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AdLib Mediation, LLC Adlibmediation.com
AdLib Mediation
Mobile Ad Optimization Engine
June 12, 2015
Los Angeles, CA
AdLib Mediation, LLC Adlibmediation.com 2
ABOUT US
OUR
SERVICES
OUR THINKING
AdLib Mediation, LLC Adlibmediation.com
OUR SERVICES
AdLib Mediation, LLC Adlibmediation.com
AD MEDIATION
Definition
4
What is a basic Ad Mediation Platform?
Ad Mediation is a technology that
sends ad requests to multiple ad
networks. AdLib enables the publisher
to find the best available network to fill
their ad requests. Publishers typically
rank ad networks in order of
preference. Our mediation platform
tries the top ad network first, if the top
doesn’t fill based off of specific
parameters, then it will go try to fill with
the 2nd ad network and work it’s way
down until it has been filled. Reserve
ads are cached, so no request goes
unfilled.
AdLib Mediation, LLC Adlibmediation.com
WHY MEDIATION
Why
5
Why use Ad Mediation in general?
Most mobile publishers have more ad spots than they can fill through
one ad network or their direct sales team. To maximize fill rates and
sell more of their inventory, most publishers work with multiple ad
networks at the same time. Ad Networks performance can also vary
for a given publisher, with some offering better fill rates in a particular
geographic area or demographic than another. This means some ad
networks will produce more revenue for a publisher than others. With
ad mediation, the publisher can match the right ad networks to the
right inventory and monetize more of their impressions. Mediation
increases fill rates, maximizes eCPMs, and helps the publisher
generate the most revenue possible from every impression. This is
an essential monetization solution for the publisher.
AdLib Mediation, LLC Adlibmediation.com
Mobile ad optimization engine.
AdLib Mediation, LLC Adlibmediation.com
OUR SERVICES
Three Pronged Approach
7
Unified
Dashboard
Inventory
Control
One SDK
Unified Dashboard, Inventory Control, One
SDK.
AdLib--the Smart Mediation solution for the publisher. It’s that
simple; our software does the ad monetization work, allowing the
developer do what they do best, develop great mobile content.
AdLib Mediation, LLC Adlibmediation.com
OUR SERVICES
What we do
8
AdLib is a smarter mobile ad mediation
platform.
AdLib functions as the developer’s own ad optimization engine
that learns from its own data & optimizes traffic to maximize ad
revenue.
• Key advantage of AdLib Mediation is that it enables the
developer to take full control of their own traffic without bias
• Pure “Tool” so developer can be confident that AdLib will
not push its own ad supply over their own priorities
• Business model is 1:10 ad requests
o Every tenth ad request is assigned to AdLib for
monetization in their closed network
AdLib Mediation, LLC Adlibmediation.com
OUR SERVICES
Pure Ad Optimization Tool
9
Adlib instantly gives the mobile app developer
the ability to effectively mediate and optimize
its own ad inventory by:
• Adding Direct Deals, Affiliate offers, and house ads
• Using 3rd party ad networks to "back-fill unused
inventory“
• Increasing fill rate and revenue up to 90%
• Monitoring ad inventory in Real Time
• Offering a unified Dashboard showing the “entire
picture”
AdLib Mediation, LLC Adlibmediation.com
OUR SERVICES
Whom We Focus On
10
INDIE DEVELOPER
Focus on the Indie developer that has
traffic to monetize, without sacrificing it
all to 3rd party ad networks. AdLib
enables them to take control.
UNIFIED DASHBOARD
One Dashboard to control all your
mobile ad revenue. Your “go-to”
solution to add, A/B Test 3rd party ad
networks, and prioritize direct /affiliate
ads!
APP STUDIOS
COMPLETE CONTROL
No longer are you dependent on a few
ad networks to determine your ad
revenue, you are in control of your
own inventory and have access to 10-
mobile ad networks!
If you’re a publisher that manages yield
for several games, apps, or building
platforms, AdLib is the perfect solution
to monetize in Real-Time!
AdLib Mediation, LLC Adlibmediation.com
Simple. powerful. scalable.
