SlideShare une entreprise Scribd logo
1  sur  49
Somewhere	
  over	
  the	
  waterfall	
  


                        Introduc3on	
  to	
  Lean	
  UX	
  
                        Los	
  Angeles	
  Lean	
  Startup	
  Circle	
  
                        January	
  29,	
  2012	
  
Tweet	
  it!	
  	
  



                                                 @LUXrco	
  
                                                    Lane	
  Halley	
  
                                                    www.lanehalley.com	
  
                                                    	
  	
  	
  	
  	
  @thinknow	
  



CC	
  BY-­‐NC-­‐SA	
  	
     Lane	
  halley	
  |	
  @thinknow	
                         2	
  
What	
  is	
  LUXr?	
  


LUXr	
  helps	
  early-­‐stage	
  entrepreneurs	
  
design	
  and	
  develop	
  products	
  that	
  deliver	
  
great	
  user	
  experiences.	
  




CC	
  BY-­‐NC-­‐SA	
  	
     Lane	
  halley	
  |	
  @thinknow	
     3	
  
CC	
  BY-­‐NC-­‐SA	
  	
     Lane	
  halley	
  |	
  @thinknow	
     4	
  
Photo:	
  Flickr/oskay	
  
CC	
  BY-­‐NC-­‐SA	
  	
     Lane	
  halley	
  |	
  @thinknow	
                            5	
  
Lean	
  UX	
  

                Why	
  now?	
  
                What	
  is	
  it?	
  
                How	
  is	
  it	
  done?	
  




CC	
  BY-­‐NC-­‐SA	
  	
                        Lane	
  halley	
  |	
  @thinknow	
     6	
  
The	
  origin	
  of	
  SW	
  development	
  




                                                                    Photo:	
  Flickr/zoutedrop	
  
CC	
  BY-­‐NC-­‐SA	
  	
     Lane	
  halley	
  |	
  @thinknow	
                                7	
  
Back	
  in	
  the	
  day…	
  



             PLAN	
  –	
  BUILD	
  –	
  TEST	
  –	
  SHIP	
  –	
  T-­‐SHIRT	
  	
  




CC	
  BY-­‐NC-­‐SA	
  	
                Lane	
  halley	
  |	
  @thinknow	
            8	
  
Design	
  tried	
  to	
  fit	
  in	
  



             PLAN	
  –	
  BUILD	
  –	
  TEST	
  –	
  SHIP	
  –	
  T-­‐SHIRT	
  	
  
                             ^	
  
             RESEARCH	
  |	
  DESIGN	
  




CC	
  BY-­‐NC-­‐SA	
  	
                   Lane	
  halley	
  |	
  @thinknow	
         9	
  
And	
  then	
  everything	
  changed	
  

                Technology	
  is	
  no	
  longer	
  the	
  problem	
  

                Agile	
  development	
  

                Web	
  apps	
  

                Web	
  analy3cs	
  

                Mobile	
  devices	
  



CC	
  BY-­‐NC-­‐SA	
  	
                  Lane	
  halley	
  |	
  @thinknow	
     10	
  
Make	
  products	
  people	
  want	
  


                Ideas	
  are	
  plen3ful	
  

                Low	
  technology	
  barriers	
  

                Low	
  switching	
  cost	
  




CC	
  BY-­‐NC-­‐SA	
  	
                   Lane	
  halley	
  |	
  @thinknow	
     11	
  
Lean	
  UX	
  is	
  more	
  than	
  UI	
  design	
  

                                                                USERS	
  

                                                               NEEDS	
                          People	
  
                      Insert	
  direc3on	
  from	
  
                      business	
  vision	
  here	
  
                                                                                                Product	
  
                                                                  USES	
  

                       Sketches,	
  wireframes	
  
                                                          FEATURES	
  
                       and	
  UI	
  design	
  are	
  
                       here	
  
                                                        USER	
  STORIES	
  


CC	
  BY-­‐NC-­‐SA	
  	
                                 Lane	
  halley	
  |	
  @thinknow	
                   12	
  
Who	
  decides?	
  


              “Every	
  product	
  decision	
  you	
  make	
  is	
  a	
  
              design	
  decision.”	
  –	
  Josh	
  Seiden	
  




CC	
  BY-­‐NC-­‐SA	
  	
             Lane	
  halley	
  |	
  @thinknow	
     13	
  
“Get	
  out	
  of	
  
           the	
  building”	
  




CC	
  BY-­‐NC-­‐SA	
  	
           Lane	
  halley	
  |	
  @thinknow	
     14	
  
Get	
  out	
  of	
  the	
  building	
  

“Customer	
  Development	
  is	
  the	
  process	
  of	
  how	
  you	
  get	
  
out	
  of	
  the	
  building	
  and	
  search	
  for	
  the	
  model.	
  
Customer	
  Development	
  is	
  designed	
  so	
  that	
  you	
  the	
  
founder(s)	
  gather	
  first	
  hand	
  experience	
  about	
  
customer	
  and	
  market	
  needs.”	
  

SteveBlank.com,	
  5/13/2010	
  




CC	
  BY-­‐NC-­‐SA	
  	
           Lane	
  halley	
  |	
  @thinknow	
         15	
  
A	
  how-­‐to	
  guide	
  for	
  
            customer	
  development	
  




CC	
  BY-­‐NC-­‐SA	
  	
             Lane	
  halley	
  |	
  @thinknow	
     16	
  
In	
  other	
  words…	
  

“Go	
  speak	
  (in	
  person	
  if	
  possible)	
  with	
  living,	
  	
  
breathing	
  customers	
  to	
  determine	
  the	
  validity	
  	
  
of	
  your	
  assump3ons.”	
  

“The	
  Entrepreneurs	
  Guide	
  to	
  Customer	
  Development,”	
  Cooper	
  &	
  Vlaskovits	
  




