8. Motivation
Is it intrinsically fun and not
limited to ‘teaching’ one particular
skill
Allow play for the sake of play
operates at a level that is
challenging to the child
9. Context
Does it relate to daily life that the
child can recognize?
Can it be incorporated into
imaginative play?
10. Path
Discovery oriented? (open and non linear)
Allows choices in selection and timing of
activities
Allows manipulation of symbols and images
on the screen
Allows child to engage collaboratively as
well as single play?
Allows for children to produce as well as
consume
11. Access
Provide spoken directions for a non
reader
Provide information and advice on
demand when needed
Employ an uncluttered screen design
with a simple background, coloring
and graphics
15. Best Practice
Strong theme of social interaction
during time with the iPads
Need for assistance at times from
older siblings, peers, adults
Child’s play as technical expert for
at least a time
Scaffolding
16. iPad Exploration Time
Goodnight Safari
WWF Together
Meet Millie
Numberlys
Skippyjon
!
!
Nighty Night
Pocket Frogs
Monster
AR Flashcards
Astrojammies
Storyrobe
Flat Stanley
Sock Puppets
Morris
Bartleby Vol.2
Harold
Timmy Tickle