Business research proposal mcdo.pptxBusiness research proposal mcdo.pptxBusin...
HCDI Motivation by Fergus Bisset
1. HCDI SEMINAR - 8TH DECEMBER 2009
Hello and Welcome!
Towards a convergent model of
motivation in the design
[A WORK IN PROGRESS]
Fergus Bisset
design
research
2. HCDI SEMINAR - 8TH DECEMBER 2009
Who am I?
A design researcher in the School of Engineering and
Design, here at Brunel.
3. HCDI SEMINAR - 8TH DECEMBER 2009
What am I doing?
Working with Mark Young on the
Public Engagement Exhibition
http://www.realdesign.org
http://designmuseum.org/exhibitions/2009/2009-ergonomics-real-design
http://news.bbc.co.uk/1/hi/magazine/8363862.stm
4. HCDI SEMINAR - 8TH DECEMBER 2009
And in my spare time!
Completing a MPhil in Design Research in the School of
Engineering and Design exploring:
‘Intrinsically Motivating Design’
5. HCDI SEMINAR - 8TH DECEMBER 2009
What is design research?
“to seek to make explicit the ideas and methods that are
otherwise implicit in design practice, design education
and design studies.”
(Carnegie Mellon University, 2007)
6. HCDI SEMINAR - 8TH DECEMBER 2009
Which in practice means...
“The development of a concept map, or framework that
seeks to visualise the role of motivation within the
design and use of products, systems and services.”
7. HCDI SEMINAR - 8TH DECEMBER 2009
Why motivation?
“Motivation is the energisation and direction of human
behaviour”
(Reeve, 2005)
10. HCDI SEMINAR - 8TH DECEMBER 2009
Why motivation?
As designers how can we better understand the
energisation and direction of users?
Or encourage users to understand what energises and
directs themselves?
11. HCDI SEMINAR - 8TH DECEMBER 2009
What energises and
The Slide Heading directs this behaviour?
The Slide Content
12. HCDI SEMINAR - 8TH DECEMBER 2009
Is it different from
The Slide Heading what energises & directs this behaviour?
The Slide Content
13. HCDI SEMINAR - 8TH DECEMBER 2009
This insight will hopefully will enable designers...
To design more motivating and engaging products,
systems and services for everyone.
But how does this relate to the aims of design research?
19. HCDI SEMINAR - 8TH DECEMBER 2009
Suri-IDEO Design Synthesis Model
http://www.dubberly.com/articles/interactions-the-analysis-synthesis-bridge-model.html
20. of frames + metaphors
drawing on a repertoire
with experience + values
hrough conversations
These models suggest a tidy, linear structure a feedback loop. Several levels of loops may be nested:
d it frames the situation—or selects a metaphor to explain it—
onsiders experience and values.
ch must then be shared with other people.
ection begins as a conversation with oneself.
beginning middle end - a listing of assumptions and a first approximation of a solution
- a primary process for refining the solution
Simple sequences sound manageable, even predictable. - a process for agreeing on the goal of the primary process
They promise tasks we can schedule and budget. That makes - a process for improving the process of agreeing on the goal
HCDI SEMINAR - 8 DECEMBERThis “boot-strapping” process (Engelbart, 1962) is a sign of
2009 TH
them appealing to people who run organizations and worry about
minimizing uncertainty and risk. But the creative process resists
planning; it’s not a recipe, script, or formula. (How could it be?) learning systems and organizations (Argyis + Schön, 1978).
In practice, the process is messy, iterative, and recursive.
Concept Mapping...
The creative process is not just iterative; it’s also recursive.
Framed as a sequence, it’s a plan for achieving a goal It plays out “in the large” and “in the small”—in defining the
ready aim fire broadest goals and concepts and refining the smallest details.
It branches like a tree, and each choice has ramifications,
Yet a first shot doesn’t always hit the target. Achieving a goal which may not be known in advance. Recursion also suggests
may require a few tries; it may require iteration. Iteration is a a procedure that “calls” or includes itself. Many engineers
looping process, using feedback from earlier attempts to define the design process as a recursive function:
converge on a goal. Iteration enables participants to calibrate, discover define design develop deploy
correct mistakes, build on accidents, add and remove detail,
and improve skills through practice. The creative process involves many conversations—about
goals and actions to achieve them—conversations with
The creative process is less like a line and more like a loop: co-creators and colleagues, conversations with oneself.
observe reflect make observe reflect make ... The participants and their language, experience, and values
affect the conversations.
