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Past	
  	
  
(“Done”)	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
Present	
  
(“Doing”)	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
Future	
  
(“To	
  Do”)	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
Global	
  Business	
  Model	
  (GBM)	
  PLAN	
  
	
  
One-­‐Page	
  Business	
  Innova6on	
  Toolkit	
  for	
  Visual	
  Change	
  Management	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h=p://businessmodels.ning.com	
  &	
  h=p://twi=er.com/RodKuhnKing	
  
Mission/Vision/Purpose/
Ideals/	
  
Shared	
  Value	
  Proposi>on/	
  
Ideal	
  Final	
  Result/	
  
Shared	
  Happiness	
  
For	
  
Business	
  
Model	
  
(System)	
  
Past	
  	
  
(“Done”)	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
Present	
  
(“Doing”)	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
Future	
  
(“To	
  Do”)	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
Global	
  Business	
  Model	
  (GBM)	
  PLAN	
  
	
  
One-­‐Page	
  Business	
  Innova6on	
  Toolkit	
  for	
  Visual	
  Change	
  Management	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h=p://businessmodels.ning.com	
  &	
  h=p://twi=er.com/RodKuhnKing	
  
What	
  WAS	
  
performance	
  of	
  
business	
  (model/	
  
system)?	
  
What	
  WILL/	
  
MUST	
  be	
  
performance	
  of	
  
business	
  (model/	
  
system)?	
  
What	
  IS	
  	
  
performance	
  of	
  
business	
  (model/	
  	
  
system)?	
  
Mission/Vision/Purpose/
Ideals/	
  
Shared	
  Value	
  Proposi>on/	
  
Ideal	
  Final	
  Result/	
  
Shared	
  Happiness	
  
For	
  
Business	
  
Model	
  
(System)	
  Strategy/Execu>on	
  
How	
  SHOULD	
  
business	
  (model/system)	
  get	
  
to	
  desired	
  performance?	
  
Past	
  	
  
Global	
  Business	
  Model	
  
(“Done”)	
  
	
  
	
  
	
  
	
  
	
  
	
  
Present	
  
Global	
  Business	
  Model	
  
(“Doing”)	
  
	
  
	
  
	
  
	
  
	
  
Future	
  
Global	
  Business	
  Model	
  
(“To	
  Do”)	
  
	
  
	
  
	
  
	
  
	
  
Global	
  Business	
  Model	
  (GBM)	
  PLAN	
  
	
  
One-­‐Page	
  Business	
  Innova6on	
  Toolkit	
  for	
  Visual	
  Change	
  Management	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h=p://businessmodels.ning.com	
  &	
  h=p://twi=er.com/RodKuhnKing	
  
History	
   Today	
   Someday	
  
Mission/Vision/Purpose/
Ideals/	
  
Shared	
  Value	
  Proposi>on/	
  
Ideal	
  Final	
  Result/	
  
Shared	
  Happiness	
  
For	
  
Business	
  
Model	
  
(System)	
  
Past	
  	
  
Global	
  Business	
  Model	
  
(“Done”)	
  
	
  
	
  
	
  
	
  
	
  
	
  
Present	
  
Global	
  Business	
  Model	
  
(“Doing”)	
  
	
  
	
  
	
  
	
  
	
  
	
  
Future	
  
Global	
  Business	
  Model	
  
(“To	
  Do”)	
  
	
  
	
  
	
  
	
  
	
  
	
  
Global	
  Business	
  Model	
  (GBM)	
  PLAN	
  
	
  
One-­‐Page	
  Business	
  Innova6on	
  Toolkit	
  for	
  Visual	
  Change	
  Management	
  
Business	
  
Model	
  
(Canvas)	
  
Business	
  
Model	
  
(Canvas)	
  
Business	
  
Model	
  
(Canvas)	
  
Industry	
  
Ecosystem	
  
Market	
  
Ecosystem	
  
Business	
  Model	
  
(Canvas)	
  
Macro-­‐Economic	
  Influencers	
  
Key	
  Trends	
  &	
  Complementors	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h=p://businessmodels.ning.com	
  &	
  h=p://twi=er.com/RodKuhnKing	
  
Mission/Vision/Purpose/
Ideals/	
  
Shared	
  Value	
  Proposi>on/	
  
Ideal	
  Final	
  Result/	
  
Shared	
  Happiness	
  
For	
  
Business	
  
Model	
  
(System)	
  
 	
  	
  	
  	
  	
  Global	
  Business	
  Model	
  (GBM)	
  Canvas	
  
Worksheet	
  Focusing	
  on	
  Business	
  Model	
  (Canvas)	
  at	
  a	
  Certain	
  Point	
  in	
  Time	
  
	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h=p://businessmodels.ning.com	
  &	
  h=p://twi=er.com/RodKuhnKing	
  
Environment	
  
KEY:	
  “PESTLIED”	
  is	
  an	
  acronym	
  for	
  PoliTcal;	
  Economic;	
  Social;	
  Technological;	
  Legal;	
  InternaTonal;	
  Environmental;	
  Demographic	
  
Industry	
  Ecosystem	
  (IE):	
  Supply	
  
Market	
  Ecosystem	
  (ME):	
  Demand	
  
Key	
  Trends	
  &	
  Complementors	
  (KTC):	
  PESTLIED	
  (-­‐/0/+)	
  
Macro-­‐Economic	
  Influencers	
  (MEI):	
  Global	
  Economy	
  
Business	
  Model	
  
(Canvas/Cycle/System)	
  
Environment	
  
(-­‐)	
   (+)	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h=p://businessmodels.ning.com	
  &	
  h=p://twi=er.com/RodKuhnKing	
  
Topics	
  for	
  the	
  Environment	
  are	
  mainly	
  adapted	
  from	
  the	
  Business	
  Model	
  Environment	
  (www.businessmodelgeneraTon.com)	
  
Industry	
  Ecosystem	
  (IE):	
  Supply	
  
Market	
  Ecosystem	
  (ME):	
  Demand	
  
Macro-­‐Economic	
  Influencers	
  (MEI):	
  Global	
  Economy	
  
Key	
  Trends	
  &	
  Complementors	
  (KTC):	
  PESTLIED	
  (-­‐/0/+)	
  
	
  	
  	
  	
  	
  	
  Global	
  Business	
  Model	
  (GBM)	
  Canvas	
  
Worksheet	
  Focusing	
  on	
  5	
  Phases	
  of	
  Business	
  Model	
  (“Con6nents”/Lean	
  Startup)	
  Cycle	
  
	
  
Problem	
  Plan	
  Build	
  
Measure	
  
Learn	
  
 Global	
  Business	
  Model	
  (GBM)	
  Canvas	
  
Worksheet	
  Focusing	
  on	
  Classic	
  Business	
  Model	
  (Canvas)	
  at	
  a	
  Certain	
  Point	
  in	
  Time	
  
	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h=p://businessmodels.ning.com	
  &	
  h=p://twi=er.com/RodKuhnKing	
  
Environment	
  
KEY:	
  “PESTLIED”	
  is	
  an	
  acronym	
  for	
  PoliTcal;	
  Economic;	
  Social;	
  Technological;	
  Legal;	
  InternaTonal;	
  Environmental;	
  Demographic	
  
Industry	
  Ecosystem	
  (IE):	
  Supply	
  
Market	
  Ecosystem	
  (ME):	
  Demand	
  
Key	
  Trends	
  &	
  Complementors	
  (KTC):	
  PESTLIED	
  (-­‐/0/+)	
  
Macro-­‐Economic	
  Influencers	
  (MEI):	
  Global	
  Economy	
  
Problem	
  Plan	
  Build	
  
Measure	
  
Environment	
  
Key	
  Ac>vi>es	
  
(KA)	
  
	
  
	
  
	
  
	
  
Key	
  Partners	
  
(KP)	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
Key	
  Resources	
  
(KR)	
  
	
  
	
  
	
  
	
  
Value	
  
Proposi>on	
  
(VP)	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
Customer	
  
Segments	
  
(CS)	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
Pain:	
  	
  
Cost	
  Structure	
  (C$)	
  
	
  
	
  
	
  
Delight:	
  
Revenue	
  Streams	
  (R$)	
  
	
  
	
  
	
  
Channels	
  
(CH)	
  
	
  
	
  
	
  
	
  
Customer	
  
Rela>onships	
  
(CR)	
  
	
  
	
  
	
  
(-­‐)	
   (+)	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h=p://businessmodels.ning.com	
  &	
  h=p://twi=er.com/RodKuhnKing	
  
Topics	
  of	
  the	
  above	
  canvas	
  are	
  mainly	
  adapted	
  from	
  The	
  Business	
  Model	
  Canvas	
  &	
  Environment	
  (www.businessmodelgeneraTon.com)	
  
Industry	
  Ecosystem	
  (IE):	
  Supply	
  
Market	
  Ecosystem	
  (ME):	
  Demand	
  
q  What	
  &	
  how	
  does	
  enterprise	
  con>nuously	
  learn	
  (to	
  increase	
  customers,	
  perf.	
  or	
  shared	
  value)?	
  
Macro-­‐Economic	
  Influencers	
  (MEI):	
  Global	
  Economy	
  
Key	
  Trends	
  &	
  Complementors	
  (KTC):	
  PESTLIED	
  (-­‐/0/+)	
  
	
  	
  	
  	
  	
  	
  Global	
  Business	
  Model	
  (GBM)	
  Canvas	
  
Worksheet	
  Focusing	
  on	
  Details	
  of	
  Business	
  Model	
  (Canvas)	
  Including	
  “Learn”	
  Block	
  
	
  
Environment	
  
Key	
  Ac>vi>es	
  
(KA)	
  
	
  
Key	
  Partners	
  
(KP)	
  
	
  
	
  
Key	
  Resources	
  
(KR)	
  
	
  
	
  
Value	
  
Proposi>on	
  
(VP)	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
Pain:	
  	
  
Cost	
  Structure	
  (C$)	
  
	
  
	
  
	
  
Delight:	
  
Revenue	
  Streams	
  (R$)	
  
	
  
	
  
	
  
(-­‐)	
   (+)	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h=p://businessmodels.ning.com	
  &	
  h=p://twi=er.com/RodKuhnKing	
  
Topics	
  of	
  the	
  above	
  canvas	
  are	
  mainly	
  adapted	
  from	
  The	
  Business	
  Model	
  Canvas	
  &	
  Environment	
  (www.businessmodelgeneraTon.com)	
  
Industry	
  Ecosystem	
  (IE):	
  Supply	
  
Market	
  Ecosystem	
  (ME):	
  Demand	
  
q  What	
  &	
  how	
  does	
  enterprise	
  con>nuously	
  learn	
  (to	
  increase	
  customers,	
  perf.	
  or	
  shared	
  value)?	
  
Macro-­‐Economic	
  Influencers	
  (MEI):	
  Global	
  Economy	
  
Key	
  Trends	
  &	
  Complementors	
  (KTC):	
  PESTLIED	
  (-­‐/0/+)	
  
	
  	
  	
  	
  	
  	
  Global	
  Business	
  Model	
  (GBM)	
  Canvas	
  
Worksheet	
  Focusing	
  on	
  Details	
  of	
  Business	
  Model	
  (Canvas/Process)	
  Including	
  “Learn”	
  Block	
  
	
  
Channels	
  
(CH)	
  
	
  
Customer	
  Segments	
  
(CS)	
  
	
  
	
  
Customer	
  Rela>onships	
  
(CR)	
  
	
  
	
  
E:	
  Environment	
  
P:	
  Process/Strategy	
  
	
  
	
  
S:	
  Suppliers/Partners/Inputs	
  
	
  
	
  
	
  
E:	
  Employees/	
  
	
  	
  	
  	
  	
  Brand/IP	
  
	
  
	
  
O:	
  Output	
  
(Product/
Service/Value	
  
ProposiTon)	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
Pain	
  
(Disadvantages;	
  Costs;	
  Weaknesses)	
  	
  
	
  
	
  
	
  
Delight	
  
(Advantages;	
  Benefits;	
  Strengths)	
  
	
  
	
  
	
  
(-­‐)	
   (+)	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h=p://businessmodels.ning.com	
  &	
  h=p://twi=er.com/RodKuhnKing	
  
Industry	
  Ecosystem	
  (IE):	
  Supply	
  
Market	
  Ecosystem	
  (ME):	
  Demand	
  
S:	
  Shared	
  Value	
  (Mission/Vision)	
  
Macro-­‐Economic	
  Influencers	
  (MEI):	
  Global	
  Economy	
  
Key	
  Trends	
  &	
  Complementors	
  (KTC):	
  PESTLIED	
  (-­‐/0/+)	
  
	
  	
  	
  	
  	
  	
  Global	
  Business	
  Model	
  (GBM)	
  Canvas	
  
Worksheet	
  Focusing	
  on	
  Details	
  of	
  Business	
  Model	
  (Chain/Process)	
  Including	
  “Learn”	
  Block	
  
	
  
R:	
  Retailers/Distrib./Channels/CRM	
  
	
  
	
  
C:	
  Customers/Consumers	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
M:	
  Machinery/	
  
	
  	
  Techno’/Infra’	
  
	
  
	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h=p://businessmodels.ning.com	
  &	
  h=p://twi=er.com/RodKuhnKing	
  
KEY:	
  “PESTLIED”	
  is	
  an	
  acronym	
  for	
  PoliTcal;	
  Economic;	
  Social;	
  Technological;	
  Legal;	
  InternaTonal;	
  Environmental;	
  Demographic	
  