AdLib mediation platform screenshots
AdLib Mediation, LLC Adlibmediation.com
PLATFORM SCREENSHOTS
Easy Setup Wizard
12
Campaign Set-Up Campaign Parameters
AdLib Mediation, LLC Adlibmediation.com
UNIFIED DASHBOARD
Screenshots
13
Real-Time Data A/B Test 3rd Party Networks
AdLib Mediation, LLC Adlibmediation.com
AdColony
Appia
AdLib Simplified Diagram
14
InMOBI
MMedia
DirectAd
Ads
Geo
Target
Device
Targeting
AdLib Mediation, LLC Adlibmediation.com
3rd PARTY AD NETWORKS
AdLib Supported
15
AdLib Mediation, LLC Adlibmediation.com
OUR TECHNOLOGY
What’s the code
16
Front End:
Ruby on Rails® is an open-source web framework that’s optimized for programmers
happiness and sustainable productivity. It lets you write beautiful code by favoring
convention over configuration
Back End:
GO Lang is the latest, state-of-the-art software from Google. It is designed specifically
to allow for ease in data crunching, resulting in the most sophisticated algorithms
possible.
AdLib Mediation, LLC Adlibmediation.com
ABOUT US
AdLib Mediation, LLC Adlibmediation.com
ABOUT US
OFFICES & PARTNERSHIPS
5OFFICES WORLDWIDE
125+
Employees
20 Years
Combined Experience
San Francisco
New
York
18
Los Angeles
Lahore
Chicago
AdLib Mediation, LLC Adlibmediation.com
ABOUT US
Our Vision
19
Our vision is to be the #1 Mobile Ad Mediation
Layer for mobile developers & publishers
AdLib Mediation, LLC Adlibmediation.com
ABOUT US
President and CEO
20
L. Michael Haller
President and CEO
Mr. Haller is currently the General Manager of the HammerCat mobile
game studio in Hollywood. Haller is the former Chairman of the Board of
Kapitall, Inc., the newest online stock brokerage, where he was
responsible for building out the platform and, in effect, gamifying Wall
Street.
Haller entered the video game industry, after ten years representing
Japan’s Kodansha Ltd.’s animation division. After licensing anime
properties, such as AKIRA, to THQ, he joined the company as a Board
Member and Senior VP. Haller’s contribution was crucial in THQ’s growth
from a Nintendo-based handheld publisher to full 3D games for the new
PlayStation.
After eight years, Haller left to join Electronic Arts, where, as VP, GM and
executive producer, he oversaw both Dreamworks Interactive and EA
Japan. At Dreamworks, he managed the two best-selling MEDAL OF
HONOR games, ALLIED ASSAULT and FRONTLINE
AdLib Mediation, LLC Adlibmediation.com
ABOUT US
Chief Revenue Officer
21
Frank J. Brenes
Chief Revenue Officer
Mr. Brenes is an expert in the field of mobile advertising ecosystems, with
an emphasis on iOS/Android/Mobile Web platforms. He has been heavily
involved in mobile publisher acquisitions for the purpose of growing a
mobile publisher base from the ground up.
He is a key player in knowing the mobile developer/publisher landscape
with an enormous developer network. Frank co-founded two mobile ad
companies, and has over 300 mobile apps/widgets on both Android &
iOS.
At his most recent venture he obtained Annual revenues of $23 Million as
the Director of Publisher Acquisitions at LeadBolt Mobile Ad Network
(SEPT 2010 to FEB 2013), and help build a network publisher base of
over 65,000 Publishers with over 140K Ad Network Apps.
AdLib Mediation, LLC Adlibmediation.com
ABOUT US
Chief Technical Officer
22
Serge Kreiker
Chief Technical Officer
Mr. Kreiker is the co-founder and Chief Technology Officer of the latest
online investment platform, Kapitall, the recipient of many awards for
design and innovation.
At Kapitall, he managed all product development from specification to
design and implementation. Prior to Kapitall, Mr. Kreiker worked at
Bloomberg LLP as a Project Manager and Technical Lead in the
Research & Development group in New York City.
He also served as a research assistant in the Artificial Intelligence
Department of the French National; Research Lab (CRNS), and as
Application Developer/Programmer Analyst in the e-Business Department
at Computer Science Corporation.
