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TheMachineIsUs
Ken Coates
Dean of Arts, University of Waterloo
June 8, 2009
Welcome

David Johnston
President, University of Waterloo
June 8, 2009
Gary Goodyear
Minister of State Science &
Technology
June 8, 2009
Keynote

Honourable Tony Clement
Minister of Industry
June 8, 2009
Forum Overview

Tom Jenkins
Chief Strategy Officer, Open Text
June 8, 2009
Who’s Here Today?

    60+ Speakers
    1,000+ Attendees
    Government Leaders
    Industry Experts
    Many Sectors – Creative, Financial, Telco
    Academia – Faculty & Students
    Tool Makers & Tool Users
Who’s Here Today?




       And many more….. We ran out of space




                Canada is Here
What’s the issue?



                    The Internet is here…
              … what are we going to do about it
What is Canada 3.0?
What is Canada 3.0?

  A vision for Canada’s digital future
  A forum for Canada’s digital media
   innovators and visionaries
  Solidifying Canada’s position in the
   global digital economy
  One-of-a-kind opportunity to shape
   Canada’s digital media strategy
What is Digital Media?
Digital Media is “TV for the Internet”




 Of course, it is much more than that….
Growth of Digital Content




                                32 million books
                                100,000 films
                                2 million songs
                                10 billion web pages
                                1 million newspapers
Digital Media Landscape




                                              Petabytes
And…..
Digital content is doubling every 3 months!
And….The Web continues Evolving

From newspaper style publishing to
multi-media broadcasting
Social Media is the New Content




                                                                                       Slide 22
                             Copyright © Open Text Corporation 2008 - 2009. All rights reserved.
Content and Bandwidth



      The
amount
of
content

      required
for
one
web

      page
wri5en,
spoken

      and
video
recorded

Phases of the Internet Evolution


                                   “Web 3.0”
                   Web 2.0
    Web 1.0

                                   Mobile
                  The Cloud

    Desktop
Mobile Access
Content Enables Web 2.0


                                                     Social
              Communities                          Bookmarking
  RSS                                      Videocasting
                             Podcasts
    Social       IM

   Networks
                         Widgets
                                                  Wiki
         AJAX
                Blogs              Folksonomies
                                             Aggregators




                      Corporate Memory

                      Core Content
Social Networks

                     Social
                  Market Place




   Social                             Social
  Work Place                         Work Place




                  Corporate Memory
Web Evolving into Rich Media




            Blogs                      Wiki
         Web 2.0                          Social Networks

                                              Podcasts

                    Corporate Memory
How does this affect you?
Why does this matter to Canada?
Why does this matter to Canada?



  Canada lags other countries in
   productivity
  Lower investment in ICT is the primary
   reason Canada is falling behind
  Digital Media is the core of ICT NOW
   and in the future
Why does this matter to Canada?




  What will happen if Canada
   continues to fall behind?
  We will soon reach a point where
   we can no longer catch up
  We must become a digital nation to
   keep up to other countries
What is a Digital Nation?


  Every citizen is connected
  All content used in society is
   available
  An ownership model is fair and
   transparent
  Common activities in society are
   just as easy in digital
Ask Yourself


  How is Canada positioned in
   the new digital economy?
  How do we keep up?
  How can Canadians take
   advantage of the opportunities
   discussed here today?
  What can we describe as a
   goal that will capture the
   imagination of all Canadians?
Canada Project: Enable Canadians
Only 1% of Canada’s content is online….
Roving Reporters
15 min break…
  tweet away!
Did you Know?
How we get there..

Tom Jenkins
Chief Strategy Officer, Open Text
June 8, 2009
We are moving away from keyboard entry




                     …and away from our desks
Digital Media Focus




“Film School for the Internet”
                                                                                    Slide 43
                                 Copyright © 2008 Open Text Corporation. All rights reserved.
UW Stratford Institute




 Building a skills base in
  Digital Media               Creativity   Business

 Expect 2,000 students
  eventually                         Technology
Why Stratford?

                                     Skills, Lighting, Stages, ..




