SlideShare une entreprise Scribd logo
1  sur  14
The Application of Game
  Mechanics to a VLE
             Steven Urmston
      York University - September 2009
Rationale
VLEs do not always engage students (or staff). [Hramiak 2007]
Often low levels of participation = less useful system

Other systems which engage people?

      Games (Video)                          Web 2.0




Both use Game Mechanics (varying quantities) [Kim 2007] - VLE?
Game Mechanics
Rule-based feedback loops of player interaction with the
game world. [Cook 2006, Sicart 2008, me]

Action               Rules                Tokens




                                          Feedback
   Goals     ++        Synthesis
                                              x3
                                          (+ Rewards)




Other Mechanics      Feedback Loops = Flow [McGinnis 2008]
                     Rewards = Conditioning [Hopson 2001]
                     Learning = Fun [Koster 2004]
Outside of Games?
Game Mechanics applied to functional software:
Ebay Ratings, Facebook Friends, Amazon Reviews, VLE actions?

Action               Rules                 Tokens
          Submit       Quiz = 10 Points          10 Points
                     100 Points = Trophy




                                           Feedback
   Goal                Synthesis                         10 Pts

                                           (+ Rewards)




Other Mechanics
                       Useless Info
 Other actions get
                       Don't need points
     points?
Game Version is identical apart from:

Game Rules & Rewards as Feedback



            Text
Standard Actions = Game Mechanics
Game Version is identical apart from:

Game Rules & Rewards as Feedback




Standard Actions = Game Mechanics
Game Version is identical apart from:

Game Rules & Rewards as Feedback




Standard Actions = Game Mechanics
Scoring system grades actions in value

                Scoring




        Ranks             Trophies



 Rewards are the sugar in the loops
Results
Levels of Participation improved?

Engagement                    Contributions
Significantly higher Logins    Low, with no diff. in Forum
and Page Views.               Posts, Votes or Quizzes.
Mann Whitney,                 But slightly higher overall.
p = < 0.01 and 0.015          Chi Squared, p = 0.07


Student Experience more positive?

Questionnaire                 Interviews
No obvious difference, very   Again, both groups very
positive for both versions    positive, however ...
Results (2)
Some participants were gaming the system (Votes)

Interviews                   Contributions
Mentioned by several         Lots of Voting for debate
interviewees, both           posts, several participants
instigators and voyeurs.     voted for everything.

                                        1% Heavy Contributors
Voting = low effort for                      9% Intermittent
high reward (points)
                                                 [Nielsen 2006]
More difficult to motivate
meaningful contributions       90% Lurkers
e.g. (good) Forum Posts
Conclusions
  Game Mechanics have potential to engage,
and with playtesting might improve contributions.
  But are (clearly) not a silver bullet to fix VLEs
Thanks for listening.
    Questions?
References
• Cook, D. (2006). “What are Game Mechanics”.
  http://lostgarden.com/2006_10_01_archive.html

• Hramiak, A. (2007). “Evaluation and Analysis of Post Graduate Trainees’
  Use of a Virtual Learning Environment”.

• Kim, A. J. (2007). “Putting the Fun in Functional” (Presentation)
  (Various sources: see YouTube, Slideshare)

• Koster, R. (2004). “A theory of fun for game design”.
• McGinnis et al. (2008). “Enhancing E-Learning Engagement Using
  Design Patterns from Computer Games”.

• Nielsen, J. (2006). “Participation Inequality: Encouraging More Users to
  Contribute”. http://www.useit.com/alertbox/participation_inequality.html

• Sicart, M. (2008). “Defining Game Mechanics”.
  http://gamestudies.org/0802/articles/sicart

Contenu connexe

En vedette

Mechanical Engineering : Engineering mechanics, THE GATE ACADEMY
Mechanical Engineering  : Engineering mechanics, THE GATE ACADEMYMechanical Engineering  : Engineering mechanics, THE GATE ACADEMY
Mechanical Engineering : Engineering mechanics, THE GATE ACADEMYklirantga
 
Mechanics of materials lecture 01, Engr. Abdullah Khan
Mechanics of materials lecture 01, Engr. Abdullah KhanMechanics of materials lecture 01, Engr. Abdullah Khan
Mechanics of materials lecture 01, Engr. Abdullah KhanAbdullah Khan
 