Industry	
  Ecosystem	
  (IE):	
  Supply	
  
Market	
  Ecosystem	
  (ME):	
  Demand	
  
Key	
  Trends	
  &	
  Complementors	
  (KTC):	
  PESTLIED	
  (-­‐/0/+)	
  
Macro-­‐Economic	
  Influencers	
  (MEI):	
  Global	
  Economy	
  
Environment	
  
	
  	
  	
  	
  	
  	
  Global	
  Business	
  Model	
  (GBM)	
  Canvas:	
  Worksheet	
  
Worksheet	
  Focusing	
  on	
  the	
  Four	
  “Walls”	
  of	
  the	
  Business	
  Model	
  Environment	
  (BME)	
  
	
  
Business	
  Model	
  
(Canvas)	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h=p://businessmodels.ning.com	
  &	
  h=p://twi=er.com/RodKuhnKing	
  
KEY:	
  “PESTLIED”	
  is	
  an	
  acronym	
  for	
  PoliTcal;	
  Economic;	
  Social;	
  Technological;	
  Legal;	
  InternaTonal;	
  Environmental;	
  Demographic	
  
Industry	
  Ecosystem	
  (IE):	
  Supply	
  
Market	
  Ecosystem	
  (ME):	
  Demand	
  
Key	
  Trends	
  &	
  Complementors	
  (KTC):	
  PESTLIED	
  (-­‐/0/+)	
  
Macro-­‐Economic	
  Influencers	
  (MEI):	
  Global	
  Economy	
  
Environment	
  
	
  	
  	
  	
  	
  	
  Global	
  Business	
  Model	
  (GBM)	
  Canvas	
  
Focusing	
  on	
  the	
  Four	
  “Walls”	
  of	
  the	
  Business	
  Model	
  Environment	
  (BME):	
  Annota6ons	
  
	
  
q  Suppliers	
  
	
  
q  Influencers/	
  
	
  	
  	
  	
  	
  	
  Recommenders	
  
q  Intermediaries	
  
	
  
q  SubsTtutors	
  
	
  
q  Complementors	
  
	
  
q  PotenTal/New	
  Entrants	
  
	
  
q  Market	
  Segments	
  
	
  	
  	
  	
  	
  	
  (Market	
  Hierarchy/	
  
	
  	
  	
  	
  	
  	
  	
  Size/Opportunity):	
  
	
  	
  	
  	
  	
  	
  PercepTons/Preferences/	
  
	
  	
  	
  	
  	
  	
  	
  	
  Choices/Behaviors	
  
	
   q  Non-­‐customers	
  
	
  	
  	
  	
  	
  	
  (Tiers)	
  
	
  
q  Partners/	
  
	
  	
  	
  	
  	
  	
  Alliances	
  
	
  
q  ExternaliTes	
  
	
  	
  	
  	
  	
  	
  (Infrastructure)	
  
	
  
q  Direct	
  CompeTtors	
  
Business	
  Model	
  
(Canvas)	
  
q  Saboteurs	
  
	
  
q  PESTLIED	
  Trends	
  
	
  
q  Decision-­‐makers	
  
	
  
q  Government	
  
q  Labor	
  Market	
  
	
  
q  Capital	
  (Financing)	
  
	
   q  Natural	
  Resources	
  
	
  q  LogisTcs	
  
	
  
q  NGOs	
  
	
  
q  Investors	
  
q  Community	
  
	
  
Industry	
  Ecosystem:	
  Details	
  for	
  Industry	
  A=racTveness	
  Analysis	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
New	
  or	
  Poten>al	
  Entrants	
  
(Complementors)	
  
Suppliers	
   Customers/Users	
  
Differen6a6on	
  of	
  inputs	
  
Supplier	
  concentra6on	
  
Importance	
  of	
  volume	
  and	
  
speed	
  to	
  supplier	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Cost	
  
rela6ve	
  to	
  	
  
total	
  purchases	
  
Impacts	
  of	
  input	
  on	
  cost	
  &	
  
differen6a6on	
  
Forward	
  Integra6on	
  
Presence	
  of	
  
	
  subs6tute	
  	
  
inputs	
  
Backward	
  Integra6on	
  
Rela6ve	
  price	
  performance	
  of	
  subs6tutes	
  
Switching	
  costs	
  Buyer	
  propensity	
  to	
  subs6tute	
  
Diversity	
  
Fixed	
  costs/value	
  added	
  
Brand	
  iden6ty	
  
Overcapacity	
  
Informa6on	
  complexity	
  
Entry	
  barriers	
  
Product	
  differences	
  
Product	
  differen6a6on	
  
Buyer	
  concentra6on	
  
Incen6ves	
  for	
  
decision-­‐makers	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Price/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  Volume/	
  
	
  Total	
  purchase	
  
Impacts	
  of	
  quality/
performance	
  
Switching	
  costs	
  
Buyer	
  info’	
  
Backward/Forward	
  
Integra6on	
  
Buyer	
  
profits	
  
Access	
  to	
  distribu6on	
  
Economies	
  of	
  scale	
  
Capital	
  requirements	
  
Government	
  policy	
  
Exit	
  barriers	
  
Channel/distributor	
  concentra6on	
   Differen6a6on	
  of	
  channels/distributors	
  
Backward	
  Integra6on	
   Forward	
  Integra6on	
  
Cost	
  advantages	
   Trends/Pa]erns	
  
Tipping	
  point	
  
Virality	
  
ROI	
  
Main	
  Source:	
  Based	
  on	
  Porter,	
  M.	
  (1998)	
  Compe>>ve	
  Advantage.	
  New	
  York:	
  The	
  Free	
  Press.	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Porter,	
  M.	
  (1998)	
  Compe>>ve	
  Strategy.	
  New	
  York:	
  The	
  Free	
  Press.	
  
Compe>tors	
  
(Subs>tutors)	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h=p://businessmodels.ning.com	
  &	
  h=p://twi=er.com/RodKuhnKing	
  
Industry	
  Ecosystem	
  
(Industry/Rivalry/	
  
Strengths/Weaknesses/
OpportuniTes/Threats/Risks)	
  
SOCIAL	
  NETWORKING/	
  
SEARCH	
  ENGINE	
  CANVAS	
  
	
  
q Facebook	
  
q Twi]er	
  
q LinkedIn	
  
q Google	
  (Search;	
  Calendar)	
  
q Pinterest	
  
TIME	
  MANAGEMENT	
  CANVAS	
  
	
  
q Gedng	
  Things	
  Done	
  (GTD)	
  
CHANGE	
  MANAGEMENT	
  CANVAS	
  
	
  
q Theory	
  of	
  Constraints	
  
q Theory	
  of	
  InvenTve	
  Problem	
  
Solving	
  (“TRIZ”)	
  
q “10-­‐10-­‐10”	
  Decision-­‐making	
  
	
  
DISRUPTIVE	
  INNOVATION	
  CANVAS	
  
	
  
q DisrupTve	
  InnovaTon	
  Theory	
  
q Blue	
  Ocean	
  Strategy	
  
q Business	
  Model	
  (DNA)	
  DisrupTon	
  
q Lean	
  Startup	
  Method	
  
q Customer	
  Development	
  Stack	
  
IDEAS	
  MANAGEMENT	
  CANVAS	
  
	
  
q Brainstorming;	
  To-­‐Do	
  List	
  
q SuggesTon	
  Box	
  
q Vision	
  Board;	
  Storyboard	
  
q Crowdsourcing	
  (Wisdomsourcing)	
  
q Fractal	
  Grid	
  (Past/Present/Future)	
  
8	
  CATEGORIES	
  OF	
  
APPLICATIONS	
  AND	
  JOBS	
  FOR	
  
GLOBAL	
  BUSINESS	
  MODEL	
  
(GBM)	
  PLAN	
  
-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐	
  
You	
  can	
  use	
  the	
  GBM	
  Plan	
  as	
  …	
  
BUSINESS/STRATEGIC	
  PLANNING	
  
CANVAS	
  
	
  
q Bus.	
  Model	
  Planning/GeneraTon	
  
q Business	
  Plan;	
  Strategic	
  Plan;	
  
q Discovery-­‐driven	
  Planning	
  
q CompeTTve	
  Strategy	
  
q Shared	
  Value	
  (Happiness)	
  
SPACE-­‐TIME	
  VISUALIZATION	
  
CANVAS	
  
	
  
q Classic	
  Timeline;	
  Storyline	
  
q Einstein’s	
  Space-­‐Time	
  Grid	
  
q Eddington’s	
  Arrow	
  of	
  Time	
  
q Toyota’s	
  Kanban	
  Board	
  
q Calendar;	
  To-­‐Do	
  List;	
  Journal	
  
PROJECT	
  MANAGEMENT	
  CANVAS	
  
	
  
q Six	
  Sigma	
  Methodology	
  
q Lean	
  Thinking	
  
q Project	
  Management	
  Under	
  
CondiTons	
  of	
  Uncertainty	
  
q Performance	
  Management	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  8	
  CATEGORIES	
  OF	
  APPLICATIONS	
  AND	
  JOBS	
  FOR	
  GLOBAL	
  BUSINESS	
  MODEL	
  (GBM)	
  PLAN	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  A	
  Plakorm	
  for	
  Visual	
  Change	
  Management:	
  	
  Which	
  Canvas	
  or	
  Job	
  is	
  Your	
  Favorite?	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h=p://businessmodels.ning.com	
  &	
  h=p://twi=er.com/RodKuhnKing	
  
Global	
  Business	
  Model	
  (GBM)	
  Plan:	
  
Project	
  Tasks	
  
of	
  
Successful	
  Entrepreneurs	
  and	
  Businesses	
  
 	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
	
  Global	
  Business	
  Model	
  (GBM)	
  Plan	
  
One-­‐Page	
  Business	
  InnovaTon	
  Toolkit	
  for	
  Visual	
  Change	
  Management	
  
A	
  Global	
  Business	
  Model	
  (GBM)	
  Plan	
  
Is	
  
A	
  Space-­‐Time	
  Canvas	
  
That	
  Consists	
  of	
  
A	
  North	
  Star-­‐Goal	
  (Outcome)	
  
And	
  
Past,	
  Present,	
  and	
  Future	
  Canvases	
  
For	
  Planning,	
  Organizing,	
  EvaluaTng,	
  and	
  Managing	
  
Any	
  Change	
  Project	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h=p://businessmodels.ning.com	
  &	
  h=p://twi=er.com/RodKuhnKing	
  
 	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
	
  	
  	
  	
  Redefining	
  “Business	
  Model”	
  
The	
  New	
  Paradigm	
  of	
  Shared	
  Happiness	
  Business	
  Models	
  (SHBM)	
  
A	
  Business	
  Model	
  
Is	
  
A	
  RepresentaTon	
  of	
  
How	
  
An	
  Organiza>on	
  	
  
Designs,	
  Delivers,	
  and	
  Shares	
  	
  
Happiness	
  (Value)	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h=p://businessmodels.ning.com	
  &	
  h=p://twi=er.com/RodKuhnKing	
  
How	
  to	
  Prepare	
  
	
  	
  
A	
  Global	
  Business	
  Model	
  (GBM)	
  	
  
	
  
Plan	
  
	
  
For	
  Business	
  (Startup)	
  Projects?	
  
 	
  
Global	
  Business	
  Model	
  (GBM)	
  	
  
	
  
Checklist	
  Management	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h=p://businessmodels.ning.com	
  &	
  h=p://twi=er.com/RodKuhnKing	
  
Tasks	
  on	
  the	
  above	
  canvas	
  are	
  mainly	
  adapted	
  from	
  Steve	
  Blank’s	
  course	
  at	
  Stanford	
  University:	
  “ENGR	
  245:	
  The	
  Lean	
  Launch	
  Pad”	
  
Industry	
  Ecosystem	
  (IE):	
  Supply	
  
Market	
  Ecosystem	
  (ME):	
  Demand	
  
Key	
  Trends	
  &	
  Complementors	
  (KTC):	
  PESTLIED	
  (-­‐/0/+)	
  
Macro-­‐Economic	
  Influencers	
  (MEI):	
  Global	
  Economy	
  
Environment	
  
Business	
  Model	
  
(Canvas)	
  
q  IdenTfy	
  type	
  of	
  	
  
	
  	
  	
  	
  	
  	
  business	
  (product/	
  
	
  	
  	
  	
  	
  	
  service)	
  
q  Determine	
  the	
  type	
  of	
  
industry	
  you	
  are	
  in	
  
q  Discover	
  dominant	
  trends	
  that	
  relate	
  to	
  
industry,	
  market,	
  complementors,	
  and	
  
relevant	
  Macro-­‐Economic	
  Influencers	
  
q  Determine	
  who	
  the	
  decision-­‐makers	
  are:	
  
size	
  of	
  budget;	
  current	
  expenditures;	
  
workflow	
  for	
  buying	
  decision	
  
q  Determine	
  
	
  	
  	
  	
  	
  	
  product-­‐market	
  fitness/	
  
	
  	
  	
  	
  	
  	
  unfair	
  advantage	
  
q  Determine	
  tree	
  of	
  
customer	
  
	
  	
  	
  	
  	
  	
  Job-­‐To-­‐Be-­‐Done	
  
q  IdenTfy	
  market	
  	
  
	
  	
  	
  	
  	
  	
  size	
  (total/served/target)	
  
q  Talk	
  to	
  10-­‐15	
  potenTal	
  complementors	
  
q  Talk	
  to	
  10-­‐15	
  compeTtors:	
  
	
  	
