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Dr Archana R Singh
“The medium is the message” Marshall McLuhan
The medium creates the message

The meaning creates the context
The context creates medium…
Communication




Art                   Culture




          Media
Why Stories?

    Moral compass of a society
    Cultural identity of a people
    Psycho-social development of a child (identification and
    modeling)
    Literacy and cognitive competence
    Social bonding and cultural capital (peer and family)

Timeline?
    Oral to Literate to Electronic Storytelling


Medium in search of a form

    Evolution of genres- puppets, circus and variety,
    talent shows, drama, action      adventure, comedy,
    From comic book to cartoon
    Slapstick Humour
    Episodic Plots
    The child as character vs. the superhero as
    character
 Live action and adventure - Sky
  King, Davy Crockett, Captain
  Midnight
 Family Life/ Soaps: Lucy, Father
  Knows
  Best, Beaver, , Uttaran, Laado
 Nature- Animal
  Kingdom, National Geographic
 Children‟s specials :Disney
  Channel, Cartoon Network
  Sesame Street, Nickelodeon
  Pogo
 Educational –
  Edutainment, History, Discovery,
   News and Current affairs
 Travel shows- Travel and
  living, NDTV Good Times,
   Compression of space and
    time
       Larger and larger territories
        covered: networks of networks
        emerging (www)
       Mobile, wireless access: ubiquity
       Communication across borders
        virtually instantaneously

   Commoditization
       Spread of private and not public
        enterprise, interpenetration of
        marketing, consumption and media
       Widespread ideology of
        consumption/consumer
        “sovereignty”

   Deregulation, Concentration
    and Conglomeration
       Withdrawal of public sector, less
        regulation, more role for market
       Trend to mergers and acquisitions
       Multi media holdings
   Globalization
             Growth in international trade in
                cultural products, rise of 6 or 8
                main companies dominating
                markets and merging industries
             AOL Time Warner
                ;Disney, Vivendi, Viacom, Sony,
                NewsCorp
   Digitization and Convergence
            Conversion of sound pictures and
            text into computer readable formats
            by representing them as strings of
            zeros and ones
            Now, telecommunication providers
            involved in TV and cable
            Digitization enables the
            production, circulation, manipulatio
            n and re-purposing or storage of
            information on unprecedented scale
    Specialization /demassification
            Narrowly “casting‟ or “targeting”
            communication to particular
            interests…
             shrinking share of general interest
            TV
       Personalization

            The “daily me”: personal tailoring of
            media diet/media products
            Ideal type: MP3 downloading of
            custom music
 Encode meaning-----decode meaning

 Involves Creation of the Text, design of the sign. symbol or codes
  and signification or interpretation

 Communication is much more than message exchange.. The
  enrichment that communication brings in terms of
  culture, cohesion and connectedness is widely acknowledged

 Communication construct a map of meaning for people in everyday
  life

 Embraces ideology/belief systems    and ritual: mass communication is
  the representation of shared beliefs where „reality‟ is produced
  maintained, repaired and transformed
Sources of Cultural Identity
                                         Race
                         Ability/                   Ethnicity/
                        Disability                  Nationality



            Language                                              Social
                                                                  Class




           Social                       The                           Sex/
           Status
                                     Individual                      Gender




             Religion                                             Health




                        Sexuality                      Age
                                       Geographic
                                         Region
Family        School


   Technology                             Church




Workplace                                    Community
                             The
                          Individual
                               *
                                            Neighbourhood
Print Media




      The Arts
                                          Peer Group
                                                         Cushner, McClelland, &
                 Sports      Electronic                  Safford (1996), Human
                               Media                     Diversity in Education:
                                                         An Integrative
                                                         Approach, p. 66
 Fine Arts & Entertainment
          • Visual Arts
          • Performing Arts
          • Multimedia Production


 Mass Communication
          • Print & Broadcast Journalism
          • Public Relations


 Graphic Communication
          • Graphic Design
          • Printing
2 Years of College     4 Years of College   More than 4 Years of College

  PHOTOGRAPHER           GAME DESIGNER           MUSEUM CURATOR

  FASHION ARTIST           FINE ARTIST               COMPOSER
 INTERIOR DESIGNER         DIRECTOR                 CONDUCTOR

