The document discusses three museum games that engage visitors through play: Tate Trumps, FLX, and Google Chrome Web Lab. It notes that these games use museum exhibits as tools, view play as performance, and can be experienced both onsite and online. The document also provides information about the museum game Beestenbende, which gives players the role of deputies and encourages intergenerational interaction. It concludes by offering advice for developing museum games, such as inventing shared artifacts, prototyping instead of planning, testing early and often, and involving players as partners.