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10 Ways To Effectively Use
   Mobile Research
People are
Demographically
Different Online
   Nimit Trivedi
   Director – Client Development EMEA
   Research Now Mobile

   12 February 2013
Agenda




         2
Insights & Analytics Data Industry Evolution
From Face-to-face Interviews to Big Data




                                               3
Research Now global fieldwork provider
   "to be the global leader in permission based digital data collection
   and reporting to power insight"




• Research Panels in 38 countries
• Over 6 million highly responsive, deeply profiled consumers
  & business professionals
• Industry leading response and retention rates

                                                                          4
Our Big Data Set
…to append to client transactional data




                                          5
6
7
So, what are the 10 ways to
effectively use mobile research…

…to further the engagement with
your respondents and collect insights
like never before.




                                        8


                                        8
Consumer Insights




POS/POP & Purchase    Exit Interviews &
  Decision Making    In-Store Intercepts




 Mystery Shopping    Measuring Financial
                        Transactions




                                           9
Consumer Insights
POP & Purchase Decision Making Process In-store

             • Understand the consumer purchase decision making process
               and their product usage preferences across multiple channels
   the
challenge


             • Utilise location targeting [geo-fencing] to validate respondents
             • Device surveys which will allow to virtually follow respondents
               in stores while they make purchase decisions
   our
 solution    • Utilise platform features like image capture, barcode scanning
               to understand products considered during decision making
               process
                                                                                  Benefits:
              • 894 supermarket shoppers invited: 37% response rate                 Highly validated
              • 189 grocery shoppers invited: 41% response rate                      respondents
                                                                                     via geo fencing
              • 164 club store shoppers invited: 43% response rate
 results
                                                                                    Rich data – a mix
                                                                                     of qualitative inputs
             • The study provided deep insights about consumer                       and quantitative
               in-store shopping preferences and their decision making               information with
               patterns across the channels                                          purchase validation
conclusion                                                                           by scanning barcodes



                                                                                                      10
Consumer Insights
Exit interviews
             • Understand why customers don’t make purchases when
               visiting retail storefronts
             • Use this insight to device strategies to increase conversion
   the
challenge      rate



             • Utilise Interviewer Mode of the platform to conduct Exit
               Interviews by intercepting consumers who were non-
               purchasers
   our       • Optimize the data collection in offline mode
 solution

             • Over 450 exit interviews conducted in record time of 7 days
             • Responses were captured in real-time and sent to a server      Benefits:
               where raw data reports and data exports were available for       Moment-of-truth
               viewing. Offline data capture was supported to conduct            data collection
 results       surveys in areas where internet connection was not stable
               enough for online activity.
                                                                                High quality
                                                                                 validation
             • This study outperformed traditional methods used for non-
               purchaser research which would have taken too long and been
               too costly to implement                                          Speed – field time
                                                                                 efficiencies leading to
             • Real time reporting enabled the client to quickly device
conclusion                                                                       quicker insights
               strategies to increase conversion rates



                                                                                                    11
Consumer Insights
Mystery Shopping
             • Electronics manufacturer needed to know about price points,
               in-store placement and POS activity within electronics
   the         sections in specific retail stores
challenge



             • Recruit mystery shoppers who were closer to store locations
             • Device a short survey for ease of participation but leverage
               features like media capture, barcode scanning for richer
   our         insights
 solution


              • The number of respondents was limited to 40 but was large
                                                                               Benefits:
                enough sample to confirm hypothesis                              In-the-moment
              • Rich media captured allowed for much deeper insights than         data collection
 results        otherwise
                                                                                 Targeted
                                                                                  respondents
             • Mobile proved to be a very easy and accurate way to conduct
               this mystery shopping study.
                                                                                 Better insights
             • With near to real time reporting of data captured, the client
               could view the data as it was collected and build insights on
conclusion     the go while the study was in field



                                                                                                    12
Consumer Insights
In Financial Services sector
             • Leading financial software company wanted to understand
               smartphone users preferences for using financial software and
   the         performing financial transactions on their mobile devices
challenge

             • Targeting and reaching right respondents for such a research
               would’ve been difficult, thus use of webApp survey was
               recommended to interview consumers via medium they placed
               the order
   our       • Include questions about functionality used, functionality
 solution      expected, current financial apps used [apart from the one for
               this client], satisfaction levels etc.
              • Study received 150 completes within a week                          Benefits:
              • Data provided the client with competitive information about
                how consumers were using solutions from competition and               Create near to app
                how it was influencing their preferences for services expected         like experience via
 results        along with their loyalty / satisfaction levels with services they      same device to place
                were delivered by the client’s solutions                               the order

