SlideShare a Scribd company logo
1 of 20
Download to read offline
Promp&ng	
  	
  
Play	
  
Through	
  	
  
Media	
  
Device	
  
Required	
  
Unstructured	
  
Play	
  
Device	
  
Inspired	
  
Structured	
  Play	
  
Sneak
cwist
Zamzee
Device	
  
Required	
  
Unstructured	
  
Play	
  
Device	
  
Inspired	
  
Structured	
  Play	
  
ToyWheel
You	
  tell	
  the	
  app	
  
where	
  you	
  are,	
  
who	
  you’re	
  with,	
  
what’s	
  to	
  hand	
  
and	
  how	
  you	
  feel,	
  
and	
  it	
  supplies	
  a	
  
game	
  to	
  fit.	
  
Tiny Games
Unboxed
Device	
  
Required	
  
Unstructured	
  
Play	
  
Device	
  
Inspired	
  
Structured	
  Play	
  
Digital is additive to physical
(and vice versa)
Source: NPD Kids and Entertainment Content
$0.21 of every
entertainment
dollar for kids
is digital!
(up from $0.15
a couple of
years ago)!!
Disney Infinity
Lego: Life of George
Maker Shack Agency
Device	
  
Required	
  
Unstructured	
  
Play	
  
Device	
  
Inspired	
  
Structured	
  Play	
  
Device	
  
Required	
  
Unstructured	
  
Play	
  
Device	
  
Inspired	
  
Structured	
  Play	
  
Tag –
You’re It!

More Related Content

What's hot

Game Thinking - Free Chapter from Even Ninja Monkeys Like to Play
Game Thinking - Free Chapter from Even Ninja Monkeys Like to PlayGame Thinking - Free Chapter from Even Ninja Monkeys Like to Play
Game Thinking - Free Chapter from Even Ninja Monkeys Like to PlayAndrzej Marczewski
 
UPA Israel event 2011 – Dudi Peles
UPA Israel event 2011 – Dudi PelesUPA Israel event 2011 – Dudi Peles
UPA Israel event 2011 – Dudi PelesOhad Inbar
 
ARG + AR = The physical environment and the reality as a game platform
ARG + AR = The physical environment and the reality as a game platformARG + AR = The physical environment and the reality as a game platform
ARG + AR = The physical environment and the reality as a game platformMediaFront
 
Environmental Storytelling
Environmental StorytellingEnvironmental Storytelling
Environmental StorytellingCraig Carey
 
UX STRAT Online 2021 Presentation by Maryna Razakhatskaya, Consultant
UX STRAT Online 2021 Presentation by Maryna Razakhatskaya, ConsultantUX STRAT Online 2021 Presentation by Maryna Razakhatskaya, Consultant
UX STRAT Online 2021 Presentation by Maryna Razakhatskaya, ConsultantUX STRAT
 
Production reflection
Production reflection Production reflection
Production reflection Ellie W.
 
Internet Librarian 2011 Closing Keynote
Internet Librarian 2011 Closing KeynoteInternet Librarian 2011 Closing Keynote
Internet Librarian 2011 Closing KeynoteElizabeth Lawley
 
"Understanding Gameful Design" @ Vértice "Bienal de animación, Interactividad...
"Understanding Gameful Design" @ Vértice "Bienal de animación, Interactividad..."Understanding Gameful Design" @ Vértice "Bienal de animación, Interactividad...
"Understanding Gameful Design" @ Vértice "Bienal de animación, Interactividad...Elizabeth Lawley
 
Christmas Activities - Christmas Symbol Exchange
Christmas Activities - Christmas Symbol ExchangeChristmas Activities - Christmas Symbol Exchange
Christmas Activities - Christmas Symbol ExchangeKen Sapp
 
Game Thinking: More than just Gamification
Game Thinking: More than just GamificationGame Thinking: More than just Gamification
Game Thinking: More than just GamificationAndrzej Marczewski
 
Games for Change: Play, Games, Tools, Change
Games for Change: Play, Games, Tools, ChangeGames for Change: Play, Games, Tools, Change
Games for Change: Play, Games, Tools, ChangeCraig Carey
 

What's hot (16)

Game Thinking - Free Chapter from Even Ninja Monkeys Like to Play
Game Thinking - Free Chapter from Even Ninja Monkeys Like to PlayGame Thinking - Free Chapter from Even Ninja Monkeys Like to Play
Game Thinking - Free Chapter from Even Ninja Monkeys Like to Play
 
UPA Israel event 2011 – Dudi Peles
UPA Israel event 2011 – Dudi PelesUPA Israel event 2011 – Dudi Peles
UPA Israel event 2011 – Dudi Peles
 
ARG + AR = The physical environment and the reality as a game platform
ARG + AR = The physical environment and the reality as a game platformARG + AR = The physical environment and the reality as a game platform
ARG + AR = The physical environment and the reality as a game platform
 
Environmental Storytelling
Environmental StorytellingEnvironmental Storytelling
Environmental Storytelling
 
3. research
3. research3. research
3. research
 
UX STRAT Online 2021 Presentation by Maryna Razakhatskaya, Consultant
UX STRAT Online 2021 Presentation by Maryna Razakhatskaya, ConsultantUX STRAT Online 2021 Presentation by Maryna Razakhatskaya, Consultant
UX STRAT Online 2021 Presentation by Maryna Razakhatskaya, Consultant
 
