3. Playing the Agile Project Game
Eliminate Agile/UX dysfynction by adopting a rugby-
based mental model of UX practice.
Use Design Facilitation to play a quick passing game.
Replace passive document-centered communication
with active collaboration.
Source: http://waynejoseph.files.wordpress.com/2010/08/rugby-photo.jpg
4. The UX of User Stories
Reveal…
Agile thinking
How lean documents work
The Agile project journey
Where Agile methods fall short.
5. Design Studio
Tap the creative power of the whole team.
Get better story coverage and estimation accuracy
Use UI design as Story glue to ensure a whole
Are you finding that your Agile UX practice is just replacing one type of dysfunction with another?Learn why this is the case and who you can shift how you think about Agile and UX to make for a more whole and integrated practice.
When we talk about “doing Agile” it can often feel vague and nebulous. This is a great way to think of how an Agile team collaborates and how it is radically different from a traditional team. What’s even better is that, just like Scrum was an application of this thinking to Delivery, so too, can we apply this thinking to UX practice.Ok, this is pretty cool and all, but how does this apply to UX practice on a practical level?Let’s walk through a couple examples.
Stories take us through the Opening, Mid and End Games
Is our product map complete?What will the product look like?Tapping the knowledge, energy, imagination of the whole team in exploring and evolving UI concepts.