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Lauren Stern // Exhibition, Interior and Graphic Design Portfolio
Table of Contents                                                                                   00


                                                                                                    Email Address:
                                                                                                    lauren_stern@corcoran.edu

                                                                                                    Phone Number:
                                                                                                    704.516.0610
       01: Hand Perspective of Lego Store Design
       02: Arenal Volcano National Park Informational Kiosk                                         Website:
                                                                                                    www.lauren-stern.com
       03: Reading Lounge Model in the Café of the National Museum of Natural Sciences
       04: Inspiration Board and Conceptual Model                                                   Address:
                                                                                                    4849 Connecticut Ave NW Apt.
       05: Music Therapy Facility and Exhibition                                                    614 Washington, DC 20008
       06: Candace Wheeler Exhibition                                                               Design Philosophy:
       07: Text Panels for the Candace Wheeler Exhibition                                           My passion for design stems
       08: Graphic Manipulation of Graffiti Exhibition                                              from the joy of seeing rough
                                                                                                    ideas transformed into realized
       09: Underwater Archaeology Exhibition                                                        products. From designing
       10: Underwater Archaeology Exhibition                                                        exhibitions in my previous studio
                                                                                                    courses and for actual clients, I
       11: Rendered Section and Reader Rail for Underwater Archaeology Exhibition                   have discovered the field of
       12: Text Panels for Underwater Archaeology Exhibition                                        Exhibition Design to be
                                                                                                    especially interesting to me
       13: “The Art of Persuasion” Thesis Exhibition                                                because I enjoy the process of
       14: “The Art of Persuasion” Thesis Exhibition                                                creating inventive designs and
                                                                                                    interactive exhibits that have the
       15: Computer Kiosk Design for the Hickory Grove Branch Public Library                        power to engage viewers and
       16: Artifact Wall Design for the Learning Center at the National Museum of Natural History   offer unique perspectives from
                                                                                                    which to view their subject
                                                                                                    matter.
Hand Perspective of Lego Store Design   01


                                        Subject:
                                        Visual Literacy III

                                        Objective:
                                        To design a commercial retail
                                        space and convert it into a
                                        detailed perspective. I chose to
                                        design a Lego store.

                                        Elements that are included in
                                        this store are an interactive
                                        three-dimensional Lego wall,
                                        larger-than-life Lego creatures,
                                        a visual display of Legos, a
                                        photo-op station with all of the
                                        different Lego people, Lego play
                                        station, and a game display.




                                             Hand perspective of the Lego store
                                             produced with markers, pens and
                                             colored pencils.
Arenal Volcano National Park Informational Kiosk   02


                                                   Subject:
                                                   Interior Design Studio V

                                                   Objective:
                                                   To design and create a three-
                                                   dimensional representation of
                                                   the kiosk that engages the
                                                   volunteers at the park, is
                                                   interactive and exhibits
                                                   information about the national
                                                   park and its surroundings.




                                                         Photograph of a model of the
                                                         informational kiosk made out of balsa
                                                         wood and cork




                                                        Rendering of the informational kiosk
                                                        produced in SketchUp and Photoshop
Reading Lounge Model in the Café of the National Museum of Natural Sciences   03


                                                                              Subject:
                                                                              Interior Design Studio IV

                                                                              Objective:
                                                                              To construct a 10” x 10” corner
                                                                              of the reading lounge in the NC
                                                                              Museum of Natural Sciences’
                                                                              restaurant.




                                                                                      A photograph of the model of the
                                                                                      reading lounge is made out of wire,
                                                                                      balsa wood, acrylic, and card stock


                                                                                    (Top Image) Close-up photograph of
                                                                                    the ceiling in the reading lounge


                                                                                   (Bottom Image) Close-up photograph of
                                                                                   the furniture and flooring in the reading
Inspiration Board and Conceptual Model   04


                                         Subject:
                                         Interior Design Studio VII

                                         Objective:
                                         To come up with a solid concept
                                         and construct a conceptual
                                         model that best represents the
                                         goals and design intent for the
                                         Charlotte Center for Music
                                         Therapy.

                                         The concept behind this project
                                         is “unwind”. This conceptual
                                         model portrays how the public
                                         vs. private spaces and open vs.
                                         closed spaces should be
                                         represented in the space.




