The document discusses the increasing connectivity of digital systems and how they are reaching into various living environments like homes, schools, and public spaces. It argues that this trend is empowering users and changing what it means to be connected. The presentation envisions a future of networked augmented society where concepts like virtual reality, centralized control, and mass media are giving way to augmented reality, participatory media, and more decentralized models of sharing information and democratic participation online.
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Networked Humans
1. Espaces et services branchés Dans le cadres des soirées Interface[s] Montréal de la SAT + Sylvain Carle CTO Praized Media + + Sous licence Creative Commons BY 2.0 <a href="http://creativecommons.org/licenses/by/2.0/" rel="license">cc by 2.0</a>
2. Networked spaces and services Interface[s] Montréal @ SAT www.interfacesmontreal.org + Sylvain Carle CTO Praized Media + + Licensed under Creative Commons BY 2.0 <a href="http://creativecommons.org/licenses/by/2.0/" rel="license">cc by 2.0</a>
11. you know, we kind of get what this evening should be about
12. Intelligent digital systems are now reaching all our living environments... Into homes, businesses, schools, hospitals, theatres, city squares and public parks. The power of the user is increasing too. The result: consumers and providers are redefining what it means to be connected.
13. Intelligent digital systems are now reaching all our living environments ... Into homes, businesses, schools, hospitals, theatres, city squares and public parks. The power of the user is increasing too . The result: consumers and providers are redefining what it means to be connected .
14. We are now reaching all our living environments ... into homes, businesses, schools, hospitals, theatres, city squares and public parks. The power of the user is increasing too . The result: consumers and providers are redefining what it means to be connected ness .
21. Obligatory Tim Oreilly quoting William Gibson Quote : « The future is already here it is just unevenly distributed » http://en.wikiquote.org/wiki/William_Gibson
24. Virtual Reality Personalisation (mass customization) Official representation of the world (physical and conceptual) Broadcast, mass publishing, push Nation/States as Providers
25. Virtual Reality Personalisation (mass customization) Official representation of the world (physical and conceptual) Broadcast, mass publishing, push Nation/States as Providers
26. Virtual Reality Personalisation (mass customization) Official representation of the world (physical and conceptual) Broadcast, mass publishing, push Nation/States as Providers
27. Virtual Reality Personalisation (mass customization) Official representation of the world (physical and conceptual) Broadcast, mass publishing, push Nation/States as Providers
28. Virtual Reality Personalisation (mass customization) Official representation of the world (physical and conceptual) Broadcast, mass publishing, push Nation/States as Providers
29. Global Internetworking has enabled a major shift from the group to the individual or smaller group I like to call them tribes
31. Augmented Reality Mashups and semantic web (give me data or give me death) Neogeography, Wikipedia for Geo Participative media, I Am Media Hacking education and democracy
32. Let's quickly look at Philosophical underpinnings (California hippies/libertarians) Technological means (ISO, IEEE, W3C) Economies of scale (the power of N)
38. Atomization of content (information needs to "travel" the network) The value of sources (code, data), systems designed to adapt, collective intelligence Emotional technology New business models not scarcity but infinite supply attention and trust are the new metrics markets are conversations, democracy should be about conversations too (it can't right now)