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I am Librarian I am Avatar   .                            .
          Libraries & Second Life




       Bernadette Daly Swanson - HVX Silverstar in Second Life
Reference/Instruction Librarian - University of California Davis Libraries

   ELAG 2008 Conference - Rethinking the Library - 14-16 April 2008
         European Libraries Automation Group | ELAG2008
     Wageningen University & Research Center - The Netherlands
Have you spent any time in a
          virtual world.

                                                 ?
Second Life, Kaneva, HiPiHi, There, Whyville, Active Worlds, Everquest
                  QWAQ: based on Open Croquet
Reuters News in Second Life




“We are never prepared for what we expect.”
                             James A. Michener, Caravans.
The way I see it…
-an early version of the 3D web
- still evolving
- visually compelling
- built-in instant messenger, chat, voice, people
-Unfortunately,
a new frontier requiring broad-band Internet access
and updated computers
-should we advocate for access through libraries?
“But, I don’t need a Second Life”

Why I participate with libraries in SL…
- I see it as an extension of what I do
- a sandbox for trying out new ideas
- a cheap way to attend great conferences
  (held partially or completely in Second Life).
- collaborate with colleagues / meetings
- document what libraries are doing in SL (movies)
emerging technology
          2007
               virtual worlds
               identified as an
               emerging technology
               adoption period of 2-3 years
               into mainstream for
               educational purposes.
New Media Consortium (NMC) and Educause Learning Initiative (ELI). Horizon Project: 2007 Horizon Report
and 2008 Horizon Report. Retrieved February 28, 2008. http://www.nmc.org/horizonreport
By 2011
         80% of us
will be using virtual worlds

Raskino, Mark, et.al. The IT Revolution Needs You: The Gartner Symposium
                                                Emerging Trends Keynote.
                                 Gartner Research Group: Barcelona. 2007.
Immersive Learning
Hands-on Science Programs with NASA
Is this your Library?
To See What Might Work :
           HealthInfo Island - US $35,000.
   (previously the project received other $$ grants)
consumer health information to people with disabilities &
                     chronic illness
Interact with the Web from Second
                Life
           and vice versa




          Follow a SL URL
       From Facebook to SL
      Blog from SL to the web
Congressional Hearing…



April 1, 2008, Washington D.C.
First Congressional Hearing on Virtual Worlds for Educational
purposes:
Telecommunications & Internet Subcommittee
“Online Virtual Worlds: Applications and Avatars in a User Generated
Medium”

View the hearing online:
http://energycommerce.house.gov/cmte_mtgs/110-ti-hrg.040108.VirtualWorlds.shtml
Issues Raised:
    - child protection concerns
    - personal privacy
    - intellectual property protection
    - consumer protection
    - online banking issues
    - online gambling

    Congressman, Edward J. Markey (D-MA)


View hearing online:
http://energycommerce.house.gov/cmte_mtgs/110-ti-hrg.040108.VirtualWorlds.shtml
The Promise…
“The emerging landscape of virtual worlds
represents as profound an opportunity, as profound
a driver of changes in the ways we think, learn, and
work, as any technology that has ever preceded it
— and more so.”
                                                    Dr. Larry Johnson,
                                               Chief Executive Officer
                                             New Media Consortium
                                Testimony at United States Congressional
                                                 Hearing, April 1, 2008.
View hearing online:
http://energycommerce.house.gov/cmte_mtgs/110-ti-hrg.040108.VirtualWorlds.shtml
Active Users by Age
         1% = 13-17 (teen grid)
        24% = 18-24
        35% = 25-34
        23% = 35-44
        15% = 45+
Countries by % Total User Hours
            January 2008
        United States - 37.69 %
        Germany         - 9.93 %
        Japan           - 7.26 %
        United Kingdom - 6.43 %
        France           - 5.67 %
        Netherlands      - 4.10 %
        Italy            - 4.08 %
        Canada           - 3.53 %
        Brazil            - 3.28 %
        Spain            - 3.15 %
        Australia       - 1.96 %
        Belgium          - 0.97 %
        China           - 0.90 %
        Switzerland     - 0.83 %
I am resident in the very
beautiful world of Second Life
Rotterdam, Second Life

a persistent 3D world
covering 390 square miles...
1,010 square kilometers
of the “virtual” equivalent of land
almost 5 times
         the size of Amsterdam
Linden Lab Servers support 390 square miles / 1,010 square kilometers
                  of the “virtual” equivalent of land
I enter this world through my computer.
       The Second Life browser is
    my window to the 3D virtual world
             that is Second Life.
I am not here alone.
6,000,000
                  unique users
                have accounts
              to enter this world.
                        70% of users
                    from outside the USA