AdLib Mediation, LLC Adlibmediation.com
ABOUT US
VP of Advertiser Relations & Business Development
23
Tami Hathaway
Head of Business
Development
Mrs. Hathaway has been providing financial consulting and business
strategic planning, as well as licensing for the digital entertainment
industry for over 15 years. Along with Michael Haller, as part of the
development team of start up HammerCat Studios, she supports the
operations of the company, as well as assisting in business development
efforts, and targeting mobile game advertisers as part of the app
optimization strategy.
Prior to joining HammerCat Studios, Hathaway headed the business
development efforts for one of the first in-game advertising companies,
IGA Worldwide, Inc. She also was head of licensing efforts for the global
game publisher, Sammy/SEGA Corporation. Previously, she served as
Head of Finance for Electronic Arts’, Los Angeles Studio, and the Walt
Disney Company.
AdLib Mediation, LLC Adlibmediation.com
ABOUT US
Our leadership philosophy
24
Never doubt that a small group of thoughtful, concerned,
everyday-people can change the world.
Frank Brenes
Chief Revenue Officer
“
”
AdLib Mediation, LLC Adlibmediation.com
OUR THINKING
Powerful Insightful Research
AdLib Mediation, LLC Adlibmediation.com
OUR THINKING
Latest Research Article
26
According to Gigaom research, mediation is the prefered tool for
publishers. They believe that the right mediation tool can help
boost ad revenues and optimize fill rates in markets around the
world. Mediation-based systems send an ad request to the top
network based on priority, moving down the list until the request
is filled. Ads are placed on the publisher’s priorities to maximize
ad fill rates, thus increasing revenue.
Mobile ad mediation is emerging as a powerful
tool for the right publishers
AdLib Mediation, LLC Adlibmediation.com
OUR THINKING
News and Trends
27
13-17
18%
18-24
20%
25-34
34%
35-54
20%
55+
8%
UTILITIE
S
8%
SOCIAL
NETWORKING
28%
GAME
S
50%
OTHE
R
4%
ENTERTAINMEN
T
10%
3.8 BILLIONsmartphones expected worldwide in 2015
USAGE
BREAKDOWN
Our new research shows dramatic rise of
smartphones
Smartphone Age Distribution
AdLib Mediation, LLC Adlibmediation.com
TIMELINE
Future Steps
28
2015
Q3
Beta Product
Launch
2015
Q4
raise funds for
launch
2016
Q1-Q2
Full-scale
Production Run
extra functions
launch &
manpower
beta testing and data
collection
Admin role
suite
AdLib Mediation, LLC Adlibmediation.com
REVENUE FORECAST
3- Year Forecast
29
Adlib Revenue Forecasts
3 Year
1/4/14
Total Year
1
Total Year
2
Total Year
3
Revenue $37,588,471 $45,106,165 $67,659,248
Yearly Operational Expenses $1,145,100 $1,197,200 $1,405,040
Net Revenue Before Taxes $36,443,371 $43,732,045 $65,598,068
Net Revenue After Taxes $25,510,360 $30,612,432 $45,918,647
Cumulative Appls per Week 55,053 66,064 99,095
Number of Cumulative Apps Adjusted for Retention 51,199 61,439 92,159
Network Impressions per week 102,398,580,000 122,878,296,000 184,317,444,000
Adlib Impressions 10,239,858,000 12,287,829,600 18,431,744,400
**Detailed Spreadsheet Available
AdLib Mediation, LLC Adlibmediation.com
THANK YOU
AdLib Mediation, LLC Adlibmediation.com
CONTACT US
stay in touch
31
TWITTER
twitter.com/adlibmediation
FACEBOOK
facebook.com/adlibmediation
LINKEDIN
linkedin.com/adlibmediation
SKYPE
@ frank_mobi28
GOOGLE+
plus.google.com/adlibmediation
GMAIL
info@adlibmediation.com
AdLib Mediation, LLC Adlibmediation.com
CONTACT US
our headquarters
32
2233 Honolulu Ave #304
Montrose, CA, 91020
@
424 226 6624
424 226 6624
info@adlibmediation.com
www.adlibmediation.com
tel
fax

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Ad lib investor deck (1)

  • 1. AdLib Mediation, LLC Adlibmediation.com AdLib Mediation Mobile Ad Optimization Engine June 12, 2015 Los Angeles, CA
  • 2. AdLib Mediation, LLC Adlibmediation.com 2 ABOUT US OUR SERVICES OUR THINKING
  • 3. AdLib Mediation, LLC Adlibmediation.com OUR SERVICES
  • 4. AdLib Mediation, LLC Adlibmediation.com AD MEDIATION Definition 4 What is a basic Ad Mediation Platform? Ad Mediation is a technology that sends ad requests to multiple ad networks. AdLib enables the publisher to find the best available network to fill their ad requests. Publishers typically rank ad networks in order of preference. Our mediation platform tries the top ad network first, if the top doesn’t fill based off of specific parameters, then it will go try to fill with the 2nd ad network and work it’s way down until it has been filled. Reserve ads are cached, so no request goes unfilled.
