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Digital/Media/Arts Curriculum:

Building Foundations in Art and Digital Design
#NAFNext
Who We Are


 Ilene Kantrov
 Deidre Searcy


 Dave Yanofsky



#NAFNext
Session Goals

   Learn about the Digital/Media/Arts
    curriculum

   Experience a taste of the activities

   Explore strategies for engaging students in
    the art of storytelling



#NAFNext
Conversation Shorts

Pair up with someone that you do not know, and
each spend one minute responding to the
following:

    What is the one project you use with
     students that they find the most engaging?




#NAFNext
What Is Digital/Media/Arts?



 Foundations in Visual Arts
   o Art fundamentals, with focus on visual literacy and personal expression

 Foundations in Media & Digital Design
   o Basic production in four media, with focus on storytelling

 Sixteen units in math, history, English, science
   o Academic content related to art and media projects



#NAFNext
NAF Curriculum & Instruction
Standard I: Program of Study/Integration

The academy uses NAF curriculum and fully integrates it with the core

subject area content.


   a. The academy program of study            b. Multidisciplinary projects are the

    includes one or more NAF courses* per       primary vehicle by which NAF course

    grade level, with themes from these         themes are integrated into core subject

    courses integrated into core academic       area content, providing a relevant

    course content. (*or approved               context for student learning.

    alternatives)




#NAFNext
Essentials for Media-Makers
                          Qualities & Habits of
Knowledge & Skills        Mind

 Visual literacy          Problem solving
 Art-making techniques    Critical thinking
 Personal expression      Effective
                            communication
 Artistic vision
                           Teamwork
 Storytelling
Qualities & Habits of
Mind
#NAFNext
Curriculum Characteristics




   Develops qualities important to industry professionals
   Project-based pedagogy; performance assessments
   Career exploration strand
   Tools for learning: analysis, research, creation, critique


#NAFNext
“The real process of education should be the
  process of learning to think through the
  application of real problems. Everything
  depends on the quality of the experience.”
--John Dewey




“The real process of education should be the process of learning to think
through the application of real problems. Everything depends on the quality
of the experience.” --John Dewey

#NAFNext
Foundations in Visual Arts
Grade 9 or 10
      Unit 1: Getting to Know You
      Unit 2: Saying It With Symbols
      Unit 3: Community Storytelling
      Unit 4: Make Me a World
      Unit 5: Creating Characters
      Unit 6: Games for Good
      Unit 7: Art Show!


#NAFNext
Foundations in Visual Arts:
Framing Questions for the Course


 What is your vision?
 How do you see the world?
 How does the world see you?
 How does the world influence your vision?
 How do you transform your vision into
  action?



#NAFNext
Foundations in Media and Digital Design
10th or 11th Grade
Fall Semester: Audio & Video
 Unit 1: Using Sound to Tell Stories
 Unit 2: Telling Stories with Moving Images
Spring Semester: Animation & Game Design
 Unit 1: The Animated World
 Unit 2: Principles of Game Design



#NAFNext
“I’m a storyteller. That’s the chief
function of a director.”

—Howard Hawks

(Bringing Up Baby, Gentlemen Prefer
Blondes)



“People are hungry for stories. It’s
part of our very being. Storytelling is
a form of history, of immortality too.
It goes from one generation to
another.”

—Studs Terkel, author, historian,
broadcaster

#NAFNext
The Power of Sound
 Why do certain sounds make you feel certain
  emotions?
 How do sounds help to tell stories?




#NAFNext
Unit Project Description
 Students work in teams to create a short audio
   story for a radio show or podcast targeted to
   teenagers.
 The story can be a personal anecdote, an
   exploration of a theme or issue, or a profile of a
   person or place in their community.
 Students tell their story through sounds they
   record, including interviews, ambient sound, and
   narration.

#NAFNext
Framing Questions
 How can voice, music, sound effects, and other
   sounds be used to evoke emotion and tell a
   story?
 What story do you want to tell? How can you
   tell your story using only sound?
 What are the different tasks involved in
   developing a media product from idea to
   completion?


#NAFNext
Technical Skills Learned and Applied
 Setting up and operating
  audio recording
  equipment
 Choosing, using, and
  creating an acoustic        Conducting and
  environment for              recording interviews
  recording quality sound     Organizing, labeling,
 Assigning and managing       and logging audio
  audio production roles.      recordings
                              Editing and mixing audio
                               tracks
                              Sound design

#NAFNext
Ira Glass on Storytelling




#NAFNext
Activity: Recording an Anecdote

TEAMS:

 Share an anecdote about a moment of truth or
   turning point in your life.

