Short - first - version of a larger talk about what design can bring to the technological innovation table. A longer - more recent - version has been prepared as part of my work at the Web Foundation, and is available here: http://public.webfoundation.org/2011/04/faster-horses-slow-elevators.pdf
16. Who
People to bounce ideas
with
From 3 to 7 people
Extremes rather than the middle
People who can see alternatives
People who care
Photo by by Franco Papeschi | Attribution 2.0 Generic (CC BY 2.0)
16
17. Who
A facilitator (sometimes)
Introduces and stimulate conversation
Doesn’t impose his/her point of view, but allows
ideas from other people instead
reminds basic rules
Keeps time
Controls group dynamics
18. Where
A comfortable and creative space
Somewhere that fits the number of people
Somewhere with all the tools available
Unfamiliar is better than familiar
23. Ask participants
to write and share
ALL ideas
Photo by by Franco Papeschi | Attribution 2.0 Generic (CC BY 2.0)
23
24. Photo by by pedrosimoes7 | Attribution 2.0 Generic (CC BY 2.0)
http://www.flickr.com/photos/pedrosimoes7/3717536433
One conversation
at the time
24
25. Say NO
to NOs
and
judgements
Photo by by Sudhamshu | Attribution 2.0 Generic (CC BY 2.0)
http://www.flickr.com/photos/sudhamshu/3202963823 25
26. There is no BOSS
And especially no
bossy behaviours
Photo by by Binder.donedat | Attribution-NoDerivs 2.0 Generic (CC BY-ND 2.0)
http://www.flickr.com/photos/binderdonedat/5113324856 26
27. Separate creative and evaluative
activities
Photo by by Nina Matthews Photography(find me on FB | Attribution 2.0 Generic (CC BY 2.0)
http://www.flickr.com/photos/21560098@N06/4260085353/