  	
  	
  	
  	
  direct/new	
  entrants	
  
q  Determine	
  	
  
	
  	
  	
  	
  	
  	
  switching	
  
	
  	
  	
  	
  	
  	
  costs	
  
q  Determine	
  who	
  the	
  	
  key	
  influencers/stakeholders	
  are	
  and	
  talk	
  to	
  them	
  
q  Determine	
  	
  
	
  	
  	
  	
  market	
  type	
  
q  Evaluate	
  compeTtors’	
  
	
  	
  	
  	
  	
  	
  products/services	
  
q  Form	
  
	
  	
  	
  	
  	
  	
  community	
  
	
  	
  	
  	
  	
  	
  Global	
  Business	
  Model	
  (GBM)	
  Canvas:	
  Checklist	
  of	
  AcTviTes/Tasks/“To	
  Do”	
  
	
  
Environment	
  
Key	
  Ac>vi>es	
  
(KA)	
  
Use	
  Global	
  Prob-­‐
lem	
  Solving	
  Cycle	
  
Validate	
  bus	
  model	
  
Do	
  “Search	
  
Engine”	
  markeTng	
  
Key	
  Partners	
  
(KP)	
  
Talk	
  to	
  10-­‐15	
  
potenTal	
  partners	
  
	
  
Determine	
  
incenTves	
  and	
  
impediments	
  
regarding	
  partners	
  
	
  
Determine	
  risks	
  
with	
  partners	
  
	
  
Search	
  for	
  co-­‐
creators	
  
Key	
  Resources	
  
(KR)	
  
Build	
  team/culture	
  
Generate	
  bus.	
  idea	
  
Get	
  Resources:	
  IT	
  
Infrastructure/	
  
Workspace	
  
Value	
  
Proposi>on	
  
(VP)	
  
Determine	
  
feature	
  set	
  for	
  
Minimum	
  Viable	
  
Product	
  (MVP)	
  
	
  
Plan	
  (formulate)	
  
and	
  test	
  Value	
  
ProposiTon	
  (VP)	
  
	
  
Check	
  Value	
  Pro-­‐
posiTon-­‐
Customer	
  Fit	
  
Customer	
  
Segments	
  
(CS)	
  
Prepare	
  expe-­‐
riment	
  to	
  test	
  
customer	
  
archetypes	
  
	
  
Talk	
  to	
  10-­‐15	
  
potenTal	
  
customers	
  
	
  
Understand	
  
goal/problems/
jobs/pain/gain	
  
Pain:	
  	
  
Cost	
  Structure	
  (C$)	
  
Determine	
  and	
  test	
  Customer	
  AcquisiTon	
  Cost	
  
Determine	
  LifeTme	
  Value	
  of	
  Customer	
  
Determine	
  expense	
  model	
  
Determine	
  ‘cost’	
  of	
  partnership	
  
Delight:	
  
Revenue	
  Streams	
  (R$)	
  
Determine	
  and	
  test	
  product	
  pricing:	
  10-­‐15	
  
customers	
  
Prepare	
  dashboard	
  of	
  metrics	
  for	
  CS,	
  CH,	
  and	
  CR:	
  
How	
  to	
  get/keep/grow	
  customers	
  (revenue)?	
  
Channels	
  
(CH)	
  
Determine	
  how	
  to	
  
get	
  customers	
  
into	
  channel/	
  
relaTonship	
  
Devise	
  packaging	
  
Customer	
  
Rela>onships	
  
(CR)	
  
Blog	
  about	
  project	
  
	
  
Ask	
  customers	
  to	
  
take	
  acTon	
  
(-­‐)	
   (+)	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h=p://businessmodels.ning.com	
  &	
  h=p://twi=er.com/RodKuhnKing	
  
Tasks	
  on	
  the	
  above	
  canvas	
  are	
  mainly	
  adapted	
  from	
  Steve	
  Blank’s	
  course	
  at	
  Stanford	
  University:	
  “ENGR	
  245:	
  The	
  Lean	
  Launch	
  Pad”	
  
Industry	
  Ecosystem	
  (IE):	
  Supply	
  
Market	
  Ecosystem	
  (ME):	
  Demand	
  
q  Document	
  and	
  reflect	
  on	
  performance:	
  What	
  we	
  thought/What	
  we	
  did/What	
  we	
  learned/What	
  next	
  to	
  do	
  
Macro-­‐Economic	
  Influencers	
  (MEI):	
  Global	
  Economy	
  
Key	
  Trends	
  &	
  Complementors	
  (KTC):	
  PESTLIED	
  (-­‐/0/+)	
  
	
  	
  	
  	
  	
  	
  Global	
  Business	
  Model	
  (GBM)	
  Canvas:	
  Checklist	
  of	
  AcTviTes/Tasks/“To	
  Do”	
  
	
  
Designer’s	
  Arrow	
  of	
  Time	
  
Another	
  PerspecTve	
  of	
  
The	
  Global	
  Business	
  Model	
  (GBM)	
  Plan	
  
	
  
“Design	
  or	
  frame	
  any	
  object	
  in	
  space	
  and	
  5me”	
  
Designer’s	
  Arrow	
  of	
  Time	
  (DAT)	
  for	
  the	
  Healthcare	
  Industry:	
  One-­‐Page	
  Business	
  Design	
  Toolkit	
  	
  
One-­‐Page	
  Business	
  Innova6on	
  Toolkit	
  for	
  Visual	
  Change	
  Management	
  
Past	
  
Healthcare	
  Design	
  
(“Done”)	
  
Present	
  
Healthcare	
  Design	
  
(“Doing”)	
  
Future	
  
Healthcare	
  Design	
  
(“To	
  Do”)	
  
(Real-­‐Tme	
  Facts/Prototypes)	
   (Hypotheses/Plans)	
  
OBJECT	
  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)	
   Healthcare	
  
Macro-­‐Economic	
  Influencers	
  
Key	
  Trends	
  &	
  Complementors	
  
Industry	
  
Ecosystem	
  
(Supply)	
  
Market	
  
Ecosystem	
  
(Demand)	
  
Healthcare	
  Design	
  Cycle	
  
(Canvas/System)	
  
Mission/Vision/	
  
Purpose/Ideals/	
  
Goal/Job	
  To	
  Be	
  Done/	
  
Shared	
  Value	
  Proposi>on/	
  
Ideal	
  Final	
  Result/	
  
Shared	
  Happiness	
  
For	
  
Healthcare	
  
Learn	
  
Build	
  
Measure	
  
Plan	
  
	
  
Problem	
  
Lean	
  Startup	
  Cycle	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  
rodkuhnhking@gmail.com	
  Healthcare	
  Design	
  Cycle:	
  Global	
  Problem	
  Solving	
  (GPS)	
  Canvas	
  
Plan	
   Problem	
  Build	
  
Measure	
  
Learn	
  
KP	
   KA	
  
KR	
  
VP	
   CR	
   CS	
  
CH	
  
C$	
   R$	
  
(-­‐)	
   (+)	
  
Business	
  Model	
  Canvas	
  (Outcomes/Tasks)	
  
ENTROPY	
  
(Chaos/FricTon/Obstacles)	
  
(Historical	
  Facts/Memory)	
  
Short/Medium/Long-­‐term	
  
Designer’s	
  Arrow	
  of	
  Time	
  (DAT)	
  for	
  Music	
  Players:	
  One-­‐Page	
  Business	
  Design	
  Toolkit	
  	
  
One-­‐Page	
  Business	
  Innova6on	
  Toolkit	
  for	
  Visual	
  Change	
  Management	
  
Past	
  
Music	
  Player	
  Design	
  
(“Done”)	
  
Present	
  
Music	
  Player	
  Design	
  
(“Doing”)	
  
Future	
  
Music	
  Player	
  Design	
  
(“To	
  Do”)	
  
(Real-­‐Tme	
  Facts/Prototypes)	
   (Hypotheses/Plans)	
  
OBJECT	
  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)	
   Music	
  Player	
  
Macro-­‐Economic	
  Influencers	
  
Key	
  Trends	
  &	
  Complementors	
  
Industry	
  
Ecosystem	
  
(Supply)	
  
Market	
  
Ecosystem	
  
(Demand)	
  
Music	
  Player	
  Design	
  Cycle	
  
(Canvas/System)	
  
Mission/Vision/	
  
Purpose/Ideals/	
  
Goal/Job	
  To	
  Be	
  Done/	
  
Shared	
  Value	
  Proposi>on/	
  
Ideal	
  Final	
  Result/	
  
Shared	
  Happiness	
  
For	
  
Music	
  Player	
  
Learn	
  
Build	
  
Measure	
  
Plan	
  
	
  
Problem	
  
Lean	
  Startup	
  Cycle	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  
rodkuhnhking@gmail.com	
  Music	
  Player	
  Design	
  Cycle:	
  Global	
  Problem	
  Solving	
  (GPS)	
  Canvas	
  
Plan	
   Problem	
  Build	
  
Measure	
  
Learn	
  
KP	
   KA	
  
KR	
  
VP	
   CR	
   CS	
  
CH	
  
C$	
   R$	
  
(-­‐)	
   (+)	
  
Business	
  Model	
  Canvas	
  (Outcomes/Tasks)	
  
(Historical	
  Facts/Memory)	
  
ENTROPY	
  
(Chaos/FricTon/Obstacles)	
  
Short/Medium/Long-­‐term	
  
Designer’s	
  Arrow	
  of	
  Time	
  (DAT)	
  for	
  the	
  Smartphone	
  Industry:	
  One-­‐Page	
  Business	
  Design	
  Toolkit	
  	
  
One-­‐Page	
  Business	
  Innova6on	
  Toolkit	
  for	
  Visual	
  Change	
  Management	
  
Past	
  
Smartphone	
  
Design	
  
(“Done”)	
  
Present	
  
Smartphone	
  
Design	
  
(“Doing”)	
  
Future	
  
Smartphone	
  
Design	
  
(“To	
  Do”)	
  
(Real-­‐Tme	
  Facts/Prototypes)	
   (Hypotheses/Plans)	
  
OBJECT	
  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)	
   Smartphone	
  
Macro-­‐Economic	
  Influencers	
  
Key	
  Trends	
  &	
  Complementors	
  
Industry	
  
Ecosystem	
  
(Supply)	
  
Market	
  
Ecosystem	
  
(Demand)	
  
Smartphone	
  Design	
  Cycle	
  
(Canvas/System)	
  
Learn	
  
Build	
  
Measure	
  
Plan	
  
	
  
Problem	
  
Lean	
  Startup	
  Cycle	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  
rodkuhnhking@gmail.com	
  Smartphone	
  Design	
  Cycle:	
  Global	
  Problem	
  Solving	
  (GPS)	
  Canvas	
  
Plan	
   Problem	
  Build	
  
Measure	
  
Learn	
  
KP	
   KA	
  
KR	
  
VP	
   CR	
   CS	
  
CH	
  
C$	
   R$	
  
(-­‐)	
   (+)	
  
Business	
  Model	
  Canvas	
  (Outcomes/Tasks)	
  
Mission/Vision/	
  
Purpose/Ideals/	
  
Goal/Job	
  To	
  Be	
  Done/	
  
Shared	
  Value	
  Proposi>on/	
  
Ideal	
  Final	
  Result/	
  
Shared	
  Happiness	
  
For	
  
Smartphone	
  (Historical	
  Facts/Memory)	
  
ENTROPY	
  
(Chaos/FricTon/Obstacles)	
  
Short/Medium/Long-­‐term	
  
Designer’s	
  Arrow	
  of	
  Time	
  (DAT)	
  for	
  the	
  Newspaper	
  Industry:	
  One-­‐Page	
  Business	
  Design	
  Toolkit	
  	
  
One-­‐Page	
  Business	
  Innova6on	
  Toolkit	
  for	
  Thriving	
  in	
  a	
  Vola6le,	
  Uncertain,	
  Complex,	
  and	
  Ambiguous	
  (VUCA)	
  Environment	
  
Past	
  
Newspaper	
  
Design	
  
(“Done”)	
  
Present	
  
Newspaper	
  
Design	
  
(“Doing”)	
  
Future	
  
Newspaper	
  
Design	
  
(“To	
  Do”)	
  
(Real-­‐Tme	
  Facts/Prototypes)	
   (Hypotheses/Plans)	
  
OBJECT	
  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)	
   Newspaper	
  
Macro-­‐Economic	
  Influencers	
  
Key	
  Trends	
  &	
  Complementors	
  
Industry	
  
Ecosystem	
  
(Supply)	
  
Market	
  
Ecosystem	
  
(Demand)	
  
Newspaper	
  Design	
  Cycle	
  
(Canvas/System)	
  
Learn	
  
Build	
  
Measure	
  
Plan	
  
	
  
Problem	
  
Lean	
  Startup	
  Cycle	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  
rodkuhnhking@gmail.com	
  Newspaper	
  Design	
  Cycle:	
  Global	
  Problem	
  Solving	
  (GPS)	
  Canvas	
  
Plan	
   Problem	
  Build	
  
Measure	
  
Learn	
  
KP	
   KA	
  
KR	
  
VP	
   CR	
   CS	
  
CH	
  
C$	
   R$	
  
(-­‐)	
   (+)	
  
Business	
  Model	
  Canvas	
  (Outcomes/Tasks)	
  
Mission/Vision/	
  
Purpose/Ideals/	
  
Goal/Job	
  To	
  Be	
  Done/	
  
Shared	
  Value	
  Proposi>on/	
  
Ideal	
  Final	
  Result/	
  
Shared	
  Happiness	
  
For	
  
Newspaper	
  (Historical	
  Facts/Memory)	
  
