Soumettre la recherche
Mettre en ligne
The Fun of Gaming: Measuring the Human Experience of Media Enjoyment
•
5 j'aime
•
1,903 vues
Lennart Nacke
Suivre
Presentation at the Quo Vadis 2007 in Berlin of the EU FUGA research project.
Lire moins
Lire la suite
Technologie
Divertissement et humour
Signaler
Partager
Signaler
Partager
1 sur 29
Recommandé
Intrinsic Integration and the Design of Games for Auditory Perceptual Learning
Intrinsic Integration and the Design of Games for Auditory Perceptual Learning
Nicolas Van Labeke
Neurogaming #SomeTime2013
Neurogaming #SomeTime2013
Mikko Honkakorpi
EEG Adaptive Training for VR
EEG Adaptive Training for VR
Mark Billinghurst
AMIA Tutorial on Second Life
AMIA Tutorial on Second Life
KanavKahol
Emotional Intelligence via Wearables
Emotional Intelligence via Wearables
ITIIIndustries
Sensory Effect Dataset and Test Setups
Sensory Effect Dataset and Test Setups
Alpen-Adria-Universität
Inter vehicle communication
Inter vehicle communication
R prasad
Vehicle to vehicle communication
Vehicle to vehicle communication
Mohamed Zaki
Recommandé
Intrinsic Integration and the Design of Games for Auditory Perceptual Learning
Intrinsic Integration and the Design of Games for Auditory Perceptual Learning
Nicolas Van Labeke
Neurogaming #SomeTime2013
Neurogaming #SomeTime2013
Mikko Honkakorpi
EEG Adaptive Training for VR
EEG Adaptive Training for VR
Mark Billinghurst
AMIA Tutorial on Second Life
AMIA Tutorial on Second Life
KanavKahol
Emotional Intelligence via Wearables
Emotional Intelligence via Wearables
ITIIIndustries
Sensory Effect Dataset and Test Setups
Sensory Effect Dataset and Test Setups
Alpen-Adria-Universität
Inter vehicle communication
Inter vehicle communication
R prasad
Vehicle to vehicle communication
Vehicle to vehicle communication
Mohamed Zaki
Dsdt meetup 2018 02-12
Dsdt meetup 2018 02-12
Annik Bernatchez
DSDT Meetup February 2018
DSDT Meetup February 2018
DSDT_MTL
Dsdt meetup 2018
Dsdt meetup 2018
JDA Labs MTL
Playability and Player Experience Research
Playability and Player Experience Research
ナム-Nam Nguyễn
Playability & Player Experience Research
Playability & Player Experience Research
Lennart Nacke
Action Video Games and “Learning to Learn”
Action Video Games and “Learning to Learn”
jamonjanight
How Neuroscience revolutionizes User Research / Philipp Zent (Brainamics GmbH...
How Neuroscience revolutionizes User Research / Philipp Zent (Brainamics GmbH...
DevGAMM Conference
Artificial Intelligence In Video Games A Survey Written By
Artificial Intelligence In Video Games A Survey Written By
Kayla Smith
Research methodology
Research methodology
Hetika31
Game research methods book introduction
Game research methods book introduction
Petri Lankoski
Serco Usability Research, Ben Weedon, The challenge of measuring game play ex...
Serco Usability Research, Ben Weedon, The challenge of measuring game play ex...
Use8.net
Emotiv Analysis
Emotiv Analysis
Hayato Waki
Game System Engineering Lecture: Game Metrics
Game System Engineering Lecture: Game Metrics
Lennart Nacke
Designing Social Network Games with SoPlay Heuristics
Designing Social Network Games with SoPlay Heuristics
Rojola
How to Write a CHI Paper 2016 (CHI PLAY 2016)
How to Write a CHI Paper 2016 (CHI PLAY 2016)
Lennart Nacke
Games institute: University of California Visit: Game Thinking Overview
Games institute: University of California Visit: Game Thinking Overview
Lennart Nacke
Graphics Interface 2019: Invited Speaker: Lennart Nacke - Game Thinking
Graphics Interface 2019: Invited Speaker: Lennart Nacke - Game Thinking
Lennart Nacke
GAMIFIN 2019 Conference Keynote: How to fail at #gamification research
GAMIFIN 2019 Conference Keynote: How to fail at #gamification research
Lennart Nacke
Introduction to Game Thinking (Fluxible 2018)
Introduction to Game Thinking (Fluxible 2018)
Lennart Nacke
GAMES USER RESEARCH: Guest Lecture in UX Design Class at Wilfried Laurier Uni...
