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WP2: Enrichment & Participation
Maarten Brinkerink, WP2 Lead
Nick Stanhope, WAWWD
Simone Fonda, Net7
Johan Oomen, NISV
Sergiu Gordea, AIT
17 February 2014, London
Work Package 2 will support
discovery and use by improving
metadata through innovative
methods including semantic
enrichment and crowdsourcing

Lead by NISV, with EF, NTUA, AIT,
NET7, WAWWD, all content partners;
also Wikimedia chapters
Objectives
 Support discovery and use by improving metadata
through innovative methods including semantic
enrichment and crowdsourcing.
• Design and implement mechanisms to improve the quality of
existing metadata and contextual information. This will
support enhanced exploration, deepen understanding of the
collections, and will increase end-user engagement.

• Significantly increase quality of existing and new Europeana
metadata for audio and audio-related items though:
• (a) active participation with existing audiences;
• (b) machine-driven tools.

 Allowing enrichments to be re-ingested in the
information systems of the contributing partners.
Corporate portal
Corporate portal
(crowdsourcing)
(crowdsourcing)

Corporate portal
Corporate portal
(crowdsourcing)
(crowdsourcing)
Historypin
Historypin
(crowdsourcing)
(crowdsourcing)

Content provider 11
Content provider

Content provider nn
Content provider

enriched metadata

Wikimedia
Wikimedia
chapters
chapters

Semantic
Semantic
enrichment
enrichment

Europeana Sounds
Europeana Sounds
platform
platform

Europeana
Europeana
Channel
Channel
(crowdsourcing)
(crowdsourcing)

Third party playout
Third party playout
Corporate portal
Corporate portal
(crowdsourcing)
(crowdsourcing)

Corporate portal
Corporate portal
(crowdsourcing)
(crowdsourcing)
Historypin
Historypin
(crowdsourcing)
(crowdsourcing)

Content provider 11
Content provider

Content provider nn
Content provider

enriched metadata

Wikimedia
Wikimedia
chapters
chapters

Semantic
Semantic
enrichment
enrichment

Europeana Sounds
Europeana Sounds
platform
platform

Europeana
Europeana
Channel
Channel
(crowdsourcing)
(crowdsourcing)

Third party playout
Third party playout
Semantic Enrichment (1) automatic and
(2) user-contributed annotations
• uncover/highlight connections between
recordings and extract knowledge from musical
relationships.

• suggest collections based on artists'
collaborations, influences, shared members,
genres etc.

• mine into Europeana system logs and linking
with external resources (e.g. DBpedia) to identify
relationships between music related concepts
(i.e. make use of Relfinder and the Semantic
Shortcuts algorithm developed in Assets).
nss
ion
tito
ota
ot a
nn
nn
da
da
ut e
ute
trrb
t i ib
n
on
cco
rre
sse
U
U
Typed relations among different kind of
objects and entities
Define new knowledge
Link to the Web of Data, and
access its data
Corporate portal
Corporate portal
(crowdsourcing)
(crowdsourcing)

Corporate portal
Corporate portal
(crowdsourcing)
(crowdsourcing)
Historypin
Historypin
(crowdsourcing)
(crowdsourcing)

Content provider 11
Content provider

Content provider nn
Content provider

enriched metadata

Wikimedia
Wikimedia
chapters
chapters

Semantic
Semantic
enrichment
enrichment

Europeana Sounds
Europeana Sounds
platform
platform

Europeana
Europeana
Channel
Channel
(crowdsourcing)
(crowdsourcing)

Third party playout
Third party playout
Collaborating with Wikimedia Chapters

Photo of the Wiki Loves Sound Edit-a-Thon in the Netherlands
Example (Cat’s meow)
Reuse in Wikipedia
Corporate portal
Corporate portal
(crowdsourcing)
(crowdsourcing)

Corporate portal
Corporate portal
(crowdsourcing)
(crowdsourcing)
Historypin
Historypin
(crowdsourcing)
(crowdsourcing)