  • 5. AdLib Mediation, LLC Adlibmediation.com WHY MEDIATION Why 5 Why use Ad Mediation in general? Most mobile publishers have more ad spots than they can fill through one ad network or their direct sales team. To maximize fill rates and sell more of their inventory, most publishers work with multiple ad networks at the same time. Ad Networks performance can also vary for a given publisher, with some offering better fill rates in a particular geographic area or demographic than another. This means some ad networks will produce more revenue for a publisher than others. With ad mediation, the publisher can match the right ad networks to the right inventory and monetize more of their impressions. Mediation increases fill rates, maximizes eCPMs, and helps the publisher generate the most revenue possible from every impression. This is an essential monetization solution for the publisher.
  • 6. AdLib Mediation, LLC Adlibmediation.com Mobile ad optimization engine.
  • 7. AdLib Mediation, LLC Adlibmediation.com OUR SERVICES Three Pronged Approach 7 Unified Dashboard Inventory Control One SDK Unified Dashboard, Inventory Control, One SDK. AdLib--the Smart Mediation solution for the publisher. It’s that simple; our software does the ad monetization work, allowing the developer do what they do best, develop great mobile content.
  • 8. AdLib Mediation, LLC Adlibmediation.com OUR SERVICES What we do 8 AdLib is a smarter mobile ad mediation platform. AdLib functions as the developer’s own ad optimization engine that learns from its own data & optimizes traffic to maximize ad revenue. • Key advantage of AdLib Mediation is that it enables the developer to take full control of their own traffic without bias • Pure “Tool” so developer can be confident that AdLib will not push its own ad supply over their own priorities • Business model is 1:10 ad requests o Every tenth ad request is assigned to AdLib for monetization in their closed network
  • 9. AdLib Mediation, LLC Adlibmediation.com OUR SERVICES Pure Ad Optimization Tool 9 Adlib instantly gives the mobile app developer the ability to effectively mediate and optimize its own ad inventory by: • Adding Direct Deals, Affiliate offers, and house ads • Using 3rd party ad networks to "back-fill unused inventory“ • Increasing fill rate and revenue up to 90% • Monitoring ad inventory in Real Time • Offering a unified Dashboard showing the “entire picture”
  • 10. AdLib Mediation, LLC Adlibmediation.com OUR SERVICES Whom We Focus On 10 INDIE DEVELOPER Focus on the Indie developer that has traffic to monetize, without sacrificing it all to 3rd party ad networks. AdLib enables them to take control. UNIFIED DASHBOARD One Dashboard to control all your mobile ad revenue. Your “go-to” solution to add, A/B Test 3rd party ad networks, and prioritize direct /affiliate ads! APP STUDIOS COMPLETE CONTROL No longer are you dependent on a few ad networks to determine your ad revenue, you are in control of your own inventory and have access to 10- mobile ad networks! If you’re a publisher that manages yield for several games, apps, or building platforms, AdLib is the perfect solution to monetize in Real-Time!