 Select one anecdote and record it.



#NAFNext
Discussing Anecdotes
 What might listeners find interesting about this
  anecdote?
 What is the take-away or moment of reflection
  in this anecdote?




#NAFNext
Sharing and Reflection

 How will the curriculum activities you
   experienced today support students’ successful
   completion of the unit project?

 What do you already do in your classroom that
   will help students learn the storytelling skills
   necessary for completing the unit project?




#NAFNext
Accessing the Curriculum




 Browse, sample, and download at
                   dma.edc.org


 Download, upload student work, and join
   online community at
               connectedstudios.org


#NAFNext
Thank you for your interest!
Ilene Kantrov
Director, Pathways to College and Careers
Education Development Center, Inc.
Email: ikantrov@edc.org

Deidre Searcy
Project Director
Education Development Center, Inc.
Email: dsearcy@edc.org

Dave Yanofsky
Director of Media and Youth Development
ConnectEd: The California Center for College and Career
Email: dyanofsky@connectedcalifornia.org


#NAFNext

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Digital media arts curriculum building foundations in art and digital design

  • 3. Who We Are  Ilene Kantrov  Deidre Searcy  Dave Yanofsky #NAFNext
  • 4. Session Goals  Learn about the Digital/Media/Arts curriculum  Experience a taste of the activities  Explore strategies for engaging students in the art of storytelling #NAFNext
  • 5. Conversation Shorts Pair up with someone that you do not know, and each spend one minute responding to the following:  What is the one project you use with students that they find the most engaging? #NAFNext
  • 6. What Is Digital/Media/Arts?  Foundations in Visual Arts o Art fundamentals, with focus on visual literacy and personal expression  Foundations in Media & Digital Design o Basic production in four media, with focus on storytelling  Sixteen units in math, history, English, science o Academic content related to art and media projects #NAFNext
  • 7. NAF Curriculum & Instruction Standard I: Program of Study/Integration The academy uses NAF curriculum and fully integrates it with the core subject area content.  a. The academy program of study  b. Multidisciplinary projects are the includes one or more NAF courses* per primary vehicle by which NAF course grade level, with themes from these themes are integrated into core subject courses integrated into core academic area content, providing a relevant course content. (*or approved context for student learning. alternatives) #NAFNext
  • 8. Essentials for Media-Makers Qualities & Habits of Knowledge & Skills Mind  Visual literacy  Problem solving  Art-making techniques  Critical thinking  Personal expression  Effective communication  Artistic vision  Teamwork  Storytelling Qualities & Habits of Mind #NAFNext
  • 9. Curriculum Characteristics  Develops qualities important to industry professionals  Project-based pedagogy; performance assessments  Career exploration strand  Tools for learning: analysis, research, creation, critique #NAFNext
  • 10. “The real process of education should be the process of learning to think through the application of real problems. Everything depends on the quality of the experience.” --John Dewey “The real process of education should be the process of learning to think through the application of real problems. Everything depends on the quality of the experience.” --John Dewey #NAFNext
  • 11. Foundations in Visual Arts Grade 9 or 10 Unit 1: Getting to Know You Unit 2: Saying It With Symbols Unit 3: Community Storytelling Unit 4: Make Me a World Unit 5: Creating Characters Unit 6: Games for Good Unit 7: Art Show! #NAFNext
  • 12. Foundations in Visual Arts: Framing Questions for the Course  What is your vision?  How do you see the world?  How does the world see you?  How does the world influence your vision?  How do you transform your vision into action? #NAFNext
  • 13. Foundations in Media and Digital Design 10th or 11th Grade Fall Semester: Audio & Video  Unit 1: Using Sound to Tell Stories  Unit 2: Telling Stories with Moving Images Spring Semester: Animation & Game Design  Unit 1: The Animated World  Unit 2: Principles of Game Design #NAFNext
  • 14. “I’m a storyteller. That’s the chief function of a director.” —Howard Hawks (Bringing Up Baby, Gentlemen Prefer Blondes) “People are hungry for stories. It’s part of our very being. Storytelling is a form of history, of immortality too. It goes from one generation to another.” —Studs Terkel, author, historian, broadcaster #NAFNext
  • 15. The Power of Sound  Why do certain sounds make you feel certain emotions?  How do sounds help to tell stories? #NAFNext
  • 16. Unit Project Description  Students work in teams to create a short audio story for a radio show or podcast targeted to teenagers.  The story can be a personal anecdote, an exploration of a theme or issue, or a profile of a person or place in their community.  Students tell their story through sounds they record, including interviews, ambient sound, and narration. #NAFNext
  • 17. Framing Questions  How can voice, music, sound effects, and other sounds be used to evoke emotion and tell a story?  What story do you want to tell? How can you tell your story using only sound?  What are the different tasks involved in developing a media product from idea to completion? #NAFNext
  • 18. Technical Skills Learned and Applied  Setting up and operating audio recording equipment  Choosing, using, and creating an acoustic  Conducting and environment for recording interviews recording quality sound  Organizing, labeling,  Assigning and managing and logging audio audio production roles. recordings  Editing and mixing audio tracks  Sound design #NAFNext
  • 19. Ira Glass on Storytelling #NAFNext
  • 20. Activity: Recording an Anecdote TEAMS:  Share an anecdote about a moment of truth or turning point in your life.  Select one anecdote and record it. #NAFNext
  • 21. Discussing Anecdotes  What might listeners find interesting about this anecdote?  What is the take-away or moment of reflection in this anecdote? #NAFNext
  • 22. Sharing and Reflection  How will the curriculum activities you experienced today support students’ successful completion of the unit project?  What do you already do in your classroom that will help students learn the storytelling skills necessary for completing the unit project? #NAFNext
  • 23. Accessing the Curriculum  Browse, sample, and download at dma.edc.org  Download, upload student work, and join online community at connectedstudios.org #NAFNext
  • 24. Thank you for your interest! Ilene Kantrov Director, Pathways to College and Careers Education Development Center, Inc. Email: ikantrov@edc.org Deidre Searcy Project Director Education Development Center, Inc. Email: dsearcy@edc.org Dave Yanofsky Director of Media and Youth Development ConnectEd: The California Center for College and Career Email: dyanofsky@connectedcalifornia.org #NAFNext