BASIC MECHANICAL ENGINEERING
BASIC MECHANICAL ENGINEERINGBASIC MECHANICAL ENGINEERING
BASIC MECHANICAL ENGINEERINGNAGorao SURNER
 
Fluid mechanics
Fluid mechanicsFluid mechanics
Fluid mechanicspawanjot
 

En vedette (6)

Mechanical Engineering : Engineering mechanics, THE GATE ACADEMY
Mechanical Engineering  : Engineering mechanics, THE GATE ACADEMYMechanical Engineering  : Engineering mechanics, THE GATE ACADEMY
Mechanical Engineering : Engineering mechanics, THE GATE ACADEMY
 
Introduction to Mechanical Engineering
Introduction to Mechanical Engineering Introduction to Mechanical Engineering
Introduction to Mechanical Engineering
 
Mechanics of materials lecture 01, Engr. Abdullah Khan
Mechanics of materials lecture 01, Engr. Abdullah KhanMechanics of materials lecture 01, Engr. Abdullah Khan
Mechanics of materials lecture 01, Engr. Abdullah Khan
 
BASIC MECHANICAL ENGINEERING
BASIC MECHANICAL ENGINEERINGBASIC MECHANICAL ENGINEERING
BASIC MECHANICAL ENGINEERING
 
Applications of Fluid Mechanics
Applications of Fluid MechanicsApplications of Fluid Mechanics
Applications of Fluid Mechanics
 
Fluid mechanics
Fluid mechanicsFluid mechanics
Fluid mechanics
 

Similaire à The Application of Game Mechanics to a VLE

Fun in Functional 2009
Fun in Functional 2009Fun in Functional 2009
Fun in Functional 2009Amy Jo Kim
 
Deconstructing Exergames
Deconstructing ExergamesDeconstructing Exergames
Deconstructing ExergamesErnesto Ramirez
 
Virtual Goods, Real Pleasure
Virtual Goods, Real PleasureVirtual Goods, Real Pleasure
Virtual Goods, Real PleasureAmy Jo Kim
 
13353102 Putting The Fun In Functional Applying Game Mechanics To Functional ...
13353102 Putting The Fun In Functional Applying Game Mechanics To Functional ...13353102 Putting The Fun In Functional Applying Game Mechanics To Functional ...
13353102 Putting The Fun In Functional Applying Game Mechanics To Functional ...GoogleTecTalks
 
Putting the Fun in Functional
Putting the Fun in FunctionalPutting the Fun in Functional
Putting the Fun in FunctionalAmy Jo Kim
 
Gamification Workshop 2010
Gamification Workshop 2010Gamification Workshop 2010
Gamification Workshop 2010Amy Jo Kim
 
Gamification 101: Design the Player Journey
Gamification 101: Design the Player JourneyGamification 101: Design the Player Journey
Gamification 101: Design the Player JourneyAmy Jo Kim
 
Using Game Mechanics to Design Serious Games
Using Game Mechanics to Design Serious GamesUsing Game Mechanics to Design Serious Games
Using Game Mechanics to Design Serious GamesTara Aiken
 
Putting the Fun in Functional (Amy Jo Kim, Startonomics SF 2008)
Putting the Fun in Functional (Amy Jo Kim, Startonomics SF 2008)Putting the Fun in Functional (Amy Jo Kim, Startonomics SF 2008)
Putting the Fun in Functional (Amy Jo Kim, Startonomics SF 2008)Dealmaker Media
 
Smart Gamification GDC2011
Smart Gamification GDC2011Smart Gamification GDC2011
Smart Gamification GDC2011Amy Jo Kim
 
Our shelter just collapsed, who didn’t calculate correctly
Our shelter just collapsed, who didn’t calculate correctlyOur shelter just collapsed, who didn’t calculate correctly
Our shelter just collapsed, who didn’t calculate correctly Eric D. Milks
 
Metagame Design
Metagame DesignMetagame Design
Metagame DesignAmy Jo Kim
 
Beyond Gamification: designing the player journey
Beyond Gamification: designing the player journeyBeyond Gamification: designing the player journey
Beyond Gamification: designing the player journeyAmy Jo Kim
 