 Props, Costumes, Infrastructure..
Founding Partners




                                                                       Slide 46
                    Copyright © 2008 Open Text Corporation. All rights reserved.
Canadian Digital Media Network (CDMN)
CDMN Partners
CDMN Partners
CDMN Partners
Digital Media Investments

  Education:
    $60 million investment in Stratford Institute
    2,000 students and 200 faculty eventually
  Federal Centre of Excellence:
    $100 million in Canadian Digital Media Network
    $100 million set aside for ventures in Digital Media
  Joint Research in Digital Media
    $100 million joint corporate research projects
  Commitment over the next 5 years:
    > $¼ Billion in Digital Media investment
    Government/Industry/Academia
                                                            Slide 51
Milestones

  March 2008
     University of Waterloo Stratford Institute announced
  October 2008
     Founding workshop of the Stratford Institute (80 people)
     Canada 3.0 Steering Committee formed
  January 2009
     Canadian Digital Media Network formally announced

  Today, June 2009
     Canada 3.0 Forum
Canada 3.0 and a
National ICT Strategy
for Canada
Bernard Courtois
President and CEO, ITAC
June 8, 2009
Who is ITAC?
Why are we here?

  National ICT strategy for Canada

  We are engaged with Government of Canada on a
   strategy to realize ICT’s potential as growth engine both
   in its own right and as an enabler throughout the
   economy.

  Canada 3.0 Forum will feed directly into the Digital
   Economy Forum later this month
What’s your role?
Learn @ Digital Media Showcase

  Discover how Facebook, YouTube, Flickr, Twitter, and
   MySpace are changing the way we connect and work
  Meet the people behind the technologies and web
   sites that are in use today at the Digital Media
   Showcase
  Join us for some exciting hands-on learning with self-
   guided tours through more than 30 demonstration
   stations
Learn @ Digital Media Bootcamp
Participate @ Workshops




  Digital Shovels           Mobility and Media        Digital Media Research &
                                                         Commercialization




             Talent Attraction        Enterprise Information
              and Retention               Management
Digital Shovels

  Helen McDonald,
  Industry Canada: Assistant Deputy Minister


  Peter Bruce,
  Deputy CIO, Government of Canada




  Ron McKerlie,
  Deputy Minister                              Digital Shovels
  Government Services
Digital Shovels

  The Digital Shovels session brings leading industry
   representatives, policy makers and academics together
   to examine Canada's infrastructure priorities and draft
   the roadmap for the future.
  Discussion will address the role of the industry,
   government and diverse communities in stimulating
   investment, digital literacy and innovation.
Mobility and Media

 Sara Diamond,
 President, Ontario College of Art & Design
 John Meyers,
 VP and GM: Communications Solutions Group, Open Text




                                              Mobility and Media
Mobility and Media

  Mobile devices are pervasive and content directed at
   mobile users is growing at incredible rates. As a nation,
   we have the opportunity to capitalize on existing
   strengths in mobile and develop novel entertainment,
   communications and platforms.
  These Sessions analyze the current situation and create
   a plan for future growth.
Digital Media Research &
Commercializ’n

 Arlene Dickinson,
 CEO, Venture Communications Ltd.
 Eugene Roman,
 CIO, Open Text Corporation



 Kevin Tuer,
 Managing Director,
 Canadian Digital Media Network



                                    Digital Media Research &
                                       Commercialization
Digital Media Research & Commercialization

  Canadian government, academia and industry provide
   the basic elements for success in digital media:
   experience, talent, and funding. But access to
   commercialization resources and expertise are
   dispersed.
  These Sessions consider strategy and resources
   required to create and capitalize on digital innovations,
   increase commercial activity and create countrywide
   momentum.
Talent Attraction and Retention

  Jeannette Kopak,
  Dir. Business Development and Operations,
  Centre for Digital Media (Vancouver)
  Ken Coates,
  Dean of Faculty of Arts, University of Waterloo




                                                    Talent Attraction
  Lisa de Wilde,                                     and Retention
  CEO, TVO
Talent Attraction and Retention

  How do we create world-ready digital talent and keep
   them at home?
  The Skills sessions will explore the key talent issues
   including: identifying and developing skills, fostering a
   culture of entrepreneurship, gaining a critical mass of
   highly trained specialists and providing job opportunities
   and incentives to retain talent..
Enterprise Information Management

 Mark Vale,
 Chief Information and Privacy Officer, Government of Ontario




                                                Enterprise Information
                                                    Management
Enterprise Information Management

