Influencing policy (training slides from Fast Track Impact)
Q card's
1. 1.BenC :
- The game iscalledmetalpocolypse.
- The genre of the game is action,zombie survival.
- We tookour influencefromthe videogame DeadRising
as thisprovidesthe mostsolidinformationintothe zombie survival
genre.
- Furthermore thisgame alsohasthe dry humourthat our scriptuses,
and a rather heavyamountof sarcasm oftenseeninblackcomedies.
- We alsotookan amountof inspirationfromleftfordeadasthis
game has a level where youhave tofendoff wavesof zombiesata
rock concert.
2. Kevin:
Alex the guitaristof the band
- is snideand sarcastic
- he’s a very blunt person
- he’s also very realistic
- he’s essentially theleader of the group
Freddy is the bands drummer
- joker of the group
- he adds lifeto the team
- very light-hearted
- not really bothered
Hank is the bassistof the band
- he’s also quitelighthearted but also slightly scared
- zombies he’s scared of getting killed
- he still messes around a little
- most talkative
Fergus is quitedistantfrom the group
- doesn’t really speak all thatmuch
- heavily uses sarcasm
- scared and somewhat shy he’s an awkward person
- doesn’t particularly likepeople
3. Ben A:
- The cut scene isset at the start of the game
- youmeetthe bandplayingsome music
- justas theynotice that there iszombiesatfirsttheypanic
- soontheydecide tojust have some funwiththe zombies
- make jokesateach-otherthentheydeviseapointsystemforkillingthe
zombies
- settingthe scene foran overthe top game that’sjustabout havingfun
killinghordesof zombies.
Remember4th
wall
4. Mike:
-Make soundssuch as voice acting,footsteps,zombie groans, ambience.
-Soundsfroma guitar/ thirdparty musicinthe background.(Avenged
sevenfold –Notreadyto die,Evanescence –Bringme to life).
- Foleyartistry,fieldrecordingandvoice acting:Foleyartistryforfootsteps,
groans andthe soundof a windowopening;Fieldrecordingwill be usedfor
the ambience.
-Thanksforlistening/Have anyquestions?