GAMES USER RESEARCH: Guest Lecture in UX Design Class at Wilfried Laurier Uni...
Lennart Nacke
Game UX Summit '17: Challenges of Evaluating Player Cognition & Emotion
Game UX Summit '17: Challenges of Evaluating Player Cognition & Emotion
Lennart Nacke
DAC 300: Chance and Skill in Game Design
DAC 300: Chance and Skill in Game Design
Lennart Nacke
Contenu connexe
Similaire à The Fun of Gaming: Measuring the Human Experience of Media Enjoyment
Dsdt meetup 2018 02-12
Dsdt meetup 2018 02-12
Annik Bernatchez
DSDT Meetup February 2018
DSDT Meetup February 2018
DSDT_MTL
Dsdt meetup 2018
Dsdt meetup 2018
JDA Labs MTL
Playability and Player Experience Research
Playability and Player Experience Research
ナム-Nam Nguyễn
Playability & Player Experience Research
Playability & Player Experience Research
Lennart Nacke
Action Video Games and “Learning to Learn”
Action Video Games and “Learning to Learn”
jamonjanight
How Neuroscience revolutionizes User Research / Philipp Zent (Brainamics GmbH...
How Neuroscience revolutionizes User Research / Philipp Zent (Brainamics GmbH...
DevGAMM Conference
Artificial Intelligence In Video Games A Survey Written By
Artificial Intelligence In Video Games A Survey Written By
Kayla Smith
Research methodology
Research methodology
Hetika31
Game research methods book introduction
Game research methods book introduction
Petri Lankoski
Serco Usability Research, Ben Weedon, The challenge of measuring game play ex...
Serco Usability Research, Ben Weedon, The challenge of measuring game play ex...
Use8.net
Emotiv Analysis
Emotiv Analysis
Hayato Waki
Game System Engineering Lecture: Game Metrics
Game System Engineering Lecture: Game Metrics
Lennart Nacke
Designing Social Network Games with SoPlay Heuristics
Designing Social Network Games with SoPlay Heuristics
Rojola
Similaire à The Fun of Gaming: Measuring the Human Experience of Media Enjoyment
(14)
Dsdt meetup 2018 02-12
Dsdt meetup 2018 02-12
DSDT Meetup February 2018
DSDT Meetup February 2018
Dsdt meetup 2018
Dsdt meetup 2018
Playability and Player Experience Research
Playability and Player Experience Research
Playability & Player Experience Research
Playability & Player Experience Research
Action Video Games and “Learning to Learn”
Action Video Games and “Learning to Learn”
How Neuroscience revolutionizes User Research / Philipp Zent (Brainamics GmbH...
How Neuroscience revolutionizes User Research / Philipp Zent (Brainamics GmbH...
Artificial Intelligence In Video Games A Survey Written By
Artificial Intelligence In Video Games A Survey Written By
Research methodology
Research methodology
Game research methods book introduction
Game research methods book introduction
Serco Usability Research, Ben Weedon, The challenge of measuring game play ex...
Serco Usability Research, Ben Weedon, The challenge of measuring game play ex...