     Linden Lab. Key Economic Metrics through 2008. Retrieved April 1, 2008:
http://blog.secondlife.com/2008/02/22/key-economic-metrics-through-january-2008/
with its growing economy
and a traded currency

                           $1 = 250 Linden
NASA Education Center, Teen Second Life



I share this world with 50-60,000 people
logged on at any given time.
streaming video into Second Life


   I am a volunteer, a teacher,
      a learner and a mentor.
          I am engaged.
Ramapo Islands, Ramapo School District, New York (800 grade 8-9)
Virtual Worlds: Libraries, Education, Museums 2008 Conference, March 8, 2008



      I attend conferences, take & teach classes
      and am employed here.
Machinima Institute & Cafe:
                       Continuing Education: University of Illinois
                 Graduate School of Library & Information Science.


I have logged over 1800 hours “in world”.
I do not work alone.
I am but one of the 800+ Librarians
in the “in world” groups of Second Life
Namro Orman / Guus van den Brekel
        Coordinator of Electronic Services, Central Medical Library (CBM),
                                                   Groningen, Netherlands



We participate in the greater whole... across borders and
time zones; an extension and an enhancement of our
professional work in the physical world.
We build new partnerships in the communities of
              this virtual world.

                                                 Peter Yellowlees MD:
                 Mass Prophylaxis Clinic Training for bioterrorist attacks
We are inspired and renewed.
We are empowered.
We are librarians. We are avatars.
We are learners.
                          Eye4YouAlliance Island, Teen Second Life
                      Public Library of Charlotte Mecklenburg County
Second Life




                                              ?
A virtual world developed by Linden Lab
   - a 3D environment
   - user generated content
   - began with a game-play element
   - “today is a vibrant mix of “in world” businesses,
real world “brick and mortar” brands, educators,
scientists, curious & creative individuals.”
                     Philip Rosedale, Founder, Linden Lab
                                     Testimony at United States Congressional
                                                      Hearing, April 1, 2008.
?
                   Game?
No... it’s a 3D environment...

“A virtual world like Second Life...
...is NOT a game, serious or otherwise,
and referring to the work done in these spaces as
games LIMITS both the potential for the
technology and the work it is enabling. “
                                    Dr. Larry Johnson
                      Chief Executive Officer
                              New Media Consortium


                                    Testimony at United States Congressional Hearing,
                                                                        April 1, 2008.
                http://energycommerce.house.gov/cmte_mtgs/110-ti-hrg.040108.VirtualWorlds.shtml
Not a Game

“Virtual space extends our notions of the
real world just as the web extends out
notions of the network.”
                                                  Dr. Larry Johnson,
                                  Chief Executive Officer, New Media
                                                         Consortium
                                                                             !
                           Testimony at United States Congressional Hearing, April 1, 2008.
 http://energycommerce.house.gov/cmte_mtgs/110-ti-hrg.040108.VirtualWorlds.shtml
Second Life Library &
            Partner Islands
44 islands, 95 library organizations, 20+
                 partners
          5,000+ visits per day
Bell Library
Second Life Library
                      Reference Patio




     InfoInternational Island
Reference Statistics for 2007
6769 patrons
1921 directional questions related to Second Life
2292 reference questions in Second Life
186 directional questions related to the “real world”
287 reference questions related to the “real world”
46 reported voice questions
37 patrons who spoke/typed no English
 78 scheduled hours per week
 32 librarians working on reference service
Renaissance Island
                                         Land of Lincoln

                          Educational Sims:
                         Museum of Music,
                        live performances at
                          Renaissance Island
                      Period dress for Land of
                      Lincoln and Renaissance
Music Museum                    Island
Builder: Charlene Trudeau in SL