The process need not begin with observing; it may begin
with any step. Boundaries between the steps are not rigid. Conversations about wicked problems especially benefit from—
Each activity continues throughout the process, e.g., and may require—a variety of views. Some of these views
making also involves reflecting and observing. form a habit of engaging (or observing, reflecting, and making)
observe reflect make observe reflect make often called “design thinking.” It might be thought of more
observe reflect make observe reflect make accurately as a set of lenses on design conversations
observe reflect make observe reflect make or creative conversations. These lenses provide perspective
beyond the immediate focus of the conversation or process:
If the goal is clear—if we have agreed on how we define a - attention - understanding - searching
problem, as in a math problem—then solutions may be implied. - openness - integration - envisioning
And we know when to stop. If the goal is less clear, deciding
when to stop requires judgment. The quality of the conversations is largely responsible for
the outcome of the process. The quality of the resulting product
But some problems are “wicked” (Rittel, 1969). Their definition reflects the quality of the creative process—and the curiosity
depends on point of view; participants can always broaden and determination of the participants.
or deepen their understanding and improve their solutions.
to understand
For such problems, starting and stopping are arbitrary and
“By showing everything—the forest and the trees—in a single view,
external to the process. It ends only when we “run out of time,
money, or patience” (energy, will, or gumption).
what people want
how culture is evolving
exp to integrate
The
concepttory
lor maps help people create mental models and clarify
The goal
Ge main is to b
res
ner
ativ task o uild a
ear a
by seeing patterns
by building consensus
e re f g sha
sea ene red
rch rativ und
inte e re ers
res
gen earc
rse sea tand
ch
Exp
cts rch ing
The lorato
ref
reflect
lec is to c of the
The main ry re
thoughts.”
ting om d
+ m e up esire
At goal task earc
f
s
as irst, th is to b of exp h inte
wo e c uild lora rsec
era h aki d
ng. with i situa
dea tion
exp rk
s. .
p ur a to ts tive
rea lorato roce rent s shar ry re obse
ct t e i e s r
o n ry res ds an tuatio d und earch ving +
ew ear d t n m ers
ly c ch he t is to refl
bou
a
rea ma proc y be andin “ma ectin
ted y al e n g p g. ins
art so i ss ite ew; of the the te
ifac nvo rat cur rrai
cha nda
ts o lve es, ren n.”
r “d obs
esi erv
gn i
pro ng ho
t si
tua
tion
.
def ights
ma rac ries
bes w c
.” ons
titu
ent
s cri initi + c
ps ters + is ter ons onc
“We create concept maps to share understanding” + m + su ia + + ep
ode stor es goa hypo ts
ls ies ls the
ses
http://www.dubberly.com/concept-maps
implement
illuminate
incubate
prepare
iterate
rve e
se
k
ess
Some steps essential to the creative In the middle, the process as sequence Once an idea has been hatched and refined,
b
process lie outside its core. may take a detour and iterate in a loop.
a it must still make its way into the world.
Communicating the idea to others
enn
tion
o
Accepting responsibility for the task Many creative people have said and building consensus for adoption
and preparing tend to be one-time, that their best ideas came (illumination) are part of the innovation process
upfront tasks. after putting aside a problem and
m but may lie outside the core creative process.
es
letting it incubate.
ltur
p
n
Passing on responsibility to others—
rnin cu
leaving a legacy—
ho
lea le +
ss
exp ginin
tte
min gy
ima
lne
g
is the final step in the larger process.
g + peop
lain g
t + ener
ireframes
dfu
to
ing the fu
eni er
spe n +
wh ture
list oth
a
tak rking
h re ssio
wit
at i
n
wo
m
c
ketches
ing qui
wit pa
fro
env
t m and m
to s
adv ckly
ith
ting buting
igh
ant +
otypes
t m aking
s
y
ac tri
a
ons tuent
”
ean it t
ge iterat
ow emor
con
w
of a ing
isio
e
i cci e fl e m
sat sti
ang
den
arc
ible
ts
r
h .
ers self
.
in t cl ls
n
oth one
ves ith
vol ion w
h
ly in at
21. HCDI SEMINAR - 8TH DECEMBER 2009
Concept Mapping...