  Transforming information work to support effective
   service delivery
  This session explores what the Government of Ontario is
   doing to harness the power of its information resources -
   while reducing costs and lowering risks.
Featured Speakers
Monday Keynotes

               Honourable Tony Clement,
               Industry Minister, Government of Canada



        Bernard Courtois
        CEO, ITAC



                 Gary Maavara
                 GC, Corus


        Jerry Brown
        Partner, PWC
Tuesday Keynotes

                 Honourable Dalton McGuinty
                 Premier, Government of Ontario


         Chad Gaffield
         President, SSHRC



                 Konrad V. Finckenstein
                 Chair, CRTC


         Mike Lazaridis
         Co-CEO, RIM
Tuesday Next Steps

                Ian Wilson
                Strategy Advisor, UW Stratford Institute




         Kevin Tuer
         Director, Canadian Digital Media Nework
Join the Canada 3.0 Community
Digital Media for Canada
“A good hockey player plays where the puck is. A
 great hockey players plays where the puck is going
 to bequot; - The Great One




Let’s put the puck in the net!
Thank you
Digital Content Development
& Rights Management
Beware the Under Toad

Gary Maavara and Jerry Brown
Corus Entertainment
June 8, 2009
And Garp and Helen and Duncan held their
breath; they realized that all these years,
Walt had been dreading a giant toad, lurking
offshore, waiting to suck him under and drag
him out to sea. The terrible Under Toad.

Garp tried to imagine it with him. Would it
ever surface? Did it ever float? Or was it
always down under, slimy and bloated and
ever watchful for ankles its coated tongue
could snare? The vile Under Toad.”
Introduction



    The changes in broadcasting and distribution.
    It’s the bits.
    The impact on rights and rights management.
    Availability: Getting rights to market.
    Enterprise Digital Rights Management
    The real terms of trade issue – taxonomy.
    Why we regulate?
    The impact on our economy.
Broadcasting: The good old days
Television value chain, 1975

                   Conventional TV

                                              Cable

 Advertisers




                                                       Cons-
                                                       umers



  Content
 Producers


                    Movie theatres




               © 2007 Communications Management Inc.
The video value chain, 2007-2012

                   Conventional TV

                                              Cable




                                                       PVRs, EPGs, etc.
                     Specialty TV




                                                        Set-top boxes,
                                               and
                   (cable channels)
 Advertisers                                  satel-
                                               lite
                        Pay TV

                         PPV
                         VOD                                                      Peer-to-peer
                    Early Internet                                                 file-sharing
                     applications                                         Cons-
   Industry-
                                                                          umers
                 Internet streaming to
   produced         devices/storage

                 Internet streaming to
  Content          devices/real time

 Producers
                     Home Video

  Consumer-
  generated         Movie theatres




               © 2007 Communications Management Inc.
Pretty complex eh?
The Attributes of Digital
  Interactive Media
At the core are the bits
And networks of databases of bits.

Digital media are just intersecting databases of bits residing
and delivered through various application technologies.




                           Newspapers
                                                 Web Sites
         Magazine          INTERNET




                                         Radio
              Television
Bits (digital media) are easily copied.
  Copyright was a social contract that gave creators
   protection for a fixed time if they published the work.
  Now replication and publication are simple.
  And every copy is as good as the first.
Plasticity of Digital Media

  The ease with which you can correct your work is also a
   liability to owners of works.
  The term “derivative work” has become more important.
Digital Media Ethics
Compactness of Works in Digital Media

  Digital works don’t occupy much space and space is
   cheap.
  You can store big databases in ways unimaginable in the
   past.
  You can keep everything.
Equivalence of Works in Digital Media

  Works are protected and
   regulated by the nature of the
   work:
     Books, photographs, musical
      works.
  But what if they are all just
   digital bits – databases with
   software that guides how they
   are consumed?
  How do adapt the law?
Ease of Transmission and Multiple Use

  Ease of transmission
   means the end of scarcity.
  It means the end of
   distance.
     What is a territory?
     What is cultural protection?
So what does that mean on
   a day to day basis for
  companies like Corus?
Books: Kids Can Press




                   One Hen
 A book coupled with an on line
        social network.

http://onehen.opportunity.org/
Production: Nelvana


3,300 episodes x
 140 countries x
 40 languages x
 multi-platforms
you do the math!
Broadcasting - CMT
So what are implications for the
old rules of rights management?
Availability

  So we have all of these media, how do we make them available to
   consumers? When they want, how they want, on the platform they are
   using?
        Distributing seamlessly
        Enabling common standards
        Versioning/purposing to support all the devices we use
        Tracking
          –  Who watches what when
      Valuing
  For the Consumer
   What does the content
   mean to me? Is it in context?