ENTROPY	
  
(Chaos/FricTon/Obstacles)	
  
Short/Medium/Long-­‐term	
  
Designer’s	
  Arrow	
  of	
  Time	
  (DAT)	
  for	
  Marke>ng:	
  One-­‐Page	
  Business	
  Design	
  Toolkit	
  	
  
One-­‐Page	
  Business	
  Innova6on	
  Toolkit	
  for	
  Visual	
  Change	
  Management	
  
Past	
  
MarkeTng	
  Design	
  
(“Done”)	
  
Present	
  
MarkeTng	
  Design	
  
(“Doing”)	
  
Future	
  
MarkeTng	
  Design	
  
(“To	
  Do”)	
  
(Real-­‐Tme	
  Facts/Prototypes)	
   (Hypotheses/Plans)	
  
OBJECT	
  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)	
   Marke6ng	
  
Macro-­‐Economic	
  Influencers	
  
Key	
  Trends	
  &	
  Complementors	
  
Industry	
  
Ecosystem	
  
(Supply)	
  
Market	
  
Ecosystem	
  
(Demand)	
  
MarkeTng	
  Design	
  Cycle	
  
(Canvas/System)	
  
Mission/Vision/	
  
Purpose/Ideals/	
  
Goal/Job	
  To	
  Be	
  Done/	
  
Shared	
  Value	
  Proposi>on/	
  
Ideal	
  Final	
  Result/	
  
Shared	
  Happiness	
  
For	
  
Marke>ng	
  
Learn	
  
Build	
  
Measure	
  
Plan	
  
	
  
Problem	
  
Lean	
  Startup	
  Cycle	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  
rodkuhnhking@gmail.com	
  Marke>ng	
  Design	
  Cycle:	
  Global	
  Problem	
  Solving	
  (GPS)	
  Canvas	
  
Plan	
   Problem	
  Build	
  
Measure	
  
Learn	
  
KP	
   KA	
  
KR	
  
VP	
   CR	
   CS	
  
CH	
  
C$	
   R$	
  
(-­‐)	
   (+)	
  
Business	
  Model	
  Canvas	
  (Outcomes/Tasks)	
  
(Historical	
  Facts/Memory)	
  
ENTROPY	
  
(Chaos/FricTon/Obstacles)	
  
Short/Medium/Long-­‐term	
  
Designer’s	
  Arrow	
  of	
  Time	
  (DAT)	
  for	
  Bicycle:	
  One-­‐Page	
  Business	
  Design	
  Toolkit	
  	
  
One-­‐Page	
  Business	
  Innova6on	
  Toolkit	
  for	
  Visual	
  Change	
  Management	
  
Past	
  
Bicycle	
  Design	
  
(“Done”)	
  
Present	
  
Bicycle	
  Design	
  
(“Doing”)	
  
Future	
  
Bicycle	
  Design	
  
(“To	
  Do”)	
  
(Real-­‐Tme	
  Facts/Prototypes)	
   (Hypotheses/Plans)	
  
OBJECT	
  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)	
   Bicycle	
  
Macro-­‐Economic	
  Influencers	
  
Key	
  Trends	
  &	
  Complementors	
  
Industry	
  
Ecosystem	
  
(Supply)	
  
Market	
  
Ecosystem	
  
(Demand)	
  
Bicycle	
  Design	
  Cycle	
  
(Canvas/System)	
  
Mission/Vision/	
  
Purpose/Ideals/	
  
Goal/Job	
  To	
  Be	
  Done/	
  
Shared	
  Value	
  Proposi>on/	
  
Ideal	
  Final	
  Result/	
  
Shared	
  Happiness	
  
For	
  
Bicycle	
  
Learn	
  
Build	
  
Measure	
  
Plan	
  
	
  
Problem	
  
Lean	
  Startup	
  Cycle	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  
rodkuhnhking@gmail.com	
  Bicycle	
  Design	
  Cycle:	
  Global	
  Problem	
  Solving	
  (GPS)	
  Canvas	
  
Plan	
   Problem	
  Build	
  
Measure	
  
Learn	
  
KP	
   KA	
  
KR	
  
VP	
   CR	
   CS	
  
CH	
  
C$	
   R$	
  
(-­‐)	
   (+)	
  
Business	
  Model	
  Canvas	
  (Outcomes/Tasks)	
  
(Historical	
  Facts/Memory)	
  
ENTROPY	
  
(Chaos/FricTon/Obstacles)	
  
Short/Medium/Long-­‐term	
  
Designer’s	
  Arrow	
  of	
  Time	
  (DAT)	
  for	
  “Buying	
  Shoes”:	
  One-­‐Page	
  Business	
  Design	
  Toolkit	
  
One-­‐Page	
  Business	
  Innova6on	
  Toolkit	
  for	
  Visual	
  Change	
  Management	
  
Past	
  
“Buying	
  Shoes”	
  
Design	
  
(“Done”)	
  
Present	
  
“Buying	
  Shoes”	
  
Design	
  
(“Doing”)	
  
Future	
  
“Buying	
  Shoes”	
  
Design	
  
(“To	
  Do”)	
  
(Historical	
  Facts/Memory)	
   (Real-­‐Tme	
  Facts/Prototypes)	
   (Hypotheses/Plans)	
  
OBJECT	
  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)	
   Buying	
  Shoes	
  
Macro-­‐Economic	
  Influencers	
  
Key	
  Trends	
  &	
  Complementors	
  
Industry	
  
Ecosystem	
  
(Supply)	
  
Market	
  
Ecosystem	
  
(Demand)	
  
“Buying	
  Shoes”	
  Design	
  
Cycle	
  (Canvas/System)	
  
Learn	
  
Build	
  
Measure	
  
Plan	
  
	
  
Problem	
  
Lean	
  Startup	
  Cycle	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  
rodkuhnhking@gmail.com	
  “Buying	
  Shoes”	
  Design	
  Cycle:	
  Global	
  Problem	
  Solving	
  (GPS)	
  Canvas	
  
Plan	
   Problem	
  Build	
  
Measure	
  
Learn	
  
KP	
   KA	
  
KR	
  
VP	
   CR	
   CS	
  
CH	
  
C$	
   R$	
  
(-­‐)	
   (+)	
  
Business	
  Model	
  Canvas	
  (Outcomes/Tasks)	
  
Mission/Vision/	
  
Purpose/Ideals/	
  
Goal/Job	
  To	
  Be	
  Done/	
  
Shared	
  Value	
  Proposi>on/	
  
Ideal	
  Final	
  Result/	
  
Shared	
  Happiness	
  
For	
  	
  
“Buying	
  
Shoes”	
  
ENTROPY	
  
(Chaos/FricTon/Obstacles)	
  
Short/Medium/Long-­‐term	
  
Designer’s	
  Arrow	
  of	
  Time	
  (DAT)	
  for	
  “Cleaning	
  Floor”:	
  One-­‐Page	
  Business	
  Design	
  Toolkit	
  
One-­‐Page	
  Business	
  Innova6on	
  Toolkit	
  for	
  Visual	
  Change	
  Management	
  
Past	
  
“Cleaning	
  Floor”	
  	
  
Design	
  
(“Done”)	
  
Present	
  
“Cleaning	
  Floor”	
  	
  
Design	
  
(“Doing”)	
  
Future	
  
“Cleaning	
  Floor”	
  	
  
Design	
  
(“To	
  Do”)	
  
(Historical	
  Facts/Memory)	
   (Real-­‐Tme	
  Facts/Prototypes)	
   (Hypotheses/Plans)	
  
OBJECT	
  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)	
   Cleaning	
  Floor	
  
Macro-­‐Economic	
  Influencers	
  
Key	
  Trends	
  &	
  Complementors	
  
Industry	
  
Ecosystem	
  
(Supply)	
  
Market	
  
Ecosystem	
  
(Demand)	
  
“Cleaning	
  Floor”	
  Design	
  
Cycle	
  (Canvas/System)	
  
Learn	
  
Build	
  
Measure	
  
Plan	
  
	
  
Problem	
  
Lean	
  Startup	
  Cycle	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  
rodkuhnhking@gmail.com	
  “Cleaning	
  Floor”	
  Design	
  Cycle:	
  Global	
  Problem	
  Solving	
  (GPS)	
  Canvas	
  
Plan	
   Problem	
  Build	
  
Measure	
  
Learn	
  
KP	
   KA	
  
KR	
  
VP	
   CR	
   CS	
  
CH	
  
C$	
   R$	
  
(-­‐)	
   (+)	
  
Business	
  Model	
  Canvas	
  (Outcomes/Tasks)	
  
Mission/Vision/	
  
Purpose/Ideals/	
  
Goal/Job	
  To	
  Be	
  Done/	
  
Shared	
  Value	
  Proposi>on/	
  
Ideal	
  Final	
  Result/	
  
Shared	
  Happiness	
  
For	
  	
  
“Cleaning	
  
Floor”	
  
ENTROPY	
  
(Chaos/FricTon/Obstacles)	
  
Short/Medium/Long-­‐term	
  
Designer’s	
  Arrow	
  of	
  Time	
  (DAT)	
  for	
  the	
  Entrepreneurship	
  Industry:	
  One-­‐Page	
  Business	
  Design	
  Toolkit	
  	
  
One-­‐Page	
  Business	
  Innova6on	
  Toolkit	
  for	
  Visual	
  Change	
  Management	
  
Past	
  
Entrepreneurship	
  
Design	
  
(“Done”)	
  
Present	
  
Entrepreneurship	
  
Design	
  
(“Doing”)	
  
Future	
  
Entrepreneurship	
  
Design	
  
(“To	
  Do”)	
  
(Real-­‐Tme	
  Facts/Prototypes)	
   (Hypotheses/Plans)	
  
OBJECT	
  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)	
   Entrepreneurship	
  
Macro-­‐Economic	
  Influencers	
  
Key	
  Trends	
  &	
  Complementors	
  
Industry	
  
Ecosystem	
  
(Supply)	
  
Market	
  
Ecosystem	
  
(Demand)	
  
Entrepreneurship	
  Design	
  
Cycle	
  (Canvas/System)	
  
Learn	
  
Build	
  
Measure	
  
Plan	
  
	
  
Problem	
  
Lean	
  Startup	
  Cycle	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  
rodkuhnhking@gmail.com	
  Entrepreneurship	
  Design	
  Cycle:	
  Global	
  Problem	
  Solving	
  (GPS)	
  Canvas	
  
Plan	
   Problem	
  Build	
  
Measure	
  
Learn	
  
KP	
   KA	
  
KR	
  
VP	
   CR	
   CS	
  
CH	
  
C$	
   R$	
  
(-­‐)	
   (+)	
  
Business	
  Model	
  Canvas	
  (Outcomes/Tasks)	
  
Mission/Vision/	
  
Purpose/Ideals/	
  
Goal/Job	
  To	
  Be	
  Done/	
  
Shared	
  Value	
  Proposi>on/	
  
Ideal	
  Final	
  Result/	
  
Shared	
  Happiness	
  
For	
  
Entrepre-­‐	
  
neurship	
  
(Historical	
  Facts/Memory)	
  
ENTROPY	
  
(Chaos/FricTon/Obstacles)	
  
Short/Medium/Long-­‐term	
  
Designer’s	
  Arrow	
  of	
  Time	
  (DAT)	
  for	
  the	
  Banking	
  Industry:	
  One-­‐Page	
  Business	
  Design	
  Toolkit	
  
One-­‐Page	
  Business	
  Innova6on	
  Toolkit	
  for	
  Visual	
  Change	
  Management	
  
Past	
  
Banking	
  
Design	
  
(“Done”)	
  
Present	
  
Banking	
  
Design	
  
(“Doing”)	
  
Future	
  
Banking	
  
Design	
  
(“To	
  Do”)	
  
(Real-­‐Tme	
  Facts/Prototypes)	
   (Hypotheses/Plans)	
  
OBJECT	
  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)	
   Banking	
  
Macro-­‐Economic	
  Influencers	
  
Key	
  Trends	
  &	
  Complementors	
  
Industry	
  
Ecosystem	
  
(Supply)	
  
Market	
  
Ecosystem	
  
(Demand)	
  
Banking	
  Design	
  Cycle	
  
(Canvas/System)	
  
Learn	
  
Build	
  
Measure	
  
Plan	
  
	
  
Problem	
  
Lean	
  Startup	
  Cycle	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  
rodkuhnhking@gmail.com	
  Banking	
  Design	
  Cycle:	
  Global	
  Problem	
  Solving	
  (GPS)	
  Canvas	
  
Plan	
   Problem	
  Build	
  
Measure	
  
Learn	
  
KP	
   KA	
  
KR	
  
VP	
   CR	
   CS	
  
CH	
  
C$	
   R$	
  
(-­‐)	
   (+)	
  
Business	
  Model	
  Canvas	
  (Outcomes/Tasks)	
  
Mission/Vision/	
  
Purpose/Ideals/	
  
Goal/Job	
  To	
  Be	
  Done/	
  
Shared	
  Value	
  Proposi>on/	
  
Ideal	
  Final	
  Result/	
  
Shared	
  Happiness	
  
For	
  
Banking	
  (Historical	
  Facts/Memory)	
  
ENTROPY	
  
(Chaos/FricTon/Obstacles)	
  
Short/Medium/Long-­‐term	
  
Designer’s	
  Arrow	
  of	
  Time	
  (DAT)	
  for	
  the	
  USA:	
  One-­‐Page	
  Business	
  Design	
  Toolkit	
  