Content provider 11
Content provider

Content provider nn
Content provider

enriched metadata

Wikimedia
Wikimedia
chapters
chapters

Semantic
Semantic
enrichment
enrichment

Europeana Sounds
Europeana Sounds
platform
platform

Europeana
Europeana
Channel
Channel
(crowdsourcing)
(crowdsourcing)

Third party playout
Third party playout
Crowdsourcing (enrichment)
• ‘happens’ on multiple sites, where users are!
• two user groups (general public and experts)

-

Historypin

-

Institutional Portals

-

Europeana Channel (see also WP4 presentation)
Crowdsourcing: approach
Crowdsourcing: requirements and policy Definition (T2.1.1)
The requirements will differentiate between two target
groups: the general public and experts
Crowdsourcing: operationalisation and Evaluation (T2.1.2)
This subtask oversees the successful deployment and
end-user evaluation of the crowdsourcing infrastructure: on the
Europeana portal, the individual partner sites and on Historypin.
Activities include creating training materials and one hands-on
workshop.
Web-based game for the general public

ple
ple
am
am
exx
e
YUMA (now Annotorious) from AIT
Enrichment on institutional portals

ple
ple
am
am
exx
e
Europeana search widget by EF
Enrichment on Europeana Sounds
Channel

ple
ple
m
am
xxa
e
e
Example of the SoundCloud player, with social tagging functionality
Corporate portal
Corporate portal
(crowdsourcing)
(crowdsourcing)

Corporate portal
Corporate portal
(crowdsourcing)
(crowdsourcing)

s
errs
e
t tn
rrn
pa
pa
t
nt
enContent provider n
Content provider 11
ntte Content provider n
Content provider
on
cco
l
Al ll
A

Historypin
Historypin
(crowdsourcing)
(crowdsourcing)

enriched metadata

Wikimedia
Wikimedia
chapters
chapters

Semantic
Semantic
enrichment
enrichment

Europeana Sounds
Europeana Sounds
platform
platform

Europeana
Europeana
Channel
Channel
(crowdsourcing)
(crowdsourcing)

Third party playout
Third party playout
Corporate portal
Corporate portal
(crowdsourcing)
(crowdsourcing)

Corporate portal
Corporate portal
(crowdsourcing)
(crowdsourcing)
Historypin
Historypin
(crowdsourcing)
(crowdsourcing)

Content provider 11
Content provider

Content provider nn
Content provider

enriched metadata

Wikimedia
Wikimedia
chapters
chapters

Semantic
Semantic
enrichment
enrichment

Europeana Sounds
Europeana Sounds
platform
platform

Europeana
Europeana
Channel
Channel
(crowdsourcing)
(crowdsourcing)

Third party playout
Third party playout
Innovative exploration pilots: audio
information retrieval and dynamic
linking
Linking music to scores
Identify related resources (audio, video, music scores,
vocabularies)
Link audio segments to music scores

 Automated: midi content to sheet music (digital)
 Semi automatic: convert content and music scores to
Midi/MusicXML

 Manual: markup audio and digitized music scores
Typical applications:

 Learning to play an instrument (hear, follow, play)
 Compositions (compose, follow, hear )
27

17.02.14
Music information retrieval
Index and retrieve music content

 Extract audio features: timbre, chords, harmonies, melody, main pitch,
beats per minute or rhythm






Index features and retrieve similar content
Music categorization
Evaluation using Europeana Sounds content
Sound recognition (birds)

Typical applications:

 Search/explore music repositories
 Music classification and recommendation
 Intellectual property protection

28

17.02.14
Existing tools (open source)
 OMR: Audiveris, OpenOMR
 Midi and scores synchronization: midisheetmusic,
musicscore

 Feature extraction: JMir, MirToolbox(Mathlab), RP-Extract
 Indexing and retrieval: Clubmixer, Marysas
WP2: deliverables
No

Title

Delivery month

D2.1

Crowdsourcing infrastructure & exchange
policy

6

D2.2

Functional design of semantic enrichment

7

D2.3

Linking pilot delivery report (software,
documentation)