CC	
  BY-­‐NC-­‐SA	
  	
                Lane	
  halley	
  |	
  @thinknow	
                           17	
  
Eight	
  steps	
  to	
  customer	
  discovery	
  
              1.  Document	
  Customer-­‐Problem-­‐Solu3on	
  
                  Hypothesis	
  
              2.  Brainstorm	
  Business	
  Model	
  Hypothesis	
  
              3.  Find	
  Prospects	
  to	
  talk	
  to	
  
              4.  Reach	
  out	
  to	
  prospects	
  
              5.  Engage	
  prospects	
  
              6.  Phase	
  Gate	
  I	
  Compile	
  |	
  Measure	
  |	
  Test	
  
              7.  Problem-­‐Solu3on	
  Fit/MVP	
  
              8.  Phase	
  Gate	
  II	
  Compile	
  |	
  Measure	
  |	
  Test	
  
CC	
  BY-­‐NC-­‐SA	
  	
                   Lane	
  halley	
  |	
  @thinknow	
       18	
  
Eight	
  steps	
  to	
  customer	
  discovery	
  
              1.  Document	
  Customer-­‐Problem-­‐Solu3on	
  
                  Hypothesis	
  
              2.  Brainstorm	
  Business	
  Model	
  Hypothesis	
  
              3.  Find	
  Prospects	
  to	
  talk	
  to	
                            UX	
  
              4.  Reach	
  out	
  to	
  prospects	
                               supports	
  
              5.  Engage	
  prospects	
                                             these	
  
                                                                                  ac3vi3es	
  
              6.  Phase	
  Gate	
  I	
  Compile	
  |	
  Measure	
  |	
  Test	
  
              7.  Problem-­‐Solu3on	
  Fit/MVP	
  
              8.  Phase	
  Gate	
  II	
  Compile	
  |	
  Measure	
  |	
  Test	
  
CC	
  BY-­‐NC-­‐SA	
  	
                   Lane	
  halley	
  |	
  @thinknow	
              19	
  
UX	
  methods	
  help	
  customer	
  discovery	
  




CC	
  BY-­‐NC-­‐SA	
  	
     Lane	
  halley	
  |	
  @thinknow	
     20	
  
#2	
  New	
  York	
  
                    Times	
  Bestseller	
  




CC	
  BY-­‐NC-­‐SA	
  	
             Lane	
  halley	
  |	
  @thinknow	
     21	
  
Customer	
        Short	
  cycles,	
                      Reduce	
  risk	
  
           Development	
     itera3ve	
  
                             development	
  


CC	
  BY-­‐NC-­‐SA	
  	
      Lane	
  halley	
  |	
  @thinknow	
                          22	
  
Lean	
  thinking	
  
Reduce	
  INVENTORY,	
  RISK	
  and	
  WASTE	
  




             Great	
  idea!	
     3	
  MONTHS?	
                          Well,	
  that	
  
                                                                          didn’t	
  work	
  


                                  3	
  HOURS!!	
  


CC	
  BY-­‐NC-­‐SA	
  	
           Lane	
  halley	
  |	
  @thinknow	
                          23	
  
Small,	
  frequent	
  correc3ons	
  


Un-­‐validated	
  
assump3ons	
  



                                                                    RISK	
  (debt)	
  




                                                        Time	
  

CC	
  BY-­‐NC-­‐SA	
  	
     Lane	
  halley	
  |	
  @thinknow	
                          24	
  
The	
  Lean	
  Startup	
  cycle	
  




CC	
  BY-­‐NC-­‐SA	
  	
     Lane	
  halley	
  |	
  @thinknow	
     25	
  
Hooray!	
  UX	
  has	
  a	
  seat	
  at	
  the	
  table	
  




                                                                    Photo:	
  Flickr/Walter	
  Boy	
  
CC	
  BY-­‐NC-­‐SA	
  	
     Lane	
  halley	
  |	
  @thinknow	
                                   26	
  
UX	
  must	
  adapt	
  




                                                                    Image:	
  Michael	
  K	
  Bergman	
  
CC	
  BY-­‐NC-­‐SA	
  	
     Lane	
  halley	
  |	
  @thinknow	
                                      27	
  
UX	
  contains	
  many	
  disciplines	
  

                                                        USER EXPERIENCE              ARCHITECTURE                                 MECHANICAL
                                                        DESIGN                                                                    ENGINEERING



                             Signage                    INFORMATION
                                                        ARCHITECTURE


                                                                                                                     INDUSTRIAL
                                                                                                                     DESIGN

                                                                                                                                      ELECTRICAL
                                                                                                                                      ENGINEERING

                              CONTENT CREATION
                              (Text, Data,Graphics)



                                                                                            INTERACTION
                                                                                            DESIGN
                                                                                                                                      Ubicomp

                                                        VISUAL DESIGN                                                                 Controls

                                                                                                                                      Interactive
                                                                                                                                      Environments


                             Info Viz                                                                                                 USABILITY
                                                                                                                                      ENGINEERING

                                                                                            HUMAN-COMPUTER
                                                                                            INTERACTION
                                           Navigation          INTERFACE DESIGN




                                                        Dan	
  Saffer	
  “ The	
  Disciplines	
  of	
  User	
  Experience”	
  



CC	
  BY-­‐NC-­‐SA	
  	
                                                Lane	
  halley	
  |	
  @thinknow	
                                           28	
  
UX	
  prac3ces	
  vary	
  
                                                        inside team




                                        Design specialist                      Design specialist
                                        Concensus design                       Style guildes


                             start up                                                              enterprise

                                        Advisors                               Internal design dept.
                                        Design agency                          Design agency




                                                        outside team
CC	
  BY-­‐NC-­‐SA	
  	
                            Lane	
  halley	
  |	
  @thinknow	
                          29	
  
Incremental	
  delivery	
  




                             hsp://www.scrumalliance.org/learn_about_scrum	
  



CC	
  BY-­‐NC-­‐SA	
  	
                  Lane	
  halley	
  |	
  @thinknow	
     30	
  
Challenges	
  

                Not	
  enough	
  designers	
  
                Many	
  kinds	
  of	
  designers	
  
                Design	
  is	
  expensive	
  
                Silos	
  and	
  handoffs	
  
                Over-­‐emphasis	
  on	
  deliverables	
  




CC	
  BY-­‐NC-­‐SA	
  	
               Lane	
  halley	
  |	
  @thinknow	
     31	
  
What	
  is	
  Lean	
  UX?	
  


“Lean	
  User	
  Experience	
  is	
  principle-­‐driven	
  
process	
  for	
  teams	
  working	
  in	
  situa3ons	
  of	
  
extreme	
  uncertainty.	
  It	
  is	
  characterized	
  by	
  
rituals	
  that	
  predispose	
  predictable,	
  high-­‐
quality,	
  high-­‐velocity	
  user	
  experience	
  
outcomes.”	
  –	
  Janice	
  Fraser	
  

CC	
  BY-­‐NC-­‐SA	
  	
     Lane	
  halley	
  |	
  @thinknow	
     32	
  
Ten	
  principles	
  of	
  Lean	
  UX	
  
              1.  Design	
  +	
  Product	
  Management	
  +	
  Development	
  =	
  1	
  
                   team	
  
              2.  Externalize!	
  
              3.  FLOW:	
  think	
  -­‐>	
  make	
  -­‐>	
  check	
  
              4.  Repeatable	
  &	
  rou3nized	
  
              5.  Solve	
  the	
  right	
  problem	
  
              6.  Goal-­‐driven	
  &	
  outcome-­‐focused	
  
              7.  Generate	
  many	
  op3ons	
  
              8.  Decide	
  quickly	
  and	
  hold	
  decisions	
  lightly	
  
              9.  Recognize	
  hypotheses	
  &	
  validate	
  them	
  
              10.  Users	
  are	
  the	
  best	
  source	
  of	
  informa3on	
  (&	
  inspira3on)	
  
CC	
  BY-­‐NC-­‐SA	
  	
                      Lane	
  halley	
  |	
  @thinknow	
                   33	
  
Who	
  is	
  involved?	
  
