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FROM RELEVANT MARKETING TO
 COMMUNITY MONETIZATION
RELEVANT MARKETING




                     © www.playapp.net – Living communities   2.
AVOID USELESS EFFORTS


       Do you enjoy making effort?
                         I really don’t know
                           why we haven’t
                        invented the wheel
                                  yet !




                               © www.playapp.net – Living communities   3.
SIMPLIFY YOUR LIFE


           Less effort more effects




                          © www.playapp.net – Living communities   4.
RELEVANT MARKETING

 This is the opposite of SPAM



 This is the right message
     at the right time

 This improves the conversion rates


                                       © www.playapp.net – Living communities   5.
DATA COLLECT

 I browse there, but I leave the page




                                         © www.playapp.net – Living communities   6.
TARGETED MESSAGE

 Then, if I keep browsing, here is what I see




 This is great but there still is a problem

                                         © www.playapp.net – Living communities   7.
PEOPLE TRUST PEOPLE




                  14% trust advertisement




                                      © www.playapp.net – Living communities   8.
THEY TRUST THEIR FRIENDS EVEN MORE !




        But where are my friends ? …
                             © www.playapp.net – Living communities   9.
FACEBOOK IS ESSENTIAL !




                          © www.playapp.net – Living communities   10.
YOUR CLIENTS AND YOUR FRIENDS ARE ALREADY THERE


                                       23 million users in
        Like 36% of
                                             France
    Frenchmen, he is on
                                      Among them, 50% log
         Facebook
                                          in every day




   Linked to 80 Fan pages,              130 friends in his
      groups or events                      network




                             © www.playapp.net – Living communities   11.
WHERE WOULD YOU ESTABLISH YOUR STORE ?




                                there
                     or
       Here

                           © www.playapp.net – Living communities   12.
FACEBOOK IS A FACILITATOR



Facebook is a great tool to make
word of mouth easier


          In an instant               In an instant          ….
  1 fan




                            © www.playapp.net – Living communities   13.
FACEBOOK PROVIDES AND ALLOWS TO GENERATE A LOT
OF DATA TO SERVE BRANDS

       The « Social data » business
              opportunities
     On your website     For your products              On Facebook




     Customized offers   Users retargeting
     “Social data”       depending on the
     collection          products they “liked”        Involvement,
     Peer-to-peer                                     conversation
     recommandation                                   Fans qualification

                                                          Source : Agorapulse

                                             © www.playapp.net – Living communities   14.
SOCIALIZATION OF WEBSITES AND PRODUCTS




                            © www.playapp.net – Living communities   15.
CUSTOMIZATION OF WEBSITES




                            © www.playapp.net – Living communities   16.
HOW TO USE FACEBOOK IN ORDER TO
MONETIZE YOUR COMMUNITIES ?




                     © www.playapp.net – Living communities   17.
3 KEY STEPS TO MONETIZE




                         STIMULATE YOUR            MONETIZE YOUR
BUILD YOUR COMMUNITY
                           COMMUNITY                 AUDIENCE


                                                          GOAL:
                             GOAL :
        GOAL :                                         GENERATE
                          ENGAGE YOUR
 REACH A CRITICAL MASS                                ADDITIONAL
                             FANS
                                                      TURNOVER




                                      © www.playapp.net – Living communities   18.
FROM COMMUNITIES TO RELEVANT MARKETING

 WHO ?          YOUR TARGET                    YOUR TRIBE                  YOUR EXPERTS

          They hardly know you          They know you, they like     They talk about you or
          (maybe not at all) and they   you, they have already       about related subjects :
          have no intention to buy      used your products or are    they are influencers.
          your product.                 about to.