Production reflection
Production reflection Production reflection
Production reflection
 
Jigsaw planet
Jigsaw planetJigsaw planet
Jigsaw planet
 
Diary entry
Diary entryDiary entry
Diary entry
 
Internet Librarian 2011 Closing Keynote
Internet Librarian 2011 Closing KeynoteInternet Librarian 2011 Closing Keynote
Internet Librarian 2011 Closing Keynote
 
"Understanding Gameful Design" @ Vértice "Bienal de animación, Interactividad...
"Understanding Gameful Design" @ Vértice "Bienal de animación, Interactividad..."Understanding Gameful Design" @ Vértice "Bienal de animación, Interactividad...
"Understanding Gameful Design" @ Vértice "Bienal de animación, Interactividad...
 
Christmas Activities - Christmas Symbol Exchange
Christmas Activities - Christmas Symbol ExchangeChristmas Activities - Christmas Symbol Exchange
Christmas Activities - Christmas Symbol Exchange
 
Game Thinking: More than just Gamification
Game Thinking: More than just GamificationGame Thinking: More than just Gamification
Game Thinking: More than just Gamification
 
My core value
My core valueMy core value
My core value
 
Games for Change: Play, Games, Tools, Change
Games for Change: Play, Games, Tools, ChangeGames for Change: Play, Games, Tools, Change
Games for Change: Play, Games, Tools, Change
 
2.research
2.research2.research
2.research
 

Similar to PlayScience: Media as a prompt for play

Developing commercial AR games for the masses
Developing commercial AR games for the massesDeveloping commercial AR games for the masses
Developing commercial AR games for the massesOriel Bergig
 
Sifu Uinverse - A safe Virtual World for Kids
Sifu Uinverse - A safe Virtual World for KidsSifu Uinverse - A safe Virtual World for Kids
Sifu Uinverse - A safe Virtual World for KidsSuvrajit Sarkar
 
Sineads class powerpoint
Sineads class powerpointSineads class powerpoint
Sineads class powerpointsalamul123
 
Real World Gaming / Capture the Flag
Real World Gaming / Capture the FlagReal World Gaming / Capture the Flag
Real World Gaming / Capture the FlagRowan Wernham
 
Your VR Experience Presentation
Your VR Experience PresentationYour VR Experience Presentation
Your VR Experience PresentationEsteban Gallardo
 
Video games & creativity
Video games & creativityVideo games & creativity
Video games & creativitySamuel Henry
 
Dubit Digital Credentials Presentation
Dubit Digital Credentials PresentationDubit Digital Credentials Presentation
Dubit Digital Credentials PresentationDubit
 
Digital Kids Summit - Interactive Gaming Toys - with Brent Martyn, The NPD GROUP
Digital Kids Summit - Interactive Gaming Toys - with Brent Martyn, The NPD GROUPDigital Kids Summit - Interactive Gaming Toys - with Brent Martyn, The NPD GROUP
Digital Kids Summit - Interactive Gaming Toys - with Brent Martyn, The NPD GROUPDigital Kids Media - Tonda Sellers
 
Problem needs solution.
Problem needs solution.Problem needs solution.
Problem needs solution.Yaphets Lin
 
Catchup Cards | Product Pitch
Catchup Cards | Product PitchCatchup Cards | Product Pitch
Catchup Cards | Product PitchCatchupCards
 
Your VR Experience (Oculus Presentation, Indiecade 2016)
Your VR Experience (Oculus Presentation, Indiecade 2016)Your VR Experience (Oculus Presentation, Indiecade 2016)
Your VR Experience (Oculus Presentation, Indiecade 2016)Esteban Gallardo
 
NEON LIGHT CITY pitch deck for AR PC GAME
NEON LIGHT CITY pitch deck for AR PC GAMENEON LIGHT CITY pitch deck for AR PC GAME
NEON LIGHT CITY pitch deck for AR PC GAMEtess51
 
Digital Kids Summit 2015 - Ariella Lehrer, Ph.D.
, CEO and President, Legacy ...
Digital Kids Summit 2015 - Ariella Lehrer, Ph.D.
, CEO and President, Legacy ...Digital Kids Summit 2015 - Ariella Lehrer, Ph.D.
, CEO and President, Legacy ...
Digital Kids Summit 2015 - Ariella Lehrer, Ph.D.
, CEO and President, Legacy ...Digital Kids Media - Tonda Sellers
 
Game Release Timer
Game Release TimerGame Release Timer
Game Release TimerO_Holmes
 
Bica Studios Game Design Document and the Importance of Testing
Bica Studios Game Design Document and the Importance of TestingBica Studios Game Design Document and the Importance of Testing
Bica Studios Game Design Document and the Importance of TestingBica Studios
 
Ais Mobile Apps
Ais Mobile Apps Ais Mobile Apps
Ais Mobile Apps Sneha Jain
 
Produsage within games and it’s potential future
Produsage within games and it’s potential futureProdusage within games and it’s potential future
Produsage within games and it’s potential futureJAKESINAR2011
 

Similar to PlayScience: Media as a prompt for play (20)

Developing commercial AR games for the masses
Developing commercial AR games for the massesDeveloping commercial AR games for the masses
Developing commercial AR games for the masses
 
