What does it mean to Evolve? Why do Libraries need to Evolve? Through this session, Brian Pichman of the Evolve Project will discuss the importance of redesigning library spaces to make them more interactive and collaborative. The Evolve Project is a collaborative platform that aims to change the way people see libraries through the injection of technology that fosters collaboration and exploration. These technologies include laser tag, Sphero Balls, Sifteo Cubes, interactive Legos, and so much more! See what other libraries have done to build maker spaces, fab labs, and other creative concepts that you can start today!
2. Let Me Introduce Myself
Hi I’m Brian Pichman
And today we will explore libraries, discover new learning spaces,
define interaction and engagement, and prove that we all have
the creative potential to bring a positive impact to our libraries
and communities (or whatever happens motivates us!)
Follow me on Twitter:
@bpichman
7. Did You Know?
Stats from: Lee Rainie, Director, Pew Research Center's Internet and American Life Project
8. Did You Know?
Stats from: Lee Rainie, Director, Pew Research Center's Internet and American Life Project
9. Did You Know?
Stats from: Lee Rainie, Director, Pew Research Center's Internet and American Life Project
10. Create a Public VALUE
• Not be a “process” but an experience
• Move from physical to digital
• Create new ways to learn and explore
• Libraries should be creating stories
• Libraries HAVE TO BE ENGANGING!
• Shift Focus To
•
Innovation, Interaction, Discovery, Collaboration and Invention
12. What Does A Community
Ask For?
•
•
•
•
•
•
Study Rooms / Homework Area
Open Areas
Tech (Computers)
Business Centers
MakerSpaces
?Others?
What do these things have in common?
21. Evolve: A Library Playground
•
Fab Lab / “Hackerspace” / “MakerSpace
•
•
•
A location where people with common interests (usually in
computers, technology, science, or digital or electronic art)
meet, socialize and/or collaborate.
Can be viewed as open community labs incorporating elements of
workshops and/or studios where people can come together to share
resources and knowledge to build and make things and ideas.
Combining the positive & fun aspects of schools, museums, and
playgrounds into one “entity”.
24. Types of Learning Spaces
Collaborative Areas (Either Network Based or In A Room)
Provide Tools (Hardware and/or Software)
Learning Labs or Training Centers
31. Chattanooga ”Fourth Floor”
The 4th floor is a public laboratory and
educational facility with a focus on
information, design, technology, and the
applied arts.
The 14,000 sq foot space hosts equipment,
expertise, programs, events, and meetings
that work within this scope.
While traditional library spaces support the
consumption of knowledge by offering
access to media, the 4th floor is unique
because it supports the production,
connection, and sharing of knowledge by
offering access to tools and instruction.
36. Adding Color
White = Boring
Think
about Parks (typically colorful)
Painting walls is an inexpensive redesign
Use Fun Colors
Be
Bold!
Children Areas should use bright attractive areas.
44. Modularity
Allows the environment to change easily
Let your users define the space
Put things on wheels
Desks
…No
Need For Shelves To Be On Wheels
Don’t fasten furniture to floor…
no
one will be stealing a desk
45. Technology As An Evolution
• 1990 – 2000: Internet Burst
• 2000 – 2010: Value Adds to Technology
• 2010 – 2020: Technology Burst
46. Future of Technology
•
•
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To discover and curate of information
Value adds (efficiency, reliability)
To build or discover new “things”
47. Future of Search Has
Changed
Searches based off of visuals instead of
keywords
Clicking Images rather than entering in
words
49. Touch Based
• People want to touch everything
•
•
•
Discover Through Touch
Search Through Touch
Learn Through Touch
50.
51.
52.
53.
54.
55.
56. Gesture Based
• Communicate with Technology Hands Free
• Uses multiple cameras to detect depth/movement
•
Microsoft Kinect
• Sites to Explore:
•
•
•
Microsoft Kinect
PrimeSense
Evoluce
72. Crowd-Source Funding
• People across the world group together to fund
new projects and ideas
• People are encouraged to donate by either the
attractive name or “awards” based off the
amount they donate.
• Kickstarter.com
• Indiegogo.com
73.
74.
75.
76. Social Media
• Market your “Brand” heavy through social media
– And Blogging
• Solid companies pro-actively manage their social
media accounts.
– They watch what people are saying because everyone
else can see what people say
– They want only positivity about their company on the
web, they will work to only have positive comments.
– If a company does provide assistance, always show
your support through social media
• (you may need more support later on down the road).
Social Media is a way to develop relationships
77.