   That drives consumption
Why do we regulate?

  To manage Human or Societal behavior
  We need to ensure a place on the Canadian shelf for Canadian
   stories. That is key to our sense of being Canadian
  There must a framework
    within which content
   creators and distributors
   can build viable,
   vibrant companies
  We have international
   obligations
EDRM

  If we have rights, how do we manage them?
     Rights management is based on keeping accurate records and
      acting on them
     Today – spreadsheets and “experience” plus lots of paper
     Tomorrow – databases and electronic data exchange
  This is a huge process change:
     Standards of records
     Definable contract terms
     People to accurately manage inputs and outputs.
Taxonomy and Terminology

  Tax what?
  Dictionary Definition - Taxonomy:
     The science or technique of
      classification
  Practical Realities:
     Words need a common definition e.g.
      territory
     The same words need to be used with
      the same meaning by everyone
     The understanding/intention must be
      translatable into a contract and across
      language and cultures
What is the public policy impact?
Why do we regulate?

  To manage Human or Societal behaviour?
  Do we still need to ensure a place on the Canadian
   shelf for Canadian stories? Is this key to our sense of
   being Canadian
  If there must a framework within which content
   creators and distributors can build viable, vibrant
   companies, what is it?
  We have international obligations. Do they matter?
PUBLIC                             Government                      Spectrum management         Defamation
                 TODAY …
POLICY                        Spending          Regulation            Copyright                Competition




                                  Conventional TV
                                  CBC Private
                                                             Cable




                                                                         PVRs, EPGs, etc.
                                    Specialty TV              and




                                                                         Set-top boxes,
     Advertisers                  (cable channels)           satel-
                                                              lite

                                       Pay TV

                                         PPV
                                         VOD                                                        Peer-to-peer
                                   Early Internet                                                    file-sharing
                                    applications
                                                                                            Cons-
         Industry-               Internet streaming to
                                                                                            umers
         produced                   devices/storage

                                 Internet streaming to
      Content                      devices/real time

     Producers
                                    Home Video

         Consumer-
         generated                 Movie theatres



                           © 2007 Communications Management Inc.
PUBLIC         TOMORROW?           Government                      Spectrum management          Defamation

POLICY                                           Regulation
                             Spending                                  Copyright                Competition




                                  Conventional TV
                                  CBC Private
                                                              Cable




                                                                          PVRs, EPGs, etc.
                                    Specialty TV               and




                                                                          Set-top boxes,
     Advertisers                  (cable channels)            satel-
                                                               lite

                                        Pay TV

                                         PPV
                                         VOD                                                         Peer-to-peer
                                   Early Internet                                                     file-sharing
                                    applications
                                                                                             Cons-
         Industry-               Internet streaming to
                                                                                             umers
         produced                   devices/storage

                                 Internet streaming to
      Content                      devices/real time

     Producers
                                    Home Video

         Consumer-
         generated                 Movie theatres




                           © 2007 Communications Management Inc.
Content creation

  How do we develop the rules to sustain/promote a viable
   and credible content creation industry for Canada?
  New rules and board for Canada Media Fund.
  CRTC examination of its rules and the CRTC New Media
   policy.
  Provincial Initiatives
What does this mean for the economy?

  The creative industries are job engines
  In 2007/08 The film and television production sector
   alone employed more than 131,800 people directly and
   indirectly across Canada – 41,600 in Ontario
  Relatively small additional investments produce dramatic
   increase in those numbers.
  Canadians are creative across all media fields – we
   punch above our weight.
Summary
What is our digital Under Toad?

We must assess the basics
starting with the bits.