Game Thinking - The Business of Gaming (Gamification)
Game Thinking - The Business of Gaming (Gamification)Game Thinking - The Business of Gaming (Gamification)
Game Thinking - The Business of Gaming (Gamification)Stephen Gay
 
Gamification: Future or Fail?
Gamification: Future or Fail?Gamification: Future or Fail?
Gamification: Future or Fail?Socialphysicist
 

Similaire à The Application of Game Mechanics to a VLE (20)

Fun in Functional 2009
Fun in Functional 2009Fun in Functional 2009
Fun in Functional 2009
 
Deconstructing Exergames
Deconstructing ExergamesDeconstructing Exergames
Deconstructing Exergames
 
830205AraShirinian
830205AraShirinian830205AraShirinian
830205AraShirinian
 
Virtual Goods, Real Pleasure
Virtual Goods, Real PleasureVirtual Goods, Real Pleasure
Virtual Goods, Real Pleasure
 
Games as Formative Assessment Environments
Games as Formative Assessment EnvironmentsGames as Formative Assessment Environments
Games as Formative Assessment Environments
 
Games as Formative Assessment Environments
Games as Formative Assessment EnvironmentsGames as Formative Assessment Environments
Games as Formative Assessment Environments
 
13353102 Putting The Fun In Functional Applying Game Mechanics To Functional ...
13353102 Putting The Fun In Functional Applying Game Mechanics To Functional ...13353102 Putting The Fun In Functional Applying Game Mechanics To Functional ...
13353102 Putting The Fun In Functional Applying Game Mechanics To Functional ...
 
Putting the Fun in Functional
Putting the Fun in FunctionalPutting the Fun in Functional
Putting the Fun in Functional
 
Gamification Workshop 2010
Gamification Workshop 2010Gamification Workshop 2010
Gamification Workshop 2010
 
Introduction to Gamification
Introduction to GamificationIntroduction to Gamification
Introduction to Gamification
 
Gamification 101: Design the Player Journey
Gamification 101: Design the Player JourneyGamification 101: Design the Player Journey
Gamification 101: Design the Player Journey
 
Using Game Mechanics to Design Serious Games
Using Game Mechanics to Design Serious GamesUsing Game Mechanics to Design Serious Games
Using Game Mechanics to Design Serious Games
 
Putting the Fun in Functional (Amy Jo Kim, Startonomics SF 2008)
Putting the Fun in Functional (Amy Jo Kim, Startonomics SF 2008)Putting the Fun in Functional (Amy Jo Kim, Startonomics SF 2008)
Putting the Fun in Functional (Amy Jo Kim, Startonomics SF 2008)
 
Smart Gamification GDC2011
Smart Gamification GDC2011Smart Gamification GDC2011
Smart Gamification GDC2011
 
Our shelter just collapsed, who didn’t calculate correctly
Our shelter just collapsed, who didn’t calculate correctlyOur shelter just collapsed, who didn’t calculate correctly
Our shelter just collapsed, who didn’t calculate correctly
 
Metagame Design
Metagame DesignMetagame Design
Metagame Design
 
Beyond Gamification: designing the player journey
Beyond Gamification: designing the player journeyBeyond Gamification: designing the player journey
Beyond Gamification: designing the player journey
 
Game Thinking - The Business of Gaming (Gamification)
Game Thinking - The Business of Gaming (Gamification)Game Thinking - The Business of Gaming (Gamification)
Game Thinking - The Business of Gaming (Gamification)
 
Social Games
Social GamesSocial Games
Social Games
 
Gamification: Future or Fail?
Gamification: Future or Fail?Gamification: Future or Fail?
Gamification: Future or Fail?
 