              1.  Design	
  +	
  Product	
  Management	
  +	
  Development	
  =	
  1	
  
                   team	
  
              2.  Externalize!	
  
              3.  FLOW:	
  think	
  -­‐>	
  make	
  -­‐>	
  check	
  
              4.  Repeatable	
  &	
  rou3nized	
  
              5.  Solve	
  the	
  right	
  problem	
  
              6.  Goal-­‐driven	
  &	
  outcome-­‐focused	
  
              7.  Generate	
  many	
  op3ons	
  
              8.  Decide	
  quickly	
  and	
  hold	
  decisions	
  lightly	
  
              9.  Recognize	
  hypotheses	
  &	
  validate	
  them	
  
              10.  Users	
  are	
  the	
  best	
  source	
  of	
  informa3on	
  (&	
  inspira3on)	
  
CC	
  BY-­‐NC-­‐SA	
  	
                      Lane	
  halley	
  |	
  @thinknow	
                   34	
  
How	
  do	
  we	
  work	
  together?	
  
              1.  Design	
  +	
  Product	
  Management	
  +	
  Development	
  =	
  1	
  
                   team	
  
              2.  Externalize!	
  
              3.  FLOW:	
  think	
  -­‐>	
  make	
  -­‐>	
  check	
  
              4.  Repeatable	
  &	
  rou3nized	
  
              5.  Solve	
  the	
  right	
  problem	
  
              6.  Goal-­‐driven	
  &	
  outcome-­‐focused	
  
              7.  Generate	
  many	
  op3ons	
  
              8.  Decide	
  quickly	
  and	
  hold	
  decisions	
  lightly	
  
              9.  Recognize	
  hypotheses	
  &	
  validate	
  them	
  
              10.  Users	
  are	
  the	
  best	
  source	
  of	
  informa3on	
  (&	
  inspira3on)	
  
CC	
  BY-­‐NC-­‐SA	
  	
                      Lane	
  halley	
  |	
  @thinknow	
                   35	
  
What	
  do	
  we	
  do?	
  
              1.  Design	
  +	
  Product	
  Management	
  +	
  Development	
  =	
  1	
  
                   team	
  
              2.  Externalize!	
  
              3.  FLOW:	
  think	
  -­‐>	
  make	
  -­‐>	
  check	
  
              4.  Repeatable	
  &	
  rou3nized	
  
              5.  Solve	
  the	
  right	
  problem	
  
              6.  Goal-­‐driven	
  &	
  outcome-­‐focused	
  
              7.  Generate	
  many	
  op3ons	
  
              8.  Decide	
  quickly	
  and	
  hold	
  decisions	
  lightly	
  
              9.  Recognize	
  hypotheses	
  &	
  validate	
  them	
  
              10.  Users	
  are	
  the	
  best	
  source	
  of	
  informa3on	
  (&	
  inspira3on)	
  
CC	
  BY-­‐NC-­‐SA	
  	
                      Lane	
  halley	
  |	
  @thinknow	
                   36	
  
How	
  can	
  we	
  be	
  sure?	
  
              1.  Design	
  +	
  Product	
  Management	
  +	
  Development	
  =	
  1	
  
                   team	
  
              2.  Externalize!	
  
              3.  FLOW:	
  think	
  -­‐>	
  make	
  -­‐>	
  check	
  
              4.  Repeatable	
  &	
  rou3nized	
  
              5.  Solve	
  the	
  right	
  problem	
  
              6.  Goal-­‐driven	
  &	
  outcome-­‐focused	
  
              7.  Generate	
  many	
  op3ons	
  
              8.  Decide	
  quickly	
  and	
  hold	
  decisions	
  lightly	
  
              9.  Recognize	
  hypotheses	
  &	
  validate	
  them	
  
              10.  Users	
  are	
  the	
  best	
  source	
  of	
  informa3on	
  (&	
  inspira3on)	
  
CC	
  BY-­‐NC-­‐SA	
  	
                      Lane	
  halley	
  |	
  @thinknow	
                   37	
  
Finding	
  flow:	
  Lean	
  UX	
  cycles	
  
                             THINK
                             generaƟve research
                             ideaƟon
                             mental models
                             behavior models
                             test results
                             compeƟƟve analysis
                                                                                             MAKE
                                                                                             prototypes
                                                                                             wireframes
                                                                                             value prop
                                                                                             landing page

                                         CHECK                                               hypotheses
                                                                                             comps
                                         A/B tesƟng                                          deployed code
                                         site analyƟcs
                                         usability tesƟng
                                         funnel
                                         sign-ups

CC	
  BY-­‐NC-­‐SA	
  	
                              Lane	
  halley	
  |	
  @thinknow	
                     38	
  
Hypothesis	
  statement	
  

We	
  believe	
  that	
  people	
  like	
  	
  	
  	
  (customer	
  type)	
  	
  	
  	
  have	
  a	
  
need	
  for	
  (or	
  problem	
  doing)	
  	
  	
  	
  (need/ac3on/behavior)	
  	
  	
  .	
  

We	
  will	
  know	
  we	
  have	
  succeeded	
  when	
  	
  	
  	
  
(quan3ta3ve/measurable	
  outcome)	
  	
  	
  ,	
  or	
  	
  	
  	
  (qualita3ve	
  observable	
  
outcome)	
  	
  	
  	
  ,	
  which	
  will	
  contribute	
  to	
  	
  	
  	
  	
  	
  	
  (KPI)	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  .	
  




CC	
  BY-­‐NC-­‐SA	
  	
                                            Lane	
  halley	
  |	
  @thinknow	
                                                             39	
  
Lane’s	
  Lean	
  UX	
  mantra	
  

              •  Quick

              •  Visual

              •  Collaborative

              •  Continuous




CC	
  BY-­‐NC-­‐SA	
  	
         Lane	
  halley	
  |	
  @thinknow	
     40	
  
Examples	
  of	
  Lean	
  UX	
  prac3ces	
  
                            Con3nuous	
  user	
  engagement	
  
                            Provisional	
  personas	
  
                            Team	
  sketching	
  
                            Just	
  enough	
  documenta3on	
  
                            Visual	
  radiators	
  
                            Themed	
  itera3ons	
  
                            Cross-­‐func3onal	
  pairing	
  



CC	
  BY-­‐NC-­‐SA	
  	
                       Lane	
  halley	
  |	
  @thinknow	
     41	
  
Con3nuous	
  customer	
  engagement	
  




                                                                    Photo:	
  @thinknow	
  |	
  LSM	
  
CC	
  BY-­‐NC-­‐SA	
  	
     Lane	
  halley	
  |	
  @thinknow	
                                    42	
  
Provisional	
  personas	
  




                                                                    Photo:	
  @thinknow	
  |	
  Atomic	
  Object	
  
CC	
  BY-­‐NC-­‐SA	
  	
     Lane	
  halley	
  |	
  @thinknow	
                                                 43	
  
Team	
  sketching	
  




                                                                    Photo:	
  @thinknow	
  |	
  Atomic	
  Object	
  
CC	
  BY-­‐NC-­‐SA	
  	
     Lane	
  halley	
  |	
  @thinknow	
                                                 44	
  
Just	
  enough	
  documenta3on	
  




                                                                    Photo:	
  @thinknow	
  |	
  TIGC	
  
CC	
  BY-­‐NC-­‐SA	
  	
     Lane	
  halley	
  |	
  @thinknow	
                                     45	
  
Visual	
  radiators	
  




                                                                    Photo:	
  @thinknow	
  |	
  LUXr	
  
CC	
  BY-­‐NC-­‐SA	
  	
     Lane	
  halley	
  |	
  @thinknow	
                                     46	
  
Themed	
  itera3ons	
  




                                                                    Photo:	
  @thinknow	
  |	
  Atomic	
  Object	
  
CC	
  BY-­‐NC-­‐SA	
  	
     Lane	
  halley	
  |	
  @thinknow	
                                                 47	
  
Cross-­‐func3onal	
  pairing	
  




                                                                    Photo:	
  Flickr/danicuki	
  
CC	
  BY-­‐NC-­‐SA	
  	
     Lane	
  halley	
  |	
  @thinknow	
                              48	
  
Thank	
  you!	
  