Emotiv Analysis
Emotiv Analysis
Game System Engineering Lecture: Game Metrics
Game System Engineering Lecture: Game Metrics
Designing Social Network Games with SoPlay Heuristics
Designing Social Network Games with SoPlay Heuristics
Plus de Lennart Nacke
How to Write a CHI Paper 2016 (CHI PLAY 2016)
How to Write a CHI Paper 2016 (CHI PLAY 2016)
Lennart Nacke
Games institute: University of California Visit: Game Thinking Overview
Games institute: University of California Visit: Game Thinking Overview
Lennart Nacke
Graphics Interface 2019: Invited Speaker: Lennart Nacke - Game Thinking
Graphics Interface 2019: Invited Speaker: Lennart Nacke - Game Thinking
Lennart Nacke
GAMIFIN 2019 Conference Keynote: How to fail at #gamification research
GAMIFIN 2019 Conference Keynote: How to fail at #gamification research
Lennart Nacke
Introduction to Game Thinking (Fluxible 2018)
Introduction to Game Thinking (Fluxible 2018)
Lennart Nacke
GAMES USER RESEARCH: Guest Lecture in UX Design Class at Wilfried Laurier Uni...
GAMES USER RESEARCH: Guest Lecture in UX Design Class at Wilfried Laurier Uni...
Lennart Nacke
Game UX Summit '17: Challenges of Evaluating Player Cognition & Emotion
Game UX Summit '17: Challenges of Evaluating Player Cognition & Emotion
Lennart Nacke
DAC 300: Chance and Skill in Game Design
DAC 300: Chance and Skill in Game Design
Lennart Nacke
DAC 305: Choice and Agency in Gamification
DAC 305: Choice and Agency in Gamification
Lennart Nacke
Brief Introduction to Game Design
Brief Introduction to Game Design
Lennart Nacke
The 5 Gamification Languages: The secret to gameful experiences that last (Ga...
The 5 Gamification Languages: The secret to gameful experiences that last (Ga...
Lennart Nacke
#GamesUR Conference: From Body Signals to Brainy Player Insights
#GamesUR Conference: From Body Signals to Brainy Player Insights
Lennart Nacke
Social Player Analytics in a Facebook Health Game (HCI Korea)
Social Player Analytics in a Facebook Health Game (HCI Korea)
Lennart Nacke
Biofeedback Gaming: The Future of Game Interaction?
Biofeedback Gaming: The Future of Game Interaction?
Lennart Nacke
On the Usability of Psychophysiological User Research for the Games Industry
On the Usability of Psychophysiological User Research for the Games Industry
Lennart Nacke
CHI 2011: Biofeedback Game Design
CHI 2011: Biofeedback Game Design
Lennart Nacke
Brain, Body, and Bytes CHI 2010 Workshop Presentations
Brain, Body, and Bytes CHI 2010 Workshop Presentations
Lennart Nacke
Affective Ludology: Affective Measurement of User Experience in Games
Affective Ludology: Affective Measurement of User Experience in Games
Lennart Nacke
Game Metrics and Biometrics: The Future of Player Experience Research
Game Metrics and Biometrics: The Future of Player Experience Research
Lennart Nacke
From Playability to a Hierarchical Game Usability Model
From Playability to a Hierarchical Game Usability Model
Lennart Nacke
Plus de Lennart Nacke
(20)
How to Write a CHI Paper 2016 (CHI PLAY 2016)
How to Write a CHI Paper 2016 (CHI PLAY 2016)
Games institute: University of California Visit: Game Thinking Overview
Games institute: University of California Visit: Game Thinking Overview
Graphics Interface 2019: Invited Speaker: Lennart Nacke - Game Thinking
Graphics Interface 2019: Invited Speaker: Lennart Nacke - Game Thinking
GAMIFIN 2019 Conference Keynote: How to fail at #gamification research
GAMIFIN 2019 Conference Keynote: How to fail at #gamification research
Introduction to Game Thinking (Fluxible 2018)
Introduction to Game Thinking (Fluxible 2018)
GAMES USER RESEARCH: Guest Lecture in UX Design Class at Wilfried Laurier Uni...
GAMES USER RESEARCH: Guest Lecture in UX Design Class at Wilfried Laurier Uni...
Game UX Summit '17: Challenges of Evaluating Player Cognition & Emotion
Game UX Summit '17: Challenges of Evaluating Player Cognition & Emotion
DAC 300: Chance and Skill in Game Design
DAC 300: Chance and Skill in Game Design
DAC 305: Choice and Agency in Gamification
DAC 305: Choice and Agency in Gamification
Brief Introduction to Game Design
Brief Introduction to Game Design
The 5 Gamification Languages: The secret to gameful experiences that last (Ga...