             • Highly qualified respondents [consumers] providing high                Fast response
               quality feedback which helped the client benchmark their
               solutions against consumer expectations and also review it vis-
                                                                                      Highly engaged
conclusion     à-vis what competition was offering
                                                                                       respondents
                                                                                       providing richer
                                                                                       insights


                                                                                                          13
Consumer Insights
NPD and In-Store Intercepts
            • A leading fast food retailer wanted to understand consumer
   the
              preferences for new products which were being tested
challenge
            • In-store intercept was the best medium for such insights
              collection, so the use of interviewer mode was recommended
            • In order to get deeper insights, utilize media upload features to
              understand consumer reaction to new products they were given
              to taste - media uploads [image and video], heatmap exercise
   our        were thus built in the survey
                                                                                   Benefits:
 solution
            • Data collection was optimized for offline data collection              Moment-of-truth
                                                                                      data collection
             • Though the survey was over 25 mins and was allowed to be
               self-completed by consumers, over 887 interviews were
               collected within 7days in field across various store locations in     High quality
               the UK – far more than traditional methods                             validation
             • Data was transmitted each day and with live reporting link,
               the client could review fieldwork progress and also                   Speed – field time
 results
               simultaneously develop insights reports on what is being liked         efficiencies
               and what isn’t
                                                                                     Rich media
           • This study outperformed traditional methods used for in-store
                                                                                      providing for very
             product tests both in speed and qualify of data collection
                                                                                      qualified and deep
           • Rich media uploads and heat maps provided client with real               insights than
conclusion   snapshot of what consumers felt about the new products which             possible otherwise
             they tested


                                                                                                       14
In the Moment




                      Entertainment
 Diary / Time Use   Research & Media,
      Studies         Ad Campaign
                      Effectiveness




 IHUTs / Product    Home Ethnography
     Testing




                                        15
In the Moment data collection
     Ad touch points and its influence on purchase/consumption preferences

            • A top media agency wanted to understand various ad touch points for
              lager brands and how it could influence purchase and consumption
   the        preferences of consumers
challenge
            • Diary study setup for recording ad touch points and purchase /
              consumption occasions and allow respondents liberty to make
              submissions as and when needed instead of setting an expectation of X
              many submissions per day or week
            • Leverage media uploads to enhance quality of data collected
   our      • Setup tasks based setup to also collect peripheral information around
 solution     how they store alcoholic beverages at home and other such vital
              information which could help with ad campaigns

            • 340 highly engaged and active respondents for a 2 week long project
              against the client expectation of 300
            • Each of these respondents had more than 9 submissions made for ad
                                                                                         Benefits:
              touch points, an average of 4 occasions each for consumption and             Highly engaged
 results      purchase and each one of them completed the one-time tasks which              respondents
              were assigned to them, which was way above what we had expected
            • Over 95% of these submissions had media uploads                              Rich data – a mix
                                                                                            of qualitative inputs
           • This project allowed the client understand the high level of                   and quantitative
             engagements when right medium was chosen for this kind of research             information which
                                                                                            greatly enriched the
conclusion • The client could quite easily see what consumers register in a given ad
             [outdoor and indoor or in store] and if it bore any impact / influence on      insights
             their preferences; which could then be used for design ad campaigns
                                                                                                              16
In the Moment data collection - Entertainment
Movie goers study

             • Understand movie goers preferences and how their feelings for
               a movie change over time as they watch it
   the
challenge

             • Use location based targeting [geo-fencing] to ring-fence about
               40 movie theatre chains in the USA
             • Use location coordinates captured from respondent devices to
   our         trigger survey push
 solution
              • 492 panel members received survey invites in real-time while    Benefits:
                still in the location.
              • 308 people completed the survey (approx. 62% response             Authentic, in-the-
                rate), with 245 about to see a movie.                              moment capture
              • Almost all the survey participations from those who qualified
 results        for the survey had media uploads, establishing high level of      High quality
                engagement with the survey                                         validation

             • 80% of survey completes were eligible movie-goers. Because         High level of
               some theatres are inside malls, some shoppers would trigger         respondent
               the survey when they got close to the movie hall.                   engagement
             • The client could track how the sentiments towards a movie
conclusion     changed reviewing the results for pre and post surveys
                                                                                  Speed/Field time
                                                                                   efficiencies


                                                                                                   17
Home Ethnography

             • Understand respondents’ comfort level with the qualitative
               components of mobile surveys, including a variety of media
   the         uploads.
challenge




