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Page 1
SIXTH SENSE TECHNOLOGY
Page 2
Introduction
Components
Working
Applications
CONTENTS
Page 3
INTRODUCTION
 Sixth Sense is a wearable gestural interface that augments the physical
world around us with digital information and lets us use natural hand
gestures to interact with that information.
 It was developed by Pranav Mistry, a PhD student in the Fluid Interfaces
Group at the MIT Media Lab.
 SixthSense bridges the gap by bringing intangible, digital information out
into the tangible world, and allowing us to interact with this information via
natural hand
 SixthSense comprises a pocket projector, a mirror and a camera. The
hardware components are coupled in a pendant like mobile wearable device
Page 4
WHY SIXTH SENSE?
Page 5
Camera
Projector
Mirror
Mobile Component
Colored Markers
COMPONENTS
The hardware components are coupled in a pendant like mobile wearable
device.
Page 6
Camera
 Captures an object in view and tracks the user’s hand gestures
 It sends the data to smart phone
 It acts as a digital eye, connecting you to the world of digital information
Page 7
Projector
 The projector projects visual information enabling surfaces and
physical objects to be used as interfaces
 The project itself contains a battery inside, with 3 hours of battery
life.
 A tiny LED projector displays data sent from the smart phone on any
surface in view–object, wall, or person.
Page 8
Mirror
 The usage of the mirror is significant as the projector dangles pointing
downwards from the neck.
Smart Phone
 A Web-enabled smart phone in the user’s pocket processes the video
data
MIRROR
Page 9
Color Markers
 It is at the tip of the user’s fingers .
 Marking the user’s fingers with red, yellow, green, and blue tape
helps the webcam recognize gestures
 The movements and arrangements of these makers are interpreted
into gestures that act as interaction instructions for the projected
application interfaces.
Page 10
HOW IT WORKS?
Images
Pictures
Gesture
s
Info on
surface
capture
Send for
processing
Reflect on
desired surfaceProject image
Send Info
Page 11
 The hardware that makes Sixth Sense work is a pendant like mobile
wearable interface
 It has a camera, a mirror and a projector and is connected wirelessly to a
bluetooth smart phone that can slip comfortably into one’s pocket
 The camera recognizes individuals, images, pictures, gestures one makes
with their hands
 Information is sent to the Smartphone for processing
 The downward-facing projector projects the output image on to the mirror
 Mirror reflects image on to the desired surface
 Thus, digital information is freed from its confines and placed in the physical
world
Cont…
Page 12
RELATED TECHNOLOGIES
 Augmented reality is a term for a live direct or indirect view of a physical real
world environment whose elements are augmented by virtual computer
generated imagery.
 Gesture recognition is a topic in computer science and language technology
with the goal of interpreting human gestures via mathematical algorithms.
 Computer vision is the science and technology of machines that see. It is
concerned with the theory behind artificial systems that extract information from
images.
 Radio Frequency Identification is basically an electronic tagging technology that
allows the detection, tracking of tags and consequently the objects that they are
affixed to.
Page 13
APPLICATIONS
Page 14
Make a call
You can use the Sixth Sense to project a
keypad onto your hand, then use that virtual
keypad to make a call.
Call up a map
With the map application we can call up
the map of our choice and then use thumbs
and index fingers to navigate the map
Page 15
Check the time
Draw a circle on your wrist to get
a virtual watch that gives you the
correct time
Create multimedia reading
experiences
Sixth Sense can be programmed to project
related videos onto newspaper articles you
are reading
Page 16
Drawing application
The drawing application lets the user draw
on any surface by tracking the fingertip
movements of the user’s index finger
Zooming features
The user can zoom in or zoom out using
intuitive hand movements
Page 17
Get product information
Sixth Sense uses image recognition or
marker technology to recognize products
we pick up, then feeds us information on
those products
Get book information
The system can project Amazon ratings on
that book, as well as reviews and other
relevant information
Page 18
Get flight updates
The system will recognize your boarding
pass and let you know whether your flight
is on time and if the gate has changed.
Feed information on people
The system will project relevant information
about a person such as what they do, where
they work, and so on.
Page 19
Take pictures
If you fashion your index fingers
and thumbs into a square
("framing" gesture), the system
will snap a photo.
After taking the desired number of
photos, we can project them onto
a surface, and use gestures to sort
through the photos, and organize
and resize them.