                                                 “Unwind” inspiration board
                                                 produced in Photoshop

                                              (Top Images) Photographs of
                                              conceptual model made out of card
                                              stock

                                              (Bottom Images) Preliminary sketches
                                              of conceptual model
Music Therapy Facility and Exhibition   05


                                        Subject:
                                        Interior Design Studio VII

                                        Objective:
                                        To design a Music Therapy
                                        facility and an exhibition that will
                                        benefit and educate patients,
                                        students, and Music Therapists.

                                        The exhibition features display
                                        cases that showcase instruments
                                        that have been used
                                        therapeutically. Also, there is an
                                        interactive visual history wall
                                        where visitors can rotate the
                                        panels and learn more about
                                        Music Therapy.




                                             (Top image) Floor plan of the Charlotte
                                             Center for Music Therapy produced in
                                             AutoCAD and Photoshop highlighting
                                             exhibition space shown below

                                             (Bottom Image) Rendering of the
                                             exhibition on Music Therapy produced in
                                             SketchUp and Photoshop
Candace Wheeler Exhibition   06


                             Subject:
                             Exhibition Design Studio I

                             Objective:
                             To design an exhibition that
                             showcases Candace and her
                             designs, specifically furniture,
                             textiles, and photography from
                             her life.




                                  Preliminary sketches of the entry




                                  Rendering of the entry to the
                                  exhibition showing sections 1, 2 and
                                  the conclusion produced in SketchUp
                                  and Photoshop
Text Panels for the Candace Wheeler Exhibition   07


                                                 Subject:
                                                 Exhibition Design Studio I

                                                 Objective:
                                                 To design an exhibition that
                                                 showcases Candace and her
                                                 designs, specifically furniture,
                                                 textiles, and photography from
                                                 her life.

                                                 The text panels were inspired by
                                                 one of the textiles that Candace
                                                 Wheeler designed.




                                                         Blown up section of the actual
                                                         size of the text panel produced in
                                                         Photoshop

                                                      Text panel example
                                                      Actual Size: 36” x 24”
Graphic Manipulation of Graffiti Exhibition   08


                                              Subject:
                                              Digital Graphics

                                              Objective:
                                              To design an exhibition that
                                              showcases graffiti art from
                                              around the country in its raw
                                              form and create opportunities for
                                              visitors to have conversations
                                              with each other.




                                                    SketchUp model before importing it
                                                    into Photoshop to add graphics and
                                                    finishes




                                                   Rendering of the exit of the exhibition
                                                   about graffiti art produced in SketchUp
                                                   and Photoshop
Underwater Archaeology Exhibition                                                    09


                                                                                     Subject:
                                                                                     Exhibition Design Studio II

                                                                                     Objective:
                                                                                     To design an exhibition that
                                Emergency Egress                                     showcases what Underwater
                                                                                     Archaeology is, its history and
                                                                                     importance.

                                                                                     The inspiration behind the
                                                                                     design of the floor plan was for it
                                                                                     to be free-flowing and open like
                                                                                     the water. The graphic panels
                                                                                     were inspired by the waves and
                                                                                     undulation of the water.




                                                                    Display case     Legend:
                                                                   holding ship to         = Section 1: Importance of
                                                                   be closed up            Underwater Archaeology

                                                                                           = Section 2: Why Do Ships Go Down

                                                   Forklift Path                           = Section 3: Finding, Identifying
                                                                                           and Mapping

                                                                                           = Section 4: Shipwrecks

                                                                                           = Section 5: Illegal Removal/Navy
                                                                                           Humanitarian Efforts/ Conclusion
Underwater Archaeology Exhibition   10


                                    Subject:
                                    Exhibition Design Studio II

                                    Objective:
                                    To design an exhibition that
                                    showcases what Underwater
                                    Archaeology is, its history and
                                    importance.

                                    The inspiration behind the
                                    design of this exhibition revolves
                                    around water and ships. Further,
                                    the jaggedness of the waves and
                                    crags in the ocean inspired the
                                    undulating ceiling panels.




                                              Floor plan of the exhibition




                                         Rendering of the entry to the exhibition
                                         produced in SketchUp and Photoshop
Rendered Section and Reader Rail for Underwater Archaeology Exhibition   11


                                                                         Subject:
                                                                         Exhibition Design Studio II

                                                                         Objective:
                                                                         To design an exhibition that
                                                                         showcases what Underwater
                                                                         Archaeology is, its history and
                                                                         importance.

                                                                         The inspiration behind the
                                                                         design of this exhibition revolves
                                                                         around water and ships and
                                                                         inspired items such as the
                                                                         ceiling panels, color scheme
                                                                         and graphic panels.