      Renaissance Island
Replica of Shakespeare’s Globe
2008 Horizon Report

       emerging   adoption horizon:
      technology within the next year
Grassroots Video
open source environment
                                 simulations
                              collaboration
                                    group management
                     Working Differently
                      Test out ideas
                                        conferences
                                  project management
                                            publishing
  distance work
                                 3D modeling
 distance education            Interact with the web
     new media
                          Formal & informal meetings
real-time video capture
Directory of Libraries & Organizations
                      http://infoisland.org/directory_alpha.php
                                          Aero-Astro Archives
                                          Alliance Library System
                                          Alliance Second Life Main Library
                                          American Library Association
                                          Arabic Library
                                          Archivists of Second Life
                                          Art Librarians
                                          Australian Libraries
                                          Aut University
                                          Bell Library
                                          Black Abolitionist Archive, University of Detroit Mercy Library
                                          COBDCV col.legi de bibliotecaris i documentalistes
                                          de la comunitat valenciana
                                          California Library Association
                                          Canada Nexus
                                          China Cafe
                                          Cleveland Public Library
                                          Clevnet



A million thanks to the Stolvano Barbosa & the volunteers who created the directory
>Cullom-Davis Library, Bradley Univeristy
Cybrary City I Offices (multiple tenants)
Dream Weavers Cafe
                                            ||Cullom-Davis
Dutch Language Area
Elven Institute
English-Speaking World
Exhibition Concourse
Eye4You Alliance
French Language Area
Fusion Stage
Genealogy Research Center
Geographic Information Systems
Georgia Institute of Technology
German Language Area
IBM Library of Computer Science and SSME
ICT Library
IN-World Institute of Photography
Info Island DK
Info Island International Reference Desk
International House
International Plaza
Italian Language Area
Ivy Pavillion
Japanese Language Area
Johnson & Wales University
Kean University Library
Kuhrang Public Library
Le Bibliotheque Francophone

                                                  ||Library
Library Gallery
>Library Showcase
>Library Student Journal
Lincolnshire Lending Library and Reading Room
London Punch Reading Room
Machinima Institute & Cafe
Mark & Emily Turner Memorial Library
                                                                      ||Library
McGill Library Bibliotheque
McMaster University Libraries
Mi Pueblo
Michigan Library Consortium
Mount Saint Vincent University (MSVU)
Murdoch University Library
Mystery Manor
National Library of Medicine, Specialized Information Services
Nebraska Library Commission
Nova Southeastern University Library
Olathe Kansas Library
Park and Exhibit for the Stateless
Peace Park and Religious Resource Center
Portuguese Language Area
Public Libraries in Second Life
Rainbow Gardens Pet Memorial Center
Reader's Garden and Book Discussion Place
RezLibris
SA Customer Service Experience
SL Society Hill Library 2.0, Society Hill SC Public Library
San Jose State University School of Library and Information Science
Scandinavian Language Area
Scarlet House of Music
Second Life Medical Library
SirsiDynix Auditorium
South Carolina State Library
 > Spanish Language Area                                              ||Spanish
> SirsiDynix Auditorium
South Carolina State Library
Spanish Language Area
Special Librarians of Second Life
                                                                                 ||SirsiDynix
Sprott Shaw Library
Stanford University Libraries
State Library of Kansas
Steelhead Public Library
Talis Sci-Fi Portal
The Den of Inquiry
The Public Library of Charelotte & Mecklenburg County
The University of North Carolina Greensboro Library and Information Studies Department
The Vannevar Bush Reading Garden: Caledon Library
Tisch Library and the Wright Center for Science Education, Tufts University
Topeka & Shawnee County Public Library
UniSA Lab - University of South Australia
University College Dublin Library
University of California, Los Angeles (UCLA) Library
University of Florida George A. Smathers Libraries
University of Illinois at Urbana-Champaign
University of Illinois at Urbana-Champaign, GSLiS, Graduate School Library and Information Science
University of Kentucky Libraries
University of Montevallo Carmicheal Library
University of North Carolina at Chapel Hill, School of Information and Library Science
University of Plymouth, erdt (Electronic Resources Development Team)
University of South Florida
University of Zagreb, Department of Information Sciences Faculty of Humanities and Social Sciences
VWLA: Virtual Worlds Library Association
Washburn School of Law
Webcastatorium - Worldbridges
West of Ireland Library and Cultural Center
>Whitehorn Memorial Library: Caledon Library
                                                                              ||Whitehorn
Second Life-Related Activities on the
               Web
On location
American Library Association Island
 in the very beautiful Second Life

