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1. Journal of International Council on Electrical Engineering Vol. 1, No. 2, pp. 151~155, 2011 151
A Study on Robot Motion Authoring System using
Finger-Robot Interaction
Kwang-Ho Seok *, Junho Ko ** and Yoon Sang Kim †
Abstract – This paper proposes a robot motion authoring system using finger-robot interaction. The
proposed robot motion authoring tool is a user-friendly method that easily authors creates and controls
robot motion according to the number of fingers. Furthermore, the system can be used to simulate user-
created robot contents in the 3D virtual environment. This allows the user to not only view the authoring
process in real time but also transmit the final authored contents. The effectiveness of the proposed
motion authoring system was verified based on motion authoring simulation of an industrial robot.
Keywords: Finger-robot interaction, Industrial robot, Robot motion authoring system
1. Introduction This paper proposes a robot motion authoring system
using finger-robot interaction. The proposed system is
With rapid developments in today's robot technology, capable of authoring (creating and controlling) robot
robots have been used in a wide range of fields. As the motion according to the number of fingers. It is an intuitive
increasing number of applications adopts intelligence, and robot motion authoring method that allows the user to
thus robot requires a new type of robot software easily author robot motions. The effectiveness of the
environment that allows user to author various commands proposed method is verified based on motion authoring
for robots. However, robots must become easier to use for simulation of an actual industrial robot.
general users in order to expand the scope of applications of
intelligent robots in our everyday life. Based on this request,
a number of studies are being conducted regarding new 2. Proposed Robot Motion Authoring System using
types of user-friendly and intuitive robot motion authoring Finger-Robot Interaction
that can render various motions [1]-[4]. Also, there are
research projects actively taking place in human-robot With the exception of language, the hand is most
interaction, thanks to the progress that has been made in frequently used for human communication among our body
vision technology. A study is being conducted to develop a parts such as hands, eyes, mouth, arms and legs. This
finger pad that can replace the computer mouse [5], and chapter explains how industrial robot motions can be the
there are other studies proposing algorithms to improve authored according to the number of fingers and verifies the
hand gesture recognition [6]-[8]. However, user-intuitive or effectiveness of the proposed approach based on simulation.
user-friendly robot command authoring tools that focus on Fig. 1 illustrates the overall authoring process of the robot
facilitating general users are still rare. The lack of user- motion authoring system implemented for this study.
intuitive or user-friendly tools is likely to create a barrier
for providing robot services (commands/motions) that
correspond with the preferences and demands of general
users including children, the elderly and housewives, who
are expected to be the major clients in the service robot
industry.
† Corresponding Author: School of Computer Science and
Engineering, Korea University of Technology and Education, Korea
(yoonsang@kut.ar.kr)
* Dept. of Computer Science and Engineering, Korea University of
Technology and Education, Korea (mono@kut.ac.kr)
** Dept. of Computer Science and Engineering, Korea University of Fig. 1. Robot motion authoring system.
Technology and Education, Korea (lich126@kut.ac.kr)
Received: January 17, 2011; Accepted: March 23, 2011
2. 152 A Study on Robot Motion Authoring System using Finger-Robot Interaction
2.1 Finger recognition provides robot’s external view. In the ZOOM/VIEW mode,
the view can be zoomed in/out and rotated, allowing the
There are a number of techniques for finger recognition, user to view robot’s entire structure in detail. The
which is being used in various fields. In this section, finger simulation panel provides the user with a real time 3D
recognition unit is implemented using color values scheme viewing of the robot motion being authored with finger-
[8-9]. The finger recognition unit first converts RGB colors robot interaction. The authored contents(motions) can be
into gray scales and YCrCb for binary representation. Then transmitted to control the robot by clicking TRANSMISSION
the region inside the hand is filled by masking and noise is button, and the actual robot motion can be stopped using
removed. The binary image is examined in 25-pixel units, STOP button. The data panel provides the virtual robot
as shown in Fig. 2. If sum of 1’s examined is greater than motion degrees and PWMs to the actual industrial robot in
ten, every digit is set to 1. With the image obtained by real time. The data panel provides RESET, PAUSE,
masking performed by the finger recognition unit, the RESTART button. If the RESET button is clicked, the robot
center of the hand can be calculated to identify hand’s is initialized to the default value. If the RESTART button is
location as well as the hand region furthest from the center. clicked, the robot is restarted.