14

D2.4

Crowdsourcing infrastructure v1 assessment

17

D2.5, 8

GLAM-wiki collaboration progress reports

21, 34

D2.6

MIR pilot report

22

D2.7

Crowdsourcing evaluation & impact
assessment

30

D2.9

Evaluation report on semantic enrichment
implementation

36
Thank you

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Europeana Sounds kick-off - Workpackage 2 Enrichment and Participation

  • 1. WP2: Enrichment & Participation Maarten Brinkerink, WP2 Lead Nick Stanhope, WAWWD Simone Fonda, Net7 Johan Oomen, NISV Sergiu Gordea, AIT 17 February 2014, London
  • 2. Work Package 2 will support discovery and use by improving metadata through innovative methods including semantic enrichment and crowdsourcing Lead by NISV, with EF, NTUA, AIT, NET7, WAWWD, all content partners; also Wikimedia chapters
  • 3. Objectives  Support discovery and use by improving metadata through innovative methods including semantic enrichment and crowdsourcing. • Design and implement mechanisms to improve the quality of existing metadata and contextual information. This will support enhanced exploration, deepen understanding of the collections, and will increase end-user engagement. • Significantly increase quality of existing and new Europeana metadata for audio and audio-related items though: • (a) active participation with existing audiences; • (b) machine-driven tools.  Allowing enrichments to be re-ingested in the information systems of the contributing partners.
  • 4. Corporate portal Corporate portal (crowdsourcing) (crowdsourcing) Corporate portal Corporate portal (crowdsourcing) (crowdsourcing) Historypin Historypin (crowdsourcing) (crowdsourcing) Content provider 11 Content provider Content provider nn Content provider enriched metadata Wikimedia Wikimedia chapters chapters Semantic Semantic enrichment enrichment Europeana Sounds Europeana Sounds platform platform Europeana Europeana Channel Channel (crowdsourcing) (crowdsourcing) Third party playout Third party playout
  • 5. Corporate portal Corporate portal (crowdsourcing) (crowdsourcing) Corporate portal Corporate portal (crowdsourcing) (crowdsourcing) Historypin Historypin (crowdsourcing) (crowdsourcing) Content provider 11 Content provider Content provider nn Content provider enriched metadata Wikimedia Wikimedia chapters chapters Semantic Semantic enrichment enrichment Europeana Sounds Europeana Sounds platform platform Europeana Europeana Channel Channel (crowdsourcing) (crowdsourcing) Third party playout Third party playout
  • 6. Semantic Enrichment (1) automatic and (2) user-contributed annotations • uncover/highlight connections between recordings and extract knowledge from musical relationships. • suggest collections based on artists' collaborations, influences, shared members, genres etc. • mine into Europeana system logs and linking with external resources (e.g. DBpedia) to identify relationships between music related concepts (i.e. make use of Relfinder and the Semantic Shortcuts algorithm developed in Assets).
  • 8. Typed relations among different kind of objects and entities
  • 10. Link to the Web of Data, and access its data
  • 11. Corporate portal Corporate portal (crowdsourcing) (crowdsourcing) Corporate portal Corporate portal (crowdsourcing) (crowdsourcing) Historypin Historypin (crowdsourcing) (crowdsourcing) Content provider 11 Content provider Content provider nn Content provider enriched metadata Wikimedia Wikimedia chapters chapters Semantic Semantic enrichment enrichment Europeana Sounds Europeana Sounds platform platform Europeana Europeana Channel Channel (crowdsourcing) (crowdsourcing) Third party playout Third party playout
  • 12. Collaborating with Wikimedia Chapters Photo of the Wiki Loves Sound Edit-a-Thon in the Netherlands
  • 15. Corporate portal Corporate portal (crowdsourcing) (crowdsourcing) Corporate portal Corporate portal (crowdsourcing) (crowdsourcing) Historypin Historypin (crowdsourcing) (crowdsourcing) Content provider 11 Content provider Content provider nn Content provider enriched metadata Wikimedia Wikimedia chapters chapters Semantic Semantic enrichment enrichment Europeana Sounds Europeana Sounds platform platform Europeana Europeana Channel Channel (crowdsourcing) (crowdsourcing) Third party playout Third party playout