Sifu Uinverse - A safe Virtual World for Kids
Sifu Uinverse - A safe Virtual World for KidsSifu Uinverse - A safe Virtual World for Kids
Sifu Uinverse - A safe Virtual World for Kids
 
Sineads class powerpoint
Sineads class powerpointSineads class powerpoint
Sineads class powerpoint
 
Real World Gaming / Capture the Flag
Real World Gaming / Capture the FlagReal World Gaming / Capture the Flag
Real World Gaming / Capture the Flag
 
Your VR Experience Presentation
Your VR Experience PresentationYour VR Experience Presentation
Your VR Experience Presentation
 
Video games & creativity
Video games & creativityVideo games & creativity
Video games & creativity
 
Dubit Digital Credentials Presentation
Dubit Digital Credentials PresentationDubit Digital Credentials Presentation
Dubit Digital Credentials Presentation
 
Digital Kids Summit - Interactive Gaming Toys - with Brent Martyn, The NPD GROUP
Digital Kids Summit - Interactive Gaming Toys - with Brent Martyn, The NPD GROUPDigital Kids Summit - Interactive Gaming Toys - with Brent Martyn, The NPD GROUP
Digital Kids Summit - Interactive Gaming Toys - with Brent Martyn, The NPD GROUP
 
Problem needs solution.
Problem needs solution.Problem needs solution.
Problem needs solution.
 
Catchup Cards | Product Pitch
Catchup Cards | Product PitchCatchup Cards | Product Pitch
Catchup Cards | Product Pitch
 
Your VR Experience (Oculus Presentation, Indiecade 2016)
Your VR Experience (Oculus Presentation, Indiecade 2016)Your VR Experience (Oculus Presentation, Indiecade 2016)
Your VR Experience (Oculus Presentation, Indiecade 2016)
 
Fmp pitch
Fmp pitchFmp pitch
Fmp pitch
 
Fmp pitch
Fmp pitchFmp pitch
Fmp pitch
 
Fmp pitch
Fmp pitchFmp pitch
Fmp pitch
 
NEON LIGHT CITY pitch deck for AR PC GAME
NEON LIGHT CITY pitch deck for AR PC GAMENEON LIGHT CITY pitch deck for AR PC GAME
NEON LIGHT CITY pitch deck for AR PC GAME
 
Digital Kids Summit 2015 - Ariella Lehrer, Ph.D.
, CEO and President, Legacy ...
Digital Kids Summit 2015 - Ariella Lehrer, Ph.D.
, CEO and President, Legacy ...Digital Kids Summit 2015 - Ariella Lehrer, Ph.D.
, CEO and President, Legacy ...
Digital Kids Summit 2015 - Ariella Lehrer, Ph.D.
, CEO and President, Legacy ...
 
Game Release Timer
Game Release TimerGame Release Timer
Game Release Timer
 
Bica Studios Game Design Document and the Importance of Testing
Bica Studios Game Design Document and the Importance of TestingBica Studios Game Design Document and the Importance of Testing
Bica Studios Game Design Document and the Importance of Testing
 
Ais Mobile Apps
Ais Mobile Apps Ais Mobile Apps
Ais Mobile Apps
 
Produsage within games and it’s potential future
Produsage within games and it’s potential futureProdusage within games and it’s potential future
Produsage within games and it’s potential future
 

More from PlayScience

PlayScience - Reframe the Game: The State and Future of Kids' Mobile Play
PlayScience - Reframe the Game: The State and Future of Kids' Mobile PlayPlayScience - Reframe the Game: The State and Future of Kids' Mobile Play
PlayScience - Reframe the Game: The State and Future of Kids' Mobile PlayPlayScience
 
PlayScience Forham Millenial Parents & Tech March2014
PlayScience Forham Millenial Parents & Tech March2014PlayScience Forham Millenial Parents & Tech March2014
PlayScience Forham Millenial Parents & Tech March2014PlayScience
 
Playing Big Across Generations: 5 Top Tips
Playing Big Across Generations: 5 Top TipsPlaying Big Across Generations: 5 Top Tips
Playing Big Across Generations: 5 Top TipsPlayScience
 
Gen Z and Cause-Related / Pro-Social Branding: 8 Rules for Playing Big
Gen Z and Cause-Related / Pro-Social Branding: 8 Rules for Playing BigGen Z and Cause-Related / Pro-Social Branding: 8 Rules for Playing Big
Gen Z and Cause-Related / Pro-Social Branding: 8 Rules for Playing BigPlayScience
 
Bridging the New Digital Divide: Innovation in Mobile Education �
Bridging the New Digital Divide: Innovation in Mobile Education �Bridging the New Digital Divide: Innovation in Mobile Education �
Bridging the New Digital Divide: Innovation in Mobile Education �PlayScience
 
PlayScience: 10 Things You Need to Know About Kids as Digital Learners
PlayScience: 10 Things You Need to Know About Kids as Digital LearnersPlayScience: 10 Things You Need to Know About Kids as Digital Learners
PlayScience: 10 Things You Need to Know About Kids as Digital LearnersPlayScience
 
PlayScience: 10 Predictions for the Next 10 Years of Kids' Media
PlayScience: 10 Predictions for the Next 10 Years of Kids' MediaPlayScience: 10 Predictions for the Next 10 Years of Kids' Media
PlayScience: 10 Predictions for the Next 10 Years of Kids' MediaPlayScience
 