The center of the hand is marked with a red dot, the palm
region with a red circle and the hand region with a white
circle. If the number of fingers is 0 or 5, a circle image is
displayed. For 1, 2 and 3 fingers, the image is shown in
blue, green and red, respectively. If there are 4 fingers, the
hand is shown in white on a black background (Fig. 2).
Fig. 3. Robot motion authoring tool.
Fig. 2. Finger recognition process. 2.3 Virtual Robot Motion authoring simulation
2.2 Robot Motion Authoring Tool This section evaluates the effectiveness of the proposed
authoring method based on robot motion authoring
simulation. The virtual industrial robot used for the robot
In this section, a motion authoring unit capable of motion authoring simulation is an articulated robot with 6
creating and controlling robot motions (industrial robot in DOF, and its motion ranges and definition are given in
this paper) is implemented using the finger-robot Table 1 and Fig. 4.
interaction based on the finger recognition unit explained in
the previous section. The motion authoring unit(editor) Table 1. Motion Range
consists of four panels: the finger interface panel, mode
AXIS ANGLE (degree)
panel, simulation panel and data panel(Fig. 3). The finger
1-Axis 0 ~ -360
interface panel means the finger recognition unit that
2-Axis -60 ~ 60
recognizes the number of fingers (from 0 to 5) from the
3-Axis -90 ~ 90
finger images taken by camera. The number of fingers
4-Axis 0 ~ -60
recognized by the finger interface panel allows the user to
5-Axis 0 ~ -360
control the industrial robots (such as SCARA, articulated
6-Axis 0 ~ 90
robot, and etc.) displayed on the simulation panel. The
mode panel provides three modes – WIRE, SOLID and
Fig. 4 depicts the virtual and actual articulated robot for
ZOOM/VIEW. The mode panel provides TRANSMISSION
the motion authoring simulation respectively. The motion
button and STOP button. The WIRE mode allows viewing
ranges and directions of the virtual articulated robot are
of robot’s internal structure and the SOLID mode only
almost similar to ones of the actual robot.
3. Kwang-Ho Seok, Junho Ko and Yoon Sang Kim 153
Fig. 5. The motion authoring simulation in WIRE and
Fig. 4. Definition of an articulated robot used for the SOLID mode.
motion authoring simulation.
Fig. 6(a) depicts how a robot rotation part is enlarged in
In WIRE and SOLID mode, internal and external the ZOOM/VIEW mode when the number of finger is
structures of the robot can be viewed, respectively. In either recognized as 2 and 3. Also, Fig. 6(b) depicts how a robot
mode, if the number of fingers recognized by the finger part is downsized in the ZOOM/VIEW mode when the
interface is 0 or 4, 1-Axis or 5-Axis rotates around the Y number of finger is recognized as 1.
axis. For 1, 2, 3 fingers, 2-Axis, 3-Axis, 4-Axis rotates
around the Z axis, respectively(Fig. 5). The ZOOM/VIEW
mode allows the user to zoom in and out of the robot
structure and vary the camera angle for a detailed view.
Similar to the WIRE mode, the camera is rotated clockwise
and counter-clockwise for 3 and 4 fingers, respectively,
according to the definitions of Table 3 so that the user can
view the robot from a desired angle. Accordingly, the user
is able to not only create but control motions for a part of a Fig. 6. (a) Enlarged robot rotation part in ZOOM/VIEW
robot based on the number of fingers recognized. mode with 2 and 3 recognized (b) downsized robot
Table 2 and 3 list the definitions of finger-value events in ZOOM/VIEW mode with 1 recognized
for WIRE, SOLID and ZOOM/VIEW mode.