  • 11. AdLib Mediation, LLC Adlibmediation.com Simple. powerful. scalable. AdLib mediation platform screenshots
  • 12. AdLib Mediation, LLC Adlibmediation.com PLATFORM SCREENSHOTS Easy Setup Wizard 12 Campaign Set-Up Campaign Parameters
  • 13. AdLib Mediation, LLC Adlibmediation.com UNIFIED DASHBOARD Screenshots 13 Real-Time Data A/B Test 3rd Party Networks
  • 14. AdLib Mediation, LLC Adlibmediation.com AdColony Appia AdLib Simplified Diagram 14 InMOBI MMedia DirectAd Ads Geo Target Device Targeting
  • 15. AdLib Mediation, LLC Adlibmediation.com 3rd PARTY AD NETWORKS AdLib Supported 15
  • 16. AdLib Mediation, LLC Adlibmediation.com OUR TECHNOLOGY What’s the code 16 Front End: Ruby on Rails® is an open-source web framework that’s optimized for programmers happiness and sustainable productivity. It lets you write beautiful code by favoring convention over configuration Back End: GO Lang is the latest, state-of-the-art software from Google. It is designed specifically to allow for ease in data crunching, resulting in the most sophisticated algorithms possible.
  • 17. AdLib Mediation, LLC Adlibmediation.com ABOUT US
  • 18. AdLib Mediation, LLC Adlibmediation.com ABOUT US OFFICES & PARTNERSHIPS 5OFFICES WORLDWIDE 125+ Employees 20 Years Combined Experience San Francisco New York 18 Los Angeles Lahore Chicago
  • 19. AdLib Mediation, LLC Adlibmediation.com ABOUT US Our Vision 19 Our vision is to be the #1 Mobile Ad Mediation Layer for mobile developers & publishers
  • 20. AdLib Mediation, LLC Adlibmediation.com ABOUT US President and CEO 20 L. Michael Haller President and CEO Mr. Haller is currently the General Manager of the HammerCat mobile game studio in Hollywood. Haller is the former Chairman of the Board of Kapitall, Inc., the newest online stock brokerage, where he was responsible for building out the platform and, in effect, gamifying Wall Street. Haller entered the video game industry, after ten years representing Japan’s Kodansha Ltd.’s animation division. After licensing anime properties, such as AKIRA, to THQ, he joined the company as a Board Member and Senior VP. Haller’s contribution was crucial in THQ’s growth from a Nintendo-based handheld publisher to full 3D games for the new PlayStation. After eight years, Haller left to join Electronic Arts, where, as VP, GM and executive producer, he oversaw both Dreamworks Interactive and EA Japan. At Dreamworks, he managed the two best-selling MEDAL OF HONOR games, ALLIED ASSAULT and FRONTLINE
  • 21. AdLib Mediation, LLC Adlibmediation.com ABOUT US Chief Revenue Officer 21 Frank J. Brenes Chief Revenue Officer Mr. Brenes is an expert in the field of mobile advertising ecosystems, with an emphasis on iOS/Android/Mobile Web platforms. He has been heavily involved in mobile publisher acquisitions for the purpose of growing a mobile publisher base from the ground up. He is a key player in knowing the mobile developer/publisher landscape with an enormous developer network. Frank co-founded two mobile ad companies, and has over 300 mobile apps/widgets on both Android & iOS. At his most recent venture he obtained Annual revenues of $23 Million as the Director of Publisher Acquisitions at LeadBolt Mobile Ad Network (SEPT 2010 to FEB 2013), and help build a network publisher base of over 65,000 Publishers with over 140K Ad Network Apps.
  • 22. AdLib Mediation, LLC Adlibmediation.com ABOUT US Chief Technical Officer 22 Serge Kreiker Chief Technical Officer Mr. Kreiker is the co-founder and Chief Technology Officer of the latest online investment platform, Kapitall, the recipient of many awards for design and innovation. At Kapitall, he managed all product development from specification to design and implementation. Prior to Kapitall, Mr. Kreiker worked at Bloomberg LLP as a Project Manager and Technical Lead in the Research & Development group in New York City. He also served as a research assistant in the Artificial Intelligence Department of the French National; Research Lab (CRNS), and as Application Developer/Programmer Analyst in the e-Business Department at Computer Science Corporation.