Page 20
ADVANTAGES
Page 21
Sixth Sense recognizes the objects around us, displaying information
automatically and letting us to access it in any way we need
The Sixth Sense prototype implements several applications that demonstrate the
usefulness, viability and flexibility of the system
Allowing us to interact with this information via natural hand gestures
The potential of becoming the ultimate "transparent" user interface for
accessing information about everything around us
CONCLUSION
Page 22
http://boingboing.net/2009/11/12/sixth-sense-technolo.html
http://gizmodo.com/5167790/sixth-sense-technology-may-change-how-we-look-
at-the-world-forever
http://www.ted.com/talks/pattie_maes_demos_the_sixth_sense.html
http://theviewspaper.net/sixth-sense-technology-will-revolutionize-the-world/
http://www.freshcreation.com/entry/sixth_sense_technology/
REFERENCES
Page 23
THANK YOU

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43 sixth sense technology

  • 1. Page 1 SIXTH SENSE TECHNOLOGY
  • 3. Page 3 INTRODUCTION  Sixth Sense is a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information.  It was developed by Pranav Mistry, a PhD student in the Fluid Interfaces Group at the MIT Media Lab.  SixthSense bridges the gap by bringing intangible, digital information out into the tangible world, and allowing us to interact with this information via natural hand  SixthSense comprises a pocket projector, a mirror and a camera. The hardware components are coupled in a pendant like mobile wearable device
  • 5. Page 5 Camera Projector Mirror Mobile Component Colored Markers COMPONENTS The hardware components are coupled in a pendant like mobile wearable device.
  • 6. Page 6 Camera  Captures an object in view and tracks the user’s hand gestures  It sends the data to smart phone  It acts as a digital eye, connecting you to the world of digital information
  • 7. Page 7 Projector  The projector projects visual information enabling surfaces and physical objects to be used as interfaces  The project itself contains a battery inside, with 3 hours of battery life.  A tiny LED projector displays data sent from the smart phone on any surface in view–object, wall, or person.
  • 8. Page 8 Mirror  The usage of the mirror is significant as the projector dangles pointing downwards from the neck. Smart Phone  A Web-enabled smart phone in the user’s pocket processes the video data MIRROR
  • 9. Page 9 Color Markers  It is at the tip of the user’s fingers .  Marking the user’s fingers with red, yellow, green, and blue tape helps the webcam recognize gestures  The movements and arrangements of these makers are interpreted into gestures that act as interaction instructions for the projected application interfaces.
  • 10. Page 10 HOW IT WORKS? Images Pictures Gesture s Info on surface capture Send for processing Reflect on desired surfaceProject image Send Info
  • 11. Page 11  The hardware that makes Sixth Sense work is a pendant like mobile wearable interface  It has a camera, a mirror and a projector and is connected wirelessly to a bluetooth smart phone that can slip comfortably into one’s pocket  The camera recognizes individuals, images, pictures, gestures one makes with their hands  Information is sent to the Smartphone for processing  The downward-facing projector projects the output image on to the mirror  Mirror reflects image on to the desired surface  Thus, digital information is freed from its confines and placed in the physical world Cont…
  • 12. Page 12 RELATED TECHNOLOGIES  Augmented reality is a term for a live direct or indirect view of a physical real world environment whose elements are augmented by virtual computer generated imagery.  Gesture recognition is a topic in computer science and language technology with the goal of interpreting human gestures via mathematical algorithms.  Computer vision is the science and technology of machines that see. It is concerned with the theory behind artificial systems that extract information from images.  Radio Frequency Identification is basically an electronic tagging technology that allows the detection, tracking of tags and consequently the objects that they are affixed to.
  • 14. Page 14 Make a call You can use the Sixth Sense to project a keypad onto your hand, then use that virtual keypad to make a call. Call up a map With the map application we can call up the map of our choice and then use thumbs and index fingers to navigate the map
  • 15. Page 15 Check the time Draw a circle on your wrist to get a virtual watch that gives you the correct time Create multimedia reading experiences Sixth Sense can be programmed to project related videos onto newspaper articles you are reading
  • 16. Page 16 Drawing application The drawing application lets the user draw on any surface by tracking the fingertip movements of the user’s index finger Zooming features The user can zoom in or zoom out using intuitive hand movements
  • 17. Page 17 Get product information Sixth Sense uses image recognition or marker technology to recognize products we pick up, then feeds us information on those products Get book information The system can project Amazon ratings on that book, as well as reviews and other relevant information
  • 18. Page 18 Get flight updates The system will recognize your boarding pass and let you know whether your flight is on time and if the gate has changed. Feed information on people The system will project relevant information about a person such as what they do, where they work, and so on.
  • 19. Page 19 Take pictures If you fashion your index fingers and thumbs into a square ("framing" gesture), the system will snap a photo. After taking the desired number of photos, we can project them onto a surface, and use gestures to sort through the photos, and organize and resize them.
  • 21. Page 21 Sixth Sense recognizes the objects around us, displaying information automatically and letting us to access it in any way we need The Sixth Sense prototype implements several applications that demonstrate the usefulness, viability and flexibility of the system Allowing us to interact with this information via natural hand gestures The potential of becoming the ultimate "transparent" user interface for accessing information about everything around us CONCLUSION