78. Tips - Twitter
• Only use positivity when communicating on
twitter
• 140 Characters, make them count!
– Wow! @COMPANYX has some really great stuff. I need
to get my hands on it
– Who would like to see @PRODUCT in our library
space?
• Once you build a good relationship ask the hard
questions
– Can you help me on the cost @COMPANYZ
79. Tips - Facebook
• Go to the Company’s Pages, be sure to “Like”
their page before commenting
• Again, be only positive. Tell your story, pitch
your idea.
80.
81. Handling Objections
• You will hear “no”
– A LOT
• But that just means phrased the question wrong or
asked the incorrect person.
– Who else can I talk to about discounted pricing/donations
– Does anyone make a similar product that would be more
inline with our budget (ask them about their competitors).
– What other things would you recommend?
• Don’t be afraid to ask the hard questions of “why”
• Everyone has a bottom line.
83. Places to save money
• Buy Refurbished
– Refurbishment is the distribution of products (usually
electronics) that have been previously returned to a
manufacturer or vendor for various reasons. Refurbished
products are normally tested for functionality and defects
before they are sold, and thus are the approximate
equivalent of certified pre-owned cars. - Wikipedia
– Refurbs are OK!!!
• Discount Sites:
–
–
–
–
1SaleADay.Com
Woot.Com
Monoprice.Com
E-Bay
84. Places to Get Help Asking For Money
• EveryLibrary
– 1st Super PAC for libraries. Builds voter support.
Come out and drink at our fundraiser
– Fundraising campaign TONIGHT, details here:
https://www.eventbrite.com/event/8357057183
Join EveryLibrary and put the FUN in fundraiser at cocktail reception at
D4 Irish Pub & Café, 6:30-8:30
85. Your environment can have all the best tech toys and cool
fablabs but it could still fall short.
It is up to the frontline staff to ENANGE their audiences. A
friendly hello goes a long way. Allow the staff to play with the
tech; get them involved to reflect that excitement to the users.
86. • Use the tools your
users use
• Communicate on
their level
• These are your #1
Marketing Tools
88. Film A Zombie Movie
(Cameras and some
Face Paint for Your
Library)
89. Open a new
dimension in your
library.
Buy using an app,
you can see a new
“world” within your
physical space.
90. Place books into
color themed bags.
Barcode number
written outside of
bag. Allow patrons to
check out and take
them home.
91. During special
holiday periods, find
books that are
colored the holiday
colors (not
necessarily about the
holiday) and place
them on a stand near
your end caps.
92. Purchase Cheap
Plastic and Foam to
setup Paths and
fairways with felt.
Have it throughout the
library, engage the
participants through
your space.
93.
94.
95. • Put a “Reward System” into the library card
• Badges
• Prizes
• Exclusive Programming / Event registration
• Low Tech:
• Print new more colorful library cards, allow patrons to customize
their card with different and increasingly more desired badges –
based off books read, programs attended, etc.
• High Tech:
• Create Library Cards with screens
• Send Messages to card when they are in the library (wirelessly
connected)
• Display “reading level” or “badges they own”
96.
97.
98. • The Game of Books is gamifying the reading experience.
• In the Game, you are the character that you are leveling
up; books are the magical items that give you rewards.
• This is a project from BookLamp.Org
• Each Book in the world has a very specific DNA, a structure
that contains specific themes, writing style, density, etc.
• The themes in the book relate to points – and those points
apply to your character.
• More Details: www.gameofbooks.com
107. Sifteo Cubes
Small LCD screens that
can sense when there are
nearby cubes and react
accordingly
108. See a virtual tour at http://tinyurl.com/EvolveVirtualTour
Notes de l'éditeur
Allow your patrons the ability to build things. Fab Labs/Maker Spaces
With the idea of an open play environment; people will discover new and exciting things on their own.Fact: You remember things that you discover on your own better than things told directly.
Collaboration allows people to get together to discuss common interests to gain new knowledge. People will collaborate naturally if centered around something FUN!
Interaction will allow your patrons to learn and grow.Interaction is necessary to maintain interest in your library’s programs, collection, etc.
Innovation must be an original disruptive act.Innovation is the embodiment, combination, and/or synthesis of knowledge in novel, relevant, valued new products, processes, or services
Purchase different colored paper bags o Each bag is for a different genre of book o Place Barcode number outside of bag May have to write it o Place book inside bag, and staple it close Gets your circ numbers up!
Christmas – take red and green books and them facing outside the shelves. The colors of the covers/spines will brighten up your collection
Ways to Engage Your Space (MiniGolf, QR Codes, Color Bags)