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INTRODUCTION
FAQs about software
       Engineering
• What is software?
• What is software engineering?
• What is the difference between software
  engineering and computer science?
• What is the difference between software
  engineering and system engineering?
• What is a software process?
• What is a software process model?
FAQs      (CONTD)




• What are the costs of software engineering?

• What is CASE (Computer-Aided Software
  Engineering)?

• What are the attributes of good software?

• What are the key challenges facing software
  engineering?
What is software?

• Computer programs and associated
  documentation, installation and un-installation
  scripts, etc.
• Software products may be
  – Generic - developed to be sold to a range of different
    customers
  – Custom - developed for a single customer according
    to their specification
What is software engineering?
• A set of methods for the cost-efficient development and evolution
  of software systems.
• Issues, techniques, and lessons learned from previous software
  projects.
• Methods for acquiring and debugging requirements.
• Methods for refining and debugging specifications.
• Representations and languages for communicating with other
  software engineers.
• Methods for project management (costing and scheduling).
What is the difference between software
 engineering and computer science?

    • Software engineering requires skills and knowledge
      from computer science, but also from management,
      speech communications, and writing.
    • Computer science is concerned with the development
      of theory and technology.
    • Software engineers apply this technology, but
      sometimes they stumble upon new problems that
      have not yet been formally studied by computer
      scientists.
    • Real-world software projects are an important source
      of new problems for computer science.
What is the difference between software
 engineering and system engineering?

    • System engineering is concerned with all aspects of
      computer-based systems development including
      hardware, software, and process engineering.
      Software engineering is part of this process

    • System engineers are involved in system
      specification, architectural design, integration and
      deployment
What is a software process?
• A set of activities whose goal is the development or evolution of
  software
• Generic activities in all software processes are:
   – Specification - what the system should do and its development
      constraints
   – Development - production of the software system
   – Validation - checking that the software is what the customer
      wants
   – Evolution - changing the software in response to changing
      demands
What is a software process model?

• A simplified representation of a software process,
  presented from a specific perspective / viewpoint
• Examples of process perspectives are:
   – Workflow perspective - sequence of activities,
   – Data-flow perspective - information flow,
   – Role/action perspective - who does what.
• Generic process models:
   – Waterfall
   – Evolutionary development
   – Formal transformation
   – Integration from reusable components
What are the costs of software engineering?

  • Roughly 60% of costs are “development”
    costs, 40% are “testing” costs. (For
    customised software,) evolution costs often
    exceed development costs.
  • Costs vary depending on the type of
    system being developed and the
    requirements of system attributes such as
    performance and system reliability.
  • Distribution of costs depends on the
    development model that is used
Product development costs
                   Generic software developed using an
                    evolutionary approach intended for
                        several different platforms
    0                   25           50                75       100



Sp ecificatio n   Develo pmen t               System testin g
Activity cost distribution
  Waterfall mod el
  0                           25                            50                         75                     100



   Sp ecificatio n            Design                Develo pment                Integ ration and testin g



  Iterative develo pmen t

  0                           25                            50                         75                     1 00



  Sp ecificatio n               Iterativ e d evelop men t                                   System testin g


  Co mpo nent-based so ftware en g         ineerin g

  0                           25                            50                         75                     1 00



  Sp ecificatio n       Develo pment                                         Integ ration and testin g


  Develo pment an d evolu tion costs for lo ng -lifetime sy st         ems
  0                           10                            200                        30                     400



      System d ev elop ment                                       System evo lu tion
Lessons
• Most important goal: Reduce testing and
  evolution costs

• Get the requirements right!

• Coding is a small part of the software
  development cost.
What are software engineering methods?

• “Structured” approaches to software
  development which include system
  models, notations, rules, design
  advice, and process guidance.
• Model descriptions      DFD’s, ERD’s, Use Cases, …
   – Descriptions of graphical models which should be produced.

• Rules       consistency, completeness
   – Constraints applied to system models.

• Recommendations                   heuristics
   – Advice on good design practice.

• Process guidance                the recipe…
   – What activities to follow.
What is CASE (Computer-Aided Software
             Engineering)?

• Software systems which are intended to
  provide automated support for software
  process activities. CASE systems are
  often used for method support.
• Upper*-CASE
  – Tools to support the early process activities
    of requirements and design.
• Lower*-CASE
  – Tools to support later activities such as
    programming, debugging and testing.
What are the attributes of “good” software?

