6. puzzles
there is a solution
if everyone can figure out the solution,
that's a good thing
decisions are irrelevant to the final
outcome
examples: crosswords, jigsaw puzzles,
math problems
7. enemies of pure games?
character growth
saved games
story-based structure
9. negative feedback
think of an air conditioning system
hurts you when you're doing well
basketball: for every n points of
difference in the team scores, the losing
team can have an extra player
10. positive feedback
think of peggle
rewards you when you're doing well
basketball: for every n points of
difference in scores, the winning team
can have an extra player