3. Who : Charles Christory, a student in
ESC Lille.
What : Adictiz, society who
develops and publishes social apps
games.
4. Why/when : Amazing potential in this sector in
2009.
5. Where : On apple Store only at the
beginning and now on Android.
6. Launching of « Paf le chien » in 2011.
At this time, approximately 15 million people had download
this game.
2,5 millions people are playing regularly.
7. Some numbers about « Paf le chien » :
1. 25% of French population already playing at « Paf le Chien ».
2. 2,5 millions of players by month on iPhone.
3. 70% of players have between 15 and 30 years old.
4. 400 000 games each day.
5. 450 millions return ticket of earth to moon in total.
8. Some numbers about « Paf le chien » :
1. 25% of French population already playing at « Paf le Chien ».
2. 3 millions of players by day on iPhone.
3. 70% of players have between 15 and 30 years old.
4. 400 000 games each day.
5. 450 millions return ticket of earth to moon in total.
9. Evolution of this games :
1. Implant points to buy objects
like missiles or helmet.
2. Purchase some points by
credit car (1000 pts = 2,35 euros).
3. Deluxe version like Rugby or
Skateboard.
10. Constant success thanks to Paf Le Chien
Adictiz has two others very known games : “Space dog” and
“Il est con ce pigeon"
Adictiz has an online clothing store (http://shop.adictiz.com)
Make a pertnership with Renault
11. Accentuate his international expansion
Realize new partnership with big company
Find a new famous game
12. 2009 by Charles Christory
Frenc society who develops and publishes social
games on the web and on mobile phones.
Most popular games : « Paf le Chien » and « Il est con
ce Pigeon ».
Recently selected by Facebook as PMD (Preferred
Marketing Developer).
Turnover of 1,2 millions euros in 2012.