2. Content
•What are Innovation and Community Games®?
•How they they different?
•What Innovation Games exist?
•Notes on playing
•Where Agile and Innovation Games fit together?
•Further Links
3. What are Innovation Games®?
•C Created by Luke Hohmann
•„Serious Games for Business“ - Informal games to better eliciting customer needs and desires
•Tools for Qualitative Market Research
•Arisen in startups community
4. What are Gamestorming and Community games
•Similar approach
•Initiated by Sunny Brown and David Gray
•Can be traced to one of founders of facilitation – Michael Doyle
•Coming as well from Silicon Valley Startup Hub
•Consists of a more classical games
5. How they are different?
•Focus on collaboration
•Leverage principles of cognitive psychology and organizational behavior
•Engage customers
•Bring real customer input
6. What Innovation Games exist?
Game
Objective
Remember the future
Understand your customers’ definition of success –– and how to get there.
Show and Tell
Identify the most important artifacts created by your product or service
Speed Boat
Identify what is wrong with your existing products and services.
Spider Web
Customers work individually or in small teams to create vivid pictures of how your products and services fit into their world.
Start Your Day
Customers collaboratively describe when, how, and where they use your product(s).
The Apprentice
Create empathy for the customer experience by doing the job of a customer.
7. What Innovation Games exist?
Game
Objective
20/20 Vision
Customers negotiate the relative importance of such things as product features, market requirements, and product benefits.
Buy a Feature
Customers work together to purchase their most desired features.
Give Them a Hot Tub
Use outrageous features to discover hidden breakthroughs.
Me and My Shadow
Discover hidden needs by carefully observing what customers actually do with your products.
Product Box
Customers work individually or in small teams to create and sell their ideal product.
Prune the Product Tree
Identify the kinds of benefits attendees of a conference, event or meeting received during and after the conference.
8. For what purposes?
Discover
Shape
Prioritize
Act
Me and my Shadow
The Apprentice
Product Box
Prune the Product Tree
Spider Web
Speed Boat
Start your Day
Give Them a Hot Tub
Remember the Future
Show and Tell
Competitive Target
Buy a Feature
20/20 Vision
My worst nightmare
What would Bourne do?
9. Notes on playing
•Games require preparation
–Different amount of preparation for different games
•Consider carefully which customers to invite
•Problem solving is better to do after the game
•Processing results of games requieres significant time
•It’s important to provide customer with report after a game
10. How does Agile and Innovation Games® fit together?
•Buy a feature
•Bang for Back
•20/20 Vision
•Speed boat
•Community Games
•Actions for retrospectives
•Plus/Delta Game
•…
•Gives them the hot tube
•Start a day
•Prune the product tree
•Speed Boat
•Show and tell
•Spiderweb
•Me and my shadow
•Apprentice
•Remember the future
•Product Box
New Product Development
Product Management
Release Planning
Retrospectives
11. Further Links
Luke Hohmann Innovation Games: Creating Breakthrough Products Through Collaborative Play
http://www.amazon.de/dp/0321437292/
Site
http://www.innovationgames.com/
Dave Gray, Sunni Brown, James Macanufo Games Storming
http://www.amazon.de/dp/0596804172
German translation:
http://www.amazon.de/dp/3897213265
Site
http://www.gamestorming.com/
Web-Application
http://boardthing.com/
Site with agile- related games
http://tastycupcakes.org/
12. Q & A
Dr. Serhiy Yevtushenko
codecentric AG
An der Welle 3
60322 Frankfut
serhiy.yevtushenko@codecentric.de
http://asffm.blogspot.de