 GOAL ?              GET                     KEEP/INCREASE                     CONVINCE

WHERE ?   TV/radio/print/web/mob          Web/mob /social media             Event / PR /ePR

 HOW ?      Fame/branding                 Manage/Engage                Converse/Collaborate
            - Media coverage              - Listen/answer              - Listen/answer
            - Recommandation              - Offer/ innovate            - Work with
                                          - Monetize                   - Prevention/improve

                Relevant                        Share                         Influence
                Marketing



                                                        © www.playapp.net – Living communities   19.
GET ORGANIZED! STAY READY TO LISTEN AND ANSWER

Organizational process
                                                  Social CRM
                           Listen                  Gather information
                                                                                  Converse
•   Listen                                        Management support



•   Capitalize
•   Answer
•   Learn                Capitalize

•   Change
                                            Broadcast to ESN
                                              Enterprise Social Network
                         Process
                                      Marketing     Customer Service      Other




                                                     Answer


                                       © www.playapp.net – Living communities                20.
GEAR UP ! DON’T LOSE INFORMATION

                     Editorial animation
                                                              Event Animation
Social CRM tools :          Fan pages


• Listen/Manage
• Capitalize                                                 Mobile            Virtual Gifts


• Qualify
• Segment                                                     Contest              Quiz


• Target

Advantage :                             Community Database
• Relevance
• Loyalty               Animation           Create a loyalty               Enlarge the
                       statistics and     program rewarding             client’s database
                     finding the most     fans’ activities with
                       engaged fans              points




                                        © www.playapp.net – Living communities                 21.
YOU WON’T REGRET THIS !!!


         Traditional campaign     Social Network based campaign




   Campaign by fits and starts   Allow you to gradually build your
                                 fanbase thanks to previous
                                 campaign capitalization




                                  © www.playapp.net – Living communities   22.
RECRUIT AND QUALIFY YOUR FANS

Goals:
• Collect data
• Increase the Fanbase
• Develop fan loyalty

Means :                                           « STIMULATE / RECRUIT »
• Facebook Apps
• Media Coverage+ prize
• Animation

Key Figures:
• 80 000 users
• 70% of filed forms
• Daily Fan recruitment x2   « QUALIFY »




                                           © www.playapp.net – Living communities   23.
CREATE FUSE CAMPAIGNS!

FUN : don’t take it too seriously,
stay human

USEFUL/UNIQUE : bring something
more
                                     Engaging                              Unique
SOCIAL : make your content                                                 Useful
shareable

ENGAGING : try to engage them in
your campaign



                                          © www.playapp.net – Living communities   24.
DO NOT FORGET MEDIA COVERAGE (ANYMORE)

TELL THE WORLD YOUR OPERATION EXISTS

                              Facebook tend to become
   30% to
                              a “classic” media
   create your
   application                « earned media » is
           70% to manage
                              increasingly limited
           and promote        compared to « paid
           your operation     media »



                                 © www.playapp.net – Living communities   25.
MANAGING YOUR FACEBOOK PAGE LOOKS INCREASINGLY
LIKE SEO
Improve the« EDGERANK » of your page.
You are entering the private sphere of your fans, you have to arouse
interest create involvement and sharing.
 Improve your visibility


                                          (In average) only
                                        30% of your Fans see
                                         your publications
                                                    According to PlayApp managed pages



 Facebook created a solution called « sponsored stories » !


                                        © www.playapp.net – Living communities      26.
NOW THAT I HAVE FANS – WHAT CAN I DO ?


I TALK TO THEM – OK
I LISTEN TO THEM – OK
I ANSWER THEM – OK


   BUT HOW TO MONETIZE MY COMMUNITY?




                             © www.playapp.net – Living communities   27.
KEY SUCCESS FACTORS OF SOCIAL COMMERCE

                     REMEMBER !




  USE THE POWER OF FANS TO FRIENDS RECOMMANDATIONS !


                               © www.playapp.net – Living communities   28.
KEY SUCCESS FACTORS OF SOCIAL COMMERCE


                         REMEMBER !