   Blog:      http://machinimalibrarians.blogspot.com
   Machinima: http://www.youtube.com/hvxsilverstar

   Bernadette Daly Swanson: bswanson at lib.ucdavis.edu
   HVX Silverstar: hvxsilverstar at gmail.com

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Avatar

  • 1. I am Librarian I am Avatar . . Libraries & Second Life Bernadette Daly Swanson - HVX Silverstar in Second Life Reference/Instruction Librarian - University of California Davis Libraries ELAG 2008 Conference - Rethinking the Library - 14-16 April 2008 European Libraries Automation Group | ELAG2008 Wageningen University & Research Center - The Netherlands
  • 2. Have you spent any time in a virtual world. ? Second Life, Kaneva, HiPiHi, There, Whyville, Active Worlds, Everquest QWAQ: based on Open Croquet
  • 3. Reuters News in Second Life “We are never prepared for what we expect.” James A. Michener, Caravans.
  • 4. The way I see it… -an early version of the 3D web - still evolving - visually compelling - built-in instant messenger, chat, voice, people -Unfortunately, a new frontier requiring broad-band Internet access and updated computers -should we advocate for access through libraries?
  • 5. “But, I don’t need a Second Life” Why I participate with libraries in SL… - I see it as an extension of what I do - a sandbox for trying out new ideas - a cheap way to attend great conferences (held partially or completely in Second Life). - collaborate with colleagues / meetings - document what libraries are doing in SL (movies)
  • 6. emerging technology 2007 virtual worlds identified as an emerging technology adoption period of 2-3 years into mainstream for educational purposes. New Media Consortium (NMC) and Educause Learning Initiative (ELI). Horizon Project: 2007 Horizon Report and 2008 Horizon Report. Retrieved February 28, 2008. http://www.nmc.org/horizonreport
  • 7. By 2011 80% of us will be using virtual worlds Raskino, Mark, et.al. The IT Revolution Needs You: The Gartner Symposium Emerging Trends Keynote. Gartner Research Group: Barcelona. 2007.
  • 9. Is this your Library?
  • 10. To See What Might Work : HealthInfo Island - US $35,000. (previously the project received other $$ grants) consumer health information to people with disabilities & chronic illness
  • 11. Interact with the Web from Second Life and vice versa Follow a SL URL From Facebook to SL Blog from SL to the web
  • 12. Congressional Hearing… April 1, 2008, Washington D.C. First Congressional Hearing on Virtual Worlds for Educational purposes: Telecommunications & Internet Subcommittee “Online Virtual Worlds: Applications and Avatars in a User Generated Medium” View the hearing online: http://energycommerce.house.gov/cmte_mtgs/110-ti-hrg.040108.VirtualWorlds.shtml
  • 13. Issues Raised: - child protection concerns - personal privacy - intellectual property protection - consumer protection - online banking issues - online gambling Congressman, Edward J. Markey (D-MA) View hearing online: http://energycommerce.house.gov/cmte_mtgs/110-ti-hrg.040108.VirtualWorlds.shtml
  • 14. The Promise… “The emerging landscape of virtual worlds represents as profound an opportunity, as profound a driver of changes in the ways we think, learn, and work, as any technology that has ever preceded it — and more so.” Dr. Larry Johnson, Chief Executive Officer New Media Consortium Testimony at United States Congressional Hearing, April 1, 2008. View hearing online: http://energycommerce.house.gov/cmte_mtgs/110-ti-hrg.040108.VirtualWorlds.shtml
  • 15. Active Users by Age 1% = 13-17 (teen grid) 24% = 18-24 35% = 25-34 23% = 35-44 15% = 45+
  • 16. Countries by % Total User Hours January 2008 United States - 37.69 % Germany - 9.93 % Japan - 7.26 % United Kingdom - 6.43 % France - 5.67 % Netherlands - 4.10 % Italy - 4.08 % Canada - 3.53 % Brazil - 3.28 % Spain - 3.15 % Australia - 1.96 % Belgium - 0.97 % China - 0.90 % Switzerland - 0.83 %
  • 17. I am resident in the very beautiful world of Second Life
  • 18. Rotterdam, Second Life a persistent 3D world covering 390 square miles... 1,010 square kilometers of the “virtual” equivalent of land
  • 19. almost 5 times the size of Amsterdam Linden Lab Servers support 390 square miles / 1,010 square kilometers of the “virtual” equivalent of land