Table 2. Definitions of Finger-value event for WIRE and
3. Experimental Results and Discussions
Solid mode
3.1 Virtual Robot Experimental Result
MODE FINGER EVENT
0 1-Axis rotation (base Y)
1 2-Axis rotation (base Z)
The robot motion authoring system proposed in this
A. WIRE 2 3-Axis rotation (base Z) paper was implemented on a personal computer with
3 4-Axis rotation (base Z) 1GByte memory, 1.80GHz AMD AthlonTM 64-bit processor
B. SOLID CPU and ATI Radeon X1600 graphic card that supports
4 5-Axis rotation (base Y)
6-Axis rotation DirectX. As well, Logitech Webcam Pro 9000 was used.
5
(Gripper ON/OFF) The robot motion authoring tool in this paper was
implemented with OPENGL, the open source programming
Table 3. Definitions of Finger-value events for ZOOM/VIEW library.
mode Authoring was effective because different colors were
displayed according to the number of fingers recognized,
MODE FINGER EVENT allowing the user to immediately discern the part of the
0 default robot being authored. Fig. 7 is a captured image of the robot
1 ZOOM OUT motion authoring process using the proposed method. The
C. ZOOM/VIEW 2 ZOOM IN experimental results confirmed that the robot motion
3 VIEW rotation (CW) authoring system proposed by this study provides general
4 VIEW rotation (CCW) users with an intuitive, fun and easy way to create motions.
4. 154 A Study on Robot Motion Authoring System using Finger-Robot Interaction
Table 4 . NT-Robot Arm Specification [10]
SPECIFICATION
Speed 6V servomotor
Voltage DC 6V
Size 100×ø550
Power 16.1Kg-cm (max)
Weight 1 Kg
Structure 6 axis + gripper
Center distant 130m/m
Current 12.5 A
The purpose of experiment in 3.2 was to confirm whether
or not robot motions authored by the proposed tool works
with an actual robot well. The motions authored by the tool
were applied to an actual robot for the experiment (Fig. 9).
The motion data was transmitted to the robot using serial
communication and it was examined how the contents
produced by the robot motion authoring tool controlled the
robot according to user’s intention.
Fig. 7. Robot motion authoring process using the proposed
method.
3.2 Actual Robot Experimental Result
Actual articulated robot is an miniature-type robot (NT-
Robot Arm product of NTREX CO., LTD) 7 RC-servo
motors were used, and 5 ball casters were used on the
BASE part for smooth turning. The gripper can seize an
Fig. 9. Experiment results using the actual robot.
object of maximum 80mm. For control, the robot arm can
be easily controlled by a computer or embedded board by
using NT-SERVO-16CH-1 and NT-USB2UART (Fig. 8). 4. Conclusion
Table 4 depicts NT-Robot Arm specification.
This paper proposed an authoring system capable of
creating and controlling motions of industrial robots based
on finger-robot interaction. The proposed system is user-
friendly and intuitive and facilitates motion authoring of
industrial robots using fingers, which is second only to
language in terms of means of communication. The
proposed authoring system also uses graphic motion data to
simulate user-created robot contents in a 3D virtual
environment so that the user can view the authoring process
in real time and transmit the authored robot contents to
control the robot. The validity of the proposed robot motion
Fig. 8. Actual articulated robot structure. authoring system was examined based on simulations using
5. Kwang-Ho Seok, Junho Ko and Yoon Sang Kim 155
the authored motion robot contents as well as experiments University of Technology and Education (KUT), Cheonan,
of actual robot motions. The proposed robot motion Korea. His current research interests include immersive
authoring method is expected to provide user-friendly and virtual reality, human robot interaction, and power system.
intuitive solutions for not only various industrial robots, but
also other types of robots including humanoids.
Junho Ko received the B.S. degree in
Internet-software engineering, from
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Kwang-Ho Seok received the B.S.
degree in Internet-media engineering,
from Korea University of Technology
and Education (KUT), Korea, in 2007
and the M.S. degree in Information
media engineering, from Korea
University of Technology and Education
(KUT), Korea, in 2009. Since 2009 to now, he has been
Ph.D. student in Humane Interaction Lab (HILab), Korea