         In an instant                       In an instant         ….
 1 fan



              USE FACEBOOK AS A DIFFUSION FACILITOR



                                    © www.playapp.net – Living communities   29.
KEY SUCCESS FACTORS OF SOCIAL COMMERCE


     CREATE SOMETHING EXCLUSIVE, SIMPLE AND SOCIAL




                                © www.playapp.net – Living communities   30.
HERE IS WHAT YOU SHOULD NEVER DO

USERS DON’T BROWSE YOUR
FACEBOOK PAGE LIKE A WEBSITE

FACEBOOK SHOPS ARE TOO
CRAMPED

IT IS HARD TO MAKE A « STORE »
TAB ALIVE

WHAT SOCIAL ADVANTAGE CAN
THE USER GET OUT OF IT ?

      NOTHING

                                 © www.playapp.net – Living communities   31.
AND HERE IS WHAT DOESN’T WORK




        Gift lists




                           © www.playapp.net – Living communities   32.
SOME IMPORTANT RULES

 Rule n°1 : Never sell on Facebook like you would do on your regular
  website. There is no interest for users.

 Rule n°2 : your fans deserve a special treatment. They said they
  loved you, so they deserve something more.

 Rule n°3 : be relevant and try to make an impact when you manage
  your community. Create and say something special or let your fans
  speak.

 Rule n°4 : Think social !



                                         © www.playapp.net – Living communities   33.
PARC ASTÉRIX CASE STUDY




                    © www.playapp.net – Living communities   34.
PARC ASTERIX – A « LOVE BRAND »




                                   N°3 Tourism category (FR)
                                   (Natural growth + 4 %)

 + 190 000 Facebook fans
 Among them, 150 000 French fans
 (Page created in 2009)


                                       © www.playapp.net – Living communities   35.
WHAT ARE THE OBJECTIVES OF THE PARC ASTÉRIX

                          1- Usefulness & Exclusivity:
                          Make group creation easier thanks to a
                          dedicated group offer

                          2- Business:
                          Transform your fans into ambassadors
                          190K fans => 23 500K friends

                          3- Business:
                          Increase the average basket size

                          4- Innovation:
                          Test and learn, co-production with web
                          experts
                                    © www.playapp.net – Living communities   36.
THE IDEA : OUTINGS WITH FRIENDS (HALLOWEEN 2011)




                                               Youtube Video
                                       Facebook studio video




                             © www.playapp.net – Living communities   37.
FROM THE STIMULUS TO THE EVENT CREATION




Communicate to your fans, to your
                                              Homepage
newsletter subscribers (facebook), on
                                              - Concept
your website or through Facebook
                                              - Offer
Ads
                                              - Explanation
                                              - Call to action


                                        © www.playapp.net – Living communities   38.
FANS INVITE THEIR FRIENDS




Event creation
                                            Manage your friends / follow them up

                 YOUR FANS GET ORGANISEZ TO RECEIVE A COUPON
                             = 6K USERS IN 3 WEEKS

                                            © www.playapp.net – Living communities   39.
THE ORGANIZER PURCHASES THE TICKETS




                                          On Parc Astérix’s ticketing service, the
                                          shopping cart is ready to be paid
As soon as a 5 friends group is
created, they receive a clickable
coupon
    Ratio Nb ordered outings/ Nb outings with coupon = 55%
                     In average, 9 tickets per purchase

                                             © www.playapp.net – Living communities   40.
KEY FIGURES : WEBSITE VS. FACEBOOK EXPERIENCE

    THE SAME OFFER WAS AVAILABLE ON THE WEBSITE AND ON
                        FACEBOOK
         ON THE WEBSITE                THROUGH FACEBOOK JOURNEY


Group tickets purchase= in average   Group tickets purchase= in average
5 tickets per purchase               9 tickets per purchase


      KEY TAKE AWAY : FACEBOOK IS A PURCHASE
     BOOSTER FOR GROUP BUYING WITH FRIENDS.



                                        © www.playapp.net – Living communities   41.
PARC ASTERIX –2012 PHARAONIC YEAR !