We need to realize that some of
the most important aspects of the
challenge might not be getting the
attention they deserve.
Digital Content Development
   & Rights Management
   January 18 & 19, 2010

   University of Waterloo
Thank you
Housekeeping

Ken Coates
Dean of Arts, University of Waterloo
June 8, 2009
Participate @ Workshops




   Digital Shovels        Mobility and Media    Digital Media Research &
                                                   Commercialization



Agenda is
on your
seat
                     Talent Attraction    Enterprise Information
                      and Retention           Management
Workshop Locations




   Plenary & Showcase
         ARENA




Follow the
 signs or
 ask the
 PURPLE
  shirts
Digital Showcase – Use the Guide




Showcase
Map and
Guide is on
your seat
Lanyards


   Community: Purple


   Media: Red


   Canada 3.0 Staff: Yellow


   Showcase: Green


   Attendees: Blue
Housekeeping

  Toilets
  Blue shirt staff for questions
  Purple shirts will provide directions
  Showcase
  Reception – buses leave at 5:30pm from the registration
   desk to take attendees to the Festival Theatre (if you are
   driving pick up a map at the registration desk)
  Tomorrow’s plenary kicks off at 8:30am sharp!
   (NB Tomorrow will be a full house)
Thank you
Vizible
Canada 3.0 Keynote Address Day 1

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Canada 3.0 Keynote Address Day 1

  • 1.
  • 3. Ken Coates Dean of Arts, University of Waterloo June 8, 2009
  • 5.
  • 6. Gary Goodyear Minister of State Science & Technology June 8, 2009
  • 7. Keynote Honourable Tony Clement Minister of Industry June 8, 2009
  • 8.
  • 9.
  • 10. Forum Overview Tom Jenkins Chief Strategy Officer, Open Text June 8, 2009
  • 11. Who’s Here Today?   60+ Speakers   1,000+ Attendees   Government Leaders   Industry Experts   Many Sectors – Creative, Financial, Telco   Academia – Faculty & Students   Tool Makers & Tool Users
  • 12. Who’s Here Today? And many more….. We ran out of space Canada is Here
  • 13. What’s the issue? The Internet is here… … what are we going to do about it
  • 15. What is Canada 3.0?   A vision for Canada’s digital future   A forum for Canada’s digital media innovators and visionaries   Solidifying Canada’s position in the global digital economy   One-of-a-kind opportunity to shape Canada’s digital media strategy
  • 16. What is Digital Media?
  • 17. Digital Media is “TV for the Internet” Of course, it is much more than that….
  • 18. Growth of Digital Content   32 million books   100,000 films   2 million songs   10 billion web pages   1 million newspapers
  • 19. Digital Media Landscape Petabytes And….. Digital content is doubling every 3 months!
  • 20.
  • 21. And….The Web continues Evolving From newspaper style publishing to multi-media broadcasting
  • 22. Social Media is the New Content Slide 22 Copyright © Open Text Corporation 2008 - 2009. All rights reserved.
  • 23. Content and Bandwidth The
amount
of
content
 required
for
one
web
 page
wri5en,
spoken
 and
video
recorded

