What are technology tools for learning?
How do technology tools benefit the classroom of today?
What are the requirements for technology tools in the classroom of tomorrow?
Key technologies for the classroom of tomorrow.
"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack
Tools for the classroom of the future
1. Technology tools
for the classroom of tomorrow
Michael Wolf
2011/02/10 CSIR - Classroom of the future workshop
2. Table of content
1 What are technology tools for learning?
2 How do technology tools benefit the classroom of today?
2 What are the requirements for technology tools in the
classroom of tomorrow?
3 Key technologies for the classroom
of tomorrow
2011/02/10 CSIR - Classroom of the future workshop
3. 1 What are technology tools
for learning?
And where would our learning
institutions be without it?
2011/02/10 CSIR - Classroom of the future workshop
4. Learning technology
Educational texts
(Ancient Greeks, ca 800 BC)
1st printed text books
(Gutenberg, ca 1450 AD)
2011/02/10 CSIR - Classroom of the future workshop
6. 2 How do technology tools benefit
the classroom of today?
Some research findings
2011/02/10 CSIR - Classroom of the future workshop
7. Benefits of technology tools
Research findings
• Technology supports students achievement.
• Technology builds 21st century skills.
• Technology increases access to education, virtual
communities, and expertise.
• Technology empowers learning and research in critical
STEM fields
2011/02/10 CSIR - Classroom of the future workshop
8. Benefits of technology tools
Technology supports student achievement
• When integrated into instruction appropriately,
technology has significant positive effects on student
achievement in reading, literacy, mathematics, and
science.
(International Society for Technology in Education, 2008)
2011/02/10 CSIR - Classroom of the future workshop
9. Benefits of technology tools
Technology builds 21st century skills
• Integrating technology into instruction can help students
learn 21st century skills in addition to core academic
subjects, which are essential but no longer sufficient for
success in life and work.
(International Society for Technology in Education, 2008)
2011/02/10 CSIR - Classroom of the future workshop
10. Benefits of technology tools
Technology builds 21st century skills st century skills
21
2011/02/10 CSIR - Classroom of the future workshop
11. Benefits of technology tools
Technology increases access to education, virtual
communities, and expertise
• Schools often provide students in disadvantaged
communities their only access to computing devices and
the Internet .
(International Society for Technology in Education, 2008)
2011/02/10 CSIR - Classroom of the future workshop
12. Benefits of technology tools
Technology supports learning and research in critical
STEM fields
• Technology, including scientific simulations, computer
labs, and visualization tools, is an essential tool for inquiry-
based learning, advanced research, and collaboration in
the science, technology, engineering, and mathematics
(STEM) fields for primary, secondary and higher education.
(CEO Forum, 2001)
2011/02/10 CSIR - Classroom of the future workshop
13. Benefits of technology tools
So, what type of technology are we
talking about?
2011/02/10 CSIR - Classroom of the future workshop
14. Benefits of technology tools
Is this the classroom of the future?
2011/02/10 CSIR - Classroom of the future workshop
15. Benefits of technology tools
Or this?
2011/02/10 CSIR - Classroom of the future workshop
16. 3 What are the requirements for technology
tools in the classroom of the future?
What are the needs?
What needs to be supported?
2011/02/10 CSIR - Classroom of the future workshop
17. Requirements
Some requirements
• Enhance collaboration (co-located and networked)
• Learning content management
• Guided content access (smart interfaces)
• Access to peer & expert networks
• Non-exclusive interfaces
• Planning, Design, Publishing tools
• Tracking of learning path
2011/02/10 CSIR - Classroom of the future workshop
18. 4 Key technologies for the
classroom of tomorrow
2011/02/10 CSIR - Classroom of the future workshop
19. Key technologies
Key technologies and concepts
• Realtime audiovisual telematic environments
• Gesture and voice controlled interfaces
• Tangible interfaces
• Ubiquitous computing
• Augmented and mixed reality environments
• Advanced simulation
2011/02/10 CSIR - Classroom of the future workshop