                         Website socialization
                         - N°1 distribution channel




         New mobile website and mobile application

         25% of Facebook Publications traffic comes from mobiles




                                           © www.playapp.net – Living communities   42.
THE KEY STEPS FOR YOUR SOCIAL COMMERCE PROJECT




    1             2             3               4                    5
 Create a      Design the   Develop the    Marketing and         Reporting,
social offer   Customer       social      communication         analysis and
                journey     commerce      about your offer     improvements
                            experience




                                           © www.playapp.net – Living communities   43.
OTHER SOCIAL COMMERCE
EXPERIENCES




                  © www.playapp.net – Living communities   44.
PSG MONEY COLLECTION : AUTOMATED GROUP-GIFTING

 SEND TO THE    « Hello Laurent…
 RIGHT PEOPLE


                                    Hello Laurent, don’t forget to give
                … don’t forget to
  THE RIGHT                         Benjamin, who is a PSG Fan too, a
                give Benjamin,
  MESSAGE                           present for his birthday. Create a
                who is a PSG Fan
                                    PSG money collection with your
                too, a present …
                                    friends   to buy him a gift !
                                    Collect Money
 AT THE RIGHT   … for his
     TIME       birthday »



                      Better
  = RELEVANT
                  conversion rate


                                     © www.playapp.net – Living communities   45.
WEB CUSTOMIZATION ! A SMARTER WEB ?




   Today, if I want to see a
  concert, I have the choice
         between …

                            © www.playapp.net – Living communities   46.
FORGET THE WEB OF YOUR CHILDHOOD


 This:
  I like Jazz but they don’t
          know that.




  I hate Marilyn Manson




  I live in Lyon but all the
concerts they show me take
         place in Paris




                               © www.playapp.net – Living communities   47.
ENJOY A SMARTER AND MORE RELEVANT WEB


And this :
•   A website with all the
    concerts of my favorite
    singers, the ones I like or
    listen to on Facebook.

•   The artists my friends like

•   My actions are displayed
    on the Timeline




                                  © www.playapp.net – Living communities   48.
ENJOY A SMARTER AND MORE RELEVANT WEB


                                                       Timeline Publication
           My concerts




           My friends’ concerts
                                             Suggest a concert
                                                to a friend



                                  © www.playapp.net – Living communities   49.
Thank you for your attention




                       © www.playapp.net – Living communities   50.
OUR REFERENCES   PlayApp trained more than 20 community managers,
                 manages 10 communities, which represent more
                 than 2 million fans and active application users.




                          © www.playapp.net – Living communities   51.
CONTACT US !


        www.playapp.net to know us

        Twitter.com/playapp to follow us

        Blog.playapp.net to read and comment us

        Facebook.com/playapp to interact with us and our fans

        team@playapp.net to write us

        Tél : +33 1 48 06 13 59 to talk to us

        28 rue du chemin vert 75011 Paris to meet us




                                                © www.playapp.net – Living communities   52.

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From relevant marketing to community monetization

