Builds on the basics we have been exploring by working on more advanced editing, including work flow ideas, techniques for repairing gaps, improving FPS, automatic captioning, scrolling credits, films within a film, and having one person use multiple avatars while filming.
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Basic Machinima Making, Part 3
1. Week 4 Advanced Filming and Editing
Moderators: Checklist of What to Bring:
• Barbara Novelli • Raw footage of group's machinima
• Jens Nerido • Machinima made from still photos
2. This week we will build on the basics
we have been exploring by working on
more advanced editing, including lip
syncing narration if necessary, cutting
or lengthening clips, and any other
issues that may have come up for you.
3. Let’s start with a review of
some of what we went over
last week. Can you identify
the tip we gave and how to
achieve it for each picture
shown here?
4. Let’s also review by looking at
some of the machinimas we
made to help people practice
their skills at their own pace
on this platform.
Video 1:
http://youtu.be/oOAfzRyzs
o4
Video 2:
http://youtu.be/rf89A7eJCb
Y
5. VIDEO REVIEW !
Again, can you identify the
tip and how to achieve it
for each picture shown
here?
6. EXTRA BELLS AND WHISTLES: Increasing
FPS
Wear low prim and low
script items.
7. EXTRA BELLS AND WHISTLES: Increasing
FPS
Ctr+Shift+1 = Shows current FPS
Full screen, long draw
range, and high quality graphics
= low FPS (18).
Minimized screen, short draw
range, and lower quality
graphics = high FPS (55).
14. NEXT STOP: Adobe Connect to work on problems
with shared screens.
http://lancelot.adobeconnect.com/p2c1sk37372/
TASK TO COMPLETE BY NEXT WEEK:
Rough editing of all your footage
15. SHORTCUTS LIST
• Alt+Shift+H = Hides HUD
• Ctr+Alt+F1 = Hides all SL menus, name tags, etc.
• Shift+Ctr+Alt + click on an avatar = Camera follows that person
• Ctr+Shift+1 = Shows current frame rate
• Alt+arrows = Zooms in out and left and right
• Ctr+Alt+ arrows = Pans up and down
• Advanced Tab - Show Debug Settings -
RenderVolumeLODFactor - 4.000 = Rezzes all objects at a high
level for optimal video capture
• Me - Preferences - Graphic - Quality and Speed - High =
Enables objects in the distance to be seen well
• Me - Preferences - Graphic - Quality and Speed - Low =
Reduces memory needed for processing when you don't need
to see objects in the distance well
• Me - Preferences - General - Name Tags - Off = Hides avatar
name tags without hiding menus
16. USEFUL LINKS
• Instruction Video for Exercise
1: http://youtu.be/7zp90GoqTkg
• Sample Exercise 1 Video: http://youtu.be/v_QO-cbzoSA
• Text of Exercise 1 Instructions
• Instruction Video for Exercise
2: http://youtu.be/oOAfzRyzso4
• Sample Exercise 2 Machinima: http://youtu.be/rf89A7eJCbY
• Text of Exercise 2 Instructions
• Extra Tips and Bells and Whistles
• Table of All Resources
Notes de l'éditeur
Alt+Shift+H = Hides HUDCtr+Alt+F1 = Hides all SL menus, name tags, etc. Shift+Ctr+Alt + click on an avatar = Camera follows that personCtr+Shift+1 = Shows current frame rateAlt+arrows = Zooms in out and left and rightCtr+Alt+ arrows = Pans up and downAdvanced Tab - Show Debug Settings - RenderVolumeLODFactor - 4.000 = Rezzes all objects at a high level for optimal video capture Me - Preferences - Graphic - Quality and Speed - High = Enables objects in the distance to be seen wellMe - Preferences - Graphic - Quality and Speed - Low = Reduces memory needed for processing when you don't need to see objects in the distance wellMe - Preferences - General - Name Tags - Off = Hides avatar name tags without hiding menus