1. Web 3.0
Relative to 3D & Simulated Environments
Specific to Healthcare
Education: “…finite opportunities within infinite possibilities…”
Supra Manohar Executive Vice President
2. Web 3.0: Exploration of 3D and Simulated environments
The case for high-end media and simulated environments on healthcare:
Medical knowledge doubles every 6-8 years
There are new procedures and treatments emerging on a daily basis
The average Physician practices for 30 years and the average Nurse for approximately 40
years1
Continuing education is critical with restricted “learning time”
High-end media and simulated environments provide engagement, rich educational
context, and experiential education
Interactive multimedia and simulated environments provide 20 times more “minutes on the
message”
1. Department of Psychology, Universita Cattolica del Sacro Cuore, Milan, Italy
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3. Millers Triangle of Clinical Competence
DOES
SHOWS HOW
KNOWS HOW
KNOWS
Miller G E. The assessment of clinical skills/competence/performance. Acad Med 1990; 65:563-7
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4. 3D and Simulated environment strategies
Not everyone has a large budget + Maximizing their educational assets is key
So how do we go about delivering a successful media strategy?
Standalone animations &
Simulations
Embedded within Simulation Environments
file types (PDF) Standalone & 2nd Life
Multi-purposing
content
Developed for Virtual
mobile delivery gaming
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5. Standalone Animations and Simulations
Value in defining abstract scientific concepts
20 time greater minutes on message
(a 60 sec animation can explain a 10 page
concept)
Proven value in education, no need for
justification
Costs have been driven, due to market
adoption
Self learning pieces or as a part of an
educational framework
PLAY ANIMATION
BACK
6. Virtual Gaming
Reasons Games Engage
Fun: Enjoyment & Pleasure
Play: Intense involvement
Rules: Structure
Goals: Motivation
Interactive: Doing
Outcomes & Feedback: Learning
Adaptive: Flow
Win state: Ego Gratification
Conflict, competition: Adrenaline
Problem solving: Creativity
Interaction with people: Social Groups
Representation & Story: Emotion PLAY ANIMATION
BACK
7. Mobile Media
Access to appropriate content in
“context-aware” environments
Enabling media content into multiple
devices:
Phone handsets
PDA’s
I-Pods
BACK
8. Media Embedded within file types (PDF)
Use of the animations and simulations
within text based file types
Operations manuals and other
technical documents can be interactive
without separate locations for media
content
OPEN INTERACTIVE PDF
BACK
9. Simulated Environment
Immersive 3D environments offer
exceptional skill acquisition
Rich interactive learning context
Experiential “fail-forward” environment
Raising motivation and cognition in
learners
Collaboration within 3D environments
PLAY SIMULATION
BACK
10. The Current Trend and Food for Thought…
ners
New Generation of Lear
u have a plan
e and affordable as long as yo
Technology is availabl
hancing education
Interactivity and collaboration are en
rsonal investment
Game based learni ng creates a sense of pe
ollaboration)
(Avatar’s, Characters, C
within environments
Re-usability of objects
Organization standards
w.web3d.org
Web3D Consortium ww
www.socmedsim.org
Society for Medical Simulation
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