                                                                                   Floor plan of the exhibition




                                                                              (Top image) Rendered section of the
                                                                              southern walls in the exhibition
                                                                              showcasing the entry wall, graphic
                                                                              panels, visual timeline and undulating
                                                                              suspended ceiling panels

                                                                              (Bottom image) Example of a reader rail
                                                                              on one of the aluminum graphic panels
                                                                              in the South section
Text Panels for Underwater Archaeology Exhibition   12


                                                    Subject:
                                                    Exhibition Design Studio II

                                                    Objective:
                                                    To design an exhibition that
                                                    showcases what Underwater
                                                    Archaeology is, its history and
                                                    importance.

                                                    The text panels were inspired by
                                                    the fluidity of water and its
                                                    perceived color.




                                                             Example of a label (4” x 6”)
                                                             produced in Illustrator

                                                         Example of an introduction panel
                                                         (36” x 48”) produced in Illustrator
“The Art of Persuasion” Thesis Exhibition                                        13


                                                                                 Subject:
    Legend:                                                                      Exhibition Design Studio IV
        = Introduction
                                                                                 Objective:
        = The Use and Abuse of Propaganda                                        To design an exhibition about
                                                                                 comic book propaganda located
        = Game-Changers: Art Spiegelman, Alan Moore and Spire Christian Comics   in the United States Holocaust
                                                                                 Memorial Museum.
        = Us versus Them

        = Action/Reaction                                                        Mission Statement:
                                                                                 “The Art of Persuasion”
        = Persuasion of Society/Reaction and Conversation Hub                    examines one of history’s most
                                                                                 powerful tools-the comic book-
                                                  Exit                           which has been used as a
                                                                                 favored medium to spread both
                                                                                 harmful and beneficial agendas.



              Entry




                                                                                      Initial bubble plans for the exhibition



                      Square Footage: 5,400                                           Final bubble plan for the exhibition
                                                                                      located in the Kimmel-Rowan gallery at
                                                                                      the United States Holocaust Memorial
                                                                                      Museum
“The Art of Persuasion” Thesis Exhibition   14


                                            Subject:
                                            Exhibition Design Studio IV

                                            Objective:
                                            To design an exhibition about
                                            comic book propaganda located
                                            in the United States Holocaust
                                            Memorial Museum.




                                                 Three-dimensional model of the
                                                 floor plan




                                                 (Top Image) Elevation of introduction
                                                 wall in exhibition produced in
                                                 AutoCAD and SketchUp

                                                 (Left Image) Display case design
                                                 located throughout the exhibition
                                                 produced in SketchUp and Photoshop

                                                 (Middle Image) Sketch of Section 6:
                                                 Action/Reaction

                                                 (Right Image) Interactive drafting
                                                 tables located throughout the
                                                 Exhibition produced in SketchUp and
                                                 Photoshop
Computer Kiosk Design for the Hickory Grove Branch Public Library   15


                                                                    Subject:
                                                                    Interior Design internship at
                                                                    Wagner Murray Architects

                                                                    Objective:
                                                                    To design a computer kiosk for
                                                                    the Hickory Grove Branch Public
                                                                    Library. The inspiration behind
                                                                    the design was a stack of books.

                                                                    Five computer kiosks were built
                                                                    and installed in the library in the
                                                                    Fall of 2009.




                                                                         Preliminary sketches of computer kiosk



                                                                            Initial computer rendering of
                                                                            computer kiosk produced in
                                                                            SketchUp and Photoshop

                                                                         Photograph of computer kiosk built
                                                                         and installed in the Hickory Grove
                                                                         Branch Public Library
Artifact Wall Design for the Learning Center at the National Museum of Natural History   16


                                                                                         Subject:
                                                                                         Exhibition Design internship at
                                                                                         C&G Partners

                                                                                         Objective:
                                                                                         To draw and organize all of the
                                                                                         artifacts for the artifact wall
                                                                                         located in the Learning Center at
                                                                                         the National Museum of Natural
                                                                                         History.




