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Opportunities on
Facebook games
London Games Conference 2012


  Rex Ng, Co-Founder & CEO




          Confidential
Users & Apps
                                                      Users         Apps

                                                                    1B



                                             700K
                               600K                                                 600M*
                                                                             550K
                   480M
                                      365M

                                                                                            200K




Data Source: Various Website

                                        Confidential. All Rights Reserved.                         2
Monetization & Cost


                    Casual          Core   Casual         Core          Casual     Core   Casual   Core



   ARPDAU          $0.07            $0.5   $0.34         N/A           $0.02      $0.20   $0.08    $0.8



       CPI         $0.60            $2     N/A           N/A           $0.14      $0.30   $1.5     $4




Data Source: 6waves internal data

                                             Confidential. All Rights Reserved.                           3
Retention
                  Casual Games                                                     Core Games
                                                                            45%
          50%

          45%


                                                                            31%


          30%             30%
                          27%
                                        25%                                            21%

                                                     20%                               17%

                                                                                                 13%
                          11%                                                                              10%
                                        9%           8%                                                    7%




      Day 1           Day 7         Day 14      Day 30                  Day 1      Day 7     Day 14    Day 30




Data Source: 6waves internal data

                                              Confidential. All Rights Reserved.                                 4
Indies in Top 100 Grossing
                                                  Independents               Established
                      100%                                 95%
                       90%                                                                          83%
                       80%                                                              72%
                       70%                  64%
                       60%
                       50%
                       40%            36%
                                                                               28%
                       30%
                       20%                                                                    17%

                       10%                                       5%
                        0%




Data Source: Base on Top Grossing in AppStore, AppCenter

                                                   Confidential. All Rights Reserved.                     5
Top Grossing by Genre
                                                              34%
                                                                                                                      32%
                                   28%                                    28%
                                         26%
          24%                                  24%                                                              24%
                20%
                                                                    16%
                      14%                                                                      14%
                                                                                                          12%



                                                                                          2%         2%


             Puzzle                    Sims                      Casino                    Sports          Strategy



Data Source: Base on Top 50 Grossing in AppStore, AppCenter

                                                     Confidential. All Rights Reserved.                                     6
Facebook



                                  64%
              Viral Installs




              Cross Promo

              Paid Installs




   Viral Growth                                             Regional Growth

                       Confidential. All Rights Reserved.                     7
Facebook
                eCPI          CPI        Rev/Install




                   Low eCPI                                                           App Center
Data Source: Base 6waves Internal data

                                                 Confidential. All Rights Reserved.                8
Facebook




    Saturation                                   Social Games Fatigue

                 Confidential. All Rights Reserved.                     9
Thank you!

rex@6waves.com




     Confidential   All Rights Reserved.   10

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Global Opportunities for Social & Mobiles Games - Rex Ng, 6waves

  • 1. Opportunities on Facebook games London Games Conference 2012 Rex Ng, Co-Founder & CEO Confidential
  • 2. Users & Apps Users Apps 1B 700K 600K 600M* 550K 480M 365M 200K Data Source: Various Website Confidential. All Rights Reserved. 2
  • 3. Monetization & Cost Casual Core Casual Core Casual Core Casual Core ARPDAU $0.07 $0.5 $0.34 N/A $0.02 $0.20 $0.08 $0.8 CPI $0.60 $2 N/A N/A $0.14 $0.30 $1.5 $4 Data Source: 6waves internal data Confidential. All Rights Reserved. 3
  • 4. Retention Casual Games Core Games 45% 50% 45% 31% 30% 30% 27% 25% 21% 20% 17% 13% 11% 10% 9% 8% 7% Day 1 Day 7 Day 14 Day 30 Day 1 Day 7 Day 14 Day 30 Data Source: 6waves internal data Confidential. All Rights Reserved. 4
  • 5. Indies in Top 100 Grossing Independents Established 100% 95% 90% 83% 80% 72% 70% 64% 60% 50% 40% 36% 28% 30% 20% 17% 10% 5% 0% Data Source: Base on Top Grossing in AppStore, AppCenter Confidential. All Rights Reserved. 5
  • 6. Top Grossing by Genre 34% 32% 28% 28% 26% 24% 24% 24% 20% 16% 14% 14% 12% 2% 2% Puzzle Sims Casino Sports Strategy Data Source: Base on Top 50 Grossing in AppStore, AppCenter Confidential. All Rights Reserved. 6
  • 7. Facebook 64% Viral Installs Cross Promo Paid Installs Viral Growth Regional Growth Confidential. All Rights Reserved. 7
  • 8. Facebook eCPI CPI Rev/Install Low eCPI App Center Data Source: Base 6waves Internal data Confidential. All Rights Reserved. 8
  • 9. Facebook Saturation Social Games Fatigue Confidential. All Rights Reserved. 9
  • 10. Thank you! rex@6waves.com Confidential All Rights Reserved. 10

Notes de l'éditeur

  1. Both Android and iOS are growing quickly on a daily basis, especially Android.In a sense this give a good perception on supply and demand for each ecosystem. It is a snap shot of # users compare with # developers.Both Android and iOS already have more apps than FB and Tencent. Meanwhile we do expect the # of users on both these platform to climb.Games account for 49% of Tencent Rev compare to 13% for FB
  2. FB – above average ARPU, lower CPI, and eCPI. For core game can get rather expensive, difficult to get volume.Mobage – very high ARPU, lower DAU (100K), platform will augment UATencent – low ARPU, but rising quickly. Rising DAU. Platform augment UAiOS – highest ARPU for Core games, very expensive UA, but exceptionally high ARPU for Core games.
  3. Demo difference in different platformWith a built in SNS, it’s easier for Mobage and FB to re-engage users
  4. Rank chart ecosystem + lack of ad platform and inventories per platform make it difficult for pure ROI base marketing
  5. FB – Stronger with Puzzle, Sims and Casino* Slots/Bingo (Skew Female, Higher Age Group)iOS – Only one with strong Sports category (Skew younger male)Android – Strongest with Core/Strategy
  6. Viral still happens, take time to build up initial mass, but after 3-6 months, Viral account for 64% of installsJP, KR, VT, strong growth in previous 3 months (plus these are meaningful countries with high monetization and strong gaming cultures)
  7. Low eCPI due to more inventory, and viral effectApp Center is also driving tons of users with both Trending and Suggested Games
  8. For most Western countries the growth has slowed dramatically, Top 15 countries experience less than 10% growth in past 3 monthsSocial Games Fatigue – there is definitely some impact on Sims style games. But other genre such as Casino and Puzzle are doing very well.