To help visualise my background research and develop a
intrinsic motivation heuristic
Indicating its relationship with established models of
the design and use of products, systems and services.
22. HCDI SEMINAR - 8TH DECEMBER 2009
Concept Mapping...
Put another way...
A framework to help illustrate and communicate the
otherwise ‘intangible’ value of intrinsic motivation.
23. INDIVIDUAL
“Explaining human
behavior in
all its complexity is a
di cult task. It can be
approached at many
levels,
from concern with
physiological processes
at one extreme to
concentration
on social institutions at
the other.”
(Ajzen, 1991)
SOCIETY
24. PHYSICAL
AUTONOMY SENSATION
“Social and personality psychologists
have tended to focus on...the fully
functioning individual whose
processing of available information
mediates the e ects of biological and
RELATEDNESS environmental factors on behavior.”
(Ajzen, 1991) COGNITION
INTRINSIC EXTRINSIC
‘NEEDS’ ‘DEMANDS’
ORGANISATION
COMPETENCE
SOCIETY
25. PHYSICAL
AUTONOMY SENSATION
Indeed designers too have tended to
focus on these same fully functioning
individuals “whose processing of
available information mediates the
RELATEDNESS e ects of biological and environmental
factors on behavior.” COGNITION
INTRINSIC EXTRINSIC
‘NEEDS’ ‘DEMANDS’
ORGANISATION
COMPETENCE
SOCIETY
26. PHYSICAL
AUTONOMY
Product
SENSATION
Design
Interaction
Design
RELATEDNESS
COGNITION
INTRINSIC EXTRINSIC
‘NEEDS’
Social / Service /
‘DEMANDS’
Participatory
Design
ORGANISATION
COMPETENCE
SOCIETY
27. PHYSICAL
AUTONOMY SENSATION
Ergonomists, long proponents of
‘human centred design’ and who seek
to “understand and support the role of
the human in complex socio-technical
systems” have also adopted this model:
RELATEDNESS
COGNITIVE
INTRINSIC EXTRINSIC
‘NEEDS’ ‘DEMANDS’
ORGANISATIONAL
COMPETENCE
SOCIETY
(IEA, 2009)
28. PHYSICAL
AUTONOMY SENSORY
And even design disciplines that have
specialised in or grown up in support
of more ‘universal’ approaches such as
Inclusive Design, have also adopted
this ‘extrinsic perspective’.
RELATEDNESS
COGNITIVE
INTRINSIC EXTRINSIC
‘NEEDS’ ‘DEMANDS’
COMPETENCE ORGANISATION
SOCIETY
(Coleman, 2007)
29. PHYSICAL
AUTONOMY SENSORY
The exception to this might well be the
Scandinavian Participatory Perspective
RELATEDNESS
COGNITIVE
INTRINSIC EXTRINSIC
‘NEEDS’ ‘DEMANDS’
COMPETENCE ORGANISATION
SOCIETY
Scandinavian Participatory Approaches (Ehn, 1988 in Holmlid, 2009)
30. Design-Led
Generative
Design Research
Critical Design
Cultural
Design + Emotion Generative
Probes
Tools
User-Centered
Design Participatory
Expert Mindset Design Participatory Mindset
“users” seen as subjects “users” seen as partners
Contexual
(reactive informers) (active co-creators)
Inquiry
Usability
Testing Lead-User “Scandinavian”
Innovation Methods
Human Factors
+ Ergonomics
Applied
Ethnography
Research-Led
An Evolving Map of Design Practice and Research (Sanders, 2008)
http://www.dubberly.com/articles/an-evolving-map-of-design-practice-and-design-research.html
31. PHYSICAL
Physiological Needs
AUTONOMY SENSORY
Safety
In my research I’m interested in
building an integrated framework that
incorporates these ways of thinking.
As the old saying goes if you want to
RELATEDNESS Belonging
increase participation and cooperation,
build bridges, not more islands. COGNITIVE
INTRINSIC EXTRINSIC
‘NEEDS’ ‘DEMANDS’
Esteem Needs
COMPETENCE Self Actualisation ORGANISATION
SOCIETY
Maslow’s Hierarchy of Needs
(Maslow, 1943)
32. HCDI SEMINAR - 8TH DECEMBER 2009
Perhaps its little wonder...