One-­‐Page	
  Business	
  Innova6on	
  Toolkit	
  for	
  Visual	
  Change	
  Management	
  
Past	
  
USA	
  
Design	
  
(“Done”)	
  
Present	
  
USA	
  
Design	
  
(“Doing”)	
  
Future	
  
USA	
  
Design	
  
(“To	
  Do”)	
  
(Real-­‐Tme	
  Facts/Prototypes)	
   (Hypotheses/Plans)	
  
OBJECT	
  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)	
   USA	
  
Macro-­‐Economic	
  Influencers	
  
Key	
  Trends	
  &	
  Complementors	
  
Industry	
  
Ecosystem	
  
(Supply)	
  
Market	
  
Ecosystem	
  
(Demand)	
  
USA	
  Design	
  Cycle	
  
(Canvas/System)	
  
Learn	
  
Build	
  
Measure	
  
Plan	
  
	
  
Problem	
  
Lean	
  Startup	
  Cycle	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  
rodkuhnhking@gmail.com	
  USA	
  Design	
  Cycle:	
  Global	
  Problem	
  Solving	
  (GPS)	
  Canvas	
  
Plan	
   Problem	
  Build	
  
Measure	
  
Learn	
  
KP	
   KA	
  
KR	
  
VP	
   CR	
   CS	
  
CH	
  
C$	
   R$	
  
(-­‐)	
   (+)	
  
Business	
  Model	
  Canvas	
  (Outcomes/Tasks)	
  
Mission/Vision/	
  
Purpose/Ideals/	
  
Goal/Job	
  To	
  Be	
  Done/	
  
Shared	
  Value	
  Proposi>on/	
  
Ideal	
  Final	
  Result/	
  
Shared	
  Happiness	
  
For	
  
USA	
  (Historical	
  Facts/Memory)	
  
ENTROPY	
  
(Chaos/FricTon/Obstacles)	
  
Short/Medium/Long-­‐term	
  
Designer’s	
  Arrow	
  of	
  Time	
  (DAT)	
  for	
  Poli>cal	
  Campaign:	
  One-­‐Page	
  Business	
  Design	
  Toolkit	
  
One-­‐Page	
  Business	
  Innova6on	
  Toolkit	
  for	
  Thriving	
  in	
  a	
  Vola6le,	
  Uncertain,	
  Complex,	
  and	
  Ambiguous	
  (VUCA)	
  Environment	
  
Past	
  
PoliTcal	
  Campaign	
  
Design	
  
(“Done”)	
  
Present	
  
PoliTcal	
  Campaign	
  
Design	
  
(“Doing”)	
  
Future	
  
PoliTcal	
  Campaign	
  
Design	
  
(“To	
  Do”)	
  
(Real-­‐Tme	
  Facts/Prototypes)	
   (Hypotheses/Plans)	
  
OBJECT	
  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)	
   Poli6cal	
  Campaign	
  
Macro-­‐Economic	
  Influencers	
  
Key	
  Trends	
  &	
  Complementors	
  
Industry	
  
Ecosystem	
  
(Supply)	
  
Market	
  
Ecosystem	
  
(Demand)	
  
PoliTcal	
  Campaign	
  Design	
  
Cycle	
  (Canvas/System)	
  
Learn	
  
Build	
  
Measure	
  
Plan	
  
	
  
Problem	
  
Lean	
  Startup	
  Cycle	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  
rodkuhnhking@gmail.com	
  Poli>cal	
  Campaign	
  Design	
  Cycle:	
  Global	
  Problem	
  Solving	
  (GPS)	
  Canvas	
  
Plan	
   Problem	
  Build	
  
Measure	
  
Learn	
  
KP	
   KA	
  
KR	
  
VP	
   CR	
   CS	
  
CH	
  
C$	
   R$	
  
(-­‐)	
   (+)	
  
Business	
  Model	
  Canvas	
  (Outcomes/Tasks)	
  
Mission/Vision/	
  
Purpose/Ideals/	
  
Goal/Job	
  To	
  Be	
  Done/	
  
Shared	
  Value	
  Proposi>on/	
  
Ideal	
  Final	
  Result/	
  
Shared	
  Happiness	
  
For	
  Poli>cal	
  
Campaign	
  (Historical	
  Facts/Memory)	
  
ENTROPY	
  
(Chaos/FricTon/Obstacles)	
  
Short/Medium/Long-­‐term	
  
Designer’s	
  Arrow	
  of	
  Time	
  (DAT)	
  for	
  CAREER:	
  One-­‐Page	
  Business	
  Design	
  Toolkit	
  
One-­‐Page	
  Business	
  Innova6on	
  Toolkit	
  for	
  Visual	
  Change	
  Management	
  
Past	
  
CAREER	
  
Design	
  
(“Done”)	
  
Present	
  
CAREER	
  
Design	
  
(“Doing”)	
  
Future	
  
CAREER	
  
Design	
  
(“To	
  Do”)	
  
(Historical	
  Facts/Memory)	
   (Real-­‐Tme	
  Facts/Prototypes)	
   (Hypotheses/Plans)	
  
OBJECT	
  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)	
   CAREER	
  
Macro-­‐Economic	
  Influencers	
  
Key	
  Trends	
  &	
  Complementors	
  
Industry	
  
Ecosystem	
  
(Supply)	
  
Market	
  
Ecosystem	
  
(Demand)	
  
CAREER	
  Design	
  Cycle	
  
	
  (Canvas/System)	
  
Learn	
  
Build	
  
Measure	
  
Plan	
  
	
  
Problem	
  
Lean	
  Startup	
  Cycle	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  
rodkuhnhking@gmail.com	
  CAREER	
  Design	
  Cycle:	
  Global	
  Problem	
  Solving	
  (GPS)	
  Canvas	
  
Plan	
   Problem	
  Build	
  
Measure	
  
Learn	
  
KP	
   KA	
  
KR	
  
VP	
   CR	
   CS	
  
CH	
  
C$	
   R$	
  
(-­‐)	
   (+)	
  
Business	
  Model	
  Canvas	
  (Outcomes/Tasks)	
  
Mission/Vision/	
  
Purpose/Ideals/	
  
Goal/Job	
  To	
  Be	
  Done/	
  
Shared	
  Value	
  Proposi>on/	
  
Ideal	
  Final	
  Result/	
  
Shared	
  Happiness	
  
For	
  	
  
CAREER	
  
ENTROPY	
  
(Chaos/FricTon/Obstacles)	
  
Short/Medium/Long-­‐term	
  
Designer’s	
  Arrow	
  of	
  Time	
  (DAT)	
  for	
  YOU:	
  One-­‐Page	
  Business	
  Design	
  Toolkit	
  	
  
One-­‐Page	
  Business	
  Innova6on	
  Toolkit	
  for	
  Visual	
  Change	
  Management	
  
Past	
  
YOU	
  
Design	
  
(“Done”)	
  
Present	
  
YOU	
  
Design	
  
(“Doing”)	
  
Future	
  
YOU	
  
Design	
  
(“To	
  Do”)	
  
(Real-­‐Tme	
  Facts/Prototypes)	
   (Hypotheses/Plans)	
  
OBJECT	
  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)	
   YOU	
  
Macro-­‐Economic	
  Influencers	
  
Key	
  Trends	
  &	
  Complementors	
  
Industry	
  
Ecosystem	
  
(Supply)	
  
Market	
  
Ecosystem	
  
(Demand)	
  
YOU	
  Design	
  Cycle	
  
	
  (Canvas/System)	
  
Learn	
  
Build	
  
Measure	
  
Plan	
  
	
  
Problem	
  
Lean	
  Startup	
  Cycle	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  
rodkuhnhking@gmail.com	
  YOU	
  Design	
  Cycle:	
  Global	
  Problem	
  Solving	
  (GPS)	
  Canvas	
  
Plan	
   Problem	
  Build	
  
Measure	
  
Learn	
  
KP	
   KA	
  
KR	
  
VP	
   CR	
   CS	
  
CH	
  
C$	
   R$	
  
(-­‐)	
   (+)	
  
Business	
  Model	
  Canvas	
  (Outcomes/Tasks)	
  
Mission/Vision/	
  
Purpose/Ideals/	
  
Goal/Job	
  To	
  Be	
  Done/	
  
Shared	
  Value	
  Proposi>on/	
  
Ideal	
  Final	
  Result/	
  
Shared	
  Happiness	
  
For	
  	
  
YOU	
  (Historical	
  Facts/Memory)	
  
ENTROPY	
  
(Chaos/FricTon/Obstacles)	
  
Short/Medium/Long-­‐term	
  
Designer’s	
  Arrow	
  of	
  Time	
  (DAT)	
  for	
  Object:	
  One-­‐Page	
  Business	
  Design	
  Toolkit	
  	
  
One-­‐Page	
  Business	
  Innova6on	
  Toolkit	
  for	
  Visual	
  Change	
  Management	
  
Past	
  
Object	
  Design	
  
(“Done”)	
  
Present	
  
Object	
  Design	
  
(“Doing”)	
  
Future	
  
Object	
  Design	
  
(“To	
  Do”)	
  
(Hypotheses/Plans)	
  
OBJECT	
  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)	
  
Macro-­‐Economic	
  Influencers	
  
Key	
  Trends	
  &	
  Complementors	
  
Industry	
  
Ecosystem	
  
(Supply)	
  
Market	
  
Ecosystem	
  
(Demand)	
  
Object	
  Design	
  Cycle	
  
(Canvas/System)	
  
Learn	
  
Build	
  
Measure	
  
Plan	
  
	
  
Problem	
  
Lean	
  Startup	
  Cycle	
  
Copyright	
  2013.	
  Dr.	
  Rod	
  King.	
  
rodkuhnhking@gmail.com	
  Object	
  Design	
  Cycle:	
  Global	
  Problem	
  Solving	
  (GPS)	
  Canvas	
  
Plan	
   Problem	
  Build	
  
Measure	
  
Learn	
  
KP	
   KA	
  
KR	
  
VP	
   CR	
   CS	
  
CH	
  
C$	
   R$	
  
(-­‐)	
   (+)	
  
Business	
  Model	
  Canvas	
  (Outcomes/Tasks)	
  
(Real-­‐Tme	
  Facts/Prototypes)	
  
Mission/Vision/	
  
Purpose/Ideals/	
  
Goal/Job	
  To	
  Be	
  Done/	
  
Shared	
  Value	
  Proposi>on/	
  
Ideal	
  Final	
  Result/	
  
Shared	
  Happiness	
  
For	
  
Object	
  
(System)	
  
(Historical	
  Facts/Memory)	
  
ENTROPY	
  
(Chaos/FricTon/Obstacles)	
  
Short/Medium/Long-­‐term	
  

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The Global Business Model (GBM) Plan for Improving Wellness of Healthcare and Other Industries: A Business Model Innovation Toolkit for Surviving in a Massively Disruptive Environment