  • 1. FROM RELEVANT MARKETING TO COMMUNITY MONETIZATION
  • 2. RELEVANT MARKETING © www.playapp.net – Living communities 2.
  • 3. AVOID USELESS EFFORTS Do you enjoy making effort? I really don’t know why we haven’t invented the wheel yet ! © www.playapp.net – Living communities 3.
  • 4. SIMPLIFY YOUR LIFE Less effort more effects © www.playapp.net – Living communities 4.
  • 5. RELEVANT MARKETING  This is the opposite of SPAM This is the right message at the right time  This improves the conversion rates © www.playapp.net – Living communities 5.
  • 6. DATA COLLECT  I browse there, but I leave the page © www.playapp.net – Living communities 6.
  • 7. TARGETED MESSAGE  Then, if I keep browsing, here is what I see  This is great but there still is a problem © www.playapp.net – Living communities 7.
  • 8. PEOPLE TRUST PEOPLE 14% trust advertisement © www.playapp.net – Living communities 8.
  • 9. THEY TRUST THEIR FRIENDS EVEN MORE ! But where are my friends ? … © www.playapp.net – Living communities 9.
  • 10. FACEBOOK IS ESSENTIAL ! © www.playapp.net – Living communities 10.
  • 11. YOUR CLIENTS AND YOUR FRIENDS ARE ALREADY THERE 23 million users in Like 36% of France Frenchmen, he is on Among them, 50% log Facebook in every day Linked to 80 Fan pages, 130 friends in his groups or events network © www.playapp.net – Living communities 11.
  • 12. WHERE WOULD YOU ESTABLISH YOUR STORE ? there or Here © www.playapp.net – Living communities 12.
  • 13. FACEBOOK IS A FACILITATOR Facebook is a great tool to make word of mouth easier In an instant In an instant …. 1 fan © www.playapp.net – Living communities 13.
  • 14. FACEBOOK PROVIDES AND ALLOWS TO GENERATE A LOT OF DATA TO SERVE BRANDS The « Social data » business opportunities On your website For your products On Facebook Customized offers Users retargeting “Social data” depending on the collection products they “liked” Involvement, Peer-to-peer conversation recommandation Fans qualification Source : Agorapulse © www.playapp.net – Living communities 14.
  • 15. SOCIALIZATION OF WEBSITES AND PRODUCTS © www.playapp.net – Living communities 15.
  • 16. CUSTOMIZATION OF WEBSITES © www.playapp.net – Living communities 16.
  • 17. HOW TO USE FACEBOOK IN ORDER TO MONETIZE YOUR COMMUNITIES ? © www.playapp.net – Living communities 17.
  • 18. 3 KEY STEPS TO MONETIZE STIMULATE YOUR MONETIZE YOUR BUILD YOUR COMMUNITY COMMUNITY AUDIENCE GOAL: GOAL : GOAL : GENERATE ENGAGE YOUR REACH A CRITICAL MASS ADDITIONAL FANS TURNOVER © www.playapp.net – Living communities 18.
  • 19. FROM COMMUNITIES TO RELEVANT MARKETING WHO ? YOUR TARGET YOUR TRIBE YOUR EXPERTS They hardly know you They know you, they like They talk about you or (maybe not at all) and they you, they have already about related subjects : have no intention to buy used your products or are they are influencers. your product. about to. GOAL ? GET KEEP/INCREASE CONVINCE WHERE ? TV/radio/print/web/mob Web/mob /social media Event / PR /ePR HOW ? Fame/branding Manage/Engage Converse/Collaborate - Media coverage - Listen/answer - Listen/answer - Recommandation - Offer/ innovate - Work with - Monetize - Prevention/improve Relevant Share Influence Marketing © www.playapp.net – Living communities 19.
  • 20. GET ORGANIZED! STAY READY TO LISTEN AND ANSWER Organizational process Social CRM Listen Gather information Converse • Listen Management support • Capitalize • Answer • Learn Capitalize • Change Broadcast to ESN Enterprise Social Network Process Marketing Customer Service Other Answer © www.playapp.net – Living communities 20.
  • 21. GEAR UP ! DON’T LOSE INFORMATION Editorial animation Event Animation Social CRM tools : Fan pages • Listen/Manage • Capitalize Mobile Virtual Gifts • Qualify • Segment Contest Quiz • Target Advantage : Community Database • Relevance • Loyalty Animation Create a loyalty Enlarge the statistics and program rewarding client’s database finding the most fans’ activities with engaged fans points © www.playapp.net – Living communities 21.