The 5 Gamification Languages: The secret to gameful experiences that last (Ga...
#GamesUR Conference: From Body Signals to Brainy Player Insights
#GamesUR Conference: From Body Signals to Brainy Player Insights
Social Player Analytics in a Facebook Health Game (HCI Korea)
Social Player Analytics in a Facebook Health Game (HCI Korea)
Biofeedback Gaming: The Future of Game Interaction?
Biofeedback Gaming: The Future of Game Interaction?
On the Usability of Psychophysiological User Research for the Games Industry
On the Usability of Psychophysiological User Research for the Games Industry
CHI 2011: Biofeedback Game Design
CHI 2011: Biofeedback Game Design
Brain, Body, and Bytes CHI 2010 Workshop Presentations
Brain, Body, and Bytes CHI 2010 Workshop Presentations
Affective Ludology: Affective Measurement of User Experience in Games
Affective Ludology: Affective Measurement of User Experience in Games
Game Metrics and Biometrics: The Future of Player Experience Research
Game Metrics and Biometrics: The Future of Player Experience Research
From Playability to a Hierarchical Game Usability Model
From Playability to a Hierarchical Game Usability Model
Dernier
Understanding Discord NSFW Servers A Guide for Responsible Users.pdf
Understanding Discord NSFW Servers A Guide for Responsible Users.pdf
UK Journal
presentation ICT roal in 21st century education
presentation ICT roal in 21st century education
jfdjdjcjdnsjd
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
HampshireHUG
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Drew Madelung
Exploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone Processors
debabhi2
How to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected Worker
ThousandEyes
[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf
hans926745
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed texts
Maria Levchenko
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
apidays
Real Time Object Detection Using Open CV
Real Time Object Detection Using Open CV
Khem
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
sammart93
Scaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organization
Radu Cotescu
Boost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdf
sudhanshuwaghmare1
Apidays New York 2024 - The value of a flexible API Management solution for O...
Apidays New York 2024 - The value of a flexible API Management solution for O...
apidays
Driving Behavioral Change for Information Management through Data-Driven Gree...
Driving Behavioral Change for Information Management through Data-Driven Gree...
Enterprise Knowledge
Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024
The Digital Insurer
2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...
Martijn de Jong
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
apidays
The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024
Rafal Los
A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)
Gabriella Davis
Dernier
(20)
Understanding Discord NSFW Servers A Guide for Responsible Users.pdf
Understanding Discord NSFW Servers A Guide for Responsible Users.pdf
presentation ICT roal in 21st century education
presentation ICT roal in 21st century education
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Exploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone Processors
How to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected Worker
[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed texts
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Real Time Object Detection Using Open CV
Real Time Object Detection Using Open CV
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Scaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organization
Boost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdf
Apidays New York 2024 - The value of a flexible API Management solution for O...
Apidays New York 2024 - The value of a flexible API Management solution for O...
Driving Behavioral Change for Information Management through Data-Driven Gree...
Driving Behavioral Change for Information Management through Data-Driven Gree...
Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024
2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024
A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)
The Fun of Gaming: Measuring the Human Experience of Media Enjoyment
1.
Lennart Nacke Blekinge
Institute of Technology, Sweden
2.
3.
4.
5.
6.
7.
Lennart Nacke, Quo
Vadis 2007
8.
9.
10.
Lennart Nacke, Quo
Vadis 2007
11.
Lennart Nacke, Quo
Vadis 2007
12.
13.
Lennart Nacke, Quo
Vadis 2007
14.
Lennart Nacke, Quo
Vadis 2007
15.
16.
17.
Lennart Nacke, Quo
Vadis 2007
18.
19.
20.
21.
22.
Lennart Nacke, Quo
Vadis 2007
23.
24.
25.
Lennart Nacke, Quo
Vadis 2007
26.
27.
Lennart Nacke, Quo
Vadis 2007
28.
29.
Lennart Nacke, Quo
Vadis 2007