  • 1. Past     (“Done”)                 Present   (“Doing”)                 Future   (“To  Do”)                 Global  Business  Model  (GBM)  PLAN     One-­‐Page  Business  Innova6on  Toolkit  for  Visual  Change  Management   Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h=p://businessmodels.ning.com  &  h=p://twi=er.com/RodKuhnKing   Mission/Vision/Purpose/ Ideals/   Shared  Value  Proposi>on/   Ideal  Final  Result/   Shared  Happiness   For   Business   Model   (System)  
  • 2. Past     (“Done”)                 Present   (“Doing”)                 Future   (“To  Do”)                 Global  Business  Model  (GBM)  PLAN     One-­‐Page  Business  Innova6on  Toolkit  for  Visual  Change  Management   Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h=p://businessmodels.ning.com  &  h=p://twi=er.com/RodKuhnKing   What  WAS   performance  of   business  (model/   system)?   What  WILL/   MUST  be   performance  of   business  (model/   system)?   What  IS     performance  of   business  (model/     system)?   Mission/Vision/Purpose/ Ideals/   Shared  Value  Proposi>on/   Ideal  Final  Result/   Shared  Happiness   For   Business   Model   (System)  Strategy/Execu>on   How  SHOULD   business  (model/system)  get   to  desired  performance?  
  • 3. Past     Global  Business  Model   (“Done”)               Present   Global  Business  Model   (“Doing”)             Future   Global  Business  Model   (“To  Do”)             Global  Business  Model  (GBM)  PLAN     One-­‐Page  Business  Innova6on  Toolkit  for  Visual  Change  Management   Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h=p://businessmodels.ning.com  &  h=p://twi=er.com/RodKuhnKing   History   Today   Someday   Mission/Vision/Purpose/ Ideals/   Shared  Value  Proposi>on/   Ideal  Final  Result/   Shared  Happiness   For   Business   Model   (System)  
  • 4. Past     Global  Business  Model   (“Done”)               Present   Global  Business  Model   (“Doing”)               Future   Global  Business  Model   (“To  Do”)               Global  Business  Model  (GBM)  PLAN     One-­‐Page  Business  Innova6on  Toolkit  for  Visual  Change  Management   Business   Model   (Canvas)   Business   Model   (Canvas)   Business   Model   (Canvas)   Industry   Ecosystem   Market   Ecosystem   Business  Model   (Canvas)   Macro-­‐Economic  Influencers   Key  Trends  &  Complementors   Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h=p://businessmodels.ning.com  &  h=p://twi=er.com/RodKuhnKing   Mission/Vision/Purpose/ Ideals/   Shared  Value  Proposi>on/   Ideal  Final  Result/   Shared  Happiness   For   Business   Model   (System)  
  • 5.            Global  Business  Model  (GBM)  Canvas   Worksheet  Focusing  on  Business  Model  (Canvas)  at  a  Certain  Point  in  Time     Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h=p://businessmodels.ning.com  &  h=p://twi=er.com/RodKuhnKing   Environment   KEY:  “PESTLIED”  is  an  acronym  for  PoliTcal;  Economic;  Social;  Technological;  Legal;  InternaTonal;  Environmental;  Demographic   Industry  Ecosystem  (IE):  Supply   Market  Ecosystem  (ME):  Demand   Key  Trends  &  Complementors  (KTC):  PESTLIED  (-­‐/0/+)   Macro-­‐Economic  Influencers  (MEI):  Global  Economy   Business  Model   (Canvas/Cycle/System)  
  • 6. Environment   (-­‐)   (+)   Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h=p://businessmodels.ning.com  &  h=p://twi=er.com/RodKuhnKing   Topics  for  the  Environment  are  mainly  adapted  from  the  Business  Model  Environment  (www.businessmodelgeneraTon.com)   Industry  Ecosystem  (IE):  Supply   Market  Ecosystem  (ME):  Demand   Macro-­‐Economic  Influencers  (MEI):  Global  Economy   Key  Trends  &  Complementors  (KTC):  PESTLIED  (-­‐/0/+)              Global  Business  Model  (GBM)  Canvas   Worksheet  Focusing  on  5  Phases  of  Business  Model  (“Con6nents”/Lean  Startup)  Cycle     Problem  Plan  Build   Measure   Learn  
  • 7.  Global  Business  Model  (GBM)  Canvas   Worksheet  Focusing  on  Classic  Business  Model  (Canvas)  at  a  Certain  Point  in  Time     Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h=p://businessmodels.ning.com  &  h=p://twi=er.com/RodKuhnKing   Environment   KEY:  “PESTLIED”  is  an  acronym  for  PoliTcal;  Economic;  Social;  Technological;  Legal;  InternaTonal;  Environmental;  Demographic   Industry  Ecosystem  (IE):  Supply   Market  Ecosystem  (ME):  Demand   Key  Trends  &  Complementors  (KTC):  PESTLIED  (-­‐/0/+)   Macro-­‐Economic  Influencers  (MEI):  Global  Economy   Problem  Plan  Build   Measure  
  • 8. Environment   Key  Ac>vi>es   (KA)           Key  Partners   (KP)                         Key  Resources   (KR)           Value   Proposi>on   (VP)                       Customer   Segments   (CS)                       Pain:     Cost  Structure  (C$)         Delight:   Revenue  Streams  (R$)         Channels   (CH)           Customer   Rela>onships   (CR)         (-­‐)   (+)   Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h=p://businessmodels.ning.com  &  h=p://twi=er.com/RodKuhnKing   Topics  of  the  above  canvas  are  mainly  adapted  from  The  Business  Model  Canvas  &  Environment  (www.businessmodelgeneraTon.com)   Industry  Ecosystem  (IE):  Supply   Market  Ecosystem  (ME):  Demand   q  What  &  how  does  enterprise  con>nuously  learn  (to  increase  customers,  perf.  or  shared  value)?   Macro-­‐Economic  Influencers  (MEI):  Global  Economy   Key  Trends  &  Complementors  (KTC):  PESTLIED  (-­‐/0/+)              Global  Business  Model  (GBM)  Canvas   Worksheet  Focusing  on  Details  of  Business  Model  (Canvas)  Including  “Learn”  Block    
  • 9. Environment   Key  Ac>vi>es   (KA)     Key  Partners   (KP)       Key  Resources   (KR)       Value   Proposi>on   (VP)                       Pain:     Cost  Structure  (C$)         Delight:   Revenue  Streams  (R$)         (-­‐)   (+)   Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h=p://businessmodels.ning.com  &  h=p://twi=er.com/RodKuhnKing   Topics  of  the  above  canvas  are  mainly  adapted  from  The  Business  Model  Canvas  &  Environment  (www.businessmodelgeneraTon.com)   Industry  Ecosystem  (IE):  Supply   Market  Ecosystem  (ME):  Demand   q  What  &  how  does  enterprise  con>nuously  learn  (to  increase  customers,  perf.  or  shared  value)?   Macro-­‐Economic  Influencers  (MEI):  Global  Economy   Key  Trends  &  Complementors  (KTC):  PESTLIED  (-­‐/0/+)              Global  Business  Model  (GBM)  Canvas   Worksheet  Focusing  on  Details  of  Business  Model  (Canvas/Process)  Including  “Learn”  Block     Channels   (CH)     Customer  Segments   (CS)       Customer  Rela>onships   (CR)      
  • 10. E:  Environment   P:  Process/Strategy       S:  Suppliers/Partners/Inputs         E:  Employees/            Brand/IP       O:  Output   (Product/ Service/Value   ProposiTon)                     Pain   (Disadvantages;  Costs;  Weaknesses)           Delight   (Advantages;  Benefits;  Strengths)         (-­‐)   (+)   Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h=p://businessmodels.ning.com  &  h=p://twi=er.com/RodKuhnKing   Industry  Ecosystem  (IE):  Supply   Market  Ecosystem  (ME):  Demand   S:  Shared  Value  (Mission/Vision)   Macro-­‐Economic  Influencers  (MEI):  Global  Economy   Key  Trends  &  Complementors  (KTC):  PESTLIED  (-­‐/0/+)              Global  Business  Model  (GBM)  Canvas   Worksheet  Focusing  on  Details  of  Business  Model  (Chain/Process)  Including  “Learn”  Block     R:  Retailers/Distrib./Channels/CRM       C:  Customers/Consumers                   M:  Machinery/      Techno’/Infra’      
  • 11. Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h=p://businessmodels.ning.com  &  h=p://twi=er.com/RodKuhnKing   KEY:  “PESTLIED”  is  an  acronym  for  PoliTcal;  Economic;  Social;  Technological;  Legal;  InternaTonal;  Environmental;  Demographic   Industry  Ecosystem  (IE):  Supply   Market  Ecosystem  (ME):  Demand   Key  Trends  &  Complementors  (KTC):  PESTLIED  (-­‐/0/+)   Macro-­‐Economic  Influencers  (MEI):  Global  Economy   Environment              Global  Business  Model  (GBM)  Canvas:  Worksheet   Worksheet  Focusing  on  the  Four  “Walls”  of  the  Business  Model  Environment  (BME)     Business  Model   (Canvas)  
  • 12. Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h=p://businessmodels.ning.com  &  h=p://twi=er.com/RodKuhnKing   KEY:  “PESTLIED”  is  an  acronym  for  PoliTcal;  Economic;  Social;  Technological;  Legal;  InternaTonal;  Environmental;  Demographic   Industry  Ecosystem  (IE):  Supply   Market  Ecosystem  (ME):  Demand   Key  Trends  &  Complementors  (KTC):  PESTLIED  (-­‐/0/+)   Macro-­‐Economic  Influencers  (MEI):  Global  Economy   Environment              Global  Business  Model  (GBM)  Canvas   Focusing  on  the  Four  “Walls”  of  the  Business  Model  Environment  (BME):  Annota6ons     q  Suppliers     q  Influencers/              Recommenders   q  Intermediaries     q  SubsTtutors     q  Complementors     q  PotenTal/New  Entrants     q  Market  Segments              (Market  Hierarchy/                Size/Opportunity):              PercepTons/Preferences/                  Choices/Behaviors     q  Non-­‐customers              (Tiers)     q  Partners/              Alliances     q  ExternaliTes              (Infrastructure)     q  Direct  CompeTtors   Business  Model   (Canvas)   q  Saboteurs     q  PESTLIED  Trends     q  Decision-­‐makers     q  Government   q  Labor  Market     q  Capital  (Financing)     q  Natural  Resources    q  LogisTcs     q  NGOs     q  Investors   q  Community    
  • 13. Industry  Ecosystem:  Details  for  Industry  A=racTveness  Analysis                                           New  or  Poten>al  Entrants   (Complementors)   Suppliers   Customers/Users   Differen6a6on  of  inputs   Supplier  concentra6on   Importance  of  volume  and   speed  to  supplier                                  Cost   rela6ve  to     total  purchases   Impacts  of  input  on  cost  &   differen6a6on   Forward  Integra6on   Presence  of    subs6tute     inputs   Backward  Integra6on   Rela6ve  price  performance  of  subs6tutes   Switching  costs  Buyer  propensity  to  subs6tute   Diversity   Fixed  costs/value  added   Brand  iden6ty   Overcapacity   Informa6on  complexity   Entry  barriers   Product  differences   Product  differen6a6on   Buyer  concentra6on   Incen6ves  for   decision-­‐makers                              Price/                    Volume/    Total  purchase   Impacts  of  quality/ performance   Switching  costs   Buyer  info’   Backward/Forward   Integra6on   Buyer   profits   Access  to  distribu6on   Economies  of  scale   Capital  requirements   Government  policy   Exit  barriers   Channel/distributor  concentra6on   Differen6a6on  of  channels/distributors   Backward  Integra6on   Forward  Integra6on   Cost  advantages   Trends/Pa]erns   Tipping  point   Virality   ROI   Main  Source:  Based  on  Porter,  M.  (1998)  Compe>>ve  Advantage.  New  York:  The  Free  Press.                            Porter,  M.  (1998)  Compe>>ve  Strategy.  New  York:  The  Free  Press.   Compe>tors   (Subs>tutors)   Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h=p://businessmodels.ning.com  &  h=p://twi=er.com/RodKuhnKing   Industry  Ecosystem   (Industry/Rivalry/   Strengths/Weaknesses/ OpportuniTes/Threats/Risks)  