     • The software should deliver the required functionality and
       performance to the user and should be maintainable,
       dependable, efficient, and usable.
1    • Maintainability
        – Software must evolve to meet changing needs.
2    • Dependability
        – Software must be trustworthy.
3    • Efficiency
        – Software should not make wasteful use of system resources.
4    • Usability
        – Software must be usable by the users for which it was designed.
What are the key challenges facing software
               engineering?
 – Heterogeneity – systems are distributed and include a
   mix of hardware and software. Necessary to integrate
   new software systems with older legacy systems
 – Delivery – Business today must be responsive and
   change very rapidly. Their supporting software must
   change equally rapidly.
 – Trust – the challenge is to develop techniques that
   demonstrate trustworthiness (applies specially to
   remote software systems accessed through a web
   service interface.

   1980’s: improve quality          1990’s: reduce cycle
   time
Professional and ethical responsibility

• Software engineering involves wider
  responsibilities than simply the
  application of technical skills.
• Software engineers must behave in an
  honest and ethically responsible way if
  they are to be respected as
  professionals.
• Ethical behaviour is more than simply
  upholding the law.
ETHICS?
ETHICS
• "Ethics has to do with what my feelings tell
  me is right or wrong.“
• "Ethics has to do with my religious beliefs.“
• "Being ethical is doing what the law
  requires.“
• "Ethics consists of the standards of
  behavior our society accepts.“
• "I don't know what the word means."
The adjective ETHICAL has 3 senses:
 1. of or relating to the philosophical study
    of ethics
 2. conforming to accepted standards of
    social or professional behavior
 3. adhering to ethical and moral principles
Issues of professional responsibility

• Confidentiality
  – Engineers should normally respect the
    confidentiality of their employers or clients
    irrespective of whether or not a formal
    confidentiality agreement has been signed.
• Competence                              (outside
                                                 )
  – Engineers should not misrepresent their level
    of competence. They should not knowingly
    accept work which is out with their
    competence.
Issues of professional responsibility
• Intellectual property rights
   – Engineers should be aware of local laws governing
     the use of intellectual property such as patents,
     copyright, etc. They should be careful to ensure that
     the intellectual property of employers and clients is
     protected.
• Computer misuse
   – Software engineers should not use their technical
     skills to misuse other people’s computers. Computer
     misuse ranges from relatively trivial (game playing on
     an employer’s machine, say) to extremely serious
     (dissemination of viruses).
ACM/IEEE Code of Ethics                    ~’99


• The professional societies in the US have
  cooperated to produce a code of ethical
  practice.
• Members of these organisations sign up to the
  code of practice when they join.
• The Code contains eight principles related to the
  behaviour of and decisions made by
  professional software engineers, including
  practitioners, educators, managers, supervisors
  and policy makers, as well as trainees and
  students of the profession.
Code of ethics - preamble
• Preamble
  – The short version of the code summarizes aspirations at a high
    level of the abstraction; the clauses that are included in the full
    version give examples and details of how these aspirations change
    the way we act as software engineering professionals. Without the
    aspirations, the details can become legalistic and tedious; without
    the details, the aspirations can become high sounding but empty;
    together, the aspirations and the details form a cohesive code.
  – Software engineers shall commit themselves to making the
    analysis, specification, design, development, testing and
    maintenance of software a beneficial and respected profession. In
    accordance with their commitment to the health, safety and welfare
    of the public, software engineers shall adhere to the following Eight
    Principles:
Code of ethics - principles
1. PUBLIC
  – Software engineers shall act consistently with the
    public interest.
2. CLIENT AND EMPLOYER
  – Software engineers shall act in a manner that is in
    the best interests of their client and employer
    consistent with the public interest.
3. PRODUCT
  – Software engineers shall ensure that their
    products and related modifications meet the
    highest professional standards possible.
Code of ethics - principles
4. JUDGMENT
   – Software engineers shall maintain integrity and
     independence in their professional judgment.
5. MANAGEMENT
   – Software engineering managers and leaders shall
     subscribe to and promote an ethical approach to the
     management of software development and
     maintenance.
6. PROFESSION
    – Software engineers shall advance the integrity and
      reputation of the profession consistent with the public
      interest.
Code of ethics - principles
7.      COLLEAGUES
     – Software engineers shall be fair to and
       supportive of their colleagues.
8. SELF
     – Software engineers shall participate in lifelong
       learning regarding the practice of their
       profession and shall promote an ethical
       approach to the practice of the profession.
Ethical dilemmas
• Disagreement in principle with the policies
  of senior management.
• Your employer acts in an unethical way
  and releases a safety-critical system
  without finishing the testing of the system.
• Participation in the development of military
  weapons systems or nuclear systems.
Key points
• Software engineering is an engineering
  discipline which is concerned with all
  aspects of software production.
• Software products consist of developed
  programs and associated
  documentation. Essential product
  attributes are maintainability,
  dependability, efficiency and usability.
Key points (cont’d)
• The software process consists of activities
  which are involved in developing software
  products. Basic activities are software
  specification, development, validation and
  evolution.
• Methods are organised ways of producing
  software. They include suggestions for the
  process to be followed, the notations to be
  used, rules governing the system descriptions
  which are produced, and design guidelines.
Key points (cont’d)
• CASE tools are software systems which are
  designed to support routine activities in the software
  process such as editing design diagrams, checking
  diagram consistency and keeping track of program
  tests which have been run.
• Software engineers have responsibilities to the
  engineering profession and society. They should not
  simply be concerned with technical issues.
• Professional societies publish codes of conduct
  which set out the standards of behaviour expected
  of their members.