  • 23. AdLib Mediation, LLC Adlibmediation.com ABOUT US VP of Advertiser Relations & Business Development 23 Tami Hathaway Head of Business Development Mrs. Hathaway has been providing financial consulting and business strategic planning, as well as licensing for the digital entertainment industry for over 15 years. Along with Michael Haller, as part of the development team of start up HammerCat Studios, she supports the operations of the company, as well as assisting in business development efforts, and targeting mobile game advertisers as part of the app optimization strategy. Prior to joining HammerCat Studios, Hathaway headed the business development efforts for one of the first in-game advertising companies, IGA Worldwide, Inc. She also was head of licensing efforts for the global game publisher, Sammy/SEGA Corporation. Previously, she served as Head of Finance for Electronic Arts’, Los Angeles Studio, and the Walt Disney Company.
  • 24. AdLib Mediation, LLC Adlibmediation.com ABOUT US Our leadership philosophy 24 Never doubt that a small group of thoughtful, concerned, everyday-people can change the world. Frank Brenes Chief Revenue Officer “ ”
  • 25. AdLib Mediation, LLC Adlibmediation.com OUR THINKING Powerful Insightful Research
  • 26. AdLib Mediation, LLC Adlibmediation.com OUR THINKING Latest Research Article 26 According to Gigaom research, mediation is the prefered tool for publishers. They believe that the right mediation tool can help boost ad revenues and optimize fill rates in markets around the world. Mediation-based systems send an ad request to the top network based on priority, moving down the list until the request is filled. Ads are placed on the publisher’s priorities to maximize ad fill rates, thus increasing revenue. Mobile ad mediation is emerging as a powerful tool for the right publishers
  • 27. AdLib Mediation, LLC Adlibmediation.com OUR THINKING News and Trends 27 13-17 18% 18-24 20% 25-34 34% 35-54 20% 55+ 8% UTILITIE S 8% SOCIAL NETWORKING 28% GAME S 50% OTHE R 4% ENTERTAINMEN T 10% 3.8 BILLIONsmartphones expected worldwide in 2015 USAGE BREAKDOWN Our new research shows dramatic rise of smartphones Smartphone Age Distribution
  • 28. AdLib Mediation, LLC Adlibmediation.com TIMELINE Future Steps 28 2015 Q3 Beta Product Launch 2015 Q4 raise funds for launch 2016 Q1-Q2 Full-scale Production Run extra functions launch & manpower beta testing and data collection Admin role suite
  • 29. AdLib Mediation, LLC Adlibmediation.com REVENUE FORECAST 3- Year Forecast 29 Adlib Revenue Forecasts 3 Year 1/4/14 Total Year 1 Total Year 2 Total Year 3 Revenue $37,588,471 $45,106,165 $67,659,248 Yearly Operational Expenses $1,145,100 $1,197,200 $1,405,040 Net Revenue Before Taxes $36,443,371 $43,732,045 $65,598,068 Net Revenue After Taxes $25,510,360 $30,612,432 $45,918,647 Cumulative Appls per Week 55,053 66,064 99,095 Number of Cumulative Apps Adjusted for Retention 51,199 61,439 92,159 Network Impressions per week 102,398,580,000 122,878,296,000 184,317,444,000 Adlib Impressions 10,239,858,000 12,287,829,600 18,431,744,400 **Detailed Spreadsheet Available
  • 30. AdLib Mediation, LLC Adlibmediation.com THANK YOU
  • 31. AdLib Mediation, LLC Adlibmediation.com CONTACT US stay in touch 31 TWITTER twitter.com/adlibmediation FACEBOOK facebook.com/adlibmediation LINKEDIN linkedin.com/adlibmediation SKYPE @ frank_mobi28 GOOGLE+ plus.google.com/adlibmediation GMAIL info@adlibmediation.com
  • 32. AdLib Mediation, LLC Adlibmediation.com CONTACT US our headquarters 32 2233 Honolulu Ave #304 Montrose, CA, 91020 @ 424 226 6624 424 226 6624 info@adlibmediation.com www.adlibmediation.com tel fax