Ubiquitous Learning Ecosystem for Lifelong Learners
1. Ubiquitous learning ecosystem
for lifelong learners
Bernardo Tabuenca
First Year Evaluation - October 2012
Mobile Media Lab
Open University of the Netherlands
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2. General data
Marcus Specht
Promotor
Stefaan Ternier
Daily supervisor
Bernardo Tabuenca
PhD Student
Start date: 01.07.2011
End date: 30.06.2015
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3. Problem definition
The involvement of adults in lifelong learning activities in Europe
has been decreasing between 2005 and 2010 (Eurostat, 2011).
Lifelong learners are confronted with a broad range of activities
they have to manage everyday (Wong L.-H.)
• No support of informal and formal learning activities
• No support for learning activities across locations, devices and
environoments.
• Lack of support for ubiquitous knowledge access.
• No suppport for multiple learning tasks and switching between
them
• Linking learning activities with everyday life activities and the
physical world objects
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4. Aim of the research
Development of integrated personal learning ecologies for efficient
lifelong learning support.
Artifacts and software prototypes that will allow the implementation
of educational designs in which the learners connect informal
learning experiences with formal learning activities in and across
contexts.
Three main requirements of the combined and simultaneous use
of several devices and information channels guide this research:
1. Devices need to be aware about the other devices and interfaces that are present
in the same setting.
2. An underlying educational design needs to be defined in a way that it can make
use of multiple interfaces or information channels.
3. Interfaces must get appropriately integrated in order to facilitate seamless
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interaction in a personal learning ecology.
6. Objectives
Year Objectives Expected publications
1st A framework for linking • Everyday patterns of Lifelong
learning activities and Learners.
context • Literature review on Smart
Objects.
2nd Bridging learning • Ubiquitous support for lifelong
- contexts. How a Lifelong learners in context
3rd Learner link learning
activities across contexts,
to support them with
technology.
3rd Objects for a personal • Design of Smart Objects for
- learning Ecosystem learning support with lifelong
4th learners.
• Personal learning ecosystem for
lifelong learning support.
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7. Achievements
A questionnaire for Lifelong Learners on mobile usage patterns
Tabuenca, Ternier and Specht, 2012a
A literature review in smart objects for learning
Tabuenca, Ternier and Specht; 2012c
Specht, Börner, Tabuenca, Ternier, De Vries, Kalz, Drachsler, Schmitz; 2012
Ecology of Smart Learning Objects Design Framework
Tabuenca, Ternier and Specht; 2012b
Innovation workshop and experiment
Tabuenca, Verpoorten, Ternier, Westera and Specht; 2012
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8. Technical achievements
Development of a location based personal response system
Tabuenca, Ternier and Specht; 2012a
Contributed as lecturer in the “Summerschool Mobile Apps for
Education and Research”
Tabuenca; 2012c
Currently developing new features for ARLearn
Ternier, Klemke, Kalz, Van Ulzen and Specht; 2012
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9. What is next?
Evolving and maturing the “Ecology of Smart Learning Objects
Design Framework” with empirical data
Ecology of Resources. Ambient Information Channels model.
Luckin (2010) Specht (2009)
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11. What is next?
Prototypes will be designed which constitute the personal learning
ecosystem of lifelong learners.
System will be designed, prototyped, and evaluated, which
supports lifelong learners in linking and managing everyday life and
learning activities in a more enjoyable and efficient way.
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13. Publications
• Specht, M.; Börner, D.; Tabuenca, B.; Ternier, S.; De Vries, F.; Kalz, M.; Drachsler, H.; Schmitz,
B.. (2012) RTST Trend Report: lead theme Contextualisation. http://hdl.handle.net/1820/4356
• Tabuenca, B. (2012b). Clicker software for personal response system based on user location
(Version 1.0) [Computer software]. Heerlen, The Netherlands: Open Universiteit in the
Netherlands. URI: http://hdl.handle.net/1820/4249
• Tabuenca, B. (2012c). Apps for education and research with MIT AppInventor. [Presentation].
SurfNet: Summerschool Mobile apps Education and Research. Utrecht, The Netherlands: Open
Universiteit in the Netherlands
• Tabuenca B., Ternier S., and Specht M. (2012a). Everyday patterns in lifelong learners to build
personal learning ecologies. Heerlen: Open University of the Netherlands. (Accepted as full paper
for mlearn 2012)
• Tabuenca B., Ternier S., and Specht M. (2012b). Orchestration of smart learning objects in a
learner-centred ecology of resources. Heerlen: Open University of the Netherlands. (On review in
Journal of Education, Technology & Society)
• Tabuenca B., Ternier S., and Specht M. (2012c). Orchestration of tangibles for learning in a
Ecology of Resources. Heerlen: Open University of the Netherlands. (On review Seventh
International Conference on Tangible, Embedded and Embodied Interaction)
• Tabuenca, B., Verpoorten D., Ternier S., Westera W. and Specht M. (2012). Fostering reflective
practice with mobile technologies. Heerlen: Open University of the Netherlands. ARTEL 2012.
http://dspace.ou.nl/handle/1820/4405
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14. References
• Eurostat. (2011). Lifelong Learning statistics. Report. Brussels:
http://epp.eurostat.ec.europa.eu/statistics_explained/index.php/
Lifelong_learning_statistics
• Luckin, R. (2010). Re-Designing Learning Contexts: Technology-Rich, Learner-
Centred Ecologies. Learning. Routledge.
• Specht, M. (2009). Learning in a Technology Enhanced World. Heerlen: Open
University of the Netherlands. http://hdl.handle.net/1820/2034
• Ternier, S., Klemke, R., Kalz, M., Van Ulzen, P., & Specht, M. (2012). ARLearn:
augmented reality meets augmented virtuality. Journal of Universal Computer
Science - Technolgy for learning across physical and virtual spaces.
http://dspace.ou.nl/handle/1820/4368
• Wong, L-H. (2010). What Seams do We Remove? - The Ten Dimensions of
Mobile-assisted Seamless Learning. ICCE.
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