             • Sent a survey invite to 3500 panellists: 679 completes were
               collected within 2 days of being in field
   our
 solution



             • The results were impressive:                                   Benefits:
               • 97% scanned barcodes
               • 99% uploaded pictures                                          Moment-of-truth
               • 82% uploaded audio                                              data collection
 results
               • 80% of pet owners uploaded a video of their pet
                                                                                Rich data – a nice
                                                                                 mix
                                                                                 of qualitative
             • This study helped establish what response and quality levels      inputs and
               can be expected from media-intensive, qualitative mobile          quantitative
               studies                                                           information
conclusion




                                                                                                 18
Digital Media




  Behavioural &   In-App Intercepts
   Survey Data




                                      19
Digital Media
Fusion of Behavioural and Survey data
             • A leading US publisher wanted insights to help develop their
               strategy to enter the digital publishing and distribution realm
   the
challenge



             • Collect both behavioural data and survey data for a deeper
               dive into the tablet usage habits and patterns of 2000 tablet
   our         users in the US
 solution                                                                        Benefits:
                                                                                   Deeper insights
             • Collected app downloads and usage, music played and                  with survey and
               websites visited                                                     behavioural data
             • Surveys, based on this behavioural data, were periodically
               pushed to these tablet users, which allowed for validation of
 results                                                                           Behavioural
               passive and declared behaviour
                                                                                    targeting

                                                                                   Seamless user
             • Since the follow-up surveys were bespoke, the client was able
                                                                                    experience
               to gather highlight validated U&A and purchase intention
               insight
conclusion                                                                         Highly targeted
                                                                                    to readers of the
                                                                                    magazine


                                                                                                    20
Digital Media
In-app intercept study
             • A leading digital newspaper and magazine publisher in the US
               wanted to explore and understand consumer behaviour on
               tablets and smartphones to help device and fine tune their
   the         digital strategy
challenge



             • Recommended an In-app intercept survey which would be
               triggered when a consumer used the news app through either
   our         a tablet or smartphone                                         Benefits:
 solution
                                                                                In-the-moment
                                                                                 experience data
                                                                                 collection
             • Despite 42 questions, we received 1,500 survey completes
               without offering incentives
             • The data was authentic and indicated a high level of             Behavioural
 results       consumer engagement with the survey                               targeting

                                                                                Seamless user
             • A deep understanding of information/content consumption           experience
               habits of digital natives and how it compares with that of
               migrants, and how the digital strategy to engage these           Highly targeted to
conclusion     segments needs to be fine tuned                                   readers of the
                                                                                 magazine

                                                                                Speed of data
                                                                                 collections
                                                                                                   21
Lessons Learned




                  22


                  22
As far as the methodology is concerned…

      Research
     Methodology



    • Won’t take mobile surveys

    • Short Surveys

    • Expect short responses

    • Need probing

    • Instructions are difficult to deliver

    • Not meant for everyone

    • Cost exceeds reward

    • Not Nat rep
                                              23
And about the overall technology and its
evolution…


                     Technology




    • Device size

    • Technology and Interfaces
    aren’t there yet

    • Connectivity

    • Only developed countries




                                           24
It’s not about the technology alone, it’s the
panel too…

                App             Panel




             Features       Deep profiling




            Designed for
                            Responsiveness
             research




            Dependability   Quality & size




                                                25
Questions
Nimit Trivedi


ntrivedi@researchnow.com
www.researchnow.com

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10 Ways to Use Mobile Research