                                                                                              Rendered elevation of the artifact wall
                                                                                              produced in SketchUp located in the
                                                                                              Learning Center in the Natural
                                                                                              Museum of Natural History

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Design Portfolio

  • 1. Lauren Stern // Exhibition, Interior and Graphic Design Portfolio
  • 2. Table of Contents 00 Email Address: lauren_stern@corcoran.edu Phone Number: 704.516.0610 01: Hand Perspective of Lego Store Design 02: Arenal Volcano National Park Informational Kiosk Website: www.lauren-stern.com 03: Reading Lounge Model in the Café of the National Museum of Natural Sciences 04: Inspiration Board and Conceptual Model Address: 4849 Connecticut Ave NW Apt. 05: Music Therapy Facility and Exhibition 614 Washington, DC 20008 06: Candace Wheeler Exhibition Design Philosophy: 07: Text Panels for the Candace Wheeler Exhibition My passion for design stems 08: Graphic Manipulation of Graffiti Exhibition from the joy of seeing rough ideas transformed into realized 09: Underwater Archaeology Exhibition products. From designing 10: Underwater Archaeology Exhibition exhibitions in my previous studio courses and for actual clients, I 11: Rendered Section and Reader Rail for Underwater Archaeology Exhibition have discovered the field of 12: Text Panels for Underwater Archaeology Exhibition Exhibition Design to be especially interesting to me 13: “The Art of Persuasion” Thesis Exhibition because I enjoy the process of 14: “The Art of Persuasion” Thesis Exhibition creating inventive designs and interactive exhibits that have the 15: Computer Kiosk Design for the Hickory Grove Branch Public Library power to engage viewers and 16: Artifact Wall Design for the Learning Center at the National Museum of Natural History offer unique perspectives from which to view their subject matter.
  • 3. Hand Perspective of Lego Store Design 01 Subject: Visual Literacy III Objective: To design a commercial retail space and convert it into a detailed perspective. I chose to design a Lego store. Elements that are included in this store are an interactive three-dimensional Lego wall, larger-than-life Lego creatures, a visual display of Legos, a photo-op station with all of the different Lego people, Lego play station, and a game display. Hand perspective of the Lego store produced with markers, pens and colored pencils.
  • 4. Arenal Volcano National Park Informational Kiosk 02 Subject: Interior Design Studio V Objective: To design and create a three- dimensional representation of the kiosk that engages the volunteers at the park, is interactive and exhibits information about the national park and its surroundings. Photograph of a model of the informational kiosk made out of balsa wood and cork Rendering of the informational kiosk produced in SketchUp and Photoshop
  • 5. Reading Lounge Model in the Café of the National Museum of Natural Sciences 03 Subject: Interior Design Studio IV Objective: To construct a 10” x 10” corner of the reading lounge in the NC Museum of Natural Sciences’ restaurant. A photograph of the model of the reading lounge is made out of wire, balsa wood, acrylic, and card stock (Top Image) Close-up photograph of the ceiling in the reading lounge (Bottom Image) Close-up photograph of the furniture and flooring in the reading
  • 6. Inspiration Board and Conceptual Model 04 Subject: Interior Design Studio VII Objective: To come up with a solid concept and construct a conceptual model that best represents the goals and design intent for the Charlotte Center for Music Therapy. The concept behind this project is “unwind”. This conceptual model portrays how the public vs. private spaces and open vs. closed spaces should be represented in the space. “Unwind” inspiration board produced in Photoshop (Top Images) Photographs of conceptual model made out of card stock (Bottom Images) Preliminary sketches of conceptual model
  • 7. Music Therapy Facility and Exhibition 05 Subject: Interior Design Studio VII Objective: To design a Music Therapy facility and an exhibition that will benefit and educate patients, students, and Music Therapists. The exhibition features display cases that showcase instruments that have been used therapeutically. Also, there is an interactive visual history wall where visitors can rotate the panels and learn more about Music Therapy. (Top image) Floor plan of the Charlotte Center for Music Therapy produced in AutoCAD and Photoshop highlighting exhibition space shown below (Bottom Image) Rendering of the exhibition on Music Therapy produced in SketchUp and Photoshop
  • 8. Candace Wheeler Exhibition 06 Subject: Exhibition Design Studio I Objective: To design an exhibition that showcases Candace and her designs, specifically furniture, textiles, and photography from her life. Preliminary sketches of the entry Rendering of the entry to the exhibition showing sections 1, 2 and the conclusion produced in SketchUp and Photoshop