CC	
  BY-­‐NC-­‐SA	
  	
     Lane	
  halley	
  |	
  @thinknow	
     49	
  

Contenu connexe

Similaire à Lean UX, Somewhere Over the Waterfall

Five steps to learn what your customers (really) want
Five steps to learn what your customers (really) wantFive steps to learn what your customers (really) want
Five steps to learn what your customers (really) wantLane Goldstone
 
Seven Tips for Effective Customer Conversations
Seven Tips for Effective Customer ConversationsSeven Tips for Effective Customer Conversations
Seven Tips for Effective Customer ConversationsLane Goldstone
 
The Right Stuff: What's in YOUR Portfolio?
The Right Stuff: What's in YOUR Portfolio?The Right Stuff: What's in YOUR Portfolio?
The Right Stuff: What's in YOUR Portfolio?Lane Goldstone
 
Quick, Visual, Collaborative & Continuous
Quick, Visual, Collaborative & ContinuousQuick, Visual, Collaborative & Continuous
Quick, Visual, Collaborative & ContinuousLane Goldstone
 
The Right Stuff: What's in YOUR Portfolio?
The Right Stuff: What's in YOUR Portfolio?The Right Stuff: What's in YOUR Portfolio?
The Right Stuff: What's in YOUR Portfolio?Lane Goldstone
 
Are you ready to GOOB? LSM Sep '12
Are you ready to GOOB? LSM Sep '12Are you ready to GOOB? LSM Sep '12
Are you ready to GOOB? LSM Sep '12Lane Goldstone
 
Sdec 2011 ux_agile_svt
Sdec 2011 ux_agile_svtSdec 2011 ux_agile_svt
Sdec 2011 ux_agile_svtsdeconf
 
2012 june 14 Intro to LeanUX for GA's digital buffet
2012 june 14 Intro to LeanUX for GA's digital buffet2012 june 14 Intro to LeanUX for GA's digital buffet
2012 june 14 Intro to LeanUX for GA's digital buffetJoshua Seiden
 
How to Master UX Testing in an Agile Design Process
How to Master UX Testing in an Agile Design ProcessHow to Master UX Testing in an Agile Design Process
How to Master UX Testing in an Agile Design ProcessUserZoom
 
FITT Toolbox: Quick Assessment Tool for Business Idea
FITT Toolbox: Quick Assessment Tool for Business IdeaFITT Toolbox: Quick Assessment Tool for Business Idea
FITT Toolbox: Quick Assessment Tool for Business IdeaFITT
 
TEAMS MEMES AND METRICS Connecting the Lean UX Dots
TEAMS MEMES AND METRICS Connecting the Lean UX DotsTEAMS MEMES AND METRICS Connecting the Lean UX Dots
TEAMS MEMES AND METRICS Connecting the Lean UX DotsJon Innes
 
Lean UX - Integrated Teams
Lean UX - Integrated TeamsLean UX - Integrated Teams
Lean UX - Integrated TeamsFabio Armani
 
Intelligent Design: Analyzing User Stories Like Stocks
Intelligent Design: Analyzing User Stories Like StocksIntelligent Design: Analyzing User Stories Like Stocks
Intelligent Design: Analyzing User Stories Like StocksJon Innes
 
LUXi NYC Intro to Customer Development
LUXi NYC Intro to Customer DevelopmentLUXi NYC Intro to Customer Development
LUXi NYC Intro to Customer DevelopmentLane Goldstone
 
Amaze & Toyota, Content Management Theatre, Internet World 2012
Amaze & Toyota, Content Management Theatre, Internet World 2012Amaze & Toyota, Content Management Theatre, Internet World 2012
Amaze & Toyota, Content Management Theatre, Internet World 2012IWexpo
 
Ramon Vullings - Business Model Innovation
Ramon Vullings - Business Model InnovationRamon Vullings - Business Model Innovation
Ramon Vullings - Business Model InnovationNEXUS Training Solutions
 
Be Like the Internet
Be Like the InternetBe Like the Internet
Be Like the InternetScott Hirsch
 
Five steps to learn what your customers (really) want
Five steps to learn what your customers (really) wantFive steps to learn what your customers (really) want
Five steps to learn what your customers (really) wantLane Goldstone
 
Deliver Awesome Product Experiences
Deliver Awesome Product ExperiencesDeliver Awesome Product Experiences
Deliver Awesome Product ExperiencesTathagat Varma
 
Disegnare il proprio business: Business model canvas di Daniele Radici (24 11...
Disegnare il proprio business: Business model canvas di Daniele Radici (24 11...Disegnare il proprio business: Business model canvas di Daniele Radici (24 11...
Disegnare il proprio business: Business model canvas di Daniele Radici (24 11...FaberLab
 

Similaire à Lean UX, Somewhere Over the Waterfall (20)

Five steps to learn what your customers (really) want
Five steps to learn what your customers (really) wantFive steps to learn what your customers (really) want
Five steps to learn what your customers (really) want
 
Seven Tips for Effective Customer Conversations
Seven Tips for Effective Customer ConversationsSeven Tips for Effective Customer Conversations
Seven Tips for Effective Customer Conversations
 
The Right Stuff: What's in YOUR Portfolio?
The Right Stuff: What's in YOUR Portfolio?The Right Stuff: What's in YOUR Portfolio?
The Right Stuff: What's in YOUR Portfolio?
 
Quick, Visual, Collaborative & Continuous
Quick, Visual, Collaborative & ContinuousQuick, Visual, Collaborative & Continuous
Quick, Visual, Collaborative & Continuous
 
The Right Stuff: What's in YOUR Portfolio?
The Right Stuff: What's in YOUR Portfolio?The Right Stuff: What's in YOUR Portfolio?
The Right Stuff: What's in YOUR Portfolio?
 