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1 introduction (1)

  • 2. FAQs about software Engineering • What is software? • What is software engineering? • What is the difference between software engineering and computer science? • What is the difference between software engineering and system engineering? • What is a software process? • What is a software process model?
  • 3. FAQs (CONTD) • What are the costs of software engineering? • What is CASE (Computer-Aided Software Engineering)? • What are the attributes of good software? • What are the key challenges facing software engineering?
  • 4. What is software? • Computer programs and associated documentation, installation and un-installation scripts, etc. • Software products may be – Generic - developed to be sold to a range of different customers – Custom - developed for a single customer according to their specification
  • 5. What is software engineering? • A set of methods for the cost-efficient development and evolution of software systems. • Issues, techniques, and lessons learned from previous software projects. • Methods for acquiring and debugging requirements. • Methods for refining and debugging specifications. • Representations and languages for communicating with other software engineers. • Methods for project management (costing and scheduling).
  • 6. What is the difference between software engineering and computer science? • Software engineering requires skills and knowledge from computer science, but also from management, speech communications, and writing. • Computer science is concerned with the development of theory and technology. • Software engineers apply this technology, but sometimes they stumble upon new problems that have not yet been formally studied by computer scientists. • Real-world software projects are an important source of new problems for computer science.
  • 7. What is the difference between software engineering and system engineering? • System engineering is concerned with all aspects of computer-based systems development including hardware, software, and process engineering. Software engineering is part of this process • System engineers are involved in system specification, architectural design, integration and deployment
  • 8. What is a software process? • A set of activities whose goal is the development or evolution of software • Generic activities in all software processes are: – Specification - what the system should do and its development constraints – Development - production of the software system – Validation - checking that the software is what the customer wants – Evolution - changing the software in response to changing demands
  • 9. What is a software process model? • A simplified representation of a software process, presented from a specific perspective / viewpoint • Examples of process perspectives are: – Workflow perspective - sequence of activities, – Data-flow perspective - information flow, – Role/action perspective - who does what. • Generic process models: – Waterfall – Evolutionary development – Formal transformation – Integration from reusable components
  • 10. What are the costs of software engineering? • Roughly 60% of costs are “development” costs, 40% are “testing” costs. (For customised software,) evolution costs often exceed development costs. • Costs vary depending on the type of system being developed and the requirements of system attributes such as performance and system reliability. • Distribution of costs depends on the development model that is used
  • 11. Product development costs Generic software developed using an evolutionary approach intended for several different platforms 0 25 50 75 100 Sp ecificatio n Develo pmen t System testin g
  • 12. Activity cost distribution Waterfall mod el 0 25 50 75 100 Sp ecificatio n Design Develo pment Integ ration and testin g Iterative develo pmen t 0 25 50 75 1 00 Sp ecificatio n Iterativ e d evelop men t System testin g Co mpo nent-based so ftware en g ineerin g 0 25 50 75 1 00 Sp ecificatio n Develo pment Integ ration and testin g Develo pment an d evolu tion costs for lo ng -lifetime sy st ems 0 10 200 30 400 System d ev elop ment System evo lu tion
  • 13. Lessons • Most important goal: Reduce testing and evolution costs • Get the requirements right! • Coding is a small part of the software development cost.
  • 14. What are software engineering methods? • “Structured” approaches to software development which include system models, notations, rules, design advice, and process guidance. • Model descriptions DFD’s, ERD’s, Use Cases, … – Descriptions of graphical models which should be produced. • Rules consistency, completeness – Constraints applied to system models. • Recommendations heuristics – Advice on good design practice. • Process guidance the recipe… – What activities to follow.
  • 15. What is CASE (Computer-Aided Software Engineering)? • Software systems which are intended to provide automated support for software process activities. CASE systems are often used for method support. • Upper*-CASE – Tools to support the early process activities of requirements and design. • Lower*-CASE – Tools to support later activities such as programming, debugging and testing.
  • 16. What are the attributes of “good” software? • The software should deliver the required functionality and performance to the user and should be maintainable, dependable, efficient, and usable. 1 • Maintainability – Software must evolve to meet changing needs. 2 • Dependability – Software must be trustworthy. 3 • Efficiency – Software should not make wasteful use of system resources. 4 • Usability – Software must be usable by the users for which it was designed.
  • 17. What are the key challenges facing software engineering? – Heterogeneity – systems are distributed and include a mix of hardware and software. Necessary to integrate new software systems with older legacy systems – Delivery – Business today must be responsive and change very rapidly. Their supporting software must change equally rapidly. – Trust – the challenge is to develop techniques that demonstrate trustworthiness (applies specially to remote software systems accessed through a web service interface. 1980’s: improve quality 1990’s: reduce cycle time