Editor's Notes

  1. Welcome, thank you for coming. Introduce selves: Ilene, Deidre, DaveWho’s here: Already teaching digital media in an IT academy?Planning to teach digital media in an IT academy?Teaching digital media in another kind of academy?Teaching fine arts?School or district administrator?Other?Did anyone come to the session that Dave and our colleague Emily McLeod did last year? Explain that this session will be very similar.
  2. This session is an introduction to the Digital/Media/Arts curriculum
  3. .D/M/A was developed by Education Development Center, in collaboration with ConnectEd: The California Center for College and Career, with funding from The James Irvine Foundation.Ilene: EDC:--Designs and delivers innovative programs that transform learning around the world. We work in three areas: international development (youth job training in Haiti; educational radio programming), health (professional development for doctors and health providers in effective communication with families and children), and PK-16 education. I directPathways to Career and College in the Learning and Teaching Division; our programs support the intellectual and career development of learners, preparing them to succeed in the workforce and as citizens. . Deidre is an experienced media arts educator who has worked in both formal and informal education and currently provides technical assistance and PD for the Adobe Youth Voices program and supports media literacy efforts in Chicago funded by the McCormick Foundation.[Dave introduces himself and ConnectEd.]
  4. Briefly describe the D/M/A program as a whole: the two-year curriculum (grades 9/10 or 10/11) and integrated units in math, history, English, and science. Have recently applied for approval as a NAF 3rd Party Curriculum; intended to be integrated into curriculum for NAF Academy of Information Technology.1st yearlong course: Foundations in Visual Arts, designed to cover the same content as a traditional fine arts course—with students learning sketching, drawing, painting, and sculpture. Can be adapted and the projects completed using digital media. Throughout the course, students look at arts, media, and entertainment careers, engaging in authentic projects similar to ones they might engage in within the industry. 2nd year courses (1 semester each): Foundations in Media and Digital Design, focusing on four specializations:AudioVideoAnimationGamingInterdisciplinary units that are designed to be integrated with the projects in the Foundations course units 
  5. Curriculum is aligned with NAF Curriculum & Instruction Standard 1 (cf. we were invited to apply for DMA to be an approved alternative)
  6. Courses focus on essential knowledge and skills, as well as qualities and habits of mind—identified by industry advisors with whom we consulted as we planned, developed, and revised the curriculum. Were also piloted. And as a result of feedback from a panel of teachers, including NAF teachers, are developing some supplementary materials, including suggestions for differentiating instruction, additional opportunities for students to develop reading and writing skills, and options for streamlining the curriculum for those who don’t have sufficient time.Key skill that curriculum focuses on throughout is storytelling, giving students an opportunity to tell both their own stories and those of others. You will also focus on storytelling in the session activities.