Dernier

TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law DevelopmentsTrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law DevelopmentsTrustArc
 
Unblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesUnblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesSinan KOZAK
 
Automating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps ScriptAutomating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps Scriptwesley chun
 
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...Drew Madelung
 
08448380779 Call Girls In Greater Kailash - I Women Seeking Men
08448380779 Call Girls In Greater Kailash - I Women Seeking Men08448380779 Call Girls In Greater Kailash - I Women Seeking Men
08448380779 Call Girls In Greater Kailash - I Women Seeking MenDelhi Call girls
 
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptx
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptxEIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptx
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptxEarley Information Science
 
Breaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountBreaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountPuma Security, LLC
 
Tata AIG General Insurance Company - Insurer Innovation Award 2024
Tata AIG General Insurance Company - Insurer Innovation Award 2024Tata AIG General Insurance Company - Insurer Innovation Award 2024
Tata AIG General Insurance Company - Insurer Innovation Award 2024The Digital Insurer
 
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...Miguel Araújo
 
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsHandwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsMaria Levchenko
 
Driving Behavioral Change for Information Management through Data-Driven Gree...
Driving Behavioral Change for Information Management through Data-Driven Gree...Driving Behavioral Change for Information Management through Data-Driven Gree...
Driving Behavioral Change for Information Management through Data-Driven Gree...Enterprise Knowledge
 
Top 5 Benefits OF Using Muvi Live Paywall For Live Streams
Top 5 Benefits OF Using Muvi Live Paywall For Live StreamsTop 5 Benefits OF Using Muvi Live Paywall For Live Streams
Top 5 Benefits OF Using Muvi Live Paywall For Live StreamsRoshan Dwivedi
 
Factors to Consider When Choosing Accounts Payable Services Providers.pptx
Factors to Consider When Choosing Accounts Payable Services Providers.pptxFactors to Consider When Choosing Accounts Payable Services Providers.pptx
Factors to Consider When Choosing Accounts Payable Services Providers.pptxKatpro Technologies
 
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdfThe Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdfEnterprise Knowledge
 
GenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day PresentationGenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day PresentationMichael W. Hawkins
 
Salesforce Community Group Quito, Salesforce 101
Salesforce Community Group Quito, Salesforce 101Salesforce Community Group Quito, Salesforce 101
Salesforce Community Group Quito, Salesforce 101Paola De la Torre
 
Exploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone ProcessorsExploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone Processorsdebabhi2
 
How to convert PDF to text with Nanonets
How to convert PDF to text with NanonetsHow to convert PDF to text with Nanonets
How to convert PDF to text with Nanonetsnaman860154
 
08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking MenDelhi Call girls
 
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...Neo4j
 

Dernier (20)

TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law DevelopmentsTrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
 
Unblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesUnblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen Frames
 
Automating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps ScriptAutomating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps Script
 
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
 
08448380779 Call Girls In Greater Kailash - I Women Seeking Men
08448380779 Call Girls In Greater Kailash - I Women Seeking Men08448380779 Call Girls In Greater Kailash - I Women Seeking Men
08448380779 Call Girls In Greater Kailash - I Women Seeking Men
 
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptx
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptxEIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptx
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptx
 
Breaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountBreaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path Mount
 
Tata AIG General Insurance Company - Insurer Innovation Award 2024
Tata AIG General Insurance Company - Insurer Innovation Award 2024Tata AIG General Insurance Company - Insurer Innovation Award 2024
Tata AIG General Insurance Company - Insurer Innovation Award 2024
 
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
 
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsHandwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed texts
 
Driving Behavioral Change for Information Management through Data-Driven Gree...
Driving Behavioral Change for Information Management through Data-Driven Gree...Driving Behavioral Change for Information Management through Data-Driven Gree...
Driving Behavioral Change for Information Management through Data-Driven Gree...
 
Top 5 Benefits OF Using Muvi Live Paywall For Live Streams
Top 5 Benefits OF Using Muvi Live Paywall For Live StreamsTop 5 Benefits OF Using Muvi Live Paywall For Live Streams
Top 5 Benefits OF Using Muvi Live Paywall For Live Streams
 
Factors to Consider When Choosing Accounts Payable Services Providers.pptx
Factors to Consider When Choosing Accounts Payable Services Providers.pptxFactors to Consider When Choosing Accounts Payable Services Providers.pptx
Factors to Consider When Choosing Accounts Payable Services Providers.pptx
 
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdfThe Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
 
GenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day PresentationGenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day Presentation
 
Salesforce Community Group Quito, Salesforce 101
Salesforce Community Group Quito, Salesforce 101Salesforce Community Group Quito, Salesforce 101
Salesforce Community Group Quito, Salesforce 101
 
Exploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone ProcessorsExploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone Processors
 
How to convert PDF to text with Nanonets
How to convert PDF to text with NanonetsHow to convert PDF to text with Nanonets
How to convert PDF to text with Nanonets
 
08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men
 
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
 

The Application of Game Mechanics to a VLE

  • 1. The Application of Game Mechanics to a VLE Steven Urmston York University - September 2009
  • 2. Rationale VLEs do not always engage students (or staff). [Hramiak 2007] Often low levels of participation = less useful system Other systems which engage people? Games (Video) Web 2.0 Both use Game Mechanics (varying quantities) [Kim 2007] - VLE?
  • 3. Game Mechanics Rule-based feedback loops of player interaction with the game world. [Cook 2006, Sicart 2008, me] Action Rules Tokens Feedback Goals ++ Synthesis x3 (+ Rewards) Other Mechanics Feedback Loops = Flow [McGinnis 2008] Rewards = Conditioning [Hopson 2001] Learning = Fun [Koster 2004]
  • 4. Outside of Games? Game Mechanics applied to functional software: Ebay Ratings, Facebook Friends, Amazon Reviews, VLE actions? Action Rules Tokens Submit Quiz = 10 Points 10 Points 100 Points = Trophy Feedback Goal Synthesis 10 Pts (+ Rewards) Other Mechanics Useless Info Other actions get Don't need points points?
  • 5.
  • 6. Game Version is identical apart from: Game Rules & Rewards as Feedback Text Standard Actions = Game Mechanics
  • 7. Game Version is identical apart from: Game Rules & Rewards as Feedback Standard Actions = Game Mechanics
  • 8. Game Version is identical apart from: Game Rules & Rewards as Feedback Standard Actions = Game Mechanics
  • 9. Scoring system grades actions in value Scoring Ranks Trophies Rewards are the sugar in the loops
  • 10. Results Levels of Participation improved? Engagement Contributions Significantly higher Logins Low, with no diff. in Forum and Page Views. Posts, Votes or Quizzes. Mann Whitney, But slightly higher overall. p = < 0.01 and 0.015 Chi Squared, p = 0.07 Student Experience more positive? Questionnaire Interviews No obvious difference, very Again, both groups very positive for both versions positive, however ...
  • 11. Results (2) Some participants were gaming the system (Votes) Interviews Contributions Mentioned by several Lots of Voting for debate interviewees, both posts, several participants instigators and voyeurs. voted for everything. 1% Heavy Contributors Voting = low effort for 9% Intermittent high reward (points) [Nielsen 2006] More difficult to motivate meaningful contributions 90% Lurkers e.g. (good) Forum Posts
  • 12. Conclusions Game Mechanics have potential to engage, and with playtesting might improve contributions. But are (clearly) not a silver bullet to fix VLEs
  • 13. Thanks for listening. Questions?
  • 14. References • Cook, D. (2006). “What are Game Mechanics”. http://lostgarden.com/2006_10_01_archive.html • Hramiak, A. (2007). “Evaluation and Analysis of Post Graduate Trainees’ Use of a Virtual Learning Environment”. • Kim, A. J. (2007). “Putting the Fun in Functional” (Presentation) (Various sources: see YouTube, Slideshare) • Koster, R. (2004). “A theory of fun for game design”. • McGinnis et al. (2008). “Enhancing E-Learning Engagement Using Design Patterns from Computer Games”. • Nielsen, J. (2006). “Participation Inequality: Encouraging More Users to Contribute”. http://www.useit.com/alertbox/participation_inequality.html • Sicart, M. (2008). “Defining Game Mechanics”. http://gamestudies.org/0802/articles/sicart

Notes de l'éditeur

  1. \n
  2. \n
  3. \n
  4. \n
  5. \n
  6. \n
  7. \n
  8. \n
  9. \n
  10. \n
  11. \n
  12. \n
  13. \n
  14. \n