PlayScience: 10 things you need to know to PlayBig in the kids gaming space (...
PlayScience: 10 things you need to know to PlayBig in the kids gaming space (...PlayScience: 10 things you need to know to PlayBig in the kids gaming space (...
PlayScience: 10 things you need to know to PlayBig in the kids gaming space (...PlayScience
 
PlayScience - Families and eBooks - Digitial Book World Webcast
PlayScience - Families and eBooks - Digitial Book World WebcastPlayScience - Families and eBooks - Digitial Book World Webcast
PlayScience - Families and eBooks - Digitial Book World WebcastPlayScience
 
PlayScience - Families and Gaming - Casual Connect Seattle 2012
PlayScience - Families and Gaming - Casual Connect Seattle  2012PlayScience - Families and Gaming - Casual Connect Seattle  2012
PlayScience - Families and Gaming - Casual Connect Seattle 2012PlayScience
 
PlayScience INplay 2012 - PLAY Across Platforms
PlayScience INplay 2012 - PLAY Across PlatformsPlayScience INplay 2012 - PLAY Across Platforms
PlayScience INplay 2012 - PLAY Across PlatformsPlayScience
 
J. Alison Bryant - Navigating between academic and non-academic worlds
J. Alison Bryant - Navigating between academic and non-academic worldsJ. Alison Bryant - Navigating between academic and non-academic worlds
J. Alison Bryant - Navigating between academic and non-academic worldsPlayScience
 

More from PlayScience (12)

PlayScience - Reframe the Game: The State and Future of Kids' Mobile Play
PlayScience - Reframe the Game: The State and Future of Kids' Mobile PlayPlayScience - Reframe the Game: The State and Future of Kids' Mobile Play
PlayScience - Reframe the Game: The State and Future of Kids' Mobile Play
 
PlayScience Forham Millenial Parents & Tech March2014
PlayScience Forham Millenial Parents & Tech March2014PlayScience Forham Millenial Parents & Tech March2014
PlayScience Forham Millenial Parents & Tech March2014
 
Playing Big Across Generations: 5 Top Tips
Playing Big Across Generations: 5 Top TipsPlaying Big Across Generations: 5 Top Tips
Playing Big Across Generations: 5 Top Tips
 
Gen Z and Cause-Related / Pro-Social Branding: 8 Rules for Playing Big
Gen Z and Cause-Related / Pro-Social Branding: 8 Rules for Playing BigGen Z and Cause-Related / Pro-Social Branding: 8 Rules for Playing Big
Gen Z and Cause-Related / Pro-Social Branding: 8 Rules for Playing Big
 
Bridging the New Digital Divide: Innovation in Mobile Education �
Bridging the New Digital Divide: Innovation in Mobile Education �Bridging the New Digital Divide: Innovation in Mobile Education �
Bridging the New Digital Divide: Innovation in Mobile Education �
 
PlayScience: 10 Things You Need to Know About Kids as Digital Learners
PlayScience: 10 Things You Need to Know About Kids as Digital LearnersPlayScience: 10 Things You Need to Know About Kids as Digital Learners
PlayScience: 10 Things You Need to Know About Kids as Digital Learners
 
PlayScience: 10 Predictions for the Next 10 Years of Kids' Media
PlayScience: 10 Predictions for the Next 10 Years of Kids' MediaPlayScience: 10 Predictions for the Next 10 Years of Kids' Media
PlayScience: 10 Predictions for the Next 10 Years of Kids' Media
 
PlayScience: 10 things you need to know to PlayBig in the kids gaming space (...
PlayScience: 10 things you need to know to PlayBig in the kids gaming space (...PlayScience: 10 things you need to know to PlayBig in the kids gaming space (...
PlayScience: 10 things you need to know to PlayBig in the kids gaming space (...
 
PlayScience - Families and eBooks - Digitial Book World Webcast
PlayScience - Families and eBooks - Digitial Book World WebcastPlayScience - Families and eBooks - Digitial Book World Webcast
PlayScience - Families and eBooks - Digitial Book World Webcast
 
PlayScience - Families and Gaming - Casual Connect Seattle 2012
PlayScience - Families and Gaming - Casual Connect Seattle  2012PlayScience - Families and Gaming - Casual Connect Seattle  2012
PlayScience - Families and Gaming - Casual Connect Seattle 2012
 
PlayScience INplay 2012 - PLAY Across Platforms
PlayScience INplay 2012 - PLAY Across PlatformsPlayScience INplay 2012 - PLAY Across Platforms
PlayScience INplay 2012 - PLAY Across Platforms
 
J. Alison Bryant - Navigating between academic and non-academic worlds
J. Alison Bryant - Navigating between academic and non-academic worldsJ. Alison Bryant - Navigating between academic and non-academic worlds
J. Alison Bryant - Navigating between academic and non-academic worlds
 

Recently uploaded

LE IMPOSSIBRU QUIZ (Based on Splapp-me-do)
LE IMPOSSIBRU QUIZ (Based on Splapp-me-do)LE IMPOSSIBRU QUIZ (Based on Splapp-me-do)
LE IMPOSSIBRU QUIZ (Based on Splapp-me-do)bertfelixtorre
 