  • 24. Phases of the Internet Evolution “Web 3.0” Web 2.0 Web 1.0 Mobile The Cloud Desktop
  • 26. Content Enables Web 2.0 Social Communities Bookmarking RSS Videocasting Podcasts Social IM Networks Widgets Wiki AJAX Blogs Folksonomies Aggregators Corporate Memory Core Content
  • 27. Social Networks Social Market Place Social Social Work Place Work Place Corporate Memory
  • 28. Web Evolving into Rich Media Blogs Wiki Web 2.0 Social Networks Podcasts Corporate Memory
  • 29. How does this affect you?
  • 30. Why does this matter to Canada?
  • 31. Why does this matter to Canada?   Canada lags other countries in productivity   Lower investment in ICT is the primary reason Canada is falling behind   Digital Media is the core of ICT NOW and in the future
  • 32. Why does this matter to Canada?   What will happen if Canada continues to fall behind?   We will soon reach a point where we can no longer catch up   We must become a digital nation to keep up to other countries
  • 33. What is a Digital Nation?   Every citizen is connected   All content used in society is available   An ownership model is fair and transparent   Common activities in society are just as easy in digital
  • 34. Ask Yourself   How is Canada positioned in the new digital economy?   How do we keep up?   How can Canadians take advantage of the opportunities discussed here today?   What can we describe as a goal that will capture the imagination of all Canadians?
  • 36. Only 1% of Canada’s content is online….
  • 38. 15 min break… tweet away!
  • 40.
  • 41. How we get there.. Tom Jenkins Chief Strategy Officer, Open Text June 8, 2009
  • 42. We are moving away from keyboard entry …and away from our desks
  • 43. Digital Media Focus “Film School for the Internet” Slide 43 Copyright © 2008 Open Text Corporation. All rights reserved.
  • 44. UW Stratford Institute  Building a skills base in Digital Media Creativity Business  Expect 2,000 students eventually Technology
  • 45. Why Stratford? Skills, Lighting, Stages, .. Props, Costumes, Infrastructure..
  • 46. Founding Partners Slide 46 Copyright © 2008 Open Text Corporation. All rights reserved.
  • 47. Canadian Digital Media Network (CDMN)
  • 51. Digital Media Investments   Education:   $60 million investment in Stratford Institute   2,000 students and 200 faculty eventually   Federal Centre of Excellence:   $100 million in Canadian Digital Media Network   $100 million set aside for ventures in Digital Media   Joint Research in Digital Media   $100 million joint corporate research projects   Commitment over the next 5 years:   > $¼ Billion in Digital Media investment   Government/Industry/Academia Slide 51
  • 52. Milestones   March 2008   University of Waterloo Stratford Institute announced   October 2008   Founding workshop of the Stratford Institute (80 people)   Canada 3.0 Steering Committee formed   January 2009   Canadian Digital Media Network formally announced   Today, June 2009   Canada 3.0 Forum
  • 53. Canada 3.0 and a National ICT Strategy for Canada Bernard Courtois President and CEO, ITAC June 8, 2009
  • 55. Why are we here?   National ICT strategy for Canada   We are engaged with Government of Canada on a strategy to realize ICT’s potential as growth engine both in its own right and as an enabler throughout the economy.   Canada 3.0 Forum will feed directly into the Digital Economy Forum later this month
  • 57. Learn @ Digital Media Showcase   Discover how Facebook, YouTube, Flickr, Twitter, and MySpace are changing the way we connect and work   Meet the people behind the technologies and web sites that are in use today at the Digital Media Showcase   Join us for some exciting hands-on learning with self- guided tours through more than 30 demonstration stations
  • 58. Learn @ Digital Media Bootcamp
  • 59. Participate @ Workshops Digital Shovels Mobility and Media Digital Media Research & Commercialization Talent Attraction Enterprise Information and Retention Management
  • 60. Digital Shovels Helen McDonald, Industry Canada: Assistant Deputy Minister Peter Bruce, Deputy CIO, Government of Canada Ron McKerlie, Deputy Minister Digital Shovels Government Services
  • 61. Digital Shovels   The Digital Shovels session brings leading industry representatives, policy makers and academics together to examine Canada's infrastructure priorities and draft the roadmap for the future.   Discussion will address the role of the industry, government and diverse communities in stimulating investment, digital literacy and innovation.
  • 62. Mobility and Media Sara Diamond, President, Ontario College of Art & Design John Meyers, VP and GM: Communications Solutions Group, Open Text Mobility and Media
  • 63. Mobility and Media   Mobile devices are pervasive and content directed at mobile users is growing at incredible rates. As a nation, we have the opportunity to capitalize on existing strengths in mobile and develop novel entertainment, communications and platforms.   These Sessions analyze the current situation and create a plan for future growth.
  • 64. Digital Media Research & Commercializ’n Arlene Dickinson, CEO, Venture Communications Ltd. Eugene Roman, CIO, Open Text Corporation Kevin Tuer, Managing Director, Canadian Digital Media Network Digital Media Research & Commercialization
