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Crash Course:
Managing People and Teams
     Ron Lichty, Ron Lichty Consulting
               www.ronlichty.com
Ron Lichty,
Managing Software People & Teams




          SOFTWEST
Why we wrote:
                                      *




                * Addison Wesley published October 1, 2012
Rules of Thumb / Nuggets of Wisdom*

• Measure twice, cut once.
• Life is simpler when you plow around the
  stump.
• Brooks’s Law: Adding manpower to a late
  software project makes it later.
    – Frederick P. Brooks Jr.

* 300 in the book
Agenda
•   Managing Down
•   Motivating
•   Recruiting
•   Handling Problem Employees
•   Shielding Your Team
•   Managing Out and Up
•   Establishing Culture
•   Communicating
•   So Why Manage?
•   Q&A
Managing Down

• Best manager you ever had?
    • Skills
    • Behaviors
    • Finesse
    • Gifts of greatness
. . . that made them stand out?
Managing Down: Nugget of Wisdom
• Nothing undermines your credibility as a
  manager more completely than
  pounding on your team all year to get
  their work done on time and then telling
  them you don’t have their reviews done
  because you were busy. Whatever you
  were busy with likely wasn’t managing
  your people, so you’ve just proven to
  them that they don’t matter. Good luck
  motivating them next year.
  – Tim Swihart, engineering director, Apple Computer
Managing Down: Challenges
Rule of Thumb:
The very thing that has made you successful will get in your
way in your next role.

•Manage
•Delegate
•Be a Motivator
•Don’t Be a De-Motivator
Motivators vs De-Motivators
Motivating:
    Be Careful What You Reward
• “Behavior revolves around what you measure.”
   – Jim Highsmith
• “Firefighters who get rewarded carry matches.”
   – Kimberly Wiefling
• Do you define “done” as “coding complete”?
  – Or as features that delight customers?
Recruiting
•   A manager’s most important job
•   Give it the priority it deserves
•   Always be recruiting
•   There’s no perfect record
Handling Problem Employees
• Intervention beats performance plans & firing
   – Requires preparation, commitment, time
   – But gets the job done earlier:
• One of two results:
   – Turns them around
   – Manages them out
—Marty Brounstein: Handling the Difficult Employee
Shielding Your Team
• Threat
  – Torrent of politics, “opportunities”, issues
  – Sap your team’s focus
• Challenge
  – Be a conduit for Mission and Passion and
    Strategy
  – While shielding your team from distraction
Managing Out and Up
• “The single most important leader in an
  organization is your immediate supervisor.”
  – Jim Kouzes


• “You can safely assume all perceptions are
  real, at least to those who own them.”
  – Joe Folkman
Managing Out & Up
• Because
  – your peers increasingly are not technical
  – and your boss may not be either
• …they’ll pressure you
  – to micromanage your team (or let them)
  – to report on / prove your team’s productivity
  – to fill your team’s plates to capacity
Productivity
• The Apple Lisa team’s managers had asked
  engineers to report, each week, how many
  lines of code they’d written. The first week,
  Bill Atkinson turned his attention to making
  QuickDraw faster and more efficient,
  reducing the previous week’s code by 2,000
  lines. He duly reported that he’d written
  minus-2,000 lines of code for the week.
Capacity
• Slack is critical to throughput
  – 100% capacity results in bottlenecks




                                    --photo (c) Bud Adams, SXC, www.aimpgh.com
Establishing Culture
• Does your company live its values?
• Programming culture ≠ corporate culture
  – Wall parts off
  – Substitute and bolster more appropriate values
• Wherever you can, leverage culture & values
Establishing Culture
• “Publicly reward or acknowledge engineers
  who act in a way that supports the culture
  that you want to create.”
  —Juanita Mah, engineering manager
Communicating
• You have to communicate more
• Encourage your team to communicate
• Create a culture of communication
  – at every level
  – with everyone
     • up, down, within and across

• “We have two ears and one mouth. Use them in
  this ratio.”
  — Kimberly Wiefling
So Why Manage?
• You get to go broad
  – Affect more of the product
  – Affect more of the customer experience
• You get to be more in the conversation
• You get to mentor and coach and motivate
  – A whole team
  – To become something more
A Few Closing Rules of Thumb
•   If you’re a people manager, your people are far more important than
    anything else you’re working on.
     —Tim Swihart, Engineering Director
•   Projects should be run like marathons. You have to set a healthy pace
    that can win the race and expect to sprint for the finish line.
     —Ed Catmull, CTO, Pixar Animation Studios
•   In applications with high technical debt, estimating is nearly
    impossible.
     —Jim Highsmith, Agile Coach and Leader
•   The quality of code you demand during the first week of a project is
    the quality of code you’ll get every week thereafter.
     —Joseph Kleinschmidt, CTO, Leverage Software
Ron Lichty Consulting
• Mentoring and Coaching and Consulting:
   – http://ronlichty.com/

• The book:
  Managing the Unmanageable:
   Rules, Tools & Insights for Managing Software People & Teams
   – http://ManagingTheUnmanageable.net

• Training: forthcoming:
   – “The Agile Manager”
   – “Managing Software People and Teams: the class”
   (Email me through the site above and Iʼll let you know when.)