Are you ready to GOOB? LSM Sep '12
Are you ready to GOOB? LSM Sep '12Are you ready to GOOB? LSM Sep '12
Are you ready to GOOB? LSM Sep '12
 
Sdec 2011 ux_agile_svt
Sdec 2011 ux_agile_svtSdec 2011 ux_agile_svt
Sdec 2011 ux_agile_svt
 
2012 june 14 Intro to LeanUX for GA's digital buffet
2012 june 14 Intro to LeanUX for GA's digital buffet2012 june 14 Intro to LeanUX for GA's digital buffet
2012 june 14 Intro to LeanUX for GA's digital buffet
 
How to Master UX Testing in an Agile Design Process
How to Master UX Testing in an Agile Design ProcessHow to Master UX Testing in an Agile Design Process
How to Master UX Testing in an Agile Design Process
 
FITT Toolbox: Quick Assessment Tool for Business Idea
FITT Toolbox: Quick Assessment Tool for Business IdeaFITT Toolbox: Quick Assessment Tool for Business Idea
FITT Toolbox: Quick Assessment Tool for Business Idea
 
TEAMS MEMES AND METRICS Connecting the Lean UX Dots
TEAMS MEMES AND METRICS Connecting the Lean UX DotsTEAMS MEMES AND METRICS Connecting the Lean UX Dots
TEAMS MEMES AND METRICS Connecting the Lean UX Dots
 
Lean UX - Integrated Teams
Lean UX - Integrated TeamsLean UX - Integrated Teams
Lean UX - Integrated Teams
 
Intelligent Design: Analyzing User Stories Like Stocks
Intelligent Design: Analyzing User Stories Like StocksIntelligent Design: Analyzing User Stories Like Stocks
Intelligent Design: Analyzing User Stories Like Stocks
 
LUXi NYC Intro to Customer Development
LUXi NYC Intro to Customer DevelopmentLUXi NYC Intro to Customer Development
LUXi NYC Intro to Customer Development
 
Amaze & Toyota, Content Management Theatre, Internet World 2012
Amaze & Toyota, Content Management Theatre, Internet World 2012Amaze & Toyota, Content Management Theatre, Internet World 2012
Amaze & Toyota, Content Management Theatre, Internet World 2012
 
Ramon Vullings - Business Model Innovation
Ramon Vullings - Business Model InnovationRamon Vullings - Business Model Innovation
Ramon Vullings - Business Model Innovation
 
Be Like the Internet
Be Like the InternetBe Like the Internet
Be Like the Internet
 
Five steps to learn what your customers (really) want
Five steps to learn what your customers (really) wantFive steps to learn what your customers (really) want
Five steps to learn what your customers (really) want
 
Deliver Awesome Product Experiences
Deliver Awesome Product ExperiencesDeliver Awesome Product Experiences
Deliver Awesome Product Experiences
 
Disegnare il proprio business: Business model canvas di Daniele Radici (24 11...
Disegnare il proprio business: Business model canvas di Daniele Radici (24 11...Disegnare il proprio business: Business model canvas di Daniele Radici (24 11...
Disegnare il proprio business: Business model canvas di Daniele Radici (24 11...
 

Plus de Lane Goldstone

Understanding What Your Customers Really Want
Understanding What Your Customers Really WantUnderstanding What Your Customers Really Want
Understanding What Your Customers Really WantLane Goldstone
 
Do you have founder myopia?
Do you have founder myopia?Do you have founder myopia?
Do you have founder myopia?Lane Goldstone
 
Balanced Team LeanUX NYC Social
Balanced Team LeanUX NYC SocialBalanced Team LeanUX NYC Social
Balanced Team LeanUX NYC SocialLane Goldstone
 
5 steps to learn what your customers (really) want
5 steps to learn what your customers (really) want5 steps to learn what your customers (really) want
5 steps to learn what your customers (really) wantLane Goldstone
 
The Collaborative UX Designer's Toolbox
The Collaborative UX Designer's ToolboxThe Collaborative UX Designer's Toolbox
The Collaborative UX Designer's ToolboxLane Goldstone
 
UX Worksheets: Opportunity Statement, Persona 4x4
UX Worksheets: Opportunity Statement, Persona 4x4UX Worksheets: Opportunity Statement, Persona 4x4
UX Worksheets: Opportunity Statement, Persona 4x4Lane Goldstone
 
Quick, Useful UI Sketches
Quick, Useful UI SketchesQuick, Useful UI Sketches
Quick, Useful UI SketchesLane Goldstone
 
The Balanced Team Movement
The Balanced Team MovementThe Balanced Team Movement
The Balanced Team MovementLane Goldstone
 
Hands-on Lean UX for Digital Designers
Hands-on Lean UX for Digital DesignersHands-on Lean UX for Digital Designers
Hands-on Lean UX for Digital DesignersLane Goldstone
 
Quick, Useful UI Sketches
Quick, Useful UI SketchesQuick, Useful UI Sketches
Quick, Useful UI SketchesLane Goldstone
 
Lean UX Recipe Cards (set 02)
Lean UX Recipe Cards (set 02)Lean UX Recipe Cards (set 02)
Lean UX Recipe Cards (set 02)Lane Goldstone
 
Lean UX Recipe Cards (set 01)
Lean UX Recipe Cards (set 01)Lean UX Recipe Cards (set 01)
Lean UX Recipe Cards (set 01)Lane Goldstone
 
Conversation, Cadence & Culture
Conversation, Cadence & CultureConversation, Cadence & Culture
Conversation, Cadence & CultureLane Goldstone
 
User Experience - More Than Just a Pretty Stick
User Experience - More Than Just a Pretty StickUser Experience - More Than Just a Pretty Stick
User Experience - More Than Just a Pretty StickLane Goldstone
 
UX for Lean Startups Sep 15
UX for Lean Startups Sep 15UX for Lean Startups Sep 15
UX for Lean Startups Sep 15Lane Goldstone
 

Plus de Lane Goldstone (20)

Understanding What Your Customers Really Want
Understanding What Your Customers Really WantUnderstanding What Your Customers Really Want
Understanding What Your Customers Really Want
 
Balanced Craft
Balanced CraftBalanced Craft
Balanced Craft
 
Do you have founder myopia?
Do you have founder myopia?Do you have founder myopia?
Do you have founder myopia?
 
Balanced craft
Balanced craftBalanced craft
Balanced craft
 
Balanced Team LeanUX NYC Social
Balanced Team LeanUX NYC SocialBalanced Team LeanUX NYC Social
Balanced Team LeanUX NYC Social
 
5 steps to learn what your customers (really) want
5 steps to learn what your customers (really) want5 steps to learn what your customers (really) want
5 steps to learn what your customers (really) want
 
The Collaborative UX Designer's Toolbox
The Collaborative UX Designer's ToolboxThe Collaborative UX Designer's Toolbox
The Collaborative UX Designer's Toolbox
 
UX Worksheets: Opportunity Statement, Persona 4x4
UX Worksheets: Opportunity Statement, Persona 4x4UX Worksheets: Opportunity Statement, Persona 4x4
UX Worksheets: Opportunity Statement, Persona 4x4
 
UX Recipe Cards
UX Recipe CardsUX Recipe Cards
UX Recipe Cards
 
Quick, Useful UI Sketches
Quick, Useful UI SketchesQuick, Useful UI Sketches
Quick, Useful UI Sketches
 
The Balanced Team Movement
The Balanced Team MovementThe Balanced Team Movement
The Balanced Team Movement
 
Lean UX Worksheets
Lean UX WorksheetsLean UX Worksheets
Lean UX Worksheets
 
Hands-on Lean UX for Digital Designers
Hands-on Lean UX for Digital DesignersHands-on Lean UX for Digital Designers
Hands-on Lean UX for Digital Designers
 