  • 65. Digital Media Research & Commercialization   Canadian government, academia and industry provide the basic elements for success in digital media: experience, talent, and funding. But access to commercialization resources and expertise are dispersed.   These Sessions consider strategy and resources required to create and capitalize on digital innovations, increase commercial activity and create countrywide momentum.
  • 66. Talent Attraction and Retention Jeannette Kopak, Dir. Business Development and Operations, Centre for Digital Media (Vancouver) Ken Coates, Dean of Faculty of Arts, University of Waterloo Talent Attraction Lisa de Wilde, and Retention CEO, TVO
  • 67. Talent Attraction and Retention   How do we create world-ready digital talent and keep them at home?   The Skills sessions will explore the key talent issues including: identifying and developing skills, fostering a culture of entrepreneurship, gaining a critical mass of highly trained specialists and providing job opportunities and incentives to retain talent..
  • 68. Enterprise Information Management Mark Vale, Chief Information and Privacy Officer, Government of Ontario Enterprise Information Management
  • 69. Enterprise Information Management   Transforming information work to support effective service delivery   This session explores what the Government of Ontario is doing to harness the power of its information resources - while reducing costs and lowering risks.
  • 71. Monday Keynotes Honourable Tony Clement, Industry Minister, Government of Canada Bernard Courtois CEO, ITAC Gary Maavara GC, Corus Jerry Brown Partner, PWC
  • 72. Tuesday Keynotes Honourable Dalton McGuinty Premier, Government of Ontario Chad Gaffield President, SSHRC Konrad V. Finckenstein Chair, CRTC Mike Lazaridis Co-CEO, RIM
  • 73. Tuesday Next Steps Ian Wilson Strategy Advisor, UW Stratford Institute Kevin Tuer Director, Canadian Digital Media Nework
  • 74. Join the Canada 3.0 Community
  • 75. Digital Media for Canada “A good hockey player plays where the puck is. A great hockey players plays where the puck is going to bequot; - The Great One Let’s put the puck in the net!
  • 77.
  • 78. Digital Content Development & Rights Management Beware the Under Toad Gary Maavara and Jerry Brown Corus Entertainment June 8, 2009
  • 79. And Garp and Helen and Duncan held their breath; they realized that all these years, Walt had been dreading a giant toad, lurking offshore, waiting to suck him under and drag him out to sea. The terrible Under Toad. Garp tried to imagine it with him. Would it ever surface? Did it ever float? Or was it always down under, slimy and bloated and ever watchful for ankles its coated tongue could snare? The vile Under Toad.”
  • 80. Introduction   The changes in broadcasting and distribution.   It’s the bits.   The impact on rights and rights management.   Availability: Getting rights to market.   Enterprise Digital Rights Management   The real terms of trade issue – taxonomy.   Why we regulate?   The impact on our economy.
  • 82. Television value chain, 1975 Conventional TV Cable Advertisers Cons- umers Content Producers Movie theatres © 2007 Communications Management Inc.
  • 83. The video value chain, 2007-2012 Conventional TV Cable PVRs, EPGs, etc. Specialty TV Set-top boxes, and (cable channels) Advertisers satel- lite Pay TV PPV VOD Peer-to-peer Early Internet file-sharing applications Cons- Industry- umers Internet streaming to produced devices/storage Internet streaming to Content devices/real time Producers Home Video Consumer- generated Movie theatres © 2007 Communications Management Inc.
  • 85. The Attributes of Digital Interactive Media
  • 86. At the core are the bits
  • 87. And networks of databases of bits. Digital media are just intersecting databases of bits residing and delivered through various application technologies. Newspapers Web Sites Magazine INTERNET Radio Television
  • 88. Bits (digital media) are easily copied.   Copyright was a social contract that gave creators protection for a fixed time if they published the work.   Now replication and publication are simple.   And every copy is as good as the first.
  • 89. Plasticity of Digital Media   The ease with which you can correct your work is also a liability to owners of works.   The term “derivative work” has become more important.
  • 91. Compactness of Works in Digital Media   Digital works don’t occupy much space and space is cheap.   You can store big databases in ways unimaginable in the past.   You can keep everything.
  • 92. Equivalence of Works in Digital Media   Works are protected and regulated by the nature of the work:   Books, photographs, musical works.   But what if they are all just digital bits – databases with software that guides how they are consumed?   How do adapt the law?
  • 93. Ease of Transmission and Multiple Use   Ease of transmission means the end of scarcity.   It means the end of distance.   What is a territory?   What is cultural protection?
  • 94. So what does that mean on a day to day basis for companies like Corus?