Housewife Call Girls Sonagachi - 8250192130 Booking and charges genuine rate ...
Housewife Call Girls Sonagachi - 8250192130 Booking and charges genuine rate ...Housewife Call Girls Sonagachi - 8250192130 Booking and charges genuine rate ...
Housewife Call Girls Sonagachi - 8250192130 Booking and charges genuine rate ...Riya Pathan
 
Private Call Girls Bansdroni - 8250192130 | 24x7 Service Available Near Me
Private Call Girls Bansdroni - 8250192130 | 24x7 Service Available Near MePrivate Call Girls Bansdroni - 8250192130 | 24x7 Service Available Near Me
Private Call Girls Bansdroni - 8250192130 | 24x7 Service Available Near MeRiya Pathan
 
5* Hotel Call Girls In Goa 7028418221 Call Girls In North Goa Escort Services
5* Hotel Call Girls In Goa 7028418221 Call Girls In North Goa Escort Services5* Hotel Call Girls In Goa 7028418221 Call Girls In North Goa Escort Services
5* Hotel Call Girls In Goa 7028418221 Call Girls In North Goa Escort ServicesApsara Of India
 
Call Girls In Karnal O8860008073 Sector 6 7 8 9 Karnal Escorts
Call Girls In Karnal O8860008073 Sector 6 7 8 9 Karnal EscortsCall Girls In Karnal O8860008073 Sector 6 7 8 9 Karnal Escorts
Call Girls In Karnal O8860008073 Sector 6 7 8 9 Karnal EscortsApsara Of India
 
定制(UofT毕业证书)加拿大多伦多大学毕业证成绩单原版一比一
定制(UofT毕业证书)加拿大多伦多大学毕业证成绩单原版一比一定制(UofT毕业证书)加拿大多伦多大学毕业证成绩单原版一比一
定制(UofT毕业证书)加拿大多伦多大学毕业证成绩单原版一比一lvtagr7
 
Kolkata Call Girls Service +918240919228 - Kolkatanightgirls.com
Kolkata Call Girls Service +918240919228 - Kolkatanightgirls.comKolkata Call Girls Service +918240919228 - Kolkatanightgirls.com
Kolkata Call Girls Service +918240919228 - Kolkatanightgirls.comKolkata Call Girls
 
Call Girls in Faridabad 9000000000 Faridabad Escorts Service
Call Girls in Faridabad 9000000000 Faridabad Escorts ServiceCall Girls in Faridabad 9000000000 Faridabad Escorts Service
Call Girls in Faridabad 9000000000 Faridabad Escorts ServiceTina Ji
 
Fun Call Girls In Goa 7028418221 Escort Service In Morjim Beach Call Girl
Fun Call Girls In Goa 7028418221 Escort Service In Morjim Beach Call GirlFun Call Girls In Goa 7028418221 Escort Service In Morjim Beach Call Girl
Fun Call Girls In Goa 7028418221 Escort Service In Morjim Beach Call GirlApsara Of India
 
Call Girls Near Taurus Sarovar Portico Hotel New Delhi 9873777170
Call Girls Near Taurus Sarovar Portico Hotel New Delhi 9873777170Call Girls Near Taurus Sarovar Portico Hotel New Delhi 9873777170
Call Girls Near Taurus Sarovar Portico Hotel New Delhi 9873777170Sonam Pathan
 
Cash Payment Contact:- 7028418221 Goa Call Girls Service North Goa Escorts
Cash Payment Contact:- 7028418221 Goa Call Girls Service North Goa EscortsCash Payment Contact:- 7028418221 Goa Call Girls Service North Goa Escorts
Cash Payment Contact:- 7028418221 Goa Call Girls Service North Goa EscortsApsara Of India
 
Real NO1 Amil baba in Faisalabad Kala jadu in faisalabad Aamil baba Faisalaba...
Real NO1 Amil baba in Faisalabad Kala jadu in faisalabad Aamil baba Faisalaba...Real NO1 Amil baba in Faisalabad Kala jadu in faisalabad Aamil baba Faisalaba...
Real NO1 Amil baba in Faisalabad Kala jadu in faisalabad Aamil baba Faisalaba...Amil Baba Company
 
Vip Udaipur Call Girls 9602870969 Dabok Airport Udaipur Escorts Service
Vip Udaipur Call Girls 9602870969 Dabok Airport Udaipur Escorts ServiceVip Udaipur Call Girls 9602870969 Dabok Airport Udaipur Escorts Service
Vip Udaipur Call Girls 9602870969 Dabok Airport Udaipur Escorts ServiceApsara Of India
 
1681275559_haunting-adeline and hunting.pdf
1681275559_haunting-adeline and hunting.pdf1681275559_haunting-adeline and hunting.pdf
1681275559_haunting-adeline and hunting.pdfTanjirokamado769606
 
Kolkata Call Girl Bagbazar 👉 8250192130 ❣️💯 Available With Room 24×7
Kolkata Call Girl Bagbazar 👉 8250192130 ❣️💯 Available With Room 24×7Kolkata Call Girl Bagbazar 👉 8250192130 ❣️💯 Available With Room 24×7
Kolkata Call Girl Bagbazar 👉 8250192130 ❣️💯 Available With Room 24×7Riya Pathan
 