“the study of crippled, stunted, immature, and
unhealthy specimens can yield only a cripple psychology
and a cripple philosophy.”
(Maslow, 1954)
33. HCDI SEMINAR - 8TH DECEMBER 2009
The Slide Heading
The Slide Content
34. HCDI SEMINAR - 8TH DECEMBER 2009
Types of Systems
http://www.dubberly.com/articles/what-is-interaction.html
35. PHYSICAL
AUTONOMY SENSORY
SELF
ACTUALISATION PHYSIOLOGY
SOCIAL
RECOGNITION
RELATEDNESS
COGNITIVE
INTRINSIC EXTRINSIC
SAFETY
‘NEEDS’ ‘DEMANDS’
SOCIAL
RELATIONS
COMPETENCE ORGANISATION
SOCIETY
Closed Loop Model of Human Needs (Trendbüro, 2007)
http://www.slideshare.net/TrendBuero/identity-management-manifesto-presentation
36. PHYSICAL
AUTONOMY SENSORY
SELF
ACTUALISATION/
PHYSIOLOGY CREATIVITY
SOCIAL
RECOGNITION
RELATEDNESS
COGNITIVE
INTRINSIC EXTRINSIC
SAFETY
‘NEEDS’ ‘DEMANDS’
SOCIAL
RELATIONS
COMPETENCE ORGANISATION
SOCIETY
Closed Loop Model of Human Needs (Trendbüro, 2007)
http://www.slideshare.net/TrendBuero/identity-management-manifesto-presentation
37. HCDI SEMINAR - 8TH DECEMBER 2009
Types of Systems
http://www.dubberly.com/articles/what-is-interaction.html
38. PHYSICAL
AUTONOMY SENSORY
Hedonism
RELATEDNESS “Approach and Avoidance”
COGNITIVE
INTRINSIC “Pinball User” EXTRINSIC
‘NEEDS’ ‘DEMANDS’
COMPETENCE ORGANISATION
SOCIETY
Motivation as Self Interest - (Thrasymachus, 4BC)
39. PHYSICAL
AUTONOMY SENSORY
Motivation as a Judgement
“people will do the right thing as
RELATEDNESS long as they could agree what it is”
COGNITIVE
INTRINSIC EXTRINSIC
‘NEEDS’ ‘DEMANDS’
COMPETENCE ORGANISATION
SOCIETY
(Socrates, 4BC)
41. HCDI SEMINAR - 8TH DECEMBER 2009
Types of Systems
http://www.dubberly.com/articles/what-is-interaction.html
42. PHYSICAL
AUTONOMY SENSORY
Concept of Causality
RELATEDNESS
COGNITIVE
INTRINSIC EXTRINSIC
‘NEEDS’ ‘DEMANDS’
COMPETENCE ORGANISATION
SOCIETY
Kant - (Kant, 1647)
43. HCDI SEMINAR - 8TH DECEMBER 2009
Types of Systems
http://www.dubberly.com/articles/what-is-interaction.html
44. PHYSICAL
AUTONOMY SENSORY
(Self Re ection, Independence,
Empowerment)
RELATEDNESS
COGNITIVE
INTRINSIC EXTRINSIC
‘NEEDS’ ‘DEMANDS’
COMPETENCE ORGANISATION
SOCIETY
Self Determination Theory (Deci and Ryan, 1985, 2000, 2004)
45. PHYSICAL
AUTONOMY SENSORY
(Socialisation, Care and Concern
for and from others)
RELATEDNESS
COGNITIVE
INTRINSIC EXTRINSIC
‘NEEDS’ ‘DEMANDS’
COMPETENCE ORGANISATION
SOCIETY
Self Determination Theory (Deci and Ryan, 1985, 2000, 2004)
46. PHYSICAL
AUTONOMY SENSORY
RELATEDNESS
COGNITIVE
INTRINSIC EXTRINSIC
‘NEEDS’ ‘DEMANDS’
(Feelings of e cacy, self control
and accomplishment)
ORGANISATION
COMPETENCE
SOCIETY
Self Determination Theory (Deci and Ryan, 1985, 2000, 2004)
47. HCDI SEMINAR - 8TH DECEMBER 2009
What energises and
The Slide Heading directs this behaviour?