  • 20. I enter this world through my computer. The Second Life browser is my window to the 3D virtual world that is Second Life.
  • 21. I am not here alone.
  • 22. 6,000,000 unique users have accounts to enter this world. 70% of users from outside the USA Linden Lab. Key Economic Metrics through 2008. Retrieved April 1, 2008: http://blog.secondlife.com/2008/02/22/key-economic-metrics-through-january-2008/
  • 23. with its growing economy and a traded currency $1 = 250 Linden
  • 24. NASA Education Center, Teen Second Life I share this world with 50-60,000 people logged on at any given time.
  • 25. streaming video into Second Life I am a volunteer, a teacher, a learner and a mentor. I am engaged. Ramapo Islands, Ramapo School District, New York (800 grade 8-9)
  • 26. Virtual Worlds: Libraries, Education, Museums 2008 Conference, March 8, 2008 I attend conferences, take & teach classes and am employed here.
  • 27. Machinima Institute & Cafe: Continuing Education: University of Illinois Graduate School of Library & Information Science. I have logged over 1800 hours “in world”. I do not work alone.
  • 28. I am but one of the 800+ Librarians in the “in world” groups of Second Life
  • 29. Namro Orman / Guus van den Brekel Coordinator of Electronic Services, Central Medical Library (CBM), Groningen, Netherlands We participate in the greater whole... across borders and time zones; an extension and an enhancement of our professional work in the physical world.
  • 30. We build new partnerships in the communities of this virtual world. Peter Yellowlees MD: Mass Prophylaxis Clinic Training for bioterrorist attacks
  • 31. We are inspired and renewed. We are empowered. We are librarians. We are avatars. We are learners. Eye4YouAlliance Island, Teen Second Life Public Library of Charlotte Mecklenburg County
  • 32. Second Life ? A virtual world developed by Linden Lab - a 3D environment - user generated content - began with a game-play element - “today is a vibrant mix of “in world” businesses, real world “brick and mortar” brands, educators, scientists, curious & creative individuals.” Philip Rosedale, Founder, Linden Lab Testimony at United States Congressional Hearing, April 1, 2008.
  • 33. ? Game? No... it’s a 3D environment... “A virtual world like Second Life... ...is NOT a game, serious or otherwise, and referring to the work done in these spaces as games LIMITS both the potential for the technology and the work it is enabling. “ Dr. Larry Johnson Chief Executive Officer New Media Consortium Testimony at United States Congressional Hearing, April 1, 2008. http://energycommerce.house.gov/cmte_mtgs/110-ti-hrg.040108.VirtualWorlds.shtml
  • 34. Not a Game “Virtual space extends our notions of the real world just as the web extends out notions of the network.” Dr. Larry Johnson, Chief Executive Officer, New Media Consortium ! Testimony at United States Congressional Hearing, April 1, 2008. http://energycommerce.house.gov/cmte_mtgs/110-ti-hrg.040108.VirtualWorlds.shtml
  • 35. Second Life Library & Partner Islands 44 islands, 95 library organizations, 20+ partners 5,000+ visits per day
  • 36. Bell Library Second Life Library Reference Patio InfoInternational Island
  • 37. Reference Statistics for 2007 6769 patrons 1921 directional questions related to Second Life 2292 reference questions in Second Life 186 directional questions related to the “real world” 287 reference questions related to the “real world” 46 reported voice questions 37 patrons who spoke/typed no English 78 scheduled hours per week 32 librarians working on reference service
  • 38. Renaissance Island Land of Lincoln Educational Sims: Museum of Music, live performances at Renaissance Island Period dress for Land of Lincoln and Renaissance Music Museum Island
  • 39. Builder: Charlene Trudeau in SL Renaissance Island Replica of Shakespeare’s Globe
  • 40. 2008 Horizon Report emerging adoption horizon: technology within the next year Grassroots Video
  • 41. open source environment simulations collaboration group management Working Differently Test out ideas conferences project management publishing distance work 3D modeling distance education Interact with the web new media Formal & informal meetings real-time video capture