  • 18. Professional and ethical responsibility • Software engineering involves wider responsibilities than simply the application of technical skills. • Software engineers must behave in an honest and ethically responsible way if they are to be respected as professionals. • Ethical behaviour is more than simply upholding the law.
  • 20. ETHICS • "Ethics has to do with what my feelings tell me is right or wrong.“ • "Ethics has to do with my religious beliefs.“ • "Being ethical is doing what the law requires.“ • "Ethics consists of the standards of behavior our society accepts.“ • "I don't know what the word means."
  • 21. The adjective ETHICAL has 3 senses: 1. of or relating to the philosophical study of ethics 2. conforming to accepted standards of social or professional behavior 3. adhering to ethical and moral principles
  • 22. Issues of professional responsibility • Confidentiality – Engineers should normally respect the confidentiality of their employers or clients irrespective of whether or not a formal confidentiality agreement has been signed. • Competence (outside ) – Engineers should not misrepresent their level of competence. They should not knowingly accept work which is out with their competence.
  • 23. Issues of professional responsibility • Intellectual property rights – Engineers should be aware of local laws governing the use of intellectual property such as patents, copyright, etc. They should be careful to ensure that the intellectual property of employers and clients is protected. • Computer misuse – Software engineers should not use their technical skills to misuse other people’s computers. Computer misuse ranges from relatively trivial (game playing on an employer’s machine, say) to extremely serious (dissemination of viruses).
  • 24. ACM/IEEE Code of Ethics ~’99 • The professional societies in the US have cooperated to produce a code of ethical practice. • Members of these organisations sign up to the code of practice when they join. • The Code contains eight principles related to the behaviour of and decisions made by professional software engineers, including practitioners, educators, managers, supervisors and policy makers, as well as trainees and students of the profession.
  • 25. Code of ethics - preamble • Preamble – The short version of the code summarizes aspirations at a high level of the abstraction; the clauses that are included in the full version give examples and details of how these aspirations change the way we act as software engineering professionals. Without the aspirations, the details can become legalistic and tedious; without the details, the aspirations can become high sounding but empty; together, the aspirations and the details form a cohesive code. – Software engineers shall commit themselves to making the analysis, specification, design, development, testing and maintenance of software a beneficial and respected profession. In accordance with their commitment to the health, safety and welfare of the public, software engineers shall adhere to the following Eight Principles:
  • 26. Code of ethics - principles 1. PUBLIC – Software engineers shall act consistently with the public interest. 2. CLIENT AND EMPLOYER – Software engineers shall act in a manner that is in the best interests of their client and employer consistent with the public interest. 3. PRODUCT – Software engineers shall ensure that their products and related modifications meet the highest professional standards possible.
  • 27. Code of ethics - principles 4. JUDGMENT – Software engineers shall maintain integrity and independence in their professional judgment. 5. MANAGEMENT – Software engineering managers and leaders shall subscribe to and promote an ethical approach to the management of software development and maintenance. 6. PROFESSION – Software engineers shall advance the integrity and reputation of the profession consistent with the public interest.
  • 28. Code of ethics - principles 7. COLLEAGUES – Software engineers shall be fair to and supportive of their colleagues. 8. SELF – Software engineers shall participate in lifelong learning regarding the practice of their profession and shall promote an ethical approach to the practice of the profession.
  • 29. Ethical dilemmas • Disagreement in principle with the policies of senior management. • Your employer acts in an unethical way and releases a safety-critical system without finishing the testing of the system. • Participation in the development of military weapons systems or nuclear systems.
  • 30. Key points • Software engineering is an engineering discipline which is concerned with all aspects of software production. • Software products consist of developed programs and associated documentation. Essential product attributes are maintainability, dependability, efficiency and usability.
  • 31. Key points (cont’d) • The software process consists of activities which are involved in developing software products. Basic activities are software specification, development, validation and evolution. • Methods are organised ways of producing software. They include suggestions for the process to be followed, the notations to be used, rules governing the system descriptions which are produced, and design guidelines.
  • 32. Key points (cont’d) • CASE tools are software systems which are designed to support routine activities in the software process such as editing design diagrams, checking diagram consistency and keeping track of program tests which have been run. • Software engineers have responsibilities to the engineering profession and society. They should not simply be concerned with technical issues. • Professional societies publish codes of conduct which set out the standards of behaviour expected of their members.