      ACTOR             GALLERY MANAGER
ASSISTANT PRODUCER       STAGE MANAGER

   GAME TESTER          RADIO ANNOUNCER
    PRODUCER             SCREENWRITER

   PLAYWRIGHT         DANCE CHROEOGRAPHER
     DANCER             CASTING DIRECTOR
WITH 2 YEARS OF          WITH 4 YEARS OF       WITH MORE THAN 4
     COLLEGE                  COLLEGE            YEARS OF COLLEGE
SOFTWARE APPL. SUPPORT        JOURNALIST            RESEARCHER
      SPECIALIST

   ELECTRONIC TECH.            NOVELIST              HISTORIAN
AUDIO-VISUAL EQUIPMENT          WRITER            PUBLIC RELATIONS
         TECH.                                     DEPT MANAGER

     WEB DESIGNER              REPORTER               EDITOR


   PUBLIC RELATIONS      BOADCAST NEWS ANALYST    ADVERTISING FIRM
      ASSISTANT                                        CEO

     MEDIA BUYER           RADIO ANNOUNCER

 ADVERTISING LAYOUT      TELEVISION ANNOUNCER
      DESIGNER

                            COMMUNICATIONS
                               MANAGER
WITH AN ASSOCIATE‟S       WITH A BACHELOR‟S DEGREE   WITH MORE THAN A
     DEGREE OR LESS                                     BACHELOR‟S DEGREE
  PRE-MEDIA/PRE-PRESS          PRE-MEDIA/PRE-PRESS      COMPUTER SYSTEMS
   IMAGING SPECIALIST               MANAGER                ENGINEER


   BINDERY & FINISHING        PRODUCTION MANAGER        EQUIPMENT DESIGN
       TECHNICIAN

    GRAPHIC DESIGNER           OPERATIONS MANAGER       EQUIPMENT DESIGN
                                                            ENGINEER

   DESKTOP PUBLISHING              INK CHEMIST


DIGITAL IMAGING SPECIALIST       PAPER SCIENTIST


     PRESS OPERATOR
   Mainstream culture - the arts, artifacts, entertainments, fads, beliefs, and values shared by large
    segments of the society.

   Appeals to as large an audience as possible and rarely challenges current accepted values.

   By examining the patterns, values, and ideologies in popular culture, we can find out how a society
    thinks and behaves and what a society believes.

    However, the most important effect of media, and especially TV, is not just derived from the exposure
    of visual images and commercials that tend to create a popular consumer culture, but also from what we
    are not exposed to.

   The gate keepers of the news industry control all the information, and decide on what to publish or
    broadcast, based on the ideology and the structure of the institution. This is not censor in classical
    sense, but rather an auto-control mechanism that functions for the survival of the system and the
    controlling of the public.

   Therefore, whatever is presented in the news would rather be a part of the popular culture (created by
    the entertainment industry) or would serve it, since the popular culture itself is created for the growth of
    the capitalist economy and the homogenization of the society, which are essential elements for a stable
    system.
Diamonds Are Forever

 Most people will own a diamond at some point in their life. Today, it is
  considered necessary to exchange diamond rings when marrying. However,
  diamonds were not always synonymous with love.

 Before 1938, diamonds were considered valuable because they were scarce
  stones.

 In 1938, N. W. Ayers, a New York advertising agency was hired to change
  public attitude about diamonds. The agency successfully transformed public
  perception of diamonds from a financial investment to a symbol of everlasting
  love. Few people will fail to recognize the 1947 N. W. Ayer's slogan, "a
  diamond is forever".

 Marketing changed public perception, molded popular culture, and increased
  sales of diamonds by creating a new target audience.
 What are the characteristic activities of this culture, and with what purpose?
 Who participates?
 Who is excluded from participating and why are they excluded?
 What knowledge or skills are required to participate?
 What equipment, technologies, or media are necessary?
 To what extent is fashion, appearance, or uniformity of dress important?
 What common values, beliefs, ideologies, or goals are shared by the
    participants?
   What initiations, rites of passage, or rituals are involved?
   What kinds of hierarchies exist?
   What mechanisms of control are involved: rules, laws, policing, security?
   How does this popular culture promote itself?
   How is it received (appreciated, supported, discouraged) by the surrounding
    culture?
   What threats or challenges does this sub-culture face?
 How art, culture and media are interrelated
 How the medium always looks for the best method to transmit
    the meaning
   How the trends in communication affect the message and
    subsequently the culture.
   How mass media helps in the creation of cultural identity
   How important mass media is in producing popular culture
   How fads and trends address particular needs in our society
   How language influences and is influenced by popular culture
   How the media and marketing strategies make popular culture
    a business
archana@pu.ac.in

