • 9. Prototypes • Prototypes serve several purposes… – They incite and facilitate experimentation as they are inexpensive to alter • As they focus on content and functionality and turn attention away from details of graphic design
  • 10. Prototypes • Prototypes serve several purposes… – They incite criticism from users because they are perceived as being low-cost and low-fidelity • If a user is presented with an early version of a product or service that has required substantial work, she or he is likely to be more reluctant (as well as able) to criticize it
  • 11. Prototypes • Prototypes serve several purposes… – They have the advantage of ‘grounding’ the discussion during a stakeholder session, making the sure the session does not get too much off track
  • 13. Prototypes • The question now should be… – How do we go about it?
  • 14. Prototyping process • You… – Follow design patterns – Create a prototype for each (set of) user stories • Starting by sketching and structuring and eventually ending with a paper mockup of the envisioned product or service frontend – You iterate the prototype and the user stories • There is an interplay between both so its only expectable that they will co-evolve
  • 18. Prototyping user stories • Well… you start with your user story and end up with something like this:
  • 19. Prototyping user stories • Early prototypes normally evolve through a sketching and structuring iterative process – Sketching is normally based on existing design patterns, unless there is an unusual problem to be addressed or a novel solution with potential added value – Structuring normally follows state transition diagrams principles, which allows clear validation of the underlying user stories
  • 20. Prototyping user stories • Early prototypes normally evolve through a sketching and structuring iterative process
  • 21. Mature paper prototypes • Mature paper prototypes usually let go of the state transition diagram and become fully actionable paper prototypes – Of course, in this case the processor is the person animating the prootype
  • 23. Mature paper prototypes • For demonstration purposes, mature paper prototypes can also be animated using stop motion animation
  • 25. However… • This only makes sense if you have progressed from your idea’s personas into scenarios and user stories – Most likely you have actually address all this in previous activities but under different names or even implicitly • My recommendation is that you reframe what you have under this heading to better start this interaction design process
  • 26. However… • This only makes sense if you have progressed from your idea’s personas into scenarios and user stories – If this is not so clear for you, please bear with me for a little longer
  • 27. Personas • These are base on observation, interviews, research • They can be primary, secondary, etc… • Personas support design decisions – But should not entirely replace real users
  • 29. Scenarios • Scenarios describe the context of the interaction between the personas and the envisioned product or service – These consist of goals, expectations, actions and reactions – They aim to reflect the real context and usage
  • 31. User stories • User stories are written sequences of actions and events leading to an outcome – Good user stories are standalone, short and testable – They bring users, designers and developers together – Users stories are a powerful way to reflect upon user needs
  • 32. User stories • Go more or less like this… – As a <ROLE>, I want to <DO SOMETHING> so that I could <GET SOMETHING> • User stories: – Describe one specific need – Are not to detailed – Are testable
  • 35. Now it’s up to you to make it happen