  • 42. Directory of Libraries & Organizations http://infoisland.org/directory_alpha.php Aero-Astro Archives Alliance Library System Alliance Second Life Main Library American Library Association Arabic Library Archivists of Second Life Art Librarians Australian Libraries Aut University Bell Library Black Abolitionist Archive, University of Detroit Mercy Library COBDCV col.legi de bibliotecaris i documentalistes de la comunitat valenciana California Library Association Canada Nexus China Cafe Cleveland Public Library Clevnet A million thanks to the Stolvano Barbosa & the volunteers who created the directory
  • 43. >Cullom-Davis Library, Bradley Univeristy Cybrary City I Offices (multiple tenants) Dream Weavers Cafe ||Cullom-Davis Dutch Language Area Elven Institute English-Speaking World Exhibition Concourse Eye4You Alliance French Language Area Fusion Stage Genealogy Research Center Geographic Information Systems Georgia Institute of Technology German Language Area IBM Library of Computer Science and SSME ICT Library IN-World Institute of Photography Info Island DK Info Island International Reference Desk International House International Plaza Italian Language Area Ivy Pavillion Japanese Language Area Johnson & Wales University Kean University Library Kuhrang Public Library Le Bibliotheque Francophone ||Library Library Gallery >Library Showcase
  • 44. >Library Student Journal Lincolnshire Lending Library and Reading Room London Punch Reading Room Machinima Institute & Cafe Mark & Emily Turner Memorial Library ||Library McGill Library Bibliotheque McMaster University Libraries Mi Pueblo Michigan Library Consortium Mount Saint Vincent University (MSVU) Murdoch University Library Mystery Manor National Library of Medicine, Specialized Information Services Nebraska Library Commission Nova Southeastern University Library Olathe Kansas Library Park and Exhibit for the Stateless Peace Park and Religious Resource Center Portuguese Language Area Public Libraries in Second Life Rainbow Gardens Pet Memorial Center Reader's Garden and Book Discussion Place RezLibris SA Customer Service Experience SL Society Hill Library 2.0, Society Hill SC Public Library San Jose State University School of Library and Information Science Scandinavian Language Area Scarlet House of Music Second Life Medical Library SirsiDynix Auditorium South Carolina State Library > Spanish Language Area ||Spanish
  • 45. > SirsiDynix Auditorium South Carolina State Library Spanish Language Area Special Librarians of Second Life ||SirsiDynix Sprott Shaw Library Stanford University Libraries State Library of Kansas Steelhead Public Library Talis Sci-Fi Portal The Den of Inquiry The Public Library of Charelotte & Mecklenburg County The University of North Carolina Greensboro Library and Information Studies Department The Vannevar Bush Reading Garden: Caledon Library Tisch Library and the Wright Center for Science Education, Tufts University Topeka & Shawnee County Public Library UniSA Lab - University of South Australia University College Dublin Library University of California, Los Angeles (UCLA) Library University of Florida George A. Smathers Libraries University of Illinois at Urbana-Champaign University of Illinois at Urbana-Champaign, GSLiS, Graduate School Library and Information Science University of Kentucky Libraries University of Montevallo Carmicheal Library University of North Carolina at Chapel Hill, School of Information and Library Science University of Plymouth, erdt (Electronic Resources Development Team) University of South Florida University of Zagreb, Department of Information Sciences Faculty of Humanities and Social Sciences VWLA: Virtual Worlds Library Association Washburn School of Law Webcastatorium - Worldbridges West of Ireland Library and Cultural Center >Whitehorn Memorial Library: Caledon Library ||Whitehorn
  • 47. On location American Library Association Island in the very beautiful Second Life Blog: http://machinimalibrarians.blogspot.com Machinima: http://www.youtube.com/hvxsilverstar Bernadette Daly Swanson: bswanson at lib.ucdavis.edu HVX Silverstar: hvxsilverstar at gmail.com