The Slide Content
48. HCDI SEMINAR - 8TH DECEMBER 2009
Is it different from
The Slide Heading what energises & directs this behaviour?
The Slide Content
49. PHYSICAL
AUTONOMY SENSORY
In my research I’m interested in
building an integrated framework that
incorporates established ways of
thinking and exposes the intrinsic
facets of human behaviour within
them.
RELATEDNESS
As the old saying goes if you want to COGNITIVE
INTRINSIC increase understanding, build bridges, EXTRINSIC
‘NEEDS’ not more islands. ‘DEMANDS’
COMPETENCE ORGANISATION
SOCIETY
50. HCDI SEMINAR - 8TH DECEMBER 2009
Proof if that...
“If you want new ideas, read old books.”
Ivan Pavlov
58. HCDI SEMINAR - 8TH DECEMBER 2009
So how have I been using this?
To make things more:
- useful?
- usable?
- sociable?
by consequence...
- more sustainable?
- more intrinsically motivating
- possess more ‘intrinsic’ value
59. HCDI SEMINAR - 8TH DECEMBER 2009
Physiological Blueprinting
In the same way athlete’s monitor their physiology to
sustain their performance -
I’ve been exploring how this understanding of
physiology could be integrated into to the design of
public services...
60.
61. HCDI SEMINAR - 8TH DECEMBER 2009
The data...
Can this sort of data then be embedded in service
blueprints and customer journey maps to indicate not
only the actions and (extrinsic) system processes
but also the user (intrinsic) regulatory and affective
responses throughout the customer journey.
62. HCDI SEMINAR - 8TH DECEMBER 2009
An example of a service blueprint...
http://www.flickr.com/photos/brandonschauer/3363169836/sizes/o/
63. HCDI SEMINAR - 8TH DECEMBER 2009
An example of a service blueprint...
PHYSICAL
AUTONOMY Useful? SENSORY
Usable?
RELATEDNESS
COGNITIVE
INTRINSIC EXTRINSIC
‘NEEDS’ ‘DEMANDS’
Sociable?
COMPETENCE ORGANISATION
SOCIETY
http://www.flickr.com/photos/brandonschauer/3363169836/sizes/o/
64. Correct side-dish prepared
meals pushed late in order
Chef agitated and other
HCDI SEMINAR - 8TH DECEMBER 2009
to re-do side-dish.
failure in kitchen
Great work on this by Andy Polaine at Luzern...
Communication
Meal Prepared
Role 3
Cook
Media-
Touchpoint
Role 4
Manager
Media-
Touchpoint
+
Fail Line
–
+
Emotions
–
+
Costs
–
http://www.service-design-network.org/sites/default/files/media/Andy%20Polaine.pdf
+
65. HCDI SEMINAR - 8TH DECEMBER 2009
My trip to Sainsburys supermarket
66. HCDI SEMINAR - 8TH DECEMBER 2009
Can also be mapped like this:
or
s ical
Phy poral
Tem ess of t
c n
Pro geme
a
Eng
er
stom
Cu ns
Act
/
io
ra ctiv
ity
INT
ERA
CT ION Service Blueprints
Inte EO
F
LIN
ge
O nsta
/
ble
Visi acts IB ILIT
Y
f VIS
Arte EO
F
LIN
sta ge
Back N
ACTIO
/ ible INTER
I nvis ns ERN
AL
io INT
Act EO
F
LIN
ort
S upp sses
ce
Pro
67. And in the case of this research...
HCDI SEMINAR - 8TH DECEMBER 2009
Looking at a user’s
physiological response...
68. And in the case of this research...
HCDI SEMINAR - 8TH DECEMBER 2009
Autonomous Nervous Regulation....
HF LF
HF
LF
LF HF
69. HCDI SEMINAR - 8TH DECEMBER 2009
Underlying physiological basis of motivation...
This is definitely at the ‘intuitive’ end of of the design
research spectrum at the moment...
And it is an attempt to map the underlying (regulatory)
motivational processes of the user as they interact with
services.
But the framework can also act as a lens to analyse
more established products and services...