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Culture and communication

  • 1. Dr Archana R Singh
  • 2.
  • 3. “The medium is the message” Marshall McLuhan
  • 4. The medium creates the message The meaning creates the context The context creates medium…
  • 5. Communication Art Culture Media
  • 6. Why Stories? Moral compass of a society Cultural identity of a people Psycho-social development of a child (identification and modeling) Literacy and cognitive competence Social bonding and cultural capital (peer and family) Timeline? Oral to Literate to Electronic Storytelling Medium in search of a form Evolution of genres- puppets, circus and variety, talent shows, drama, action adventure, comedy, From comic book to cartoon Slapstick Humour Episodic Plots The child as character vs. the superhero as character
  • 7.  Live action and adventure - Sky King, Davy Crockett, Captain Midnight  Family Life/ Soaps: Lucy, Father Knows Best, Beaver, , Uttaran, Laado  Nature- Animal Kingdom, National Geographic  Children‟s specials :Disney Channel, Cartoon Network Sesame Street, Nickelodeon Pogo  Educational – Edutainment, History, Discovery, News and Current affairs  Travel shows- Travel and living, NDTV Good Times,
  • 8. Compression of space and time  Larger and larger territories covered: networks of networks emerging (www)  Mobile, wireless access: ubiquity  Communication across borders virtually instantaneously  Commoditization  Spread of private and not public enterprise, interpenetration of marketing, consumption and media  Widespread ideology of consumption/consumer “sovereignty”  Deregulation, Concentration and Conglomeration  Withdrawal of public sector, less regulation, more role for market  Trend to mergers and acquisitions  Multi media holdings
  • 9. Globalization Growth in international trade in cultural products, rise of 6 or 8 main companies dominating markets and merging industries AOL Time Warner ;Disney, Vivendi, Viacom, Sony, NewsCorp  Digitization and Convergence Conversion of sound pictures and text into computer readable formats by representing them as strings of zeros and ones Now, telecommunication providers involved in TV and cable Digitization enables the production, circulation, manipulatio n and re-purposing or storage of information on unprecedented scale  Specialization /demassification Narrowly “casting‟ or “targeting” communication to particular interests… shrinking share of general interest TV  Personalization The “daily me”: personal tailoring of media diet/media products Ideal type: MP3 downloading of custom music
  • 10.  Encode meaning-----decode meaning  Involves Creation of the Text, design of the sign. symbol or codes and signification or interpretation  Communication is much more than message exchange.. The enrichment that communication brings in terms of culture, cohesion and connectedness is widely acknowledged  Communication construct a map of meaning for people in everyday life  Embraces ideology/belief systems and ritual: mass communication is the representation of shared beliefs where „reality‟ is produced maintained, repaired and transformed
  • 11. Sources of Cultural Identity Race Ability/ Ethnicity/ Disability Nationality Language Social Class Social The Sex/ Status Individual Gender Religion Health Sexuality Age Geographic Region
  • 12. Family School Technology Church Workplace Community The Individual * Neighbourhood Print Media The Arts Peer Group Cushner, McClelland, & Sports Electronic Safford (1996), Human Media Diversity in Education: An Integrative Approach, p. 66
  • 13.  Fine Arts & Entertainment • Visual Arts • Performing Arts • Multimedia Production  Mass Communication • Print & Broadcast Journalism • Public Relations  Graphic Communication • Graphic Design • Printing
  • 14. 2 Years of College 4 Years of College More than 4 Years of College PHOTOGRAPHER GAME DESIGNER MUSEUM CURATOR FASHION ARTIST FINE ARTIST COMPOSER INTERIOR DESIGNER DIRECTOR CONDUCTOR ACTOR GALLERY MANAGER ASSISTANT PRODUCER STAGE MANAGER GAME TESTER RADIO ANNOUNCER PRODUCER SCREENWRITER PLAYWRIGHT DANCE CHROEOGRAPHER DANCER CASTING DIRECTOR