  • 9. Text Panels for the Candace Wheeler Exhibition 07 Subject: Exhibition Design Studio I Objective: To design an exhibition that showcases Candace and her designs, specifically furniture, textiles, and photography from her life. The text panels were inspired by one of the textiles that Candace Wheeler designed. Blown up section of the actual size of the text panel produced in Photoshop Text panel example Actual Size: 36” x 24”
  • 10. Graphic Manipulation of Graffiti Exhibition 08 Subject: Digital Graphics Objective: To design an exhibition that showcases graffiti art from around the country in its raw form and create opportunities for visitors to have conversations with each other. SketchUp model before importing it into Photoshop to add graphics and finishes Rendering of the exit of the exhibition about graffiti art produced in SketchUp and Photoshop
  • 11. Underwater Archaeology Exhibition 09 Subject: Exhibition Design Studio II Objective: To design an exhibition that Emergency Egress showcases what Underwater Archaeology is, its history and importance. The inspiration behind the design of the floor plan was for it to be free-flowing and open like the water. The graphic panels were inspired by the waves and undulation of the water. Display case Legend: holding ship to = Section 1: Importance of be closed up Underwater Archaeology = Section 2: Why Do Ships Go Down Forklift Path = Section 3: Finding, Identifying and Mapping = Section 4: Shipwrecks = Section 5: Illegal Removal/Navy Humanitarian Efforts/ Conclusion
  • 12. Underwater Archaeology Exhibition 10 Subject: Exhibition Design Studio II Objective: To design an exhibition that showcases what Underwater Archaeology is, its history and importance. The inspiration behind the design of this exhibition revolves around water and ships. Further, the jaggedness of the waves and crags in the ocean inspired the undulating ceiling panels. Floor plan of the exhibition Rendering of the entry to the exhibition produced in SketchUp and Photoshop
  • 13. Rendered Section and Reader Rail for Underwater Archaeology Exhibition 11 Subject: Exhibition Design Studio II Objective: To design an exhibition that showcases what Underwater Archaeology is, its history and importance. The inspiration behind the design of this exhibition revolves around water and ships and inspired items such as the ceiling panels, color scheme and graphic panels. Floor plan of the exhibition (Top image) Rendered section of the southern walls in the exhibition showcasing the entry wall, graphic panels, visual timeline and undulating suspended ceiling panels (Bottom image) Example of a reader rail on one of the aluminum graphic panels in the South section
  • 14. Text Panels for Underwater Archaeology Exhibition 12 Subject: Exhibition Design Studio II Objective: To design an exhibition that showcases what Underwater Archaeology is, its history and importance. The text panels were inspired by the fluidity of water and its perceived color. Example of a label (4” x 6”) produced in Illustrator Example of an introduction panel (36” x 48”) produced in Illustrator
  • 15. “The Art of Persuasion” Thesis Exhibition 13 Subject: Legend: Exhibition Design Studio IV = Introduction Objective: = The Use and Abuse of Propaganda To design an exhibition about comic book propaganda located = Game-Changers: Art Spiegelman, Alan Moore and Spire Christian Comics in the United States Holocaust Memorial Museum. = Us versus Them = Action/Reaction Mission Statement: “The Art of Persuasion” = Persuasion of Society/Reaction and Conversation Hub examines one of history’s most powerful tools-the comic book- Exit which has been used as a favored medium to spread both harmful and beneficial agendas. Entry Initial bubble plans for the exhibition Square Footage: 5,400 Final bubble plan for the exhibition located in the Kimmel-Rowan gallery at the United States Holocaust Memorial Museum
  • 16. “The Art of Persuasion” Thesis Exhibition 14 Subject: Exhibition Design Studio IV Objective: To design an exhibition about comic book propaganda located in the United States Holocaust Memorial Museum. Three-dimensional model of the floor plan (Top Image) Elevation of introduction wall in exhibition produced in AutoCAD and SketchUp (Left Image) Display case design located throughout the exhibition produced in SketchUp and Photoshop (Middle Image) Sketch of Section 6: Action/Reaction (Right Image) Interactive drafting tables located throughout the Exhibition produced in SketchUp and Photoshop
  • 17. Computer Kiosk Design for the Hickory Grove Branch Public Library 15 Subject: Interior Design internship at Wagner Murray Architects Objective: To design a computer kiosk for the Hickory Grove Branch Public Library. The inspiration behind the design was a stack of books. Five computer kiosks were built and installed in the library in the Fall of 2009. Preliminary sketches of computer kiosk Initial computer rendering of computer kiosk produced in SketchUp and Photoshop Photograph of computer kiosk built and installed in the Hickory Grove Branch Public Library
  • 18. Artifact Wall Design for the Learning Center at the National Museum of Natural History 16 Subject: Exhibition Design internship at C&G Partners Objective: To draw and organize all of the artifacts for the artifact wall located in the Learning Center at the National Museum of Natural History. Rendered elevation of the artifact wall produced in SketchUp located in the Learning Center in the Natural Museum of Natural History