71. HCDI SEMINAR - 8TH DECEMBER 2009
The Slide Heading
The Slide Content
72. HCDI SEMINAR - 8TH DECEMBER 2009
The Slide Heading
The Slide Content
73. HCDI SEMINAR - 8TH DECEMBER 2009
The Slide Heading
The Slide Content
74. HCDI SEMINAR - 8TH DECEMBER 2009
How could the exhibition be made more motivating and engaging?
PHYSICAL
AUTONOMY Useful? SENSORY
Usable?
RELATEDNESS
COGNITIVE
INTRINSIC EXTRINSIC
‘NEEDS’ ‘DEMANDS’
Sociable?
COMPETENCE ORGANISATION
SOCIETY
75. HCDI SEMINAR - 8TH DECEMBER 2009
Is an exhibition the best way to engage people with Ergonomics?
How about an Ergonomics app?
“foursquare for Ergonomics engagement?”
- a mobile app that alerted you to everyday examples of
Ergonomics?
76. HCDI SEMINAR - 8TH DECEMBER 2009
The Slide Heading
The Slide Content
77. HCDI SEMINAR - 8TH DECEMBER 2009
If you want to find out more about...
Adding game theory (and social connectedness) to
everyday life
http://www.mobilemonday.nl/talks/dennis-crowley-foursquare/
78. HCDI SEMINAR - 8TH DECEMBER 2009
The Slide Heading
http://www.horsepowergame.com/hpc2/#game
http://www.tellart.com/#horsepower-challenge
87. HCDI SEMINAR - 8TH DECEMBER 2009
The Slide Heading
The Slide Content
350 million members (3rd biggest global population)
88. HCDI SEMINAR - 8TH DECEMBER 2009
So to summarise...
Motivation is a dynamic (reciprocal) process that is at
the root of all human behaviour.
Thus as designers if we seek to change behaviour we are
dealing with motivation, whether we embrace it or not.
89. Motivational Design Personas with Internally Regulated and Empowered States v0.1
HCDI SEMINAR - 8 DECEMBER 2009
TH
by Fergus Bisset (2009), based on work by Ryan and Deci (2000)
This diagram is intended as a tool to help visualise the role of
Everyone is motivated to some extent... motivation in determining stakeholders attitudes towards and
empowerment within a product or service environment.
“I love doing this
“I’m only doing “I’d feel guilty if I “I think it’s “Doing this is a
“I don’t know and and being
this because I didn’t do this important to do really important
I don’t care...” immersed in the
have to...” properly...” this because...” to me...”
process...”
Why?
How?
“I really like
“Decisions are “Someone else “I can go ask the “I’ll help you “Helping people is helping people to
nothing to do with makes the person who makes even though it’s a really important...” enjoy the
me...” decisions...” the decisions...” problem with the
experience as
system...”
much as I do...”
Amotivation Extrinsic Motivation Intrinsic Motivation
Stakeholders View of the Service
Systematic Empathetic
Stakeholders Engagement Within the Service
Analytic Synthetic
90. HCDI SEMINAR - 8TH DECEMBER 2009
So to summarise...
Motivation research (and the world) has moved on a lot
since Maslow.
And the opportunities for integrating elements of
motivational design are increasing exponentially with
new technologies and sensors...
91. HCDI SEMINAR - 8TH DECEMBER 2009
But it is a work in progress...
PHYSICAL
AUTONOMY Product SENSORY
Design
Interaction
RELATEDNESS Design
COGNITIVE
INTRINSIC EXTRINSIC
‘NEEDS’ Social / ‘DEMANDS’
Participatory
Design
COMPETENCE ORGANISATION
SOCIETY
92. HCDI SEMINAR - 8TH DECEMBER 2009
Thank you very much!
What do you think?
email: fergus.bisset@brunel.ac.uk
blog: http://www.fergusbisset.com/blog
design twitter: http://twitter.com/fergusbisset
research friendfeed: http://friendfeed.com/ferg
93. HCDI SEMINAR - 8TH DECEMBER 2009
Further Relevant Links...
My Blog
http://www.fergusbisset.com/blog
Motivational Design - From an Italian Research Group
http://www.slideshare.net/Gian/mode-motivational-design-motivational-
hooks-2290190
Social Usability - From an Italian Research Group
http://www.slideshare.net/Gian/social-usability-mode