Call Girl Contact Number Andheri WhatsApp:+91-9833363713
Call Girl Contact Number Andheri WhatsApp:+91-9833363713Call Girl Contact Number Andheri WhatsApp:+91-9833363713
Call Girl Contact Number Andheri WhatsApp:+91-9833363713Sonam Pathan
 
NO1 WorldWide Amil baba in pakistan Amil Baba in Karachi Black Magic Islamaba...
NO1 WorldWide Amil baba in pakistan Amil Baba in Karachi Black Magic Islamaba...NO1 WorldWide Amil baba in pakistan Amil Baba in Karachi Black Magic Islamaba...
NO1 WorldWide Amil baba in pakistan Amil Baba in Karachi Black Magic Islamaba...Amil baba
 
The Fine Line Between Honest and Evil Comics by Salty Vixen
The Fine Line Between Honest and Evil Comics by Salty VixenThe Fine Line Between Honest and Evil Comics by Salty Vixen
The Fine Line Between Honest and Evil Comics by Salty VixenSalty Vixen Stories & More
 
Call Girls in Najafgarh Delhi 💯Call Us 🔝8264348440🔝
Call Girls in Najafgarh Delhi 💯Call Us 🔝8264348440🔝Call Girls in Najafgarh Delhi 💯Call Us 🔝8264348440🔝
Call Girls in Najafgarh Delhi 💯Call Us 🔝8264348440🔝soniya singh
 
Hifi Laxmi Nagar Call Girls Service WhatsApp -> 9999965857 Available 24x7 ^ D...
Hifi Laxmi Nagar Call Girls Service WhatsApp -> 9999965857 Available 24x7 ^ D...Hifi Laxmi Nagar Call Girls Service WhatsApp -> 9999965857 Available 24x7 ^ D...
Hifi Laxmi Nagar Call Girls Service WhatsApp -> 9999965857 Available 24x7 ^ D...srsj9000
 

Recently uploaded (20)

LE IMPOSSIBRU QUIZ (Based on Splapp-me-do)
LE IMPOSSIBRU QUIZ (Based on Splapp-me-do)LE IMPOSSIBRU QUIZ (Based on Splapp-me-do)
LE IMPOSSIBRU QUIZ (Based on Splapp-me-do)
 
Housewife Call Girls Sonagachi - 8250192130 Booking and charges genuine rate ...
Housewife Call Girls Sonagachi - 8250192130 Booking and charges genuine rate ...Housewife Call Girls Sonagachi - 8250192130 Booking and charges genuine rate ...
Housewife Call Girls Sonagachi - 8250192130 Booking and charges genuine rate ...
 
Private Call Girls Bansdroni - 8250192130 | 24x7 Service Available Near Me
Private Call Girls Bansdroni - 8250192130 | 24x7 Service Available Near MePrivate Call Girls Bansdroni - 8250192130 | 24x7 Service Available Near Me
Private Call Girls Bansdroni - 8250192130 | 24x7 Service Available Near Me
 
5* Hotel Call Girls In Goa 7028418221 Call Girls In North Goa Escort Services
5* Hotel Call Girls In Goa 7028418221 Call Girls In North Goa Escort Services5* Hotel Call Girls In Goa 7028418221 Call Girls In North Goa Escort Services
5* Hotel Call Girls In Goa 7028418221 Call Girls In North Goa Escort Services
 
Call Girls In Karnal O8860008073 Sector 6 7 8 9 Karnal Escorts
Call Girls In Karnal O8860008073 Sector 6 7 8 9 Karnal EscortsCall Girls In Karnal O8860008073 Sector 6 7 8 9 Karnal Escorts
Call Girls In Karnal O8860008073 Sector 6 7 8 9 Karnal Escorts
 
定制(UofT毕业证书)加拿大多伦多大学毕业证成绩单原版一比一
定制(UofT毕业证书)加拿大多伦多大学毕业证成绩单原版一比一定制(UofT毕业证书)加拿大多伦多大学毕业证成绩单原版一比一
定制(UofT毕业证书)加拿大多伦多大学毕业证成绩单原版一比一
 
Kolkata Call Girls Service +918240919228 - Kolkatanightgirls.com
Kolkata Call Girls Service +918240919228 - Kolkatanightgirls.comKolkata Call Girls Service +918240919228 - Kolkatanightgirls.com
Kolkata Call Girls Service +918240919228 - Kolkatanightgirls.com
 
Call Girls in Faridabad 9000000000 Faridabad Escorts Service
Call Girls in Faridabad 9000000000 Faridabad Escorts ServiceCall Girls in Faridabad 9000000000 Faridabad Escorts Service
Call Girls in Faridabad 9000000000 Faridabad Escorts Service
 
Fun Call Girls In Goa 7028418221 Escort Service In Morjim Beach Call Girl
Fun Call Girls In Goa 7028418221 Escort Service In Morjim Beach Call GirlFun Call Girls In Goa 7028418221 Escort Service In Morjim Beach Call Girl
Fun Call Girls In Goa 7028418221 Escort Service In Morjim Beach Call Girl
 
Call Girls Near Taurus Sarovar Portico Hotel New Delhi 9873777170
Call Girls Near Taurus Sarovar Portico Hotel New Delhi 9873777170Call Girls Near Taurus Sarovar Portico Hotel New Delhi 9873777170
Call Girls Near Taurus Sarovar Portico Hotel New Delhi 9873777170
 
