2. DIEGETIC SOUND
Diegetic sound is a sound which is visible on the screen or whose
source is implied to be present by the action of the film. These can
include the voices of characters, sound made by objects in the film or
music represented as coming from instruments in the story space
source music. Diegetic sound can be either on screen or off screen
depending on whatever its source is within the frame or outside the
frame.
3. NON DIEGETIC SOUND
Non diegetic sound is a sound which is generated outside the
picture for example voice overs or music. For example in a film we
may hear music which is a non diegetic sound. Adding music to
objects is an art form. Music creates mood and atmosphere in a film,
often by manipulating the emotions experienced while viewing.
4. SYNCHRONOUS SOUND
A synchronous sound is a sound that is matched to certain
movements occurring in the scene for example when footsteps
correspond to feet walking. Synchronous sound can be recorded on a
tape. If it is recorded then the synchronisation between the picture
and sound has to be precise in order to match the same speed for
example an actors lips has to be moving at the same speed as the
sound effect. This is done to make it realistic and synchronized.
5. ASYNCHRONOUS SOUND
Asynchronous sound match the action being performed, however
it is not precisely synchronized within the action. This type of sound
is used when the director wants to create tension as the viewer can
hear a sound but cannot see the sound.
6. CONTRAPUNTAL &
PARALLEL SOUND
Contrapuntal sound occurs in a film if the music and the visual
elements play against each other, and are in contrast. Parallel sound
describes the condition where audio and visual effects match, not in
synchronity but in tone and mood.
7. AMBIENT SOUND
In filmmaking ambient sound consists of the sound or a given
location or space. Ambient sound is normally recorded in stereo by
the sound department during the production stage of filmmaking.
This type of sound is used to provide a film location with sonic
space and normally occupies a separate track in the sound effect.
8. VOICEOVER
A voiceover is when a voice from outside the diegesis gives the
audience information. Often a voiceover tells a story (narrator) or
may be from a character in the story to communicate their thoughts
or feelings.
9. SOUND MOTIF
A sound motif is a sound that is associated with a character or a
place. For example in a school you would hear the bell ringing or the
sound of students.
10. DUBBING
This type of sound describes the process by which sound is added
to a film, usually in the form of a different language dubbed over the
original language. Dubbing is most familiar to audiences as a means
of translating foreign-language films into the audience’s language.
When a foreign language is dubbed, the translation of the original
dialogue is carefully matched to the lip movements of the actors in
the film.
11. EMPATHETIC SOUND
This is sound effect or music that matches the mood and rhythm
of the actions on the screen. For example such as a sad song playing
during a depressing or upsetting scene.
12. ANEMPATHETIC SOUND
Anempathetic sound in a film is the opposite of a empathetic
sound. It consists of music or sound effects that exhibit an
indifference to the current tone, emotion, or plot-point of the film.
This type of sound can thereby enhance a sense of the tragic, as
when a radio continues to play a happy tune when a character dies.
13. SOUND BRIDGE
A sound bridge is a type of sound which is sustained form one
scene to the next. A sound may begin with a particular sound, but
does not end when the next scene begins. For example a director may
decide to continue a piece of music associated with one character into
the next scene where that character is not present and therefore
indicating that the presence of the character is felt even in their
absence.