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Props to Prototypes: Design Fiction Part 2 Design Connexity 2009
1. Props to Prototypes
Julian Bleecker
Design Connexity
Part 2 of a short slideshow
Aberdeen, Scotland
April 2, 2009
on design, science, fact and
fiction.
Tuesday, April 7, 2009
2. Part 1
http://cli.gs/DesignFictionEssay
Julian Bleecker
Design Connexity
Aberdeen, Scotland
April 2, 2009
Tuesday, April 7, 2009
4. You never change things by ghting the existing model. To
change something, build a new model that makes the
existing model obsolete”
~ R. Buckminster Fuller
Tuesday, April 7, 2009
5. “As I’ve said many times, the future is here. It’s just not
evenly distributed”
~ William Gibson
Tuesday, April 7, 2009
6. “Fiction is evolutionarily valuable because it allows low-
cost experimentation compared to trying things for real”
~ Dennis Dutton OH on @kevinmarks’ Twitter
Tuesday, April 7, 2009
7. “The Future Is Always Over Sold And Under Imagined”
~ Chris Luebkeman
Tuesday, April 7, 2009
37. Three “technologies” for epistemological
change management
1. A material technology embedded in the construction
and operation of the air-pump
2. A literary technology by means of which the
phenomena produced by the pump were made known
to those who were not direct witnesses
3. A social technology that incorporated the conventions
that experimental philosophers should use in dealing
with each other and considering knowledge-claims
Tuesday, April 7, 2009
49. Realistic dinosaurs as a special-effect, produced to be
visually compelling as a “prop” to help tell a story more
compelling than a dowdy documentary.
Tuesday, April 7, 2009
58. Dark Knight
http://cli.gs/GzHJhW
Tuesday, April 7, 2009
59. Dark Knight
http://cli.gs/GzHJhW
Tuesday, April 7, 2009
60. Stories Matter More Than Features, Specs And Engineering
Tuesday, April 7, 2009
61. Diegetic Prototype
quot;..cinematic depictions of future technologies are actually “diegetic
prototypes” that demonstrate to large public audiences a technology’s need,
benevolence, and viability. I show how diegetic prototypes have a major
rhetorical advantage over true prototypes: in the diegesis these technologies
exist as “real” objects that function properly and which people actually use.quot;
David A. Kirby, “The Future Is Now: Diegetic Prototypes, and the
Cinematic Creation of the Future” (pre-pub)
Tuesday, April 7, 2009
62. Diegetic Prototype
quot;..cinematic depictions of future technologies are actually “diegetic
prototypes” that demonstrate to large public audiences a technology’s need,
benevolence, and viability. I show how diegetic prototypes have a major
rhetorical advantage over true prototypes: in the diegesis these technologies
exist as “real” objects that function properly and which people actually use.quot;
David A. Kirby, “The Future Is Now: Diegetic Prototypes, and the
Cinematic Creation of the Future” (pre-pub)
Wow. Stories matter when designing the future. Maybe
even more than the “real thing” in terms of their ability to
flash-bang the imagination of real people. Ideas are more
powerful than a crappy product that aspires to the idea.
Tuesday, April 7, 2009
73. “Death Star Over San Francisco” by Michael Horn (2008)
http://cli.gs/mmBtgN
Tuesday, April 7, 2009
74. “Death Star Over San Francisco” by Michael Horn (2008)
http://cli.gs/mmBtgN
Tuesday, April 7, 2009
75. Thank You.
http://cli.gs/DesignFictionEssay
Julian Bleecker
http://www.nearfuturelaboratory.com
julian at nearfuturelaboratory dot com
julian.bleecker at nokia dot com
Tuesday, April 7, 2009