  • 16. Crowdsourcing (enrichment) • ‘happens’ on multiple sites, where users are! • two user groups (general public and experts) - Historypin - Institutional Portals - Europeana Channel (see also WP4 presentation)
  • 17. Crowdsourcing: approach Crowdsourcing: requirements and policy Definition (T2.1.1) The requirements will differentiate between two target groups: the general public and experts Crowdsourcing: operationalisation and Evaluation (T2.1.2) This subtask oversees the successful deployment and end-user evaluation of the crowdsourcing infrastructure: on the Europeana portal, the individual partner sites and on Historypin. Activities include creating training materials and one hands-on workshop.
  • 18.
  • 19.
  • 20. Web-based game for the general public ple ple am am exx e YUMA (now Annotorious) from AIT
  • 21. Enrichment on institutional portals ple ple am am exx e Europeana search widget by EF
  • 22. Enrichment on Europeana Sounds Channel ple ple m am xxa e e Example of the SoundCloud player, with social tagging functionality
  • 23. Corporate portal Corporate portal (crowdsourcing) (crowdsourcing) Corporate portal Corporate portal (crowdsourcing) (crowdsourcing) s errs e t tn rrn pa pa t nt enContent provider n Content provider 11 ntte Content provider n Content provider on cco l Al ll A Historypin Historypin (crowdsourcing) (crowdsourcing) enriched metadata Wikimedia Wikimedia chapters chapters Semantic Semantic enrichment enrichment Europeana Sounds Europeana Sounds platform platform Europeana Europeana Channel Channel (crowdsourcing) (crowdsourcing) Third party playout Third party playout
  • 24. Corporate portal Corporate portal (crowdsourcing) (crowdsourcing) Corporate portal Corporate portal (crowdsourcing) (crowdsourcing) Historypin Historypin (crowdsourcing) (crowdsourcing) Content provider 11 Content provider Content provider nn Content provider enriched metadata Wikimedia Wikimedia chapters chapters Semantic Semantic enrichment enrichment Europeana Sounds Europeana Sounds platform platform Europeana Europeana Channel Channel (crowdsourcing) (crowdsourcing) Third party playout Third party playout
  • 25. Innovative exploration pilots: audio information retrieval and dynamic linking
  • 26. Linking music to scores Identify related resources (audio, video, music scores, vocabularies) Link audio segments to music scores  Automated: midi content to sheet music (digital)  Semi automatic: convert content and music scores to Midi/MusicXML  Manual: markup audio and digitized music scores Typical applications:  Learning to play an instrument (hear, follow, play)  Compositions (compose, follow, hear ) 27 17.02.14
  • 27. Music information retrieval Index and retrieve music content  Extract audio features: timbre, chords, harmonies, melody, main pitch, beats per minute or rhythm     Index features and retrieve similar content Music categorization Evaluation using Europeana Sounds content Sound recognition (birds) Typical applications:  Search/explore music repositories  Music classification and recommendation  Intellectual property protection 28 17.02.14
  • 28. Existing tools (open source)  OMR: Audiveris, OpenOMR  Midi and scores synchronization: midisheetmusic, musicscore  Feature extraction: JMir, MirToolbox(Mathlab), RP-Extract  Indexing and retrieval: Clubmixer, Marysas
  • 29. WP2: deliverables No Title Delivery month D2.1 Crowdsourcing infrastructure & exchange policy 6 D2.2 Functional design of semantic enrichment 7 D2.3 Linking pilot delivery report (software, documentation) 14 D2.4 Crowdsourcing infrastructure v1 assessment 17 D2.5, 8 GLAM-wiki collaboration progress reports 21, 34 D2.6 MIR pilot report 22 D2.7 Crowdsourcing evaluation & impact assessment 30 D2.9 Evaluation report on semantic enrichment implementation 36