Cash Payment Contact:- 7028418221 Goa Call Girls Service North Goa Escorts
Cash Payment Contact:- 7028418221 Goa Call Girls Service North Goa EscortsCash Payment Contact:- 7028418221 Goa Call Girls Service North Goa Escorts
Cash Payment Contact:- 7028418221 Goa Call Girls Service North Goa Escorts
 
Real NO1 Amil baba in Faisalabad Kala jadu in faisalabad Aamil baba Faisalaba...
Real NO1 Amil baba in Faisalabad Kala jadu in faisalabad Aamil baba Faisalaba...Real NO1 Amil baba in Faisalabad Kala jadu in faisalabad Aamil baba Faisalaba...
Real NO1 Amil baba in Faisalabad Kala jadu in faisalabad Aamil baba Faisalaba...
 
Vip Udaipur Call Girls 9602870969 Dabok Airport Udaipur Escorts Service
Vip Udaipur Call Girls 9602870969 Dabok Airport Udaipur Escorts ServiceVip Udaipur Call Girls 9602870969 Dabok Airport Udaipur Escorts Service
Vip Udaipur Call Girls 9602870969 Dabok Airport Udaipur Escorts Service
 
1681275559_haunting-adeline and hunting.pdf
1681275559_haunting-adeline and hunting.pdf1681275559_haunting-adeline and hunting.pdf
1681275559_haunting-adeline and hunting.pdf
 
Kolkata Call Girl Bagbazar 👉 8250192130 ❣️💯 Available With Room 24×7
Kolkata Call Girl Bagbazar 👉 8250192130 ❣️💯 Available With Room 24×7Kolkata Call Girl Bagbazar 👉 8250192130 ❣️💯 Available With Room 24×7
Kolkata Call Girl Bagbazar 👉 8250192130 ❣️💯 Available With Room 24×7
 
Call Girl Contact Number Andheri WhatsApp:+91-9833363713
Call Girl Contact Number Andheri WhatsApp:+91-9833363713Call Girl Contact Number Andheri WhatsApp:+91-9833363713
Call Girl Contact Number Andheri WhatsApp:+91-9833363713
 
NO1 WorldWide Amil baba in pakistan Amil Baba in Karachi Black Magic Islamaba...
NO1 WorldWide Amil baba in pakistan Amil Baba in Karachi Black Magic Islamaba...NO1 WorldWide Amil baba in pakistan Amil Baba in Karachi Black Magic Islamaba...
NO1 WorldWide Amil baba in pakistan Amil Baba in Karachi Black Magic Islamaba...
 
The Fine Line Between Honest and Evil Comics by Salty Vixen
The Fine Line Between Honest and Evil Comics by Salty VixenThe Fine Line Between Honest and Evil Comics by Salty Vixen
The Fine Line Between Honest and Evil Comics by Salty Vixen
 
Call Girls in Najafgarh Delhi 💯Call Us 🔝8264348440🔝
Call Girls in Najafgarh Delhi 💯Call Us 🔝8264348440🔝Call Girls in Najafgarh Delhi 💯Call Us 🔝8264348440🔝
Call Girls in Najafgarh Delhi 💯Call Us 🔝8264348440🔝
 
Hifi Laxmi Nagar Call Girls Service WhatsApp -> 9999965857 Available 24x7 ^ D...
Hifi Laxmi Nagar Call Girls Service WhatsApp -> 9999965857 Available 24x7 ^ D...Hifi Laxmi Nagar Call Girls Service WhatsApp -> 9999965857 Available 24x7 ^ D...
Hifi Laxmi Nagar Call Girls Service WhatsApp -> 9999965857 Available 24x7 ^ D...
 