  • 1. 10 Ways To Effectively Use Mobile Research People are Demographically Different Online Nimit Trivedi Director – Client Development EMEA Research Now Mobile 12 February 2013
  • 2. Agenda 2
  • 3. Insights & Analytics Data Industry Evolution From Face-to-face Interviews to Big Data 3
  • 4. Research Now global fieldwork provider "to be the global leader in permission based digital data collection and reporting to power insight" • Research Panels in 38 countries • Over 6 million highly responsive, deeply profiled consumers & business professionals • Industry leading response and retention rates 4
  • 5. Our Big Data Set …to append to client transactional data 5
  • 6. 6
  • 7. 7
  • 8. So, what are the 10 ways to effectively use mobile research… …to further the engagement with your respondents and collect insights like never before. 8 8
  • 9. Consumer Insights POS/POP & Purchase Exit Interviews & Decision Making In-Store Intercepts Mystery Shopping Measuring Financial Transactions 9
  • 10. Consumer Insights POP & Purchase Decision Making Process In-store • Understand the consumer purchase decision making process and their product usage preferences across multiple channels the challenge • Utilise location targeting [geo-fencing] to validate respondents • Device surveys which will allow to virtually follow respondents in stores while they make purchase decisions our solution • Utilise platform features like image capture, barcode scanning to understand products considered during decision making process Benefits: • 894 supermarket shoppers invited: 37% response rate  Highly validated • 189 grocery shoppers invited: 41% response rate respondents via geo fencing • 164 club store shoppers invited: 43% response rate results  Rich data – a mix of qualitative inputs • The study provided deep insights about consumer and quantitative in-store shopping preferences and their decision making information with patterns across the channels purchase validation conclusion by scanning barcodes 10
  • 11. Consumer Insights Exit interviews • Understand why customers don’t make purchases when visiting retail storefronts • Use this insight to device strategies to increase conversion the challenge rate • Utilise Interviewer Mode of the platform to conduct Exit Interviews by intercepting consumers who were non- purchasers our • Optimize the data collection in offline mode solution • Over 450 exit interviews conducted in record time of 7 days • Responses were captured in real-time and sent to a server Benefits: where raw data reports and data exports were available for  Moment-of-truth viewing. Offline data capture was supported to conduct data collection results surveys in areas where internet connection was not stable enough for online activity.  High quality validation • This study outperformed traditional methods used for non- purchaser research which would have taken too long and been too costly to implement  Speed – field time efficiencies leading to • Real time reporting enabled the client to quickly device conclusion quicker insights strategies to increase conversion rates 11
  • 12. Consumer Insights Mystery Shopping • Electronics manufacturer needed to know about price points, in-store placement and POS activity within electronics the sections in specific retail stores challenge • Recruit mystery shoppers who were closer to store locations • Device a short survey for ease of participation but leverage features like media capture, barcode scanning for richer our insights solution • The number of respondents was limited to 40 but was large Benefits: enough sample to confirm hypothesis  In-the-moment • Rich media captured allowed for much deeper insights than data collection results otherwise  Targeted respondents • Mobile proved to be a very easy and accurate way to conduct this mystery shopping study.  Better insights • With near to real time reporting of data captured, the client could view the data as it was collected and build insights on conclusion the go while the study was in field 12
  • 13. Consumer Insights In Financial Services sector • Leading financial software company wanted to understand smartphone users preferences for using financial software and the performing financial transactions on their mobile devices challenge • Targeting and reaching right respondents for such a research would’ve been difficult, thus use of webApp survey was recommended to interview consumers via medium they placed the order our • Include questions about functionality used, functionality solution expected, current financial apps used [apart from the one for this client], satisfaction levels etc. • Study received 150 completes within a week Benefits: • Data provided the client with competitive information about how consumers were using solutions from competition and  Create near to app how it was influencing their preferences for services expected like experience via results along with their loyalty / satisfaction levels with services they same device to place were delivered by the client’s solutions the order • Highly qualified respondents [consumers] providing high  Fast response quality feedback which helped the client benchmark their solutions against consumer expectations and also review it vis-  Highly engaged conclusion à-vis what competition was offering respondents providing richer insights 13
  • 14. Consumer Insights NPD and In-Store Intercepts • A leading fast food retailer wanted to understand consumer the preferences for new products which were being tested challenge • In-store intercept was the best medium for such insights collection, so the use of interviewer mode was recommended • In order to get deeper insights, utilize media upload features to understand consumer reaction to new products they were given to taste - media uploads [image and video], heatmap exercise our were thus built in the survey Benefits: solution • Data collection was optimized for offline data collection  Moment-of-truth data collection • Though the survey was over 25 mins and was allowed to be self-completed by consumers, over 887 interviews were collected within 7days in field across various store locations in  High quality the UK – far more than traditional methods validation • Data was transmitted each day and with live reporting link, the client could review fieldwork progress and also  Speed – field time results simultaneously develop insights reports on what is being liked efficiencies and what isn’t  Rich media • This study outperformed traditional methods used for in-store providing for very product tests both in speed and qualify of data collection qualified and deep • Rich media uploads and heat maps provided client with real insights than conclusion snapshot of what consumers felt about the new products which possible otherwise they tested 14
