How Web 2.0 Tools Impact Learning and the Capacity to Learn
1. How Web 2.0 Tools
Impact Learning and
the Capacity to Learn
Charlene Chausis
Mgr. Technology Training and Integration
Adlai E. Stevenson High School
Lincolnshire, IL
cchausis@d125.org
21. Research
Becta’s (9/29/08) recent research on the use of
Web 2.0 technologies, (wikis, blogs and social
networking), both in and out of the school
environment.
Children ages 11-16:
• Prolific use of Web 2.0 technologies in their
leisure time
• Use of Web 2.0 in the classroom limited
http://news.becta.org.uk/display.cfm?resID=38417
22. Research
Schools and teachers who are innovating in this area,
report:
• Web 2.0 helps to encourage student engagement
and increase participation, by enabling expression
through less traditional media such as video.
• Use of social networking technology can encourage
online discussion amongst students outside of
school.
http://news.becta.org.uk/display.cfm?resID=38417
23. Research
Schools and teachers who are innovating in this area,
report:
• Web 2.0 can be available anytime, anywhere, which
encourages some individuals to extend their
learning through further investigation into topics
that interest them.
• Pupils feel a sense of ownership and engagement
when they publish their work online and this can
encourage attention to detail and an
overall improved quality of work.
http://news.becta.org.uk/display.cfm?resID=38417
24. Benefits of Web 2.0 tools:
• Opportunities for learners to take more control
of their learning and access their own customized
information, resources, tools and services
• Encourage a wider range of expressive capability
• Facilitate more collaborative ways of working,
community creation, dialogue and knowledge
sharing
• Furnish a setting for learner achievements to
attract an authentic audience.
http://news.becta.org.uk/display.cfm?resID=38417
25. 175,000
Educators
119
Countries
9,000
Attended
Over 500
Sessions
27 “Instructional Technology” Topic
Only 5 Sessions on Web 2.0 Content
26. http://www.iste.org/
1.
Creativity and Innovation
2.
Communication and Collaboration
3.
Research and Information Fluency
4.
Critical Thinking, Problem Solving, and Decision Making
5.
Digital Citizenship
6.
Technology Operations and Concepts
29. NETS #2 -
Communication and Collaboration
Students use digital media and environments to
communicate and work collaboratively, including at a
distance, to support individual learning and contribute
to the learning of others.
Wikis Blogs Podcasts
31. “In September 2008 we gave away our 100,000th K-12 wiki. We
know a good thing when we see it so we're giving away
another 250,000 ad-free, private K-12 Plus wikis! All the
features and benefits that normally cost $50/year -
for free. No fine print, no usage limits, no advertising, no catches.”
40. NETS #2 -
Communication and Collaboration
Students use digital media and environments to
communicate and work collaboratively, including at a
distance, to support individual learning and contribute
to the learning of others.
45. NETS #2 -
Communication and Collaboration
Students use digital media and environments to
communicate and work collaboratively, including at a
distance, to support individual learning and contribute
to the learning of others.
50. NETS #2 -
Communication and Collaboration
Students use digital media and environments to
communicate and work collaboratively, including at a
distance, to support individual learning and contribute
to the learning of others.
57. Advice for selecting
Web 2.0 tools:
• learning becomes independent of time,
space, & place, the capacity for learning
changes. Select tools based on instructional
needs. –Ryan Bretag
• the tools have to be easy to use and easy
to access. If it takes long to setup or
involves many steps, I'm usually turned off
– Helen Mowers