  • 14. SOCIAL  NETWORKING/   SEARCH  ENGINE  CANVAS     q Facebook   q Twi]er   q LinkedIn   q Google  (Search;  Calendar)   q Pinterest   TIME  MANAGEMENT  CANVAS     q Gedng  Things  Done  (GTD)   CHANGE  MANAGEMENT  CANVAS     q Theory  of  Constraints   q Theory  of  InvenTve  Problem   Solving  (“TRIZ”)   q “10-­‐10-­‐10”  Decision-­‐making     DISRUPTIVE  INNOVATION  CANVAS     q DisrupTve  InnovaTon  Theory   q Blue  Ocean  Strategy   q Business  Model  (DNA)  DisrupTon   q Lean  Startup  Method   q Customer  Development  Stack   IDEAS  MANAGEMENT  CANVAS     q Brainstorming;  To-­‐Do  List   q SuggesTon  Box   q Vision  Board;  Storyboard   q Crowdsourcing  (Wisdomsourcing)   q Fractal  Grid  (Past/Present/Future)   8  CATEGORIES  OF   APPLICATIONS  AND  JOBS  FOR   GLOBAL  BUSINESS  MODEL   (GBM)  PLAN   -­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐-­‐   You  can  use  the  GBM  Plan  as  …   BUSINESS/STRATEGIC  PLANNING   CANVAS     q Bus.  Model  Planning/GeneraTon   q Business  Plan;  Strategic  Plan;   q Discovery-­‐driven  Planning   q CompeTTve  Strategy   q Shared  Value  (Happiness)   SPACE-­‐TIME  VISUALIZATION   CANVAS     q Classic  Timeline;  Storyline   q Einstein’s  Space-­‐Time  Grid   q Eddington’s  Arrow  of  Time   q Toyota’s  Kanban  Board   q Calendar;  To-­‐Do  List;  Journal   PROJECT  MANAGEMENT  CANVAS     q Six  Sigma  Methodology   q Lean  Thinking   q Project  Management  Under   CondiTons  of  Uncertainty   q Performance  Management                    8  CATEGORIES  OF  APPLICATIONS  AND  JOBS  FOR  GLOBAL  BUSINESS  MODEL  (GBM)  PLAN                                                                  A  Plakorm  for  Visual  Change  Management:    Which  Canvas  or  Job  is  Your  Favorite?   Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h=p://businessmodels.ning.com  &  h=p://twi=er.com/RodKuhnKing  
  • 15. Global  Business  Model  (GBM)  Plan:   Project  Tasks   of   Successful  Entrepreneurs  and  Businesses  
  • 16.                            Global  Business  Model  (GBM)  Plan   One-­‐Page  Business  InnovaTon  Toolkit  for  Visual  Change  Management   A  Global  Business  Model  (GBM)  Plan   Is   A  Space-­‐Time  Canvas   That  Consists  of   A  North  Star-­‐Goal  (Outcome)   And   Past,  Present,  and  Future  Canvases   For  Planning,  Organizing,  EvaluaTng,  and  Managing   Any  Change  Project   Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h=p://businessmodels.ning.com  &  h=p://twi=er.com/RodKuhnKing  
  • 17.                                  Redefining  “Business  Model”   The  New  Paradigm  of  Shared  Happiness  Business  Models  (SHBM)   A  Business  Model   Is   A  RepresentaTon  of   How   An  Organiza>on     Designs,  Delivers,  and  Shares     Happiness  (Value)   Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h=p://businessmodels.ning.com  &  h=p://twi=er.com/RodKuhnKing  
  • 18. How  to  Prepare       A  Global  Business  Model  (GBM)       Plan     For  Business  (Startup)  Projects?  
  • 19.     Global  Business  Model  (GBM)       Checklist  Management  
  • 20. Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h=p://businessmodels.ning.com  &  h=p://twi=er.com/RodKuhnKing   Tasks  on  the  above  canvas  are  mainly  adapted  from  Steve  Blank’s  course  at  Stanford  University:  “ENGR  245:  The  Lean  Launch  Pad”   Industry  Ecosystem  (IE):  Supply   Market  Ecosystem  (ME):  Demand   Key  Trends  &  Complementors  (KTC):  PESTLIED  (-­‐/0/+)   Macro-­‐Economic  Influencers  (MEI):  Global  Economy   Environment   Business  Model   (Canvas)   q  IdenTfy  type  of                business  (product/              service)   q  Determine  the  type  of   industry  you  are  in   q  Discover  dominant  trends  that  relate  to   industry,  market,  complementors,  and   relevant  Macro-­‐Economic  Influencers   q  Determine  who  the  decision-­‐makers  are:   size  of  budget;  current  expenditures;   workflow  for  buying  decision   q  Determine              product-­‐market  fitness/              unfair  advantage   q  Determine  tree  of   customer              Job-­‐To-­‐Be-­‐Done   q  IdenTfy  market                size  (total/served/target)   q  Talk  to  10-­‐15  potenTal  complementors   q  Talk  to  10-­‐15  compeTtors:              direct/new  entrants   q  Determine                switching              costs   q  Determine  who  the    key  influencers/stakeholders  are  and  talk  to  them   q  Determine            market  type   q  Evaluate  compeTtors’              products/services   q  Form              community              Global  Business  Model  (GBM)  Canvas:  Checklist  of  AcTviTes/Tasks/“To  Do”    
  • 21. Environment   Key  Ac>vi>es   (KA)   Use  Global  Prob-­‐ lem  Solving  Cycle   Validate  bus  model   Do  “Search   Engine”  markeTng   Key  Partners   (KP)   Talk  to  10-­‐15   potenTal  partners     Determine   incenTves  and   impediments   regarding  partners     Determine  risks   with  partners     Search  for  co-­‐ creators   Key  Resources   (KR)   Build  team/culture   Generate  bus.  idea   Get  Resources:  IT   Infrastructure/   Workspace   Value   Proposi>on   (VP)   Determine   feature  set  for   Minimum  Viable   Product  (MVP)     Plan  (formulate)   and  test  Value   ProposiTon  (VP)     Check  Value  Pro-­‐ posiTon-­‐ Customer  Fit   Customer   Segments   (CS)   Prepare  expe-­‐ riment  to  test   customer   archetypes     Talk  to  10-­‐15   potenTal   customers     Understand   goal/problems/ jobs/pain/gain   Pain:     Cost  Structure  (C$)   Determine  and  test  Customer  AcquisiTon  Cost   Determine  LifeTme  Value  of  Customer   Determine  expense  model   Determine  ‘cost’  of  partnership   Delight:   Revenue  Streams  (R$)   Determine  and  test  product  pricing:  10-­‐15   customers   Prepare  dashboard  of  metrics  for  CS,  CH,  and  CR:   How  to  get/keep/grow  customers  (revenue)?   Channels   (CH)   Determine  how  to   get  customers   into  channel/   relaTonship   Devise  packaging   Customer   Rela>onships   (CR)   Blog  about  project     Ask  customers  to   take  acTon   (-­‐)   (+)   Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h=p://businessmodels.ning.com  &  h=p://twi=er.com/RodKuhnKing   Tasks  on  the  above  canvas  are  mainly  adapted  from  Steve  Blank’s  course  at  Stanford  University:  “ENGR  245:  The  Lean  Launch  Pad”   Industry  Ecosystem  (IE):  Supply   Market  Ecosystem  (ME):  Demand   q  Document  and  reflect  on  performance:  What  we  thought/What  we  did/What  we  learned/What  next  to  do   Macro-­‐Economic  Influencers  (MEI):  Global  Economy   Key  Trends  &  Complementors  (KTC):  PESTLIED  (-­‐/0/+)              Global  Business  Model  (GBM)  Canvas:  Checklist  of  AcTviTes/Tasks/“To  Do”    
  • 22. Designer’s  Arrow  of  Time   Another  PerspecTve  of   The  Global  Business  Model  (GBM)  Plan     “Design  or  frame  any  object  in  space  and  5me”  
  • 23. Designer’s  Arrow  of  Time  (DAT)  for  the  Healthcare  Industry:  One-­‐Page  Business  Design  Toolkit     One-­‐Page  Business  Innova6on  Toolkit  for  Visual  Change  Management   Past   Healthcare  Design   (“Done”)   Present   Healthcare  Design   (“Doing”)   Future   Healthcare  Design   (“To  Do”)   (Real-­‐Tme  Facts/Prototypes)   (Hypotheses/Plans)   OBJECT  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)   Healthcare   Macro-­‐Economic  Influencers   Key  Trends  &  Complementors   Industry   Ecosystem   (Supply)   Market   Ecosystem   (Demand)   Healthcare  Design  Cycle   (Canvas/System)   Mission/Vision/   Purpose/Ideals/   Goal/Job  To  Be  Done/   Shared  Value  Proposi>on/   Ideal  Final  Result/   Shared  Happiness   For   Healthcare   Learn   Build   Measure   Plan     Problem   Lean  Startup  Cycle   Copyright  2013.  Dr.  Rod  King.   rodkuhnhking@gmail.com  Healthcare  Design  Cycle:  Global  Problem  Solving  (GPS)  Canvas   Plan   Problem  Build   Measure   Learn   KP   KA   KR   VP   CR   CS   CH   C$   R$   (-­‐)   (+)   Business  Model  Canvas  (Outcomes/Tasks)   ENTROPY   (Chaos/FricTon/Obstacles)   (Historical  Facts/Memory)   Short/Medium/Long-­‐term  
  • 24. Designer’s  Arrow  of  Time  (DAT)  for  Music  Players:  One-­‐Page  Business  Design  Toolkit     One-­‐Page  Business  Innova6on  Toolkit  for  Visual  Change  Management   Past   Music  Player  Design   (“Done”)   Present   Music  Player  Design   (“Doing”)   Future   Music  Player  Design   (“To  Do”)   (Real-­‐Tme  Facts/Prototypes)   (Hypotheses/Plans)   OBJECT  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)   Music  Player   Macro-­‐Economic  Influencers   Key  Trends  &  Complementors   Industry   Ecosystem   (Supply)   Market   Ecosystem   (Demand)   Music  Player  Design  Cycle   (Canvas/System)   Mission/Vision/   Purpose/Ideals/   Goal/Job  To  Be  Done/   Shared  Value  Proposi>on/   Ideal  Final  Result/   Shared  Happiness   For   Music  Player   Learn   Build   Measure   Plan     Problem   Lean  Startup  Cycle   Copyright  2013.  Dr.  Rod  King.   rodkuhnhking@gmail.com  Music  Player  Design  Cycle:  Global  Problem  Solving  (GPS)  Canvas   Plan   Problem  Build   Measure   Learn   KP   KA   KR   VP   CR   CS   CH   C$   R$   (-­‐)   (+)   Business  Model  Canvas  (Outcomes/Tasks)   (Historical  Facts/Memory)   ENTROPY   (Chaos/FricTon/Obstacles)   Short/Medium/Long-­‐term  
  • 25. Designer’s  Arrow  of  Time  (DAT)  for  the  Smartphone  Industry:  One-­‐Page  Business  Design  Toolkit     One-­‐Page  Business  Innova6on  Toolkit  for  Visual  Change  Management   Past   Smartphone   Design   (“Done”)   Present   Smartphone   Design   (“Doing”)   Future   Smartphone   Design   (“To  Do”)   (Real-­‐Tme  Facts/Prototypes)   (Hypotheses/Plans)   OBJECT  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)   Smartphone   Macro-­‐Economic  Influencers   Key  Trends  &  Complementors   Industry   Ecosystem   (Supply)   Market   Ecosystem   (Demand)   Smartphone  Design  Cycle   (Canvas/System)   Learn   Build   Measure   Plan     Problem   Lean  Startup  Cycle   Copyright  2013.  Dr.  Rod  King.   rodkuhnhking@gmail.com  Smartphone  Design  Cycle:  Global  Problem  Solving  (GPS)  Canvas   Plan   Problem  Build   Measure   Learn   KP   KA   KR   VP   CR   CS   CH   C$   R$   (-­‐)   (+)   Business  Model  Canvas  (Outcomes/Tasks)   Mission/Vision/   Purpose/Ideals/   Goal/Job  To  Be  Done/   Shared  Value  Proposi>on/   Ideal  Final  Result/   Shared  Happiness   For   Smartphone  (Historical  Facts/Memory)   ENTROPY   (Chaos/FricTon/Obstacles)   Short/Medium/Long-­‐term  
  • 26. Designer’s  Arrow  of  Time  (DAT)  for  the  Newspaper  Industry:  One-­‐Page  Business  Design  Toolkit     One-­‐Page  Business  Innova6on  Toolkit  for  Thriving  in  a  Vola6le,  Uncertain,  Complex,  and  Ambiguous  (VUCA)  Environment   Past   Newspaper   Design   (“Done”)   Present   Newspaper   Design   (“Doing”)   Future   Newspaper   Design   (“To  Do”)   (Real-­‐Tme  Facts/Prototypes)   (Hypotheses/Plans)   OBJECT  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)   Newspaper   Macro-­‐Economic  Influencers   Key  Trends  &  Complementors   Industry   Ecosystem   (Supply)   Market   Ecosystem   (Demand)   Newspaper  Design  Cycle   (Canvas/System)   Learn   Build   Measure   Plan     Problem   Lean  Startup  Cycle   Copyright  2013.  Dr.  Rod  King.   rodkuhnhking@gmail.com  Newspaper  Design  Cycle:  Global  Problem  Solving  (GPS)  Canvas   Plan   Problem  Build   Measure   Learn   KP   KA   KR   VP   CR   CS   CH   C$   R$   (-­‐)   (+)   Business  Model  Canvas  (Outcomes/Tasks)   Mission/Vision/   Purpose/Ideals/   Goal/Job  To  Be  Done/   Shared  Value  Proposi>on/   Ideal  Final  Result/   Shared  Happiness   For   Newspaper  (Historical  Facts/Memory)   ENTROPY   (Chaos/FricTon/Obstacles)   Short/Medium/Long-­‐term  
  • 27. Designer’s  Arrow  of  Time  (DAT)  for  Marke>ng:  One-­‐Page  Business  Design  Toolkit     One-­‐Page  Business  Innova6on  Toolkit  for  Visual  Change  Management   Past   MarkeTng  Design   (“Done”)   Present   MarkeTng  Design   (“Doing”)   Future   MarkeTng  Design   (“To  Do”)   (Real-­‐Tme  Facts/Prototypes)   (Hypotheses/Plans)   OBJECT  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)   Marke6ng   Macro-­‐Economic  Influencers   Key  Trends  &  Complementors   Industry   Ecosystem   (Supply)   Market   Ecosystem   (Demand)   MarkeTng  Design  Cycle   (Canvas/System)   Mission/Vision/   Purpose/Ideals/   Goal/Job  To  Be  Done/   Shared  Value  Proposi>on/   Ideal  Final  Result/   Shared  Happiness   For   Marke>ng   Learn   Build   Measure   Plan     Problem   Lean  Startup  Cycle   Copyright  2013.  Dr.  Rod  King.   rodkuhnhking@gmail.com  Marke>ng  Design  Cycle:  Global  Problem  Solving  (GPS)  Canvas   Plan   Problem  Build   Measure   Learn   KP   KA   KR   VP   CR   CS   CH   C$   R$   (-­‐)   (+)   Business  Model  Canvas  (Outcomes/Tasks)   (Historical  Facts/Memory)   ENTROPY   (Chaos/FricTon/Obstacles)   Short/Medium/Long-­‐term  
