6. Marketing
Know your audience, and your fans!
How do they hear about projects?
Give people a story!
Think outside the box
Investment or Patronage?
8. First thing they see
Catchy “title” image
Professionally produced?
▪ Audio andVideo
9. Short and sweet!
Boring!?
Show gameplay or other teaser
Be honest, put yourself out there – if you can
Do they really watch it?
Sometimes.
10. “A succinct and persuasive sales pitch.”
Limited # of characters
Focus on:
WHAT the project is
WHO is making it
PLATFORMS it is for
CREDIBILITY
▪ “New turn-based RPG from the creators ofCthulhu
Saves the World. Inspired by ChronoTrigger, Phantasy
Star & Suikoden. PC/Mac/PS4/Vita.”
11. Affects your project scope
Affects your likelihood of funding
Crucial FIRST 48 hours
Crucial FINAL 48 hours
Account for ALL:
Development
Contractors
Physical rewards
SHIPPING
Kickstarter, Amazon Fees
Tax issues
12. CATCH their attention!
Make it pretty, polished, animated
Give them what they’re looking for FIRST
13. Unique aspects of project
CREDIBILITY is big!
Fun additional game info
ACCOUNTABILITY section
Reward section
Risks & Challenges
14. What do they typically want?
Game
OST
Art books, early access, credits,T-shirts, etc.
Unique offerings that don’t kill your funding
Fan involvement
Rewards != Sales
15. Digital or Physical Rewards?
Smooth tier variance
Increase value for modest increase in funding
16. Required section by Kickstarter.com
Be honest
Few game projects ever go exactly as planned
Focus on your credibility
Give yourself wiggle room – especially on
release dates / rewards
17. Pros
Keep up momentum
Increase funding
Bigger game scope
Cons
Changes scope of project
May overburden dev team
Easy to underestimate
18. Plan for your rewards
Support your new community
Regular updates
Social media, website
19. Pros:
Don’t need a publisher!
Direct fan support
Possibly more creative freedom
Set a budget tailored to your needs
Marketing & visibility
Build a community
20. Cons
Easy to underestimate costs
Easy to underestimate time
Backers’ expectations?
Answerable to hundreds, thousands
Pressure!
Reward fulfillment
Campaigning = a full time job