PlayScience: Media as a prompt for play

Editor's Notes

  1. Good afternoon. I wanted to start this presentation with a reminder that media have long been a prompt for play. The TV – that ancient technology – was and is a window to the world, directly teaching children games and activities, or inspiring them to come up with ideas of their own to pursue away from the screen. I believe it was “Sesame Street” creator Joan Ganz Cooney who referred to the television as the only appliance that could be more valuable after it was turned off.
  2. In fact, from the 70s to the 90s, the BBC had a series titled "Why Don't You Just Switch Off Your Television Set And Go Out And Do Something Less Boring Instead?"  But beyond TV, today’s interactive digital devices have amazing potential to be integrated into existing play patterns, to support entirely new ways to play, and to unite the digital world of screen media with the physical world of toys and other playthings.  
  3. I created this framework for my examples, focused on design and development of screen and play experiences. I wanted to show how media can inspire an idea that takes place away from the screen, or can be an integral part of the activity, as well as how screen media can support structured play or simply open the door for creativity. You’ll see that I’ve already placed Mister Rogers learning a game from Ella Jenkins on the scale – kids’ repetition of that structured game would be “device inspired” – it doesn’t require the screen to play again later. Keep in mind, also, that many of my examples can slide from side to side on the “structured to unstructured” scale, depending on the child’s ecosystem and interactions with parents, caregivers, siblings or friends. But, in truth, I proposed this talk because I felt it addressed big-picture issues simmering in our industries.The biggest, to my mind, is our need to shift the debate over the “screen time” in children’s lives. “Screen time” is a useless term, taking in everything from Candy Crush to Doc McStuffins to Skyping with Grandma to reading an eBook. Moreover, the question is usually framed as “what does time with media take time away from,” often with the monolithic answer that children who spend time with screens don’t play.
  4. A 2011 report in Pediatrics equivocates: “Many studies have found that physical activity decreases as screen time increases, but many other studies have not.” There is evidence of correlation (not causality) between high media use and low activity level for certain children related to age, gender, race and economic status. This isn't surprising because the ability to “get out and play” depends on a range of factors. But, children’s lives are multi-faceted, with time for many different things, and while it’s perfectly legitimate to ask what screen time displaces, it’s equally important to respect what it provides some children that otherwise would be missing. Smart producers never made “passive” content, and current and emerging screen technologies – from gesture-activated consoles to mobile media to digital toys – have kids off the couch, playing and exploring. Let me show you three examples that link screen time and play time, sending kids out for activities in the real world.
  5. Sneak blends hide-and-seek with tag, for the iPad. You have to sneak up and tap the screen before the monster “notices” you through the camera and microphone.
  6. With cwist, kids and families use pre-set learning or activity challenges, or design their own, set rewards for completing them, then use the website to track progress.
  7. Zamzee comes at the same challenge from a different direction – the technology is a movement sensor, so no matter how you get active, it records your progress toward goals you share with your family or friends.
  8. Charted on my axes, these examples demonstrate the diversity of media’s role in play. For some, the technology is integral, and for some it’s just a tracking system. For Sneak, the activity is partially structured – you can get creative with how you approach the tablet; cwist can be as structured or unstructured as you like, since you choose or design the task, and Zamzee measures physical activity with no rules, but you do have to carry the device and upload the data.
  9. The second big picture theme I want to consider is the idea that screens suck children in – that they become less social, less communicative, less creative because they are absorbed into their devices. To start, I find this amusing, because the same argument has been used with virtually every portable medium of the last 70 years – from transistor radios that put bad ideas straight into teens’ heads, to the Walkman that isolated young people from one another, to today’s immersive devices with both sound and image.With today’s mobile media, packing cameras, connectivity, GPS and more, we have the opportunity to turn that trope upside down. I truly believe that the next generation of content for the phone and tablet will flip the screen, turning children’s gaze from inward to outward. The device will no longer be the destination for play, but the gateway, using search, data, crowdsourcing, communication, GPS, Augmented Reality and more.  Here are three examples:
  10. Toywheel is a data base of great adventures, maker projects and games. Families can seek inspiration for specific games, outings or projects, based on how old their children are, how much time they have, and what type of experience they want.
  11. Tiny Games is similar, but more like play snacking. Rather than taking you out into the world for an adventure, it suggests quick games you can play then and there.
  12. I love this innovative concept by the Chicago Children’s Museum last Christmas. They organized a pop-up store that, at first glance, appeared only to sell cardboard boxes. You can make anything you want from your box, but if you want some inspiration, you hold your box up to an augmented reality screen, and it reveals specific maker projects starting from the box you chose.
  13. All three of these concepts fit into the “device inspired” section. That said, there do exist great “device required” apps that use the phone or tablet to explore and interact with the world in new ways, and there are add-on toys that let you transform a screen into a whole new device, like the Wikipad or LazerTag. That’s a good segue into my final big issue – one that’s been addressed often over the last two days. Can screen media (and mobile media in particular) and the toy business be friends? It feels to me that we’re seeing the rapid integration of digital media and physical toys or products, in ways that can benefit media makers, merchandise and toy companies and retailers.
  14. We know fromother products where the digital and physical worlds butt up against one another thatdigital spending is additive to physical (and vice versa). These charts, drawn from NPD’s Kids and Entertainment Content study, show that in games, music and video, young people who buy both only physical or digital products spend less than those who buy both types.
  15. Maybe no product better exemplifies that potential of digital and physical coming together than Disney Infinity. For me, what makes it truly exciting is the “toybox” mode, where kids can create adventures that cross stories and brands. That slides Infinity across from the highly-structured play it might have been, to a product that encouragesless-structured imagination.
  16. Lego, Life of George is, to me, is a great blend of a number of things. It can be a free-play construction toy, but with the addition of the augmented reality element, it becomes a learning game where kids can build, assess, and build again.
  17. Aside from Mister Rogers, this is my only television example. Maker Shack Agency is the newest pilot commissioned by Amazon Studios. Because the maker movement is all about engaging, not just watching, I’m very eager to see how they’ll extend beyond the linear medium to invite kids and parents to invent and create, too.
  18. When you move toward integration of digital and physical, you slide up the Y-axis toward more “device required” concepts – something that is of value to the toy designers and retailers.
  19. But, I want to close by noting that – at least in the range of examples I’ve chosen, which I believe to be representative, there’s a big open space on the graph, in unstructured play both inspired by technology and, to a large extent, requiring technology. I opened with Mister Rogers, and in closing, I believe Fred’s entire body of work was a message that thisend of the graph is the magical space where children’s imaginations live; we can suggest and inspire, but ultimately, we’d be wise to step back and allow kids’ fantasies and fancies free range. In children’s diverse lives, there’s still plenty of room for us to play together with them.