Quick, Useful UI Sketches
Quick, Useful UI SketchesQuick, Useful UI Sketches
Quick, Useful UI Sketches
 
Lean UX Recipe Cards (set 02)
Lean UX Recipe Cards (set 02)Lean UX Recipe Cards (set 02)
Lean UX Recipe Cards (set 02)
 
Lean UX Recipe Cards (set 01)
Lean UX Recipe Cards (set 01)Lean UX Recipe Cards (set 01)
Lean UX Recipe Cards (set 01)
 
Conversation, Cadence & Culture
Conversation, Cadence & CultureConversation, Cadence & Culture
Conversation, Cadence & Culture
 
I (heart) ugly
I (heart) uglyI (heart) ugly
I (heart) ugly
 
User Experience - More Than Just a Pretty Stick
User Experience - More Than Just a Pretty StickUser Experience - More Than Just a Pretty Stick
User Experience - More Than Just a Pretty Stick
 
UX for Lean Startups Sep 15
UX for Lean Startups Sep 15UX for Lean Startups Sep 15
UX for Lean Startups Sep 15
 

Dernier

Abu Dhabi Call Girls O58993O4O2 Call Girls in Abu Dhabi`
Abu Dhabi Call Girls O58993O4O2 Call Girls in Abu Dhabi`Abu Dhabi Call Girls O58993O4O2 Call Girls in Abu Dhabi`
Abu Dhabi Call Girls O58993O4O2 Call Girls in Abu Dhabi`dajasot375
 
办理(UC毕业证书)查尔斯顿大学毕业证成绩单原版一比一
办理(UC毕业证书)查尔斯顿大学毕业证成绩单原版一比一办理(UC毕业证书)查尔斯顿大学毕业证成绩单原版一比一
办理(UC毕业证书)查尔斯顿大学毕业证成绩单原版一比一z xss
 
Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025Rndexperts
 
专业一比一美国亚利桑那大学毕业证成绩单pdf电子版制作修改#真实工艺展示#真实防伪#diploma#degree
专业一比一美国亚利桑那大学毕业证成绩单pdf电子版制作修改#真实工艺展示#真实防伪#diploma#degree专业一比一美国亚利桑那大学毕业证成绩单pdf电子版制作修改#真实工艺展示#真实防伪#diploma#degree
专业一比一美国亚利桑那大学毕业证成绩单pdf电子版制作修改#真实工艺展示#真实防伪#diploma#degreeyuu sss
 
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书zdzoqco
 
PORTAFOLIO 2024_ ANASTASIYA KUDINOVA
PORTAFOLIO   2024_  ANASTASIYA  KUDINOVAPORTAFOLIO   2024_  ANASTASIYA  KUDINOVA
PORTAFOLIO 2024_ ANASTASIYA KUDINOVAAnastasiya Kudinova
 
How to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AIHow to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AIyuj
 
办理学位证(TheAuckland证书)新西兰奥克兰大学毕业证成绩单原版一比一
办理学位证(TheAuckland证书)新西兰奥克兰大学毕业证成绩单原版一比一办理学位证(TheAuckland证书)新西兰奥克兰大学毕业证成绩单原版一比一
办理学位证(TheAuckland证书)新西兰奥克兰大学毕业证成绩单原版一比一Fi L
 
3D Printing And Designing Final Report.pdf
3D Printing And Designing Final Report.pdf3D Printing And Designing Final Report.pdf
3D Printing And Designing Final Report.pdfSwaraliBorhade
 
Design Portfolio - 2024 - William Vickery
Design Portfolio - 2024 - William VickeryDesign Portfolio - 2024 - William Vickery
Design Portfolio - 2024 - William VickeryWilliamVickery6
 
原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档
原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档
原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档208367051
 
Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025Rndexperts
 
(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一
(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一
(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一Fi sss
 
定制(RMIT毕业证书)澳洲墨尔本皇家理工大学毕业证成绩单原版一比一
定制(RMIT毕业证书)澳洲墨尔本皇家理工大学毕业证成绩单原版一比一定制(RMIT毕业证书)澳洲墨尔本皇家理工大学毕业证成绩单原版一比一
定制(RMIT毕业证书)澳洲墨尔本皇家理工大学毕业证成绩单原版一比一lvtagr7
 
昆士兰大学毕业证(UQ毕业证)#文凭成绩单#真实留信学历认证永久存档
昆士兰大学毕业证(UQ毕业证)#文凭成绩单#真实留信学历认证永久存档昆士兰大学毕业证(UQ毕业证)#文凭成绩单#真实留信学历认证永久存档
昆士兰大学毕业证(UQ毕业证)#文凭成绩单#真实留信学历认证永久存档208367051
 
Call Girls Satellite 7397865700 Ridhima Hire Me Full Night
Call Girls Satellite 7397865700 Ridhima Hire Me Full NightCall Girls Satellite 7397865700 Ridhima Hire Me Full Night
Call Girls Satellite 7397865700 Ridhima Hire Me Full Nightssuser7cb4ff
 
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degreeyuu sss
 
办理(USYD毕业证书)澳洲悉尼大学毕业证成绩单原版一比一
办理(USYD毕业证书)澳洲悉尼大学毕业证成绩单原版一比一办理(USYD毕业证书)澳洲悉尼大学毕业证成绩单原版一比一
办理(USYD毕业证书)澳洲悉尼大学毕业证成绩单原版一比一diploma 1
 
Call In girls Bhikaji Cama Place 🔝 ⇛8377877756 FULL Enjoy Delhi NCR
Call In girls Bhikaji Cama Place 🔝 ⇛8377877756 FULL Enjoy Delhi NCRCall In girls Bhikaji Cama Place 🔝 ⇛8377877756 FULL Enjoy Delhi NCR
Call In girls Bhikaji Cama Place 🔝 ⇛8377877756 FULL Enjoy Delhi NCRdollysharma2066
 

Dernier (20)

Abu Dhabi Call Girls O58993O4O2 Call Girls in Abu Dhabi`
Abu Dhabi Call Girls O58993O4O2 Call Girls in Abu Dhabi`Abu Dhabi Call Girls O58993O4O2 Call Girls in Abu Dhabi`
Abu Dhabi Call Girls O58993O4O2 Call Girls in Abu Dhabi`
 
办理(UC毕业证书)查尔斯顿大学毕业证成绩单原版一比一
办理(UC毕业证书)查尔斯顿大学毕业证成绩单原版一比一办理(UC毕业证书)查尔斯顿大学毕业证成绩单原版一比一
办理(UC毕业证书)查尔斯顿大学毕业证成绩单原版一比一
 
Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025
 
专业一比一美国亚利桑那大学毕业证成绩单pdf电子版制作修改#真实工艺展示#真实防伪#diploma#degree
专业一比一美国亚利桑那大学毕业证成绩单pdf电子版制作修改#真实工艺展示#真实防伪#diploma#degree专业一比一美国亚利桑那大学毕业证成绩单pdf电子版制作修改#真实工艺展示#真实防伪#diploma#degree
专业一比一美国亚利桑那大学毕业证成绩单pdf电子版制作修改#真实工艺展示#真实防伪#diploma#degree
 