  • 15. In the Moment Entertainment Diary / Time Use Research & Media, Studies Ad Campaign Effectiveness IHUTs / Product Home Ethnography Testing 15
  • 16. In the Moment data collection Ad touch points and its influence on purchase/consumption preferences • A top media agency wanted to understand various ad touch points for lager brands and how it could influence purchase and consumption the preferences of consumers challenge • Diary study setup for recording ad touch points and purchase / consumption occasions and allow respondents liberty to make submissions as and when needed instead of setting an expectation of X many submissions per day or week • Leverage media uploads to enhance quality of data collected our • Setup tasks based setup to also collect peripheral information around solution how they store alcoholic beverages at home and other such vital information which could help with ad campaigns • 340 highly engaged and active respondents for a 2 week long project against the client expectation of 300 • Each of these respondents had more than 9 submissions made for ad Benefits: touch points, an average of 4 occasions each for consumption and  Highly engaged results purchase and each one of them completed the one-time tasks which respondents were assigned to them, which was way above what we had expected • Over 95% of these submissions had media uploads  Rich data – a mix of qualitative inputs • This project allowed the client understand the high level of and quantitative engagements when right medium was chosen for this kind of research information which greatly enriched the conclusion • The client could quite easily see what consumers register in a given ad [outdoor and indoor or in store] and if it bore any impact / influence on insights their preferences; which could then be used for design ad campaigns 16
  • 17. In the Moment data collection - Entertainment Movie goers study • Understand movie goers preferences and how their feelings for a movie change over time as they watch it the challenge • Use location based targeting [geo-fencing] to ring-fence about 40 movie theatre chains in the USA • Use location coordinates captured from respondent devices to our trigger survey push solution • 492 panel members received survey invites in real-time while Benefits: still in the location. • 308 people completed the survey (approx. 62% response  Authentic, in-the- rate), with 245 about to see a movie. moment capture • Almost all the survey participations from those who qualified results for the survey had media uploads, establishing high level of  High quality engagement with the survey validation • 80% of survey completes were eligible movie-goers. Because  High level of some theatres are inside malls, some shoppers would trigger respondent the survey when they got close to the movie hall. engagement • The client could track how the sentiments towards a movie conclusion changed reviewing the results for pre and post surveys  Speed/Field time efficiencies 17
  • 18. Home Ethnography • Understand respondents’ comfort level with the qualitative components of mobile surveys, including a variety of media the uploads. challenge • Sent a survey invite to 3500 panellists: 679 completes were collected within 2 days of being in field our solution • The results were impressive: Benefits: • 97% scanned barcodes • 99% uploaded pictures  Moment-of-truth • 82% uploaded audio data collection results • 80% of pet owners uploaded a video of their pet  Rich data – a nice mix of qualitative • This study helped establish what response and quality levels inputs and can be expected from media-intensive, qualitative mobile quantitative studies information conclusion 18
  • 19. Digital Media Behavioural & In-App Intercepts Survey Data 19
  • 20. Digital Media Fusion of Behavioural and Survey data • A leading US publisher wanted insights to help develop their strategy to enter the digital publishing and distribution realm the challenge • Collect both behavioural data and survey data for a deeper dive into the tablet usage habits and patterns of 2000 tablet our users in the US solution Benefits:  Deeper insights • Collected app downloads and usage, music played and with survey and websites visited behavioural data • Surveys, based on this behavioural data, were periodically pushed to these tablet users, which allowed for validation of results  Behavioural passive and declared behaviour targeting  Seamless user • Since the follow-up surveys were bespoke, the client was able experience to gather highlight validated U&A and purchase intention insight conclusion  Highly targeted to readers of the magazine 20
  • 21. Digital Media In-app intercept study • A leading digital newspaper and magazine publisher in the US wanted to explore and understand consumer behaviour on tablets and smartphones to help device and fine tune their the digital strategy challenge • Recommended an In-app intercept survey which would be triggered when a consumer used the news app through either our a tablet or smartphone Benefits: solution  In-the-moment experience data collection • Despite 42 questions, we received 1,500 survey completes without offering incentives • The data was authentic and indicated a high level of  Behavioural results consumer engagement with the survey targeting  Seamless user • A deep understanding of information/content consumption experience habits of digital natives and how it compares with that of migrants, and how the digital strategy to engage these  Highly targeted to conclusion segments needs to be fine tuned readers of the magazine  Speed of data collections 21
  • 23. As far as the methodology is concerned… Research Methodology • Won’t take mobile surveys • Short Surveys • Expect short responses • Need probing • Instructions are difficult to deliver • Not meant for everyone • Cost exceeds reward • Not Nat rep 23
  • 24. And about the overall technology and its evolution… Technology • Device size • Technology and Interfaces aren’t there yet • Connectivity • Only developed countries 24
  • 25. It’s not about the technology alone, it’s the panel too… App Panel Features Deep profiling Designed for Responsiveness research Dependability Quality & size 25