  • 28. Designer’s  Arrow  of  Time  (DAT)  for  Bicycle:  One-­‐Page  Business  Design  Toolkit     One-­‐Page  Business  Innova6on  Toolkit  for  Visual  Change  Management   Past   Bicycle  Design   (“Done”)   Present   Bicycle  Design   (“Doing”)   Future   Bicycle  Design   (“To  Do”)   (Real-­‐Tme  Facts/Prototypes)   (Hypotheses/Plans)   OBJECT  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)   Bicycle   Macro-­‐Economic  Influencers   Key  Trends  &  Complementors   Industry   Ecosystem   (Supply)   Market   Ecosystem   (Demand)   Bicycle  Design  Cycle   (Canvas/System)   Mission/Vision/   Purpose/Ideals/   Goal/Job  To  Be  Done/   Shared  Value  Proposi>on/   Ideal  Final  Result/   Shared  Happiness   For   Bicycle   Learn   Build   Measure   Plan     Problem   Lean  Startup  Cycle   Copyright  2013.  Dr.  Rod  King.   rodkuhnhking@gmail.com  Bicycle  Design  Cycle:  Global  Problem  Solving  (GPS)  Canvas   Plan   Problem  Build   Measure   Learn   KP   KA   KR   VP   CR   CS   CH   C$   R$   (-­‐)   (+)   Business  Model  Canvas  (Outcomes/Tasks)   (Historical  Facts/Memory)   ENTROPY   (Chaos/FricTon/Obstacles)   Short/Medium/Long-­‐term  
  • 29. Designer’s  Arrow  of  Time  (DAT)  for  “Buying  Shoes”:  One-­‐Page  Business  Design  Toolkit   One-­‐Page  Business  Innova6on  Toolkit  for  Visual  Change  Management   Past   “Buying  Shoes”   Design   (“Done”)   Present   “Buying  Shoes”   Design   (“Doing”)   Future   “Buying  Shoes”   Design   (“To  Do”)   (Historical  Facts/Memory)   (Real-­‐Tme  Facts/Prototypes)   (Hypotheses/Plans)   OBJECT  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)   Buying  Shoes   Macro-­‐Economic  Influencers   Key  Trends  &  Complementors   Industry   Ecosystem   (Supply)   Market   Ecosystem   (Demand)   “Buying  Shoes”  Design   Cycle  (Canvas/System)   Learn   Build   Measure   Plan     Problem   Lean  Startup  Cycle   Copyright  2013.  Dr.  Rod  King.   rodkuhnhking@gmail.com  “Buying  Shoes”  Design  Cycle:  Global  Problem  Solving  (GPS)  Canvas   Plan   Problem  Build   Measure   Learn   KP   KA   KR   VP   CR   CS   CH   C$   R$   (-­‐)   (+)   Business  Model  Canvas  (Outcomes/Tasks)   Mission/Vision/   Purpose/Ideals/   Goal/Job  To  Be  Done/   Shared  Value  Proposi>on/   Ideal  Final  Result/   Shared  Happiness   For     “Buying   Shoes”   ENTROPY   (Chaos/FricTon/Obstacles)   Short/Medium/Long-­‐term  
  • 30. Designer’s  Arrow  of  Time  (DAT)  for  “Cleaning  Floor”:  One-­‐Page  Business  Design  Toolkit   One-­‐Page  Business  Innova6on  Toolkit  for  Visual  Change  Management   Past   “Cleaning  Floor”     Design   (“Done”)   Present   “Cleaning  Floor”     Design   (“Doing”)   Future   “Cleaning  Floor”     Design   (“To  Do”)   (Historical  Facts/Memory)   (Real-­‐Tme  Facts/Prototypes)   (Hypotheses/Plans)   OBJECT  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)   Cleaning  Floor   Macro-­‐Economic  Influencers   Key  Trends  &  Complementors   Industry   Ecosystem   (Supply)   Market   Ecosystem   (Demand)   “Cleaning  Floor”  Design   Cycle  (Canvas/System)   Learn   Build   Measure   Plan     Problem   Lean  Startup  Cycle   Copyright  2013.  Dr.  Rod  King.   rodkuhnhking@gmail.com  “Cleaning  Floor”  Design  Cycle:  Global  Problem  Solving  (GPS)  Canvas   Plan   Problem  Build   Measure   Learn   KP   KA   KR   VP   CR   CS   CH   C$   R$   (-­‐)   (+)   Business  Model  Canvas  (Outcomes/Tasks)   Mission/Vision/   Purpose/Ideals/   Goal/Job  To  Be  Done/   Shared  Value  Proposi>on/   Ideal  Final  Result/   Shared  Happiness   For     “Cleaning   Floor”   ENTROPY   (Chaos/FricTon/Obstacles)   Short/Medium/Long-­‐term  
  • 31. Designer’s  Arrow  of  Time  (DAT)  for  the  Entrepreneurship  Industry:  One-­‐Page  Business  Design  Toolkit     One-­‐Page  Business  Innova6on  Toolkit  for  Visual  Change  Management   Past   Entrepreneurship   Design   (“Done”)   Present   Entrepreneurship   Design   (“Doing”)   Future   Entrepreneurship   Design   (“To  Do”)   (Real-­‐Tme  Facts/Prototypes)   (Hypotheses/Plans)   OBJECT  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)   Entrepreneurship   Macro-­‐Economic  Influencers   Key  Trends  &  Complementors   Industry   Ecosystem   (Supply)   Market   Ecosystem   (Demand)   Entrepreneurship  Design   Cycle  (Canvas/System)   Learn   Build   Measure   Plan     Problem   Lean  Startup  Cycle   Copyright  2013.  Dr.  Rod  King.   rodkuhnhking@gmail.com  Entrepreneurship  Design  Cycle:  Global  Problem  Solving  (GPS)  Canvas   Plan   Problem  Build   Measure   Learn   KP   KA   KR   VP   CR   CS   CH   C$   R$   (-­‐)   (+)   Business  Model  Canvas  (Outcomes/Tasks)   Mission/Vision/   Purpose/Ideals/   Goal/Job  To  Be  Done/   Shared  Value  Proposi>on/   Ideal  Final  Result/   Shared  Happiness   For   Entrepre-­‐   neurship   (Historical  Facts/Memory)   ENTROPY   (Chaos/FricTon/Obstacles)   Short/Medium/Long-­‐term  
  • 32. Designer’s  Arrow  of  Time  (DAT)  for  the  Banking  Industry:  One-­‐Page  Business  Design  Toolkit   One-­‐Page  Business  Innova6on  Toolkit  for  Visual  Change  Management   Past   Banking   Design   (“Done”)   Present   Banking   Design   (“Doing”)   Future   Banking   Design   (“To  Do”)   (Real-­‐Tme  Facts/Prototypes)   (Hypotheses/Plans)   OBJECT  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)   Banking   Macro-­‐Economic  Influencers   Key  Trends  &  Complementors   Industry   Ecosystem   (Supply)   Market   Ecosystem   (Demand)   Banking  Design  Cycle   (Canvas/System)   Learn   Build   Measure   Plan     Problem   Lean  Startup  Cycle   Copyright  2013.  Dr.  Rod  King.   rodkuhnhking@gmail.com  Banking  Design  Cycle:  Global  Problem  Solving  (GPS)  Canvas   Plan   Problem  Build   Measure   Learn   KP   KA   KR   VP   CR   CS   CH   C$   R$   (-­‐)   (+)   Business  Model  Canvas  (Outcomes/Tasks)   Mission/Vision/   Purpose/Ideals/   Goal/Job  To  Be  Done/   Shared  Value  Proposi>on/   Ideal  Final  Result/   Shared  Happiness   For   Banking  (Historical  Facts/Memory)   ENTROPY   (Chaos/FricTon/Obstacles)   Short/Medium/Long-­‐term  
  • 33. Designer’s  Arrow  of  Time  (DAT)  for  the  USA:  One-­‐Page  Business  Design  Toolkit   One-­‐Page  Business  Innova6on  Toolkit  for  Visual  Change  Management   Past   USA   Design   (“Done”)   Present   USA   Design   (“Doing”)   Future   USA   Design   (“To  Do”)   (Real-­‐Tme  Facts/Prototypes)   (Hypotheses/Plans)   OBJECT  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)   USA   Macro-­‐Economic  Influencers   Key  Trends  &  Complementors   Industry   Ecosystem   (Supply)   Market   Ecosystem   (Demand)   USA  Design  Cycle   (Canvas/System)   Learn   Build   Measure   Plan     Problem   Lean  Startup  Cycle   Copyright  2013.  Dr.  Rod  King.   rodkuhnhking@gmail.com  USA  Design  Cycle:  Global  Problem  Solving  (GPS)  Canvas   Plan   Problem  Build   Measure   Learn   KP   KA   KR   VP   CR   CS   CH   C$   R$   (-­‐)   (+)   Business  Model  Canvas  (Outcomes/Tasks)   Mission/Vision/   Purpose/Ideals/   Goal/Job  To  Be  Done/   Shared  Value  Proposi>on/   Ideal  Final  Result/   Shared  Happiness   For   USA  (Historical  Facts/Memory)   ENTROPY   (Chaos/FricTon/Obstacles)   Short/Medium/Long-­‐term  
  • 34. Designer’s  Arrow  of  Time  (DAT)  for  Poli>cal  Campaign:  One-­‐Page  Business  Design  Toolkit   One-­‐Page  Business  Innova6on  Toolkit  for  Thriving  in  a  Vola6le,  Uncertain,  Complex,  and  Ambiguous  (VUCA)  Environment   Past   PoliTcal  Campaign   Design   (“Done”)   Present   PoliTcal  Campaign   Design   (“Doing”)   Future   PoliTcal  Campaign   Design   (“To  Do”)   (Real-­‐Tme  Facts/Prototypes)   (Hypotheses/Plans)   OBJECT  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)   Poli6cal  Campaign   Macro-­‐Economic  Influencers   Key  Trends  &  Complementors   Industry   Ecosystem   (Supply)   Market   Ecosystem   (Demand)   PoliTcal  Campaign  Design   Cycle  (Canvas/System)   Learn   Build   Measure   Plan     Problem   Lean  Startup  Cycle   Copyright  2013.  Dr.  Rod  King.   rodkuhnhking@gmail.com  Poli>cal  Campaign  Design  Cycle:  Global  Problem  Solving  (GPS)  Canvas   Plan   Problem  Build   Measure   Learn   KP   KA   KR   VP   CR   CS   CH   C$   R$   (-­‐)   (+)   Business  Model  Canvas  (Outcomes/Tasks)   Mission/Vision/   Purpose/Ideals/   Goal/Job  To  Be  Done/   Shared  Value  Proposi>on/   Ideal  Final  Result/   Shared  Happiness   For  Poli>cal   Campaign  (Historical  Facts/Memory)   ENTROPY   (Chaos/FricTon/Obstacles)   Short/Medium/Long-­‐term  
  • 35. Designer’s  Arrow  of  Time  (DAT)  for  CAREER:  One-­‐Page  Business  Design  Toolkit   One-­‐Page  Business  Innova6on  Toolkit  for  Visual  Change  Management   Past   CAREER   Design   (“Done”)   Present   CAREER   Design   (“Doing”)   Future   CAREER   Design   (“To  Do”)   (Historical  Facts/Memory)   (Real-­‐Tme  Facts/Prototypes)   (Hypotheses/Plans)   OBJECT  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)   CAREER   Macro-­‐Economic  Influencers   Key  Trends  &  Complementors   Industry   Ecosystem   (Supply)   Market   Ecosystem   (Demand)   CAREER  Design  Cycle    (Canvas/System)   Learn   Build   Measure   Plan     Problem   Lean  Startup  Cycle   Copyright  2013.  Dr.  Rod  King.   rodkuhnhking@gmail.com  CAREER  Design  Cycle:  Global  Problem  Solving  (GPS)  Canvas   Plan   Problem  Build   Measure   Learn   KP   KA   KR   VP   CR   CS   CH   C$   R$   (-­‐)   (+)   Business  Model  Canvas  (Outcomes/Tasks)   Mission/Vision/   Purpose/Ideals/   Goal/Job  To  Be  Done/   Shared  Value  Proposi>on/   Ideal  Final  Result/   Shared  Happiness   For     CAREER   ENTROPY   (Chaos/FricTon/Obstacles)   Short/Medium/Long-­‐term  
  • 36. Designer’s  Arrow  of  Time  (DAT)  for  YOU:  One-­‐Page  Business  Design  Toolkit     One-­‐Page  Business  Innova6on  Toolkit  for  Visual  Change  Management   Past   YOU   Design   (“Done”)   Present   YOU   Design   (“Doing”)   Future   YOU   Design   (“To  Do”)   (Real-­‐Tme  Facts/Prototypes)   (Hypotheses/Plans)   OBJECT  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)   YOU   Macro-­‐Economic  Influencers   Key  Trends  &  Complementors   Industry   Ecosystem   (Supply)   Market   Ecosystem   (Demand)   YOU  Design  Cycle    (Canvas/System)   Learn   Build   Measure   Plan     Problem   Lean  Startup  Cycle   Copyright  2013.  Dr.  Rod  King.   rodkuhnhking@gmail.com  YOU  Design  Cycle:  Global  Problem  Solving  (GPS)  Canvas   Plan   Problem  Build   Measure   Learn   KP   KA   KR   VP   CR   CS   CH   C$   R$   (-­‐)   (+)   Business  Model  Canvas  (Outcomes/Tasks)   Mission/Vision/   Purpose/Ideals/   Goal/Job  To  Be  Done/   Shared  Value  Proposi>on/   Ideal  Final  Result/   Shared  Happiness   For     YOU  (Historical  Facts/Memory)   ENTROPY   (Chaos/FricTon/Obstacles)   Short/Medium/Long-­‐term  
  • 37. Designer’s  Arrow  of  Time  (DAT)  for  Object:  One-­‐Page  Business  Design  Toolkit     One-­‐Page  Business  Innova6on  Toolkit  for  Visual  Change  Management   Past   Object  Design   (“Done”)   Present   Object  Design   (“Doing”)   Future   Object  Design   (“To  Do”)   (Hypotheses/Plans)   OBJECT  (Product/Service/OrganizaTon/Industry/Tool/FuncTonality)   Macro-­‐Economic  Influencers   Key  Trends  &  Complementors   Industry   Ecosystem   (Supply)   Market   Ecosystem   (Demand)   Object  Design  Cycle   (Canvas/System)   Learn   Build   Measure   Plan     Problem   Lean  Startup  Cycle   Copyright  2013.  Dr.  Rod  King.   rodkuhnhking@gmail.com  Object  Design  Cycle:  Global  Problem  Solving  (GPS)  Canvas   Plan   Problem  Build   Measure   Learn   KP   KA   KR   VP   CR   CS   CH   C$   R$   (-­‐)   (+)   Business  Model  Canvas  (Outcomes/Tasks)   (Real-­‐Tme  Facts/Prototypes)   Mission/Vision/   Purpose/Ideals/   Goal/Job  To  Be  Done/   Shared  Value  Proposi>on/   Ideal  Final  Result/   Shared  Happiness   For   Object   (System)   (Historical  Facts/Memory)   ENTROPY   (Chaos/FricTon/Obstacles)   Short/Medium/Long-­‐term