  • 15. WITH 2 YEARS OF WITH 4 YEARS OF WITH MORE THAN 4 COLLEGE COLLEGE YEARS OF COLLEGE SOFTWARE APPL. SUPPORT JOURNALIST RESEARCHER SPECIALIST ELECTRONIC TECH. NOVELIST HISTORIAN AUDIO-VISUAL EQUIPMENT WRITER PUBLIC RELATIONS TECH. DEPT MANAGER WEB DESIGNER REPORTER EDITOR PUBLIC RELATIONS BOADCAST NEWS ANALYST ADVERTISING FIRM ASSISTANT CEO MEDIA BUYER RADIO ANNOUNCER ADVERTISING LAYOUT TELEVISION ANNOUNCER DESIGNER COMMUNICATIONS MANAGER
  • 16. WITH AN ASSOCIATE‟S WITH A BACHELOR‟S DEGREE WITH MORE THAN A DEGREE OR LESS BACHELOR‟S DEGREE PRE-MEDIA/PRE-PRESS PRE-MEDIA/PRE-PRESS COMPUTER SYSTEMS IMAGING SPECIALIST MANAGER ENGINEER BINDERY & FINISHING PRODUCTION MANAGER EQUIPMENT DESIGN TECHNICIAN GRAPHIC DESIGNER OPERATIONS MANAGER EQUIPMENT DESIGN ENGINEER DESKTOP PUBLISHING INK CHEMIST DIGITAL IMAGING SPECIALIST PAPER SCIENTIST PRESS OPERATOR
  • 17. Mainstream culture - the arts, artifacts, entertainments, fads, beliefs, and values shared by large segments of the society.  Appeals to as large an audience as possible and rarely challenges current accepted values.  By examining the patterns, values, and ideologies in popular culture, we can find out how a society thinks and behaves and what a society believes.  However, the most important effect of media, and especially TV, is not just derived from the exposure of visual images and commercials that tend to create a popular consumer culture, but also from what we are not exposed to.  The gate keepers of the news industry control all the information, and decide on what to publish or broadcast, based on the ideology and the structure of the institution. This is not censor in classical sense, but rather an auto-control mechanism that functions for the survival of the system and the controlling of the public.  Therefore, whatever is presented in the news would rather be a part of the popular culture (created by the entertainment industry) or would serve it, since the popular culture itself is created for the growth of the capitalist economy and the homogenization of the society, which are essential elements for a stable system.
  • 18. Diamonds Are Forever  Most people will own a diamond at some point in their life. Today, it is considered necessary to exchange diamond rings when marrying. However, diamonds were not always synonymous with love.  Before 1938, diamonds were considered valuable because they were scarce stones.  In 1938, N. W. Ayers, a New York advertising agency was hired to change public attitude about diamonds. The agency successfully transformed public perception of diamonds from a financial investment to a symbol of everlasting love. Few people will fail to recognize the 1947 N. W. Ayer's slogan, "a diamond is forever".  Marketing changed public perception, molded popular culture, and increased sales of diamonds by creating a new target audience.
  • 19.  What are the characteristic activities of this culture, and with what purpose?  Who participates?  Who is excluded from participating and why are they excluded?  What knowledge or skills are required to participate?  What equipment, technologies, or media are necessary?  To what extent is fashion, appearance, or uniformity of dress important?  What common values, beliefs, ideologies, or goals are shared by the participants?  What initiations, rites of passage, or rituals are involved?  What kinds of hierarchies exist?  What mechanisms of control are involved: rules, laws, policing, security?  How does this popular culture promote itself?  How is it received (appreciated, supported, discouraged) by the surrounding culture?  What threats or challenges does this sub-culture face?
  • 20.  How art, culture and media are interrelated  How the medium always looks for the best method to transmit the meaning  How the trends in communication affect the message and subsequently the culture.  How mass media helps in the creation of cultural identity  How important mass media is in producing popular culture  How fads and trends address particular needs in our society  How language influences and is influenced by popular culture  How the media and marketing strategies make popular culture a business