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书
 
Call Girls in Pratap Nagar, 9953056974 Escort Service
Call Girls in Pratap Nagar,  9953056974 Escort ServiceCall Girls in Pratap Nagar,  9953056974 Escort Service
Call Girls in Pratap Nagar, 9953056974 Escort Service
 
PORTAFOLIO 2024_ ANASTASIYA KUDINOVA
PORTAFOLIO   2024_  ANASTASIYA  KUDINOVAPORTAFOLIO   2024_  ANASTASIYA  KUDINOVA
PORTAFOLIO 2024_ ANASTASIYA KUDINOVA
 
How to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AIHow to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AI
 
办理学位证(TheAuckland证书)新西兰奥克兰大学毕业证成绩单原版一比一
办理学位证(TheAuckland证书)新西兰奥克兰大学毕业证成绩单原版一比一办理学位证(TheAuckland证书)新西兰奥克兰大学毕业证成绩单原版一比一
办理学位证(TheAuckland证书)新西兰奥克兰大学毕业证成绩单原版一比一
 
3D Printing And Designing Final Report.pdf
3D Printing And Designing Final Report.pdf3D Printing And Designing Final Report.pdf
3D Printing And Designing Final Report.pdf
 
Design Portfolio - 2024 - William Vickery
Design Portfolio - 2024 - William VickeryDesign Portfolio - 2024 - William Vickery
Design Portfolio - 2024 - William Vickery
 
原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档
原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档
原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档
 
Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025
 
(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一
(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一
(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一
 
定制(RMIT毕业证书)澳洲墨尔本皇家理工大学毕业证成绩单原版一比一
定制(RMIT毕业证书)澳洲墨尔本皇家理工大学毕业证成绩单原版一比一定制(RMIT毕业证书)澳洲墨尔本皇家理工大学毕业证成绩单原版一比一
定制(RMIT毕业证书)澳洲墨尔本皇家理工大学毕业证成绩单原版一比一
 
昆士兰大学毕业证(UQ毕业证)#文凭成绩单#真实留信学历认证永久存档
昆士兰大学毕业证(UQ毕业证)#文凭成绩单#真实留信学历认证永久存档昆士兰大学毕业证(UQ毕业证)#文凭成绩单#真实留信学历认证永久存档
昆士兰大学毕业证(UQ毕业证)#文凭成绩单#真实留信学历认证永久存档
 
Call Girls Satellite 7397865700 Ridhima Hire Me Full Night
Call Girls Satellite 7397865700 Ridhima Hire Me Full NightCall Girls Satellite 7397865700 Ridhima Hire Me Full Night
Call Girls Satellite 7397865700 Ridhima Hire Me Full Night
 
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
 
办理(USYD毕业证书)澳洲悉尼大学毕业证成绩单原版一比一
办理(USYD毕业证书)澳洲悉尼大学毕业证成绩单原版一比一办理(USYD毕业证书)澳洲悉尼大学毕业证成绩单原版一比一
办理(USYD毕业证书)澳洲悉尼大学毕业证成绩单原版一比一
 
Call In girls Bhikaji Cama Place 🔝 ⇛8377877756 FULL Enjoy Delhi NCR
Call In girls Bhikaji Cama Place 🔝 ⇛8377877756 FULL Enjoy Delhi NCRCall In girls Bhikaji Cama Place 🔝 ⇛8377877756 FULL Enjoy Delhi NCR
Call In girls Bhikaji Cama Place 🔝 ⇛8377877756 FULL Enjoy Delhi NCR
 