  • 22. YOU WON’T REGRET THIS !!! Traditional campaign Social Network based campaign Campaign by fits and starts Allow you to gradually build your fanbase thanks to previous campaign capitalization © www.playapp.net – Living communities 22.
  • 23. RECRUIT AND QUALIFY YOUR FANS Goals: • Collect data • Increase the Fanbase • Develop fan loyalty Means : « STIMULATE / RECRUIT » • Facebook Apps • Media Coverage+ prize • Animation Key Figures: • 80 000 users • 70% of filed forms • Daily Fan recruitment x2 « QUALIFY » © www.playapp.net – Living communities 23.
  • 24. CREATE FUSE CAMPAIGNS! FUN : don’t take it too seriously, stay human USEFUL/UNIQUE : bring something more Engaging Unique SOCIAL : make your content Useful shareable ENGAGING : try to engage them in your campaign © www.playapp.net – Living communities 24.
  • 25. DO NOT FORGET MEDIA COVERAGE (ANYMORE) TELL THE WORLD YOUR OPERATION EXISTS Facebook tend to become 30% to a “classic” media create your application « earned media » is 70% to manage increasingly limited and promote compared to « paid your operation media » © www.playapp.net – Living communities 25.
  • 26. MANAGING YOUR FACEBOOK PAGE LOOKS INCREASINGLY LIKE SEO Improve the« EDGERANK » of your page. You are entering the private sphere of your fans, you have to arouse interest create involvement and sharing.  Improve your visibility (In average) only 30% of your Fans see your publications According to PlayApp managed pages  Facebook created a solution called « sponsored stories » ! © www.playapp.net – Living communities 26.
  • 27. NOW THAT I HAVE FANS – WHAT CAN I DO ? I TALK TO THEM – OK I LISTEN TO THEM – OK I ANSWER THEM – OK BUT HOW TO MONETIZE MY COMMUNITY? © www.playapp.net – Living communities 27.
  • 28. KEY SUCCESS FACTORS OF SOCIAL COMMERCE REMEMBER ! USE THE POWER OF FANS TO FRIENDS RECOMMANDATIONS ! © www.playapp.net – Living communities 28.
  • 29. KEY SUCCESS FACTORS OF SOCIAL COMMERCE REMEMBER ! In an instant In an instant …. 1 fan USE FACEBOOK AS A DIFFUSION FACILITOR © www.playapp.net – Living communities 29.
  • 30. KEY SUCCESS FACTORS OF SOCIAL COMMERCE CREATE SOMETHING EXCLUSIVE, SIMPLE AND SOCIAL © www.playapp.net – Living communities 30.
  • 31. HERE IS WHAT YOU SHOULD NEVER DO USERS DON’T BROWSE YOUR FACEBOOK PAGE LIKE A WEBSITE FACEBOOK SHOPS ARE TOO CRAMPED IT IS HARD TO MAKE A « STORE » TAB ALIVE WHAT SOCIAL ADVANTAGE CAN THE USER GET OUT OF IT ? NOTHING © www.playapp.net – Living communities 31.
  • 32. AND HERE IS WHAT DOESN’T WORK Gift lists © www.playapp.net – Living communities 32.
  • 33. SOME IMPORTANT RULES  Rule n°1 : Never sell on Facebook like you would do on your regular website. There is no interest for users.  Rule n°2 : your fans deserve a special treatment. They said they loved you, so they deserve something more.  Rule n°3 : be relevant and try to make an impact when you manage your community. Create and say something special or let your fans speak.  Rule n°4 : Think social ! © www.playapp.net – Living communities 33.
  • 34. PARC ASTÉRIX CASE STUDY © www.playapp.net – Living communities 34.
  • 35. PARC ASTERIX – A « LOVE BRAND » N°3 Tourism category (FR) (Natural growth + 4 %) + 190 000 Facebook fans Among them, 150 000 French fans (Page created in 2009) © www.playapp.net – Living communities 35.
  • 36. WHAT ARE THE OBJECTIVES OF THE PARC ASTÉRIX 1- Usefulness & Exclusivity: Make group creation easier thanks to a dedicated group offer 2- Business: Transform your fans into ambassadors 190K fans => 23 500K friends 3- Business: Increase the average basket size 4- Innovation: Test and learn, co-production with web experts © www.playapp.net – Living communities 36.
