2. Websites
• The first website we needed to use for our coursework was
www.wordpress.com. We created blogs where we could record all of
our evidence of research and planning, construction and evaluation
of our product.
• These are screenshots of our Wordpress blogs:
3. Websites
• We also used social networking sites such as Facebook and Twitter
to reach our target audience. When making surveys for our audience
we shared these on social networking sites which was helpful as it
was a quick way of reaching a large target audience.
4. Websites
• We used YouTube to upload our video evidence which we then
shared on our blog. We were able to upload our example videos of
media techniques and our preliminary task, and also our final
project.
• This is a screenshot of the YouTube channel we used:
5. Websites
• For the music and audio in our final piece we used
www.freeplaymusic.com and www.freeplaysounds.com where we
could find free non copyrighted music and sounds. This made it easy
for us to find suitable atmospheric music and sound effects that we
needed for our film, such as the sound of thunder and a slamming
door.
6. Cameras
• The first new thing we had to learn how to use was a hand held Sony
video camera. We experimented with this in our research as we
made our preliminary task so this helped us when it came to filming
our final film.
• We also used a compact digital camera for any photographic
evidence such as testing our costumes and deciding on props and
locations to use.
7. Tripod
• We used this to keep our camera steady to make the shots
professional.
8. iMac
• At school we have a suite of iMacs which we had to learn how to use in
order to edit our final product. We used programs such as iMovie, iDVD
and iTunes.
• The main part of our editing was done using iMovie which allowed us to cut
our shots together, add sound, credits, transitions and make any changes to
the speed or brightness.
• We used iDVD to burn our product on to a DVD with a menu to give to the
examiner.
• Another program we used was Adobe Photoshop, which we used to edit our
drawing for our Production Splash.