Lean UX, Somewhere Over the Waterfall

  • 1. Somewhere  over  the  waterfall   Introduc3on  to  Lean  UX   Los  Angeles  Lean  Startup  Circle   January  29,  2012  
  • 2. Tweet  it!     @LUXrco   Lane  Halley   www.lanehalley.com            @thinknow   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   2  
  • 3. What  is  LUXr?   LUXr  helps  early-­‐stage  entrepreneurs   design  and  develop  products  that  deliver   great  user  experiences.   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   3  
  • 4. CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   4  
  • 5. Photo:  Flickr/oskay   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   5  
  • 6. Lean  UX     Why  now?     What  is  it?     How  is  it  done?   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   6  
  • 7. The  origin  of  SW  development   Photo:  Flickr/zoutedrop   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   7  
  • 8. Back  in  the  day…   PLAN  –  BUILD  –  TEST  –  SHIP  –  T-­‐SHIRT     CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   8  
  • 9. Design  tried  to  fit  in   PLAN  –  BUILD  –  TEST  –  SHIP  –  T-­‐SHIRT     ^   RESEARCH  |  DESIGN   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   9  
  • 10. And  then  everything  changed     Technology  is  no  longer  the  problem     Agile  development     Web  apps     Web  analy3cs     Mobile  devices   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   10  
  • 11. Make  products  people  want     Ideas  are  plen3ful     Low  technology  barriers     Low  switching  cost   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   11  
  • 12. Lean  UX  is  more  than  UI  design   USERS   NEEDS   People   Insert  direc3on  from   business  vision  here   Product   USES   Sketches,  wireframes   FEATURES   and  UI  design  are   here   USER  STORIES   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   12  
  • 13. Who  decides?   “Every  product  decision  you  make  is  a   design  decision.”  –  Josh  Seiden   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   13  
  • 14. “Get  out  of   the  building”   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   14  
  • 15. Get  out  of  the  building   “Customer  Development  is  the  process  of  how  you  get   out  of  the  building  and  search  for  the  model.   Customer  Development  is  designed  so  that  you  the   founder(s)  gather  first  hand  experience  about   customer  and  market  needs.”   SteveBlank.com,  5/13/2010   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   15  
  • 16. A  how-­‐to  guide  for   customer  development   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   16  
  • 17. In  other  words…   “Go  speak  (in  person  if  possible)  with  living,     breathing  customers  to  determine  the  validity     of  your  assump3ons.”   “The  Entrepreneurs  Guide  to  Customer  Development,”  Cooper  &  Vlaskovits   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   17  
  • 18. Eight  steps  to  customer  discovery   1.  Document  Customer-­‐Problem-­‐Solu3on   Hypothesis   2.  Brainstorm  Business  Model  Hypothesis   3.  Find  Prospects  to  talk  to   4.  Reach  out  to  prospects   5.  Engage  prospects   6.  Phase  Gate  I  Compile  |  Measure  |  Test   7.  Problem-­‐Solu3on  Fit/MVP   8.  Phase  Gate  II  Compile  |  Measure  |  Test   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   18  
  • 19. Eight  steps  to  customer  discovery   1.  Document  Customer-­‐Problem-­‐Solu3on   Hypothesis   2.  Brainstorm  Business  Model  Hypothesis   3.  Find  Prospects  to  talk  to   UX   4.  Reach  out  to  prospects   supports   5.  Engage  prospects   these   ac3vi3es   6.  Phase  Gate  I  Compile  |  Measure  |  Test   7.  Problem-­‐Solu3on  Fit/MVP   8.  Phase  Gate  II  Compile  |  Measure  |  Test   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   19  
  • 20. UX  methods  help  customer  discovery   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   20  
  • 21. #2  New  York   Times  Bestseller   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   21  
  • 22. Customer   Short  cycles,   Reduce  risk   Development   itera3ve   development   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   22  
  • 23. Lean  thinking   Reduce  INVENTORY,  RISK  and  WASTE   Great  idea!   3  MONTHS?   Well,  that   didn’t  work   3  HOURS!!   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   23  
  • 24. Small,  frequent  correc3ons   Un-­‐validated   assump3ons   RISK  (debt)   Time   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   24  
  • 25. The  Lean  Startup  cycle   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   25  
  • 26. Hooray!  UX  has  a  seat  at  the  table   Photo:  Flickr/Walter  Boy   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   26  
  • 27. UX  must  adapt   Image:  Michael  K  Bergman   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   27  
  • 28. UX  contains  many  disciplines   USER EXPERIENCE ARCHITECTURE MECHANICAL DESIGN ENGINEERING Signage INFORMATION ARCHITECTURE INDUSTRIAL DESIGN ELECTRICAL ENGINEERING CONTENT CREATION (Text, Data,Graphics) INTERACTION DESIGN Ubicomp VISUAL DESIGN Controls Interactive Environments Info Viz USABILITY ENGINEERING HUMAN-COMPUTER INTERACTION Navigation INTERFACE DESIGN Dan  Saffer  “ The  Disciplines  of  User  Experience”   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   28  
  • 29. UX  prac3ces  vary   inside team Design specialist Design specialist Concensus design Style guildes start up enterprise Advisors Internal design dept. Design agency Design agency outside team CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   29  
  • 30. Incremental  delivery   hsp://www.scrumalliance.org/learn_about_scrum   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   30  
  • 31. Challenges     Not  enough  designers     Many  kinds  of  designers     Design  is  expensive     Silos  and  handoffs     Over-­‐emphasis  on  deliverables   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   31  
  • 32. What  is  Lean  UX?   “Lean  User  Experience  is  principle-­‐driven   process  for  teams  working  in  situa3ons  of   extreme  uncertainty.  It  is  characterized  by   rituals  that  predispose  predictable,  high-­‐ quality,  high-­‐velocity  user  experience   outcomes.”  –  Janice  Fraser   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   32  
  • 33. Ten  principles  of  Lean  UX   1.  Design  +  Product  Management  +  Development  =  1   team   2.  Externalize!   3.  FLOW:  think  -­‐>  make  -­‐>  check   4.  Repeatable  &  rou3nized   5.  Solve  the  right  problem   6.  Goal-­‐driven  &  outcome-­‐focused   7.  Generate  many  op3ons   8.  Decide  quickly  and  hold  decisions  lightly   9.  Recognize  hypotheses  &  validate  them   10.  Users  are  the  best  source  of  informa3on  (&  inspira3on)   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   33  
  • 34. Who  is  involved?   1.  Design  +  Product  Management  +  Development  =  1   team   2.  Externalize!   3.  FLOW:  think  -­‐>  make  -­‐>  check   4.  Repeatable  &  rou3nized   5.  Solve  the  right  problem   6.  Goal-­‐driven  &  outcome-­‐focused   7.  Generate  many  op3ons   8.  Decide  quickly  and  hold  decisions  lightly   9.  Recognize  hypotheses  &  validate  them   10.  Users  are  the  best  source  of  informa3on  (&  inspira3on)   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   34  
  • 35. How  do  we  work  together?   1.  Design  +  Product  Management  +  Development  =  1   team   2.  Externalize!   3.  FLOW:  think  -­‐>  make  -­‐>  check   4.  Repeatable  &  rou3nized   5.  Solve  the  right  problem   6.  Goal-­‐driven  &  outcome-­‐focused   7.  Generate  many  op3ons   8.  Decide  quickly  and  hold  decisions  lightly   9.  Recognize  hypotheses  &  validate  them   10.  Users  are  the  best  source  of  informa3on  (&  inspira3on)   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   35  
  • 36. What  do  we  do?   1.  Design  +  Product  Management  +  Development  =  1   team   2.  Externalize!   3.  FLOW:  think  -­‐>  make  -­‐>  check   4.  Repeatable  &  rou3nized   5.  Solve  the  right  problem   6.  Goal-­‐driven  &  outcome-­‐focused   7.  Generate  many  op3ons   8.  Decide  quickly  and  hold  decisions  lightly   9.  Recognize  hypotheses  &  validate  them   10.  Users  are  the  best  source  of  informa3on  (&  inspira3on)   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   36  
  • 37. How  can  we  be  sure?   1.  Design  +  Product  Management  +  Development  =  1   team   2.  Externalize!   3.  FLOW:  think  -­‐>  make  -­‐>  check   4.  Repeatable  &  rou3nized   5.  Solve  the  right  problem   6.  Goal-­‐driven  &  outcome-­‐focused   7.  Generate  many  op3ons   8.  Decide  quickly  and  hold  decisions  lightly   9.  Recognize  hypotheses  &  validate  them   10.  Users  are  the  best  source  of  informa3on  (&  inspira3on)   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   37  
  • 38. Finding  flow:  Lean  UX  cycles   THINK generaƟve research ideaƟon mental models behavior models test results compeƟƟve analysis MAKE prototypes wireframes value prop landing page CHECK hypotheses comps A/B tesƟng deployed code site analyƟcs usability tesƟng funnel sign-ups CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   38  
  • 39. Hypothesis  statement   We  believe  that  people  like        (customer  type)        have  a   need  for  (or  problem  doing)        (need/ac3on/behavior)      .   We  will  know  we  have  succeeded  when         (quan3ta3ve/measurable  outcome)      ,  or        (qualita3ve  observable   outcome)        ,  which  will  contribute  to              (KPI)                              .   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   39  
  • 40. Lane’s  Lean  UX  mantra   •  Quick •  Visual •  Collaborative •  Continuous CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   40  
  • 41. Examples  of  Lean  UX  prac3ces     Con3nuous  user  engagement     Provisional  personas     Team  sketching     Just  enough  documenta3on     Visual  radiators     Themed  itera3ons     Cross-­‐func3onal  pairing   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   41  
  • 42. Con3nuous  customer  engagement   Photo:  @thinknow  |  LSM   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   42  
  • 43. Provisional  personas   Photo:  @thinknow  |  Atomic  Object   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   43  
  • 44. Team  sketching   Photo:  @thinknow  |  Atomic  Object   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   44  
  • 45. Just  enough  documenta3on   Photo:  @thinknow  |  TIGC   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   45  
  • 46. Visual  radiators   Photo:  @thinknow  |  LUXr   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   46  
  • 47. Themed  itera3ons   Photo:  @thinknow  |  Atomic  Object   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   47  
  • 48. Cross-­‐func3onal  pairing   Photo:  Flickr/danicuki   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   48  
  • 49. Thank  you!   CC  BY-­‐NC-­‐SA     Lane  halley  |  @thinknow   49