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Crash Course: Managing Software People and Teams (Code Camp '12, SV)

  • 1. Crash Course: Managing People and Teams Ron Lichty, Ron Lichty Consulting www.ronlichty.com
  • 2. Ron Lichty, Managing Software People & Teams SOFTWEST
  • 3. Why we wrote: * * Addison Wesley published October 1, 2012
  • 4. Rules of Thumb / Nuggets of Wisdom* • Measure twice, cut once. • Life is simpler when you plow around the stump. • Brooks’s Law: Adding manpower to a late software project makes it later. – Frederick P. Brooks Jr. * 300 in the book
  • 5. Agenda • Managing Down • Motivating • Recruiting • Handling Problem Employees • Shielding Your Team • Managing Out and Up • Establishing Culture • Communicating • So Why Manage? • Q&A
  • 6. Managing Down • Best manager you ever had? • Skills • Behaviors • Finesse • Gifts of greatness . . . that made them stand out?
  • 7. Managing Down: Nugget of Wisdom • Nothing undermines your credibility as a manager more completely than pounding on your team all year to get their work done on time and then telling them you don’t have their reviews done because you were busy. Whatever you were busy with likely wasn’t managing your people, so you’ve just proven to them that they don’t matter. Good luck motivating them next year. – Tim Swihart, engineering director, Apple Computer
  • 8. Managing Down: Challenges Rule of Thumb: The very thing that has made you successful will get in your way in your next role. •Manage •Delegate •Be a Motivator •Don’t Be a De-Motivator
  • 10. Motivating: Be Careful What You Reward • “Behavior revolves around what you measure.” – Jim Highsmith • “Firefighters who get rewarded carry matches.” – Kimberly Wiefling • Do you define “done” as “coding complete”? – Or as features that delight customers?
  • 11. Recruiting • A manager’s most important job • Give it the priority it deserves • Always be recruiting • There’s no perfect record
  • 12. Handling Problem Employees • Intervention beats performance plans & firing – Requires preparation, commitment, time – But gets the job done earlier: • One of two results: – Turns them around – Manages them out —Marty Brounstein: Handling the Difficult Employee
  • 13. Shielding Your Team • Threat – Torrent of politics, “opportunities”, issues – Sap your team’s focus • Challenge – Be a conduit for Mission and Passion and Strategy – While shielding your team from distraction
  • 14. Managing Out and Up • “The single most important leader in an organization is your immediate supervisor.” – Jim Kouzes • “You can safely assume all perceptions are real, at least to those who own them.” – Joe Folkman
  • 15. Managing Out & Up • Because – your peers increasingly are not technical – and your boss may not be either • …they’ll pressure you – to micromanage your team (or let them) – to report on / prove your team’s productivity – to fill your team’s plates to capacity
  • 16. Productivity • The Apple Lisa team’s managers had asked engineers to report, each week, how many lines of code they’d written. The first week, Bill Atkinson turned his attention to making QuickDraw faster and more efficient, reducing the previous week’s code by 2,000 lines. He duly reported that he’d written minus-2,000 lines of code for the week.
  • 17. Capacity • Slack is critical to throughput – 100% capacity results in bottlenecks --photo (c) Bud Adams, SXC, www.aimpgh.com
  • 18. Establishing Culture • Does your company live its values? • Programming culture ≠ corporate culture – Wall parts off – Substitute and bolster more appropriate values • Wherever you can, leverage culture & values
  • 19. Establishing Culture • “Publicly reward or acknowledge engineers who act in a way that supports the culture that you want to create.” —Juanita Mah, engineering manager
  • 20. Communicating • You have to communicate more • Encourage your team to communicate • Create a culture of communication – at every level – with everyone • up, down, within and across • “We have two ears and one mouth. Use them in this ratio.” — Kimberly Wiefling
  • 21. So Why Manage? • You get to go broad – Affect more of the product – Affect more of the customer experience • You get to be more in the conversation • You get to mentor and coach and motivate – A whole team – To become something more
  • 22. A Few Closing Rules of Thumb • If you’re a people manager, your people are far more important than anything else you’re working on. —Tim Swihart, Engineering Director • Projects should be run like marathons. You have to set a healthy pace that can win the race and expect to sprint for the finish line. —Ed Catmull, CTO, Pixar Animation Studios • In applications with high technical debt, estimating is nearly impossible. —Jim Highsmith, Agile Coach and Leader • The quality of code you demand during the first week of a project is the quality of code you’ll get every week thereafter. —Joseph Kleinschmidt, CTO, Leverage Software
  • 23. Ron Lichty Consulting • Mentoring and Coaching and Consulting: – http://ronlichty.com/ • The book: Managing the Unmanageable: Rules, Tools & Insights for Managing Software People & Teams – http://ManagingTheUnmanageable.net • Training: forthcoming: – “The Agile Manager” – “Managing Software People and Teams: the class” (Email me through the site above and Iʼll let you know when.)