  • 95. Books: Kids Can Press One Hen A book coupled with an on line social network. http://onehen.opportunity.org/
  • 96. Production: Nelvana 3,300 episodes x 140 countries x 40 languages x multi-platforms you do the math!
  • 98. So what are implications for the old rules of rights management?
  • 99. Availability   So we have all of these media, how do we make them available to consumers? When they want, how they want, on the platform they are using?   Distributing seamlessly   Enabling common standards   Versioning/purposing to support all the devices we use   Tracking –  Who watches what when   Valuing   For the Consumer What does the content mean to me? Is it in context? That drives consumption
  • 100. Why do we regulate?   To manage Human or Societal behavior   We need to ensure a place on the Canadian shelf for Canadian stories. That is key to our sense of being Canadian   There must a framework within which content creators and distributors can build viable, vibrant companies   We have international obligations
  • 101. EDRM   If we have rights, how do we manage them?   Rights management is based on keeping accurate records and acting on them   Today – spreadsheets and “experience” plus lots of paper   Tomorrow – databases and electronic data exchange   This is a huge process change:   Standards of records   Definable contract terms   People to accurately manage inputs and outputs.
  • 102. Taxonomy and Terminology   Tax what?   Dictionary Definition - Taxonomy:   The science or technique of classification   Practical Realities:   Words need a common definition e.g. territory   The same words need to be used with the same meaning by everyone   The understanding/intention must be translatable into a contract and across language and cultures
  • 103. What is the public policy impact?
  • 104. Why do we regulate?   To manage Human or Societal behaviour?   Do we still need to ensure a place on the Canadian shelf for Canadian stories? Is this key to our sense of being Canadian   If there must a framework within which content creators and distributors can build viable, vibrant companies, what is it?   We have international obligations. Do they matter?
  • 105. PUBLIC Government Spectrum management Defamation TODAY … POLICY Spending Regulation Copyright Competition Conventional TV CBC Private Cable PVRs, EPGs, etc. Specialty TV and Set-top boxes, Advertisers (cable channels) satel- lite Pay TV PPV VOD Peer-to-peer Early Internet file-sharing applications Cons- Industry- Internet streaming to umers produced devices/storage Internet streaming to Content devices/real time Producers Home Video Consumer- generated Movie theatres © 2007 Communications Management Inc.
  • 106. PUBLIC TOMORROW? Government Spectrum management Defamation POLICY Regulation Spending Copyright Competition Conventional TV CBC Private Cable PVRs, EPGs, etc. Specialty TV and Set-top boxes, Advertisers (cable channels) satel- lite Pay TV PPV VOD Peer-to-peer Early Internet file-sharing applications Cons- Industry- Internet streaming to umers produced devices/storage Internet streaming to Content devices/real time Producers Home Video Consumer- generated Movie theatres © 2007 Communications Management Inc.
  • 107. Content creation   How do we develop the rules to sustain/promote a viable and credible content creation industry for Canada?   New rules and board for Canada Media Fund.   CRTC examination of its rules and the CRTC New Media policy.   Provincial Initiatives
  • 108. What does this mean for the economy?   The creative industries are job engines   In 2007/08 The film and television production sector alone employed more than 131,800 people directly and indirectly across Canada – 41,600 in Ontario   Relatively small additional investments produce dramatic increase in those numbers.   Canadians are creative across all media fields – we punch above our weight.
  • 109. Summary What is our digital Under Toad? We must assess the basics starting with the bits. We need to realize that some of the most important aspects of the challenge might not be getting the attention they deserve.
  • 110. Digital Content Development & Rights Management January 18 & 19, 2010 University of Waterloo
  • 112. Housekeeping Ken Coates Dean of Arts, University of Waterloo June 8, 2009
  • 113. Participate @ Workshops Digital Shovels Mobility and Media Digital Media Research & Commercialization Agenda is on your seat Talent Attraction Enterprise Information and Retention Management
  • 114. Workshop Locations Plenary & Showcase ARENA Follow the signs or ask the PURPLE shirts
  • 115. Digital Showcase – Use the Guide Showcase Map and Guide is on your seat
  • 116. Lanyards Community: Purple Media: Red Canada 3.0 Staff: Yellow Showcase: Green Attendees: Blue
  • 117. Housekeeping   Toilets   Blue shirt staff for questions   Purple shirts will provide directions   Showcase   Reception – buses leave at 5:30pm from the registration desk to take attendees to the Festival Theatre (if you are driving pick up a map at the registration desk)   Tomorrow’s plenary kicks off at 8:30am sharp! (NB Tomorrow will be a full house)