  • 37. THE IDEA : OUTINGS WITH FRIENDS (HALLOWEEN 2011) Youtube Video Facebook studio video © www.playapp.net – Living communities 37.
  • 38. FROM THE STIMULUS TO THE EVENT CREATION Communicate to your fans, to your Homepage newsletter subscribers (facebook), on - Concept your website or through Facebook - Offer Ads - Explanation - Call to action © www.playapp.net – Living communities 38.
  • 39. FANS INVITE THEIR FRIENDS Event creation Manage your friends / follow them up YOUR FANS GET ORGANISEZ TO RECEIVE A COUPON = 6K USERS IN 3 WEEKS © www.playapp.net – Living communities 39.
  • 40. THE ORGANIZER PURCHASES THE TICKETS On Parc Astérix’s ticketing service, the shopping cart is ready to be paid As soon as a 5 friends group is created, they receive a clickable coupon Ratio Nb ordered outings/ Nb outings with coupon = 55% In average, 9 tickets per purchase © www.playapp.net – Living communities 40.
  • 41. KEY FIGURES : WEBSITE VS. FACEBOOK EXPERIENCE THE SAME OFFER WAS AVAILABLE ON THE WEBSITE AND ON FACEBOOK ON THE WEBSITE THROUGH FACEBOOK JOURNEY Group tickets purchase= in average Group tickets purchase= in average 5 tickets per purchase 9 tickets per purchase KEY TAKE AWAY : FACEBOOK IS A PURCHASE BOOSTER FOR GROUP BUYING WITH FRIENDS. © www.playapp.net – Living communities 41.
  • 42. PARC ASTERIX –2012 PHARAONIC YEAR ! Website socialization - N°1 distribution channel New mobile website and mobile application 25% of Facebook Publications traffic comes from mobiles © www.playapp.net – Living communities 42.
  • 43. THE KEY STEPS FOR YOUR SOCIAL COMMERCE PROJECT 1 2 3 4 5 Create a Design the Develop the Marketing and Reporting, social offer Customer social communication analysis and journey commerce about your offer improvements experience © www.playapp.net – Living communities 43.
  • 44. OTHER SOCIAL COMMERCE EXPERIENCES © www.playapp.net – Living communities 44.
  • 45. PSG MONEY COLLECTION : AUTOMATED GROUP-GIFTING SEND TO THE « Hello Laurent… RIGHT PEOPLE Hello Laurent, don’t forget to give … don’t forget to THE RIGHT Benjamin, who is a PSG Fan too, a give Benjamin, MESSAGE present for his birthday. Create a who is a PSG Fan PSG money collection with your too, a present … friends to buy him a gift ! Collect Money AT THE RIGHT … for his TIME birthday » Better = RELEVANT conversion rate © www.playapp.net – Living communities 45.
  • 46. WEB CUSTOMIZATION ! A SMARTER WEB ? Today, if I want to see a concert, I have the choice between … © www.playapp.net – Living communities 46.
  • 47. FORGET THE WEB OF YOUR CHILDHOOD This: I like Jazz but they don’t know that. I hate Marilyn Manson I live in Lyon but all the concerts they show me take place in Paris © www.playapp.net – Living communities 47.
  • 48. ENJOY A SMARTER AND MORE RELEVANT WEB And this : • A website with all the concerts of my favorite singers, the ones I like or listen to on Facebook. • The artists my friends like • My actions are displayed on the Timeline © www.playapp.net – Living communities 48.
  • 49. ENJOY A SMARTER AND MORE RELEVANT WEB Timeline Publication My concerts My friends’ concerts Suggest a concert to a friend © www.playapp.net – Living communities 49.
  • 50. Thank you for your attention © www.playapp.net – Living communities 50.
  • 51. OUR REFERENCES PlayApp trained more than 20 community managers, manages 10 communities, which represent more than 2 million fans and active application users. © www.playapp.net – Living communities 51.
  • 52. CONTACT US ! www.playapp.net to know us Twitter.com/playapp to follow us Blog.playapp.net to read and comment us Facebook.com/playapp to interact with us and our fans team@playapp.net to write us Tél : +33 1 48 06 13 59 to talk to us 28 rue du chemin